Compare commits

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197 Commits

Author SHA1 Message Date
Leijurv
82d09a536d v1.3.1 2019-04-13 19:21:44 -07:00
Leijurv
6e49adea33 i WUV impact 2019-04-13 19:10:13 -07:00
Leijurv
f85afdbc70 Merge branch 'master' into 1.13.2 2019-04-12 21:57:01 -07:00
Leijurv
fcadf68c90 cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
Leijurv
65cd6a92d3 allow saving enumfacing value 2019-04-11 16:42:04 -07:00
Leijurv
a09bb0d538 build repeat option 2019-04-11 16:36:20 -07:00
Leijurv
2bf475d840 build in layers test 2019-04-11 15:17:26 -07:00
Leijurv
76cdaaace6 add todo 2019-04-10 23:45:52 -07:00
Leijurv
ce59ef559f backport important world scanner fixes 2019-04-09 19:35:43 -07:00
Leijurv
563028a5b3 fix invalid player move packet, and a bunch of things in world scanner 2019-04-09 19:30:48 -07:00
Leijurv
d5c317b88b Merge branch 'master' into 1.13.2 2019-04-09 18:17:53 -07:00
Leijurv
fc3f183dce actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
Leijurv
6b6eea2d8c add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
Leijurv
e54652941b codacy 2019-04-07 17:44:23 -07:00
Leijurv
867c01ff86 crucial performance optimization 2019-04-06 21:50:22 -08:00
Leijurv
87a9e67ba8 dont reassign arg 2019-04-05 11:59:28 -07:00
Leijurv
bf076f6246 privatize 2019-04-04 20:51:02 -08:00
Leijurv
75b54dfaec nullpointer is confusing 2019-04-03 23:19:32 -07:00
Leijurv
71a2219b07 move fields to the top 2019-04-02 21:40:33 -08:00
Leijurv
ccc3de2d7c dawn of the 8th month 2019-04-01 23:30:33 -07:00
Leijurv
af11e64cec combine nested 2019-03-31 20:22:17 -08:00
Leijurv
2c3dc5d6b1 add plea 2019-03-30 23:23:12 -07:00
Leijurv
71482cc984 explain for brainlets 2019-03-29 23:10:19 -07:00
Leijurv
3329db1dae these show the exact same info; remove one 2019-03-28 23:01:14 -07:00
Leijurv
926e2d5620 add resuming to builder, fixes #371 2019-03-27 17:32:02 -07:00
Leijurv
d2de8828e7 did this 2019-03-26 23:01:07 -07:00
Leijurv
9fcae6560e better feature branch example 2019-03-25 21:03:19 -08:00
Leijurv
2e8fdd43ee no flowing 2019-03-24 13:53:19 -07:00
Leijurv
27e39c8083 update badges 2019-03-24 13:50:50 -07:00
Leijurv
a8f373d568 fine; assumewalkonlava 2019-03-24 13:07:08 -07:00
Leijurv
c59ec9da10 blank space 2019-03-23 22:17:40 -08:00
Leijurv
71491a7922 blank space 2019-03-23 22:17:40 -08:00
Leijurv
3a675836da Merge pull request #370 from babbaj/patch-1
use runAutoTest
2019-03-23 13:03:19 -07:00
babbaj
7e0fc81246 use runAutoTest 2019-03-23 15:55:16 -04:00
Leijurv
f970f932c7 great 2019-03-23 10:52:03 -07:00
Leijurv
52d2741f52 and lets try making it fail delibrately 2019-03-23 10:31:36 -07:00
Leijurv
7bc6765cac rart 2019-03-23 10:13:14 -07:00
Leijurv
85b2aea6e9 where is this writing??? 2019-03-23 09:52:49 -07:00
Leijurv
c6ba5481d9 one final attempt 2019-03-22 22:33:40 -07:00
Leijurv
81f47d5632 forgot file name lollll 2019-03-22 22:19:13 -07:00
Leijurv
9b1440ed2c that needs to be allowed 2019-03-22 22:07:12 -07:00
Leijurv
2a8dcee028 write to a file to indicate success 2019-03-22 22:05:27 -07:00
Leijurv
277ba3643c Merge branch 'master' into 1.13.2 2019-03-22 21:24:43 -07:00
Leijurv
170c2d35c2 perhaps updating debian will help 2019-03-22 21:17:20 -07:00
Leijurv
e5fbaf60f3 shutdownminecraftapplet 2019-03-22 21:04:35 -07:00
Leijurv
bc49b2d5ba add allowDownward, fixes #369 2019-03-22 15:50:23 -07:00
Leijurv
ac1ac50158 add some builder commands to usage 2019-03-22 14:36:21 -07:00
Leijurv
d4103a924d add two new awesome badges 2019-03-21 16:58:31 -07:00
Leijurv
0deb854e1b v1.3.0 2019-03-21 16:40:18 -07:00
Leijurv
8268e3ec1b Merge branch 'master' into 1.13.2 2019-03-21 15:51:36 -07:00
Leijurv
bd64f73842 fix disconnect on arrival not firing for custom goal process 2019-03-21 15:44:20 -07:00
Leijurv
cac653ddd9 little cleanup 2019-03-20 23:06:14 -07:00
Leijurv
04ff365890 what about if i delete two (2) empty lines 2019-03-20 23:03:06 -07:00
Leijurv
54ed6ce5a5 crucial code formatting 2019-03-20 22:55:40 -07:00
Brady
32ac46c8a9 Update PULL_REQUEST_TEMPLATE.md 2019-03-19 21:26:58 -05:00
Brady
7ab2cd2a45 Update ISSUE_TEMPLATE.md 2019-03-19 21:26:47 -05:00
Brady
a07fae6cdd Update Code of Conduct to include templates 2019-03-19 21:25:58 -05:00
babbaj
3f6af51713 Create PULL_REQUEST_TEMPLATE.md 2019-03-19 21:23:05 -05:00
babbaj
8c4e778506 Create ISSUE_TEMPLATE.md 2019-03-19 21:23:05 -05:00
Leijurv
65902d556e v1.2.5 2019-03-19 18:22:22 -07:00
Leijurv
af91da6a28 Merge branch 'master' into 1.13.2 2019-03-19 18:12:26 -07:00
Leijurv
aada9731a6 more resiliency to invalid cache files 2019-03-19 18:10:53 -07:00
Leijurv
9a15a65ad5 not needed anymore 2019-03-19 13:59:56 -07:00
Leijurv
49658078b9 trapdoors cant be passed vertically in either state, thanks plutie 2019-03-18 22:38:06 -07:00
Leijurv
bcd097c6cb we can cancel calc even if not safe to cancel pathing 2019-03-17 22:40:11 -08:00
Leijurv
cfec67f1f9 wording 2019-03-16 23:23:20 -07:00
Leijurv
0cbe9f81c8 Merge branch 'master' into 1.13.2 2019-03-15 16:58:23 -07:00
Leijurv
42afd2dd54 maybe proper exit code 2019-03-15 16:49:36 -07:00
Leijurv
aaaf0f8839 hey so what if we didnt do that 2019-03-15 16:40:15 -07:00
Leijurv
315929f31c hey so what if we didnt do that 2019-03-15 16:39:59 -07:00
Leijurv
358aa80280 docker time 2019-03-15 16:22:51 -07:00
Leijurv
1dd9e11994 documentation resigned 2019-03-15 16:19:07 -07:00
Leijurv
5a8f02c944 unscuff everything 2019-03-15 16:11:14 -07:00
Leijurv
f248a5b677 make runClient work 2019-03-15 15:32:51 -07:00
Leijurv
ee83471bf6 fix being unable to place or pick up water buckets 2019-03-15 14:26:38 -07:00
Leijurv
610fe6439f fix getting permanently stuck on vines 2019-03-15 14:25:43 -07:00
Leijurv
e4a49c5529 fix launchtesting not found on runClient 2019-03-15 14:00:11 -07:00
Leijurv
449b44ba50 line 2019-03-14 16:32:14 -07:00
Leijurv
a00eec402e i love retina wtf 2019-03-14 16:32:04 -07:00
Leijurv
717779f742 air is stupid 2019-03-14 16:06:32 -07:00
Leijurv
bd1dcff385 allow ties for closest to explore to 2019-03-14 14:52:51 -07:00
Leijurv
6f843bd24d Merge branch 'master' into 1.13.2 2019-03-13 20:09:08 -07:00
Leijurv
226ede7ba2 crucial 2019-03-13 19:23:28 -07:00
Leijurv
89fb5cecd5 v1.2.4 2019-03-13 18:15:21 -07:00
Leijurv
d79fbea433 scuffed air 2019-03-13 18:08:15 -07:00
Leijurv
a75317cc2c workaround some scuff 2019-03-13 09:17:25 -07:00
Leijurv
ee6df270ce relative coordinates 2019-03-13 08:50:04 -07:00
Leijurv
e09541151f update clients 2019-03-12 23:29:08 -07:00
Leijurv
74e0552be0 unscuff water, thanks wwe 2019-03-12 23:10:06 -07:00
Leijurv
4d22c10ddb unscuff water, thanks wwe 2019-03-12 23:08:06 -07:00
Leijurv
1ea92a6092 😎 2019-03-12 22:49:23 -07:00
Leijurv
909ab553eb small cleanup 2019-03-12 22:08:17 -07:00
Leijurv
866408aece rename 2019-03-12 19:17:50 -07:00
Leijurv
2215f170df Merge branch 'builder' 2019-03-12 19:16:40 -07:00
Leijurv
a5601fd89a nutty 2019-03-12 18:59:20 -07:00
Leijurv
fa8f2632f5 dont jump while breaking 2019-03-12 18:58:35 -07:00
Leijurv
66eba84d06 consistent spacing 2019-03-12 18:54:36 -07:00
Leijurv
92e39b5d1d its over its done 2019-03-12 18:45:54 -07:00
Leijurv
0ddc47f473 i am rarted 2019-03-12 18:21:29 -07:00
Leijurv
ddfeca6947 unproject click cursed 2019-03-12 18:00:30 -07:00
Leijurv
6bd2e90cfd crash when pathing near shulker boxes 2019-03-12 17:18:58 -07:00
Leijurv
82505ddb01 online mode via env 2019-03-12 17:18:52 -07:00
Leijurv
2790d1d308 Merge branch 'master' into 1.13.2 2019-03-12 16:19:06 -07:00
Leijurv
52d8d271f1 fix a meme with a path ending in water 2019-03-12 16:18:48 -07:00
Leijurv
11e503a022 many fixes 2019-03-12 16:17:43 -07:00
Leijurv
b240e8420a whoops 2019-03-12 15:53:00 -07:00
Leijurv
25024b58de fix a bunch of scuff 2019-03-12 15:52:40 -07:00
Leijurv
6fe49380ba pwned 2019-03-12 15:42:25 -07:00
Leijurv
1f2e267e3d fix a bunch of scuff 2019-03-12 15:41:58 -07:00
Leijurv
4cf6783622 fix the tests 2019-03-12 09:38:05 -07:00
Brady
82d77a7bac Update MixinGradle to 0.6.2
Includes fix ensuring that the SRGs are generated prior to Mixin annotation processing
2019-03-12 01:43:03 -05:00
Leijurv
ba31d209c9 except what if it compiled 2019-03-11 23:29:39 -07:00
Leijurv
7974d9135b Merge branch 'master' into builder 2019-03-11 23:26:05 -07:00
Brady
841a927033 Merge remote-tracking branch 'origin/master' into 1.13.2 2019-03-12 01:09:11 -05:00
Brady
5a16561954 Working 1.13.2 development environment
Including a couple bugfixes to bad 1.13.2 code!!!
2019-03-12 01:05:39 -05:00
Leijurv
a5a795a22c lower case ok 2019-03-11 22:21:35 -07:00
Leijurv
416b5b66d2 break fewer beds 2019-03-11 20:57:46 -07:00
Leijurv
88e41f37b1 explain whats happening 2019-03-11 20:08:52 -07:00
Leijurv
7cfa837604 blacklistClosestOnFailure 2019-03-11 20:06:19 -07:00
Leijurv
6b7aca3081 force revalidate on control change 2019-03-11 19:23:41 -07:00
Leijurv
580af2ab06 processes tied in priority 2019-03-11 18:24:31 -07:00
Leijurv
d144d30890 crucial clarification 2019-03-10 23:43:00 -07:00
Leijurv
ecac546c6d actually trolling is fine 2019-03-09 23:15:03 -08:00
Brady
e2cc51908b Notch builds 2019-03-08 23:18:00 -06:00
Brady
1390e04435 Add versions in parenthesis for todos to fix stuff 2019-03-08 15:14:52 -06:00
Brady
84d961cbab Fix usages of Setting#get() 2019-03-08 15:12:55 -06:00
Brady
87b9d3915c Fix compiler errors
unproject needs to be resolved
2019-03-08 15:03:58 -06:00
Brady
c38d17563d Resolve merge conflicts
oh my god I should've updated my local branch before doing this
2019-03-08 14:44:49 -06:00
Brady
0c2af85ac0 Update to 1.13.2
Still need to setup method of launching, and Mixin support for ModLauncher
2019-03-08 14:30:43 -06:00
Leijurv
76297e8176 add click to usage 2019-03-08 08:43:28 -08:00
Leijurv
d90f391b5e 7 lmao 2019-03-07 18:18:31 -08:00
Leijurv
d80ae57964 disconnect on arrival 2019-03-06 22:44:57 -08:00
Leijurv
74d7483b3c explore 2019-03-05 12:26:52 -08:00
Leijurv
b3c580e657 teensy javadoc 2019-03-04 21:49:21 -08:00
Leijurv
8050b69f2f no more .get 😎 2019-03-04 21:30:04 -08:00
Leijurv
459720c348 eh actually lets do the whole render distance! 2019-03-04 21:21:02 -08:00
Leijurv
a73f5c1359 crapton of performance improvements 2019-03-04 21:20:13 -08:00
Leijurv
71cb0f6d36 fix a weird way of getting stuck on a ladder 2019-03-04 21:00:41 -08:00
Leijurv
0d15225b1d dont construct one unlesss we need to 2019-03-04 21:00:30 -08:00
Leijurv
826f3788d0 performance improvement and no allocation promise 2019-03-04 20:39:22 -08:00
Leijurv
2133ab39b7 better cache, needs more testing 2019-03-04 19:44:36 -08:00
Leijurv
558c14a375 little cleanup 2019-03-04 13:11:36 -08:00
Leijurv
882ac41291 player coords 2019-03-04 11:28:41 -08:00
Leijurv
66c7a3f513 this is really bad 2019-03-03 21:29:31 -08:00
Leijurv
5904441a7e ❤️ code of conduct 2019-03-02 22:40:42 -08:00
Leijurv
c465228531 consistency with the previously existing anime policy 2019-03-02 21:44:20 -08:00
Leijurv
81b22019dd Create CODE_OF_CONDUCT.md 2019-03-02 21:43:18 -08:00
Leijurv
3e47d485f9 emphasize and clarify lol 2019-03-01 12:11:47 -08:00
Leijurv
701bc772a8 update impcat badge 2019-03-01 11:22:21 -08:00
Leijurv
3ae05b7348 worldedit 2019-02-28 15:26:09 -08:00
Leijurv
2e186019f5 Merge branch 'master' into builder 2019-02-28 12:32:29 -08:00
Leijurv
4c6f321cff clarify 2019-02-28 12:12:16 -08:00
Leijurv
c72eb3e195 v1.2.3 2019-02-28 09:47:47 -08:00
Leijurv
a4237bf1f9 tentative fix to descend, needs testing 2019-02-27 23:04:43 -08:00
Leijurv
e767e34b92 well that was stupid, thanks thesmarttheorist 2019-02-27 22:15:54 -08:00
Leijurv
2b672998e1 fix two weird ways of getting stuck 2019-02-21 14:24:23 -08:00
Leijurv
e18dc7c7e7 Merge branch 'master' into builder 2019-02-21 11:28:13 -08:00
Leijurv
bf12763a10 fix a bunch of bugs with placement 2019-02-20 08:08:52 -08:00
Leijurv
963641a818 trim big schematics 2019-02-19 22:50:03 -08:00
Leijurv
3e94d92fbd Merge branch 'master' into builder 2019-02-19 22:33:19 -08:00
Leijurv
ce73d34627 Merge branch 'master' into builder 2019-02-16 20:49:07 -08:00
Leijurv
d8348ad292 Merge branch 'master' into builder 2019-02-07 14:11:26 -08:00
Leijurv
299540725e a start on inventory movement 2019-02-07 13:59:37 -08:00
Leijurv
0ef08142fd trim spaces from schematic name 2019-02-07 13:12:44 -08:00
Leijurv
8694d926c4 remove unneeded printouts 2019-02-07 10:45:51 -08:00
Leijurv
4c4bce3561 define origin 2019-02-06 22:10:52 -08:00
Leijurv
68e8717b5c Merge branch 'master' into builder 2019-02-06 21:05:14 -08:00
Leijurv
a822d3ef05 horrifying placement 2019-02-06 16:22:40 -08:00
Leijurv
311cf81e8a Merge branch 'master' into builder 2019-02-06 12:54:03 -08:00
Leijurv
5fb8a1d3d1 Merge branch 'master' into builder 2019-01-29 19:58:51 -08:00
Leijurv
306bd18a40 Merge branch 'master' into builder 2019-01-29 19:47:36 -08:00
Leijurv
847181ada4 Merge branch 'master' into builder 2019-01-24 21:00:52 -08:00
Leijurv
1c1fbe83ec idk lol 2019-01-19 22:12:54 -08:00
Leijurv
ccd56e0368 Merge branch 'master' into builder 2019-01-19 16:36:42 -08:00
Leijurv
cef88cde20 epic super 2019-01-17 12:25:48 -08:00
Brady
aa3833915b Repackage schematic implementations 2019-01-16 13:45:32 -06:00
Brady
0c0bbeff27 Minor AirSchematic access modifier change 2019-01-16 12:39:15 -06:00
Brady
ceda14096c Builder Process API exposure
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv
d5b393d6bd area clear 2019-01-14 21:41:40 -08:00
Leijurv
e2cdd6a7f9 builder with multiple materials 2019-01-14 19:49:26 -08:00
Leijurv
261d02e67b Merge branch 'master' into builder 2019-01-14 13:01:25 -08:00
Leijurv
a6ce4694fc hotbar selection uwu 2019-01-12 19:51:21 -08:00
Leijurv
14bc65468a tweaks 2019-01-11 10:02:21 -08:00
Leijurv
56d109bf0a Merge pull request #310 from babbaj/builder
make code easy to understand
2019-01-11 10:00:54 -08:00
babbaj
a965859095 make code easy to understand 2019-01-11 01:13:14 -05:00
Leijurv
863ae447b9 except we actually make it work 2019-01-10 18:15:05 -08:00
Leijurv
4dd922f1b5 Merge branch 'master' into builder 2019-01-10 17:27:23 -08:00
Leijurv
f95dc40f4c consolidate triple duplicated placement code 2019-01-10 17:23:20 -08:00
Leijurv
81786f7a7c reuse calculationcontext for planning ahead next segment 2019-01-10 13:51:26 -08:00
Leijurv
1381d8d94c two small tweaks 2019-01-10 13:50:53 -08:00
Leijurv
1dca02517e disable backtrack cost favoring while building 2019-01-09 15:42:49 -08:00
Leijurv
b109fc7420 fun =) 2019-01-09 15:07:06 -08:00
Leijurv
c74c01271d better strategy 2019-01-09 14:36:44 -08:00
Leijurv
702b916948 preliminary schematic stuff 2019-01-08 20:45:02 -08:00
Leijurv
8ed2431f37 Merge branch 'master' into builder 2019-01-08 14:56:48 -08:00
Leijurv
c45cbebcce fixed 2018-12-27 08:06:10 -10:00
Leijurv
251110c4f8 the start of something big 2018-12-25 21:07:17 -08:00
110 changed files with 3230 additions and 1371 deletions

1
.github/ISSUE_TEMPLATE.md vendored Normal file
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<!-- No UwU's or OwO's allowed -->

1
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
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<!-- No UwU's or OwO's allowed -->

4
.gitignore vendored
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@@ -11,6 +11,8 @@ build/
classes/
*.class
/out
# IntelliJ Files
.idea/
*.iml
@@ -18,4 +20,4 @@ classes/
# Copyright Files
!/.idea/copyright/Baritone.xml
!/.idea/copyright/profiles_settings.xml
!/.idea/copyright/profiles_settings.xml

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@@ -10,7 +10,7 @@ install:
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt

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CODE_OF_CONDUCT.md Normal file
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# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* No Anime
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* Anime
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* ~~Trolling, insulting/derogatory comments, and personal or political attacks~~
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
Project maintainers have the right and responsibility to immediately remove
without any sort of dispute any issues or pull requests that do not align
with their corresponding templates. Absolutely no leniancy shall be accepted
with these terms.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at complaints@leijurv.com. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq

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@@ -1,17 +1,16 @@
FROM debian:jessie
FROM debian:stretch
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list
RUN echo 'deb http://deb.debian.org/debian stretch-backports main' > /etc/apt/sources.list.d/stretch-backports.list
ENV DEBIAN_FRONTEND noninteractive
RUN apt update -y
RUN apt install --target-release jessie-backports \
RUN apt install \
openjdk-8-jdk \
ca-certificates-java \
--assume-yes
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
RUN apt install -qq --assume-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
COPY . /code
@@ -21,4 +20,4 @@ WORKDIR /code
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
RUN dpkg -i scripts/xvfb_1.16.4-1_amd64.deb
RUN ./gradlew build
RUN ./gradlew build

View File

@@ -4,6 +4,7 @@
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
@@ -12,25 +13,25 @@
![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg)
![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=files)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://minecraft.gamepedia.com/1.13.2)
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-builder%20branch-brightgreen.svg)](https://github.com/EmotionalLove/Asuna/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-green.svg)](https://impactdevelopment.github.io/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-orange.svg)](https://wweclient.com/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.5%20/%20v1.3.0-brightgreen.svg)](https://impactdevelopment.github.io/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-master%3F-green.svg)](https://wweclient.com/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/)
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
[![forthebadge](https://forthebadge.com/images/badges/built-with-swag.svg)](http://forthebadge.com)
[![forthebadge](https://forthebadge.com/images/badges/mom-made-pizza-rolls.svg)](http://forthebadge.com)
A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day for the last 6 months =D 🦀
Have committed at least once a day for the last 8 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
@@ -71,7 +72,7 @@ That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 L
## How is it so fast?
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?

View File

@@ -1,7 +1,7 @@
# Installation
## Prebuilt official releases
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `builder` branch for example, you'll have to build it yourself)
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
@@ -25,9 +25,9 @@ If another one of your Forge mods has a Baritone integration, you want `baritone
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
## More Info
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the next line** (starts with `"url"`).
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). If it says `v1.2.0` then you didn't do it properly, and it's still running the version that came with 4.5.
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.
## Build it yourself
- Clone or download Baritone

View File

@@ -34,6 +34,7 @@ Some common examples:
- `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it. left click and drag to clear an area.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
@@ -41,6 +42,7 @@ Some common examples:
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
- `version` to get the version of Baritone you're running
- `damn` daniel
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).

View File

@@ -16,33 +16,33 @@
*/
group 'baritone'
version '1.2.2'
version '1.3.1'
buildscript {
repositories {
jcenter()
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
}
jcenter()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
@@ -52,19 +52,67 @@ compileJava {
}
sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
}
minecraft {
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
}
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1'
reobfMappings 'notch'
runs {
client {
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
}
repositories {
@@ -82,6 +130,12 @@ repositories {
}
dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
@@ -91,6 +145,7 @@ dependencies {
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}

View File

@@ -40,17 +40,13 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
@@ -60,8 +56,6 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);

View File

@@ -45,8 +45,6 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -58,11 +56,9 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
List<String> shasum = Stream.of(api, standalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());

View File

@@ -18,26 +18,18 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.plugins.JavaPluginConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -49,18 +41,12 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/
public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input
private String url;
@Input
private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -70,7 +56,6 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
acquireDependencies();
proguardApi();
proguardStandalone();
cleanup();
@@ -81,7 +66,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
}
private void downloadProguard() throws Exception {
@@ -114,6 +99,19 @@ public class ProguardTask extends BaritoneGradleTask {
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -121,165 +119,20 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
}
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
private Stream<File> acquireDependencies() {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
}
private void cleanup() {

View File

@@ -22,7 +22,10 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -36,7 +39,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
public static void determinize(String inputPath, String outputPath) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -63,30 +66,10 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}

View File

@@ -1,63 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}

52
scripts/proguard.pro vendored
View File

@@ -14,6 +14,8 @@
# lwjgl is weird
-dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api
@@ -29,56 +31,6 @@
# need to keep mixin names
-keep class baritone.launch.** { *; }
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
# Keep - Applications. Keep all application classes, along with their 'main'
# methods.
-keepclasseswithmembers public class * {

View File

@@ -65,6 +65,12 @@ public interface IBaritone {
*/
IMineProcess getMineProcess();
/**
* @return The {@link IBuilderProcess} instance
* @see IBuilderProcess
*/
IBuilderProcess getBuilderProcess();
/**
* @return The {@link ICustomGoalProcess} instance
* @see ICustomGoalProcess

View File

@@ -21,6 +21,7 @@ import baritone.api.utils.SettingsUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.text.ITextComponent;
import java.awt.*;
@@ -58,7 +59,9 @@ public final class Settings {
/**
* It doesn't actually take twenty ticks to place a block, this cost is so high
* because we want to generally conserve blocks which might be limited
* because we want to generally conserve blocks which might be limited.
* <p>
* Decrease to make Baritone more often consider paths that would require placing blocks
*/
public final Setting<Double> blockPlacementPenalty = new Setting<>(20D);
@@ -91,6 +94,11 @@ public final class Settings {
*/
public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false);
/**
* If you have Fire Resistance and Jesus then I guess you could turn this on lol
*/
public final Setting<Boolean> assumeWalkOnLava = new Setting<>(false);
/**
* Assume step functionality; don't jump on an Ascend.
*/
@@ -108,7 +116,7 @@ public final class Settings {
/**
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
* <p>
* Defaults to false because this fails on constantiam
* Defaults to false because this fails on constantiam. Please let me know if this is ever disabled. Please.
*/
public final Setting<Boolean> allowJumpAt256 = new Setting<>(false);
@@ -121,13 +129,20 @@ public final class Settings {
*/
public final Setting<Boolean> allowDiagonalDescend = new Setting<>(false);
/**
* Allow mining the block directly beneath its feet
* <p>
* Turn this off to force it to make more staircases and less shafts
*/
public final Setting<Boolean> allowDownward = new Setting<>(true);
/**
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Item.getItemFromBlock(Blocks.DIRT),
Item.getItemFromBlock(Blocks.COBBLESTONE),
Item.getItemFromBlock(Blocks.NETHERRACK)
Blocks.DIRT.asItem(),
Blocks.COBBLESTONE.asItem(),
Blocks.NETHERRACK.asItem()
)));
/**
@@ -424,6 +439,11 @@ public final class Settings {
*/
public final Setting<Boolean> renderGoal = new Setting<>(true);
/**
* Render selection boxes
*/
public final Setting<Boolean> renderSelectionBoxes = new Setting<>(true);
/**
* Ignore depth when rendering the goal
*/
@@ -485,10 +505,12 @@ public final class Settings {
public final Setting<Boolean> sprintInWater = new Setting<>(true);
/**
* When GetToBlockProcess fails to calculate a path, instead of just giving up, mark the closest instances
* of that block as "unreachable" and go towards the next closest
* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
*/
public final Setting<Boolean> blacklistOnGetToBlockFailure = new Setting<>(true);
public final Setting<Boolean> blacklistClosestOnFailure = new Setting<>(true);
/**
* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
@@ -535,11 +557,31 @@ public final class Settings {
*/
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
/**
* After finding this many instances of the target block in the cache, it will stop expanding outward the chunk search.
*/
public final Setting<Integer> maxCachedWorldScanCount = new Setting<>(10);
/**
* When GetToBlock doesn't know any locations for the desired block, explore randomly instead of giving up.
*/
public final Setting<Boolean> exploreForBlocks = new Setting<>(true);
/**
* Don't consider the next layer in builder until the current one is done
*/
public final Setting<Boolean> buildInLayers = new Setting<>(false);
/**
* How far to move before repeating the build. -1 for the size of the build in that axis. 0 to disable
*/
public final Setting<Integer> buildRepeatDistance=new Setting<>(0);
/**
* What direction te repeat the build in
*/
public final Setting<EnumFacing> buildRepeatDirection = new Setting<>(EnumFacing.NORTH);
/**
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
*/
@@ -565,6 +607,11 @@ public final class Settings {
*/
public final Setting<Integer> axisHeight = new Setting<>(120);
/**
* Disconnect from the server upon arriving at your goal
*/
public final Setting<Boolean> disconnectOnArrival = new Setting<>(false);
/**
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
@@ -620,6 +667,13 @@ public final class Settings {
*/
public final Setting<Integer> followRadius = new Setting<>(3);
/**
* true = exploration uses pythagorean distance to choose closest uncached chunk
* <p>
* false = exploration uses manhattan / taxicab distance to choose
*/
public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false);
/**
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
* -1 to disable
@@ -647,7 +701,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
/**
* The color of the current path
@@ -716,9 +770,14 @@ public final class Settings {
this.klass = (Class<T>) value.getClass();
}
@SuppressWarnings("unchecked")
public final <K extends T> K get() {
return (K) value;
/**
* Deprecated! Please use .value directly instead
*
* @return the current setting value
*/
@Deprecated
public final T get() {
return value;
}
public final String getName() {
@@ -734,6 +793,9 @@ public final class Settings {
return SettingsUtil.settingToString(this);
}
/**
* Reset this setting to its default value
*/
public void reset() {
value = defaultValue;
}

View File

@@ -20,7 +20,7 @@ package baritone.api.cache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.LinkedList;
import java.util.ArrayList;
/**
* @author Brady
@@ -68,7 +68,7 @@ public interface ICachedWorld {
* @param maxRegionDistanceSq The maximum region distance, squared
* @return The locations found that match the special block
*/
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
/**
* Reloads all of the cached regions in this world from disk. Anything that is not saved

View File

@@ -18,12 +18,11 @@
package baritone.api.event.listener;
import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.network.Packet;
@@ -45,7 +44,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#onUpdate()
* @see EntityPlayerSP#tick()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
@@ -61,14 +60,11 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
/**
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
* Runs once per world render pass.
*
* @param event The event
*/
@@ -78,7 +74,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, String)
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
*/
void onWorldEvent(WorldEvent event);
@@ -87,7 +83,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onSendPacket(PacketEvent event);
@@ -96,7 +91,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onReceivePacket(PacketEvent event);
@@ -110,10 +104,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
*
* @param event The event
* @see EntityPlayerSP#onLivingUpdate()
* @see EntityPlayerSP#livingTick()
*/
void onPlayerSprintState(SprintStateEvent event);

View File

@@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
@Override
public boolean isInGoal(int x, int y, int z) {
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
}
@Override
@@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
}
@Override

View File

@@ -30,17 +30,17 @@ public class GoalBlock implements Goal, IGoalRenderPos {
/**
* The X block position of this goal
*/
private final int x;
public final int x;
/**
* The Y block position of this goal
*/
private final int y;
public final int y;
/**
* The Z block position of this goal
*/
private final int z;
public final int z;
public GoalBlock(BlockPos pos) {
this(pos.getX(), pos.getY(), pos.getZ());

View File

@@ -28,9 +28,9 @@ import net.minecraft.util.math.BlockPos;
*/
public class GoalGetToBlock implements Goal, IGoalRenderPos {
private final int x;
private final int y;
private final int z;
public final int x;
public final int y;
public final int z;
public GoalGetToBlock(BlockPos pos) {
this.x = pos.getX();

View File

@@ -61,6 +61,6 @@ public class GoalNear implements Goal, IGoalRenderPos {
", y=" + y +
", z=" + z +
", rangeSq=" + rangeSq +
'}';
"}";
}
}

View File

@@ -0,0 +1,76 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.pathing.goals;
import baritone.api.BaritoneAPI;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
/**
* Dig a tunnel in a certain direction, but if you have to deviate from the path, go back to where you started
*/
public class GoalStrictDirection implements Goal {
public final int x;
public final int y;
public final int z;
public final int dx;
public final int dz;
public GoalStrictDirection(BlockPos origin, EnumFacing direction) {
x = origin.getX();
y = origin.getY();
z = origin.getZ();
dx = direction.getXOffset();
dz = direction.getZOffset();
if (dx == 0 && dz == 0) {
throw new IllegalArgumentException(direction + "");
}
}
@Override
public boolean isInGoal(int x, int y, int z) {
return false;
}
@Override
public double heuristic(int x, int y, int z) {
int distanceFromStartInDesiredDirection = (x - this.x) * dx + (z - this.z) * dz;
int distanceFromStartInIncorrectDirection = Math.abs((x - this.x) * dz) + Math.abs((z - this.z) * dx);
int verticalDistanceFromStart = Math.abs(y - this.y);
// we want heuristic to decrease as desiredDirection increases
double heuristic = -distanceFromStartInDesiredDirection * 100;
heuristic += distanceFromStartInIncorrectDirection * 1000;
heuristic += verticalDistanceFromStart * 1000;
return heuristic;
}
@Override
public String toString() {
return "GoalStrictDirection{" +
"x=" + x +
", y=" + y +
", z=" + z +
", dx=" + dx +
", dz=" + dz +
"}";
}
}

View File

@@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
diagonal = z;
}
diagonal *= SQRT_2;
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
}
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {

View File

@@ -45,10 +45,6 @@ public interface IMovement {
*/
boolean safeToCancel();
double recalculateCost();
double calculateCostWithoutCaching();
boolean calculatedWhileLoaded();
BetterBlockPos getSrc();

View File

@@ -35,6 +35,16 @@ import baritone.api.event.events.PathEvent;
*/
public interface IBaritoneProcess {
/**
* Default priority. Most normal processes should have this value.
* <p>
* Some examples of processes that should have different values might include some kind of automated mob avoidance
* that would be temporary and would forcefully take control. Same for something that pauses pathing for auto eat, etc.
* <p>
* The value is -1 beacuse that's what Impact 4.5's beta auto walk returns and I want to tie with it.
*/
double DEFAULT_PRIORITY = -1;
/**
* Would this process like to be in control?
*
@@ -82,12 +92,23 @@ public interface IBaritoneProcess {
*
* @return A double representing the priority
*/
double priority();
default double priority() {
return DEFAULT_PRIORITY;
}
/**
* Returns a user-friendly name for this process. Suitable for a HUD.
*
* @return A display name that's suitable for a HUD
*/
String displayName();
default String displayName() {
if (!isActive()) {
// i love it when impcat's scuffed HUD calls displayName for inactive processes for 1 tick too long
// causing NPEs when the displayname relies on fields that become null when inactive
return "INACTIVE";
}
return displayName0();
}
String displayName0();
}

View File

@@ -0,0 +1,49 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import baritone.api.utils.ISchematic;
import net.minecraft.util.math.Vec3i;
import java.io.File;
/**
* @author Brady
* @since 1/15/2019
*/
public interface IBuilderProcess extends IBaritoneProcess {
/**
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
*
* @param name A user-friendly name for the schematic
* @param schematic The object representation of the schematic
* @param origin The origin position of the schematic being built
*/
void build(String name, ISchematic schematic, Vec3i origin);
/**
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
*
* @param name A user-friendly name for the schematic
* @param schematic The file path of the schematic
* @param origin The origin position of the schematic being built
* @return Whether or not the schematic was able to load from file
*/
boolean build(String name, File schematic, Vec3i origin);
}

View File

@@ -53,4 +53,9 @@ public class PathingCommand {
this.goal = goal;
this.commandType = commandType;
}
@Override
public String toString() {
return commandType + " " + goal;
}
}

View File

@@ -71,7 +71,7 @@ public interface IPlayerContext {
* @return The position of the highlighted block
*/
default Optional<BlockPos> getSelectedBlock() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.BLOCK) {
return Optional.of(objectMouseOver().getBlockPos());
}
return Optional.empty();
@@ -83,8 +83,8 @@ public interface IPlayerContext {
* @return The entity
*/
default Optional<Entity> getSelectedEntity() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(objectMouseOver().entityHit);
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.ENTITY) {
return Optional.of(objectMouseOver().entity);
}
return Optional.empty();
}

View File

@@ -50,4 +50,6 @@ public interface IPlayerController {
}
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);
EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand);
}

View File

@@ -0,0 +1,85 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
/**
* Basic representation of a schematic. Provides the dimensions and
* the desired statefor a given position relative to the origin.
*
* @author leijurv
*/
public interface ISchematic {
/**
* Does the block at this coordinate matter to the schematic?
* <p>
* Normally just a check for if the coordinate is in the cube.
* <p>
* However, in the case of something like a map art, anything that's below the level of the map art doesn't matter,
* so this function should return false in that case. (i.e. it doesn't really have to be air below the art blocks)
*
* @param x The x position of the block, relative to the origin
* @param y The y position of the block, relative to the origin
* @param z The z position of the block, relative to the origin
* @return Whether or not the specified position is within the bounds of this schematic
*/
default boolean inSchematic(int x, int y, int z) {
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
}
default int size(EnumFacing.Axis axis) {
switch (axis) {
case X:
return widthX();
case Y:
return heightY();
case Z:
return lengthZ();
default:
throw new UnsupportedOperationException(axis + "");
}
}
/**
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
*
* @param x The x position of the block, relative to the origin
* @param y The y position of the block, relative to the origin
* @param z The z position of the block, relative to the origin
* @return The desired block state at the specified position
*/
IBlockState desiredState(int x, int y, int z);
/**
* @return The width (X axis length) of this schematic
*/
int widthX();
/**
* @return The height (Y axis length) of this schematic
*/
int heightY();
/**
* @return The length (Z axis length) of this schematic
*/
int lengthZ();
}

View File

@@ -18,6 +18,7 @@
package baritone.api.utils;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -40,13 +41,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d start = entity.getEyePosition(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return entity.world.rayTraceBlocks(start, end, false, false, true);
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
}
}

View File

@@ -36,6 +36,9 @@ public class Rotation {
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
throw new IllegalStateException(yaw + " " + pitch);
}
}
/**

View File

@@ -23,7 +23,13 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.util.Optional;
@@ -174,11 +180,14 @@ public final class RotationUtils {
}
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
VoxelShape shape = state.getShape(entity.world, pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
@@ -199,10 +208,10 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}

View File

@@ -18,8 +18,11 @@
package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.awt.*;
import java.io.BufferedReader;
@@ -36,11 +39,9 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces
private static final Map<Class<?>, SettingsIO> map;
@@ -99,7 +100,7 @@ public class SettingsUtil {
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
if (setting.value == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
@@ -122,7 +123,7 @@ public class SettingsUtil {
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
}
return setting.getName() + " " + io.toString.apply(setting.get());
return setting.getName() + " " + io.toString.apply(setting.value);
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
@@ -146,8 +147,9 @@ public class SettingsUtil {
FLOAT(Float.class, Float::parseFloat),
LONG(Long.class, Long::parseLong),
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(Item::getByNameOrId).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(Item.REGISTRY::getNameForObject).map(ResourceLocation::toString).collect(Collectors.joining(","))),
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue());
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(ResourceLocation::new).map(IRegistry.ITEM::get).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(IRegistry.ITEM::getKey).map(ResourceLocation::toString).collect(Collectors.joining(","))),
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()),
ENUMFACING(EnumFacing.class, EnumFacing::byName);
Class<?> klass;

View File

@@ -20,9 +20,10 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
/**
@@ -43,10 +44,16 @@ public final class VecUtils {
*/
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
VoxelShape shape = b.getCollisionShape(world, pos);
if (shape.isEmpty()) {
return getBlockPosCenter(pos);
}
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
throw new IllegalStateException(b + " " + pos + " " + shape);
}
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0;
}

View File

@@ -17,15 +17,6 @@
package baritone.api.utils.input;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
/**
* An {@link Enum} representing the inputs that control the player's
* behavior. This includes moving, interacting with blocks, jumping,
@@ -36,84 +27,45 @@ public enum Input {
/**
* The move forward input
*/
MOVE_FORWARD(s -> s.keyBindForward),
MOVE_FORWARD,
/**
* The move back input
*/
MOVE_BACK(s -> s.keyBindBack),
MOVE_BACK,
/**
* The move left input
*/
MOVE_LEFT(s -> s.keyBindLeft),
MOVE_LEFT,
/**
* The move right input
*/
MOVE_RIGHT(s -> s.keyBindRight),
MOVE_RIGHT,
/**
* The attack input
*/
CLICK_LEFT(s -> s.keyBindAttack),
CLICK_LEFT,
/**
* The use item input
*/
CLICK_RIGHT(s -> s.keyBindUseItem),
CLICK_RIGHT,
/**
* The jump input
*/
JUMP(s -> s.keyBindJump),
JUMP,
/**
* The sneak input
*/
SNEAK(s -> s.keyBindSneak),
SNEAK,
/**
* The sprint input
*/
SPRINT(s -> s.keyBindSprint);
/**
* Map of {@link KeyBinding} to {@link Input}. Values should be queried through {@link #getInputForBind(KeyBinding)}
*/
private static final Map<KeyBinding, Input> bindToInputMap = new HashMap<>();
/**
* The actual game {@link KeyBinding} being forced.
*/
private final KeyBinding keyBinding;
Input(Function<GameSettings, KeyBinding> keyBindingMapper) {
/*
Here, a Function is used because referring to a static field in this enum for the game instance,
as it was before, wouldn't be possible in an Enum constructor unless the static field was in an
interface that this class implemented. (Helper acted as this interface) I didn't feel like making
an interface with a game instance field just to not have to do this.
*/
this.keyBinding = keyBindingMapper.apply(Minecraft.getMinecraft().gameSettings);
}
/**
* @return The actual game {@link KeyBinding} being forced.
*/
public final KeyBinding getKeyBinding() {
return this.keyBinding;
}
/**
* Finds the {@link Input} constant that is associated with the specified {@link KeyBinding}.
*
* @param binding The {@link KeyBinding} to find the associated {@link Input} for
* @return The {@link Input} associated with the specified {@link KeyBinding}
*/
public static Input getInputForBind(KeyBinding binding) {
return bindToInputMap.computeIfAbsent(binding, b -> Arrays.stream(values()).filter(input -> input.keyBinding == b).findFirst().orElse(null));
}
SPRINT
}

View File

@@ -0,0 +1,105 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}

View File

@@ -29,6 +29,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL14.*;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@@ -41,11 +42,11 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}

View File

@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -23,6 +23,7 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -44,9 +45,8 @@ public abstract class MixinEntityLivingBase extends Entity {
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
}
@Inject(

View File

@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
shift = At.Shift.BY,
by = -3
)
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"

View File

@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer {
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Inject(
method = "renderWorldPass",
method = "updateCameraAndRender(FJ)V",
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"}
)
)
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}

View File

@@ -97,10 +97,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("HEAD")
)
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) {
return;
@@ -117,10 +117,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("RETURN")
)
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone

View File

@@ -24,6 +24,7 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -40,7 +41,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -77,6 +78,34 @@ public class MixinNetHandlerPlayClient {
}
}
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "handleCombatEvent",
at = @At(

View File

@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {

View File

@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,43 +40,11 @@ public class MixinRenderChunk {
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}

View File

@@ -38,9 +38,9 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -38,9 +38,9 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -1,75 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}

View File

@@ -16,13 +16,13 @@
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinGameRenderer",
"MixinMinecraft",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList",
"MixinVboRenderList",
"MixinWorldClient"
"MixinVboRenderList"
]
}

View File

@@ -25,10 +25,7 @@ import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.event.GameEventHandler;
import baritone.process.CustomGoalProcess;
import baritone.process.FollowProcess;
import baritone.process.GetToBlockProcess;
import baritone.process.MineProcess;
import baritone.process.*;
import baritone.utils.*;
import baritone.utils.player.PrimaryPlayerContext;
import net.minecraft.client.Minecraft;
@@ -55,7 +52,7 @@ public class Baritone implements IBaritone {
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
dir = new File(Minecraft.getInstance().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
@@ -74,12 +71,15 @@ public class Baritone implements IBaritone {
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior;
private InventoryBehavior inventoryBehavior;
private InputOverrideHandler inputOverrideHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private PathingControlManager pathingControlManager;
@@ -107,7 +107,7 @@ public class Baritone implements IBaritone {
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
memoryBehavior = new MemoryBehavior(this);
new InventoryBehavior(this);
inventoryBehavior = new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
new ExampleBaritoneControl(this);
}
@@ -118,6 +118,8 @@ public class Baritone implements IBaritone {
mineProcess = new MineProcess(this);
customGoalProcess = new CustomGoalProcess(this); // very high iq
getToBlockProcess = new GetToBlockProcess(this);
builderProcess = new BuilderProcess(this);
exploreProcess = new ExploreProcess(this);
}
this.worldProvider = new WorldProvider();
@@ -172,11 +174,24 @@ public class Baritone implements IBaritone {
return this.followProcess;
}
@Override
public BuilderProcess getBuilderProcess() {
return this.builderProcess;
}
public InventoryBehavior getInventoryBehavior() {
return this.inventoryBehavior;
}
@Override
public LookBehavior getLookBehavior() {
return this.lookBehavior;
}
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@Override
public MineProcess getMineProcess() {
return this.mineProcess;
@@ -208,4 +223,4 @@ public class Baritone implements IBaritone {
public static Executor getExecutor() {
return threadPool;
}
}
}

View File

@@ -21,13 +21,18 @@ import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.utils.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.item.*;
import net.minecraft.util.NonNullList;
import java.util.ArrayList;
import java.util.OptionalInt;
import java.util.Random;
import java.util.function.Predicate;
public class InventoryBehavior extends Behavior {
public InventoryBehavior(Baritone baritone) {
super(baritone);
@@ -35,7 +40,7 @@ public class InventoryBehavior extends Behavior {
@Override
public void onTick(TickEvent event) {
if (!Baritone.settings().allowInventory.get()) {
if (!Baritone.settings().allowInventory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
@@ -54,6 +59,34 @@ public class InventoryBehavior extends Behavior {
}
}
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
if (destination.isPresent()) {
swapWithHotBar(inMainInvy, destination.getAsInt());
}
}
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
// we're using 0 and 8 for pickaxe and throwaway
ArrayList<Integer> candidates = new ArrayList<>();
for (int i = 1; i < 8; i++) {
if (ctx.player().inventory.mainInventory.get(i).isEmpty() && !disallowedHotbar.test(i)) {
candidates.add(i);
}
}
if (candidates.isEmpty()) {
for (int i = 1; i < 8; i++) {
if (!disallowedHotbar.test(i)) {
candidates.add(i);
}
}
}
if (candidates.isEmpty()) {
return OptionalInt.empty();
}
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
}
private void swapWithHotBar(int inInventory, int inHotbar) {
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
}
@@ -61,7 +94,7 @@ public class InventoryBehavior extends Behavior {
private int firstValidThrowaway() { // TODO offhand idk
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
for (int i = 0; i < invy.size(); i++) {
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
return i;
}
}
@@ -87,4 +120,62 @@ public class InventoryBehavior extends Behavior {
}
return bestInd;
}
public boolean hasGenericThrowaway() {
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(false, item::equals)) {
return true;
}
}
return false;
}
public boolean selectThrowawayForLocation(int x, int y, int z) {
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
if (maybe != null && throwaway(true, item -> item instanceof ItemBlock && ((ItemBlock) item).getBlock().equals(maybe.getBlock()))) {
return true; // gotem
}
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
if (throwaway(true, item::equals)) {
return true;
}
}
return false;
}
private boolean throwaway(boolean select, Predicate<? super Item> desired) {
EntityPlayerSP p = ctx.player();
NonNullList<ItemStack> inv = p.inventory.mainInventory;
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
// this usage of settings() is okay because it's only called once during pathing
// (while creating the CalculationContext at the very beginning)
// and then it's called during execution
// since this function is never called during cost calculation, we don't need to migrate
// acceptableThrowawayItems to the CalculationContext
if (desired.test(item.getItem())) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
if (desired.test(p.inventory.offHandInventory.get(0).getItem())) {
// main hand takes precedence over off hand
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
// so we need to select in the main hand something that doesn't right click
// so not a shovel, not a hoe, not a block, etc
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
}
return false;
}
}

View File

@@ -28,9 +28,6 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/
private Rotation target;
@@ -53,7 +50,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.get();
this.force = force || !Baritone.settings().freeLook.value;
}
@Override
@@ -63,7 +60,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
@@ -72,7 +69,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch;
if (desiredPitch == oldPitch) {
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel();
}
this.target = null;
@@ -109,7 +106,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
}
}

View File

@@ -25,7 +25,6 @@ import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.cache.ContainerMemory;
import baritone.cache.Waypoint;
import baritone.pathing.movement.CalculationContext;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockBed;
@@ -65,7 +64,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onTick(TickEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
@@ -83,7 +82,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onSendPacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
@@ -122,7 +121,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onReceivePacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
@@ -171,7 +170,7 @@ public final class MemoryBehavior extends Behavior {
private void updateInventory() {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
int windowId = ctx.player().openContainer.windowId;
@@ -196,7 +195,7 @@ public final class MemoryBehavior extends Behavior {
}
private BlockPos neighboringConnectedBlock(BlockPos in) {
BlockStateInterface bsi = new CalculationContext(baritone).bsi;
BlockStateInterface bsi = baritone.bsi;
Block block = bsi.get0(in).getBlock();
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
return null; // other things that have contents, but can be placed adjacent without combining

View File

@@ -23,6 +23,7 @@ import baritone.api.event.events.*;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.PathingCommand;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.PathCalculationResult;
import baritone.api.utils.interfaces.IGoalRenderPos;
@@ -33,6 +34,7 @@ import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.PathExecutor;
import baritone.utils.Helper;
import baritone.utils.PathRenderer;
import baritone.utils.PathingCommandContext;
import baritone.utils.pathing.Favoring;
import net.minecraft.util.math.BlockPos;
@@ -48,9 +50,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
private PathExecutor next;
private Goal goal;
private CalculationContext context;
private boolean safeToCancel;
private boolean pauseRequestedLastTick;
private boolean unpausedLastTick;
private boolean cancelRequested;
private boolean calcFailedLastTick;
@@ -106,10 +110,14 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
private void tickPath() {
if (pauseRequestedLastTick && safeToCancel) {
pauseRequestedLastTick = false;
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
if (unpausedLastTick) {
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
unpausedLastTick = false;
return;
}
unpausedLastTick = true;
if (cancelRequested) {
cancelRequested = false;
baritone.getInputOverrideHandler().clearAllKeys();
@@ -141,6 +149,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
logDebug("All done. At " + goal);
queuePathEvent(PathEvent.AT_GOAL);
next = null;
if (Baritone.settings().disconnectOnArrival.value) {
ctx.world().sendQuittingDisconnectingPacket();
}
return;
}
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
@@ -170,7 +181,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
// we aren't calculating
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(expectedSegmentStart, true);
findPathInNewThread(expectedSegmentStart, true, context);
}
return;
}
@@ -201,13 +212,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
// and this path doesn't get us all the way there
return;
}
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.get()) {
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
// and this path has 7.5 seconds or less left
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
logDebug("Path almost over. Planning ahead...");
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
findPathInNewThread(current.getPath().getDest(), false);
findPathInNewThread(current.getPath().getDest(), false, context);
}
}
}
@@ -234,9 +245,32 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
this.goal = goal;
}
public boolean secretInternalSetGoalAndPath(Goal goal) {
secretInternalSetGoal(goal);
return secretInternalPath();
public boolean secretInternalSetGoalAndPath(PathingCommand command) {
secretInternalSetGoal(command.goal);
if (command instanceof PathingCommandContext) {
context = ((PathingCommandContext) command).desiredCalcContext;
} else {
context = new CalculationContext(baritone, true);
}
if (goal == null) {
return false;
}
if (goal.isInGoal(ctx.playerFeet()) || goal.isInGoal(expectedSegmentStart)) {
return false;
}
synchronized (pathPlanLock) {
if (current != null) {
return false;
}
synchronized (pathCalcLock) {
if (inProgress != null) {
return false;
}
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(expectedSegmentStart, true, context);
return true;
}
}
}
@Override
@@ -291,6 +325,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public void softCancelIfSafe() {
synchronized (pathPlanLock) {
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
if (!isSafeToCancel()) {
return;
}
@@ -298,7 +333,6 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
next = null;
}
cancelRequested = true;
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
// do everything BUT clear keys
}
@@ -306,11 +340,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public void secretInternalSegmentCancel() {
queuePathEvent(PathEvent.CANCELED);
synchronized (pathPlanLock) {
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
if (current != null) {
current = null;
next = null;
baritone.getInputOverrideHandler().clearAllKeys();
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
}
@@ -324,39 +358,16 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
}
/**
* Start calculating a path if we aren't already
*
* @return true if this call started path calculation, false if it was already calculating or executing a path
*/
public boolean secretInternalPath() {
if (goal == null) {
return false;
}
if (goal.isInGoal(ctx.playerFeet())) {
return false;
}
synchronized (pathPlanLock) {
if (current != null) {
return false;
}
synchronized (pathCalcLock) {
if (inProgress != null) {
return false;
}
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(expectedSegmentStart, true);
return true;
}
}
}
public void secretCursedFunctionDoNotCall(IPath path) {
synchronized (pathPlanLock) {
current = new PathExecutor(this, path);
}
}
public CalculationContext secretInternalGetCalculationContext() {
return context;
}
/**
* See issue #209
*
@@ -408,7 +419,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
* @param start
* @param talkAboutIt
*/
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt) {
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, CalculationContext context) {
// this must be called with synchronization on pathCalcLock!
// actually, we can check this, muahaha
if (!Thread.holdsLock(pathCalcLock)) {
@@ -418,6 +429,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (inProgress != null) {
throw new IllegalStateException("Already doing it"); // should have been checked by caller
}
if (!context.safeForThreadedUse) {
throw new IllegalStateException("Improper context thread safety level");
}
Goal goal = this.goal;
if (goal == null) {
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
@@ -426,13 +440,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
long primaryTimeout;
long failureTimeout;
if (current == null) {
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
failureTimeout = Baritone.settings().failureTimeoutMS.get();
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
failureTimeout = Baritone.settings().failureTimeoutMS.value;
} else {
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
}
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
@@ -494,13 +507,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
Goal transformed = goal;
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
transformed = new GoalXZ(pos.getX(), pos.getZ());
}
}
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous, context);
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
}

View File

@@ -18,6 +18,7 @@
package baritone.cache;
import baritone.utils.pathing.PathingBlockType;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
@@ -52,9 +53,10 @@ public final class CachedChunk {
temp.add(Blocks.TRAPPED_CHEST);
temp.add(Blocks.END_PORTAL);
temp.add(Blocks.END_PORTAL_FRAME);
temp.add(Blocks.MOB_SPAWNER);
temp.add(Blocks.SPAWNER);
temp.add(Blocks.BARRIER);
temp.add(Blocks.OBSERVER);
temp.add(Blocks.WHITE_SHULKER_BOX);
temp.add(Blocks.ORANGE_SHULKER_BOX);
temp.add(Blocks.MAGENTA_SHULKER_BOX);
@@ -63,7 +65,7 @@ public final class CachedChunk {
temp.add(Blocks.LIME_SHULKER_BOX);
temp.add(Blocks.PINK_SHULKER_BOX);
temp.add(Blocks.GRAY_SHULKER_BOX);
temp.add(Blocks.SILVER_SHULKER_BOX);
temp.add(Blocks.LIGHT_GRAY_SHULKER_BOX);
temp.add(Blocks.CYAN_SHULKER_BOX);
temp.add(Blocks.PURPLE_SHULKER_BOX);
temp.add(Blocks.BLUE_SHULKER_BOX);
@@ -71,22 +73,57 @@ public final class CachedChunk {
temp.add(Blocks.GREEN_SHULKER_BOX);
temp.add(Blocks.RED_SHULKER_BOX);
temp.add(Blocks.BLACK_SHULKER_BOX);
temp.add(Blocks.PORTAL);
temp.add(Blocks.NETHER_PORTAL);
temp.add(Blocks.HOPPER);
temp.add(Blocks.BEACON);
temp.add(Blocks.BREWING_STAND);
temp.add(Blocks.SKULL);
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
temp.add(Blocks.CREEPER_HEAD);
temp.add(Blocks.CREEPER_WALL_HEAD);
temp.add(Blocks.DRAGON_HEAD);
temp.add(Blocks.DRAGON_WALL_HEAD);
temp.add(Blocks.PLAYER_HEAD);
temp.add(Blocks.PLAYER_WALL_HEAD);
temp.add(Blocks.ZOMBIE_HEAD);
temp.add(Blocks.ZOMBIE_WALL_HEAD);
temp.add(Blocks.SKELETON_SKULL);
temp.add(Blocks.SKELETON_WALL_SKULL);
temp.add(Blocks.WITHER_SKELETON_SKULL);
temp.add(Blocks.WITHER_SKELETON_WALL_SKULL);
temp.add(Blocks.ENCHANTING_TABLE);
temp.add(Blocks.ANVIL);
temp.add(Blocks.LIT_FURNACE);
temp.add(Blocks.BED);
temp.add(Blocks.WHITE_BED);
temp.add(Blocks.ORANGE_BED);
temp.add(Blocks.MAGENTA_BED);
temp.add(Blocks.LIGHT_BLUE_BED);
temp.add(Blocks.YELLOW_BED);
temp.add(Blocks.LIME_BED);
temp.add(Blocks.PINK_BED);
temp.add(Blocks.GRAY_BED);
temp.add(Blocks.LIGHT_GRAY_BED);
temp.add(Blocks.CYAN_BED);
temp.add(Blocks.PURPLE_BED);
temp.add(Blocks.BLUE_BED);
temp.add(Blocks.BROWN_BED);
temp.add(Blocks.GREEN_BED);
temp.add(Blocks.RED_BED);
temp.add(Blocks.BLACK_BED);
temp.add(Blocks.DRAGON_EGG);
temp.add(Blocks.JUKEBOX);
temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.WEB);
temp.add(Blocks.COBWEB);
temp.add(Blocks.NETHER_WART);
temp.add(Blocks.LADDER);
temp.add(Blocks.VINE);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
// TODO: Lit Furnaces
}
/**
@@ -118,6 +155,8 @@ public final class CachedChunk {
*/
private final BitSet data;
private final Int2ObjectOpenHashMap<String> special;
/**
* The block names of each surface level block for generating an overview
*/
@@ -139,28 +178,51 @@ public final class CachedChunk {
this.heightMap = new int[256];
this.specialBlockLocations = specialBlockLocations;
this.cacheTimestamp = cacheTimestamp;
if (specialBlockLocations.isEmpty()) {
this.special = null;
} else {
this.special = new Int2ObjectOpenHashMap<>();
setSpecial();
}
calculateHeightMap();
}
private final void setSpecial() {
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
for (BlockPos pos : entry.getValue()) {
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
}
}
}
public final IBlockState getBlock(int x, int y, int z, int dimension) {
int index = getPositionIndex(x, y, z);
PathingBlockType type = getType(index);
int internalPos = z << 4 | x;
if (heightMap[internalPos] == y) {
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return overview[internalPos];
}
PathingBlockType type = getType(x, y, z);
if (special != null) {
String str = special.get(index);
if (str != null) {
return ChunkPacker.stringToBlockRequired(str).getDefaultState();
}
}
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
return Blocks.BEDROCK.getDefaultState();
}
return ChunkPacker.pathingTypeToBlock(type, dimension);
}
private PathingBlockType getType(int x, int y, int z) {
int index = getPositionIndex(x, y, z);
private PathingBlockType getType(int index) {
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
}
@@ -188,11 +250,11 @@ public final class CachedChunk {
return specialBlockLocations;
}
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
if (specialBlockLocations.get(blockType) == null) {
return null;
}
LinkedList<BlockPos> res = new LinkedList<>();
ArrayList<BlockPos> res = new ArrayList<>();
for (BlockPos pos : specialBlockLocations.get(blockType)) {
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
}

View File

@@ -87,19 +87,16 @@ public final class CachedRegion implements ICachedRegion {
return chunks[x >> 4][z >> 4] != null;
}
public final LinkedList<BlockPos> getLocationsOf(String block) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block) {
ArrayList<BlockPos> res = new ArrayList<>();
for (int chunkX = 0; chunkX < 32; chunkX++) {
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
if (chunks[chunkX][chunkZ] == null) {
continue;
}
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs == null) {
continue;
}
for (BlockPos pos : locs) {
res.add(pos);
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs != null) {
res.addAll(locs);
}
}
}
@@ -243,7 +240,7 @@ public final class CachedRegion implements ICachedRegion {
for (int z = 0; z < 32; z++) {
if (present[x][z]) {
for (int i = 0; i < 256; i++) {
overview[x][z][i] = ChunkPacker.stringToBlock(in.readUTF()).getDefaultState();
overview[x][z][i] = ChunkPacker.stringToBlockRequired(in.readUTF()).getDefaultState();
}
}
}
@@ -258,6 +255,7 @@ public final class CachedRegion implements ICachedRegion {
int numSpecialBlockTypes = in.readShort() & 0xffff;
for (int i = 0; i < numSpecialBlockTypes; i++) {
String blockName = in.readUTF();
ChunkPacker.stringToBlockRequired(blockName);
List<BlockPos> locs = new ArrayList<>();
location[x][z].put(blockName, locs);
int numLocations = in.readShort() & 0xffff;
@@ -306,7 +304,7 @@ public final class CachedRegion implements ICachedRegion {
}
public synchronized final void removeExpired() {
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
if (expiry < 0) {
return;
}

View File

@@ -32,7 +32,6 @@ import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.LinkedBlockingQueue;
@@ -71,8 +70,6 @@ public final class CachedWorld implements ICachedWorld, Helper {
this.directory = directory.toString();
this.dimension = dimension;
System.out.println("Cached world directory: " + directory);
// Insert an invalid region element
cachedRegions.put(0, null);
Baritone.getExecutor().execute(new PackerThread());
Baritone.getExecutor().execute(() -> {
try {
@@ -108,9 +105,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
return region.isCached(blockX & 511, blockZ & 511);
}
public final boolean regionLoaded(int blockX, int blockZ) {
return getRegion(blockX >> 9, blockZ >> 9) != null;
}
@Override
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
ArrayList<BlockPos> res = new ArrayList<>();
int centerRegionX = centerX >> 9;
int centerRegionZ = centerZ >> 9;
@@ -127,7 +128,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
CachedRegion region = getOrCreateRegion(regionX, regionZ);
if (region != null) {
// TODO: 100% verify if this or addAll is faster.
region.getLocationsOf(block).forEach(res::add);
res.addAll(region.getLocationsOf(block));
}
}
}
@@ -146,7 +147,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
@Override
public final void save() {
if (!Baritone.settings().chunkCaching.get()) {
if (!Baritone.settings().chunkCaching.value) {
System.out.println("Not saving to disk; chunk caching is disabled.");
allRegions().forEach(region -> {
if (region != null) {
@@ -171,7 +172,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
* Delete regions that are too far from the player
*/
private synchronized void prune() {
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
if (!Baritone.settings().pruneRegionsFromRAM.value) {
return;
}
BlockPos pruneCenter = guessPosition();

View File

@@ -24,9 +24,11 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.registry.IRegistry;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.*;
@@ -46,9 +48,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256
@@ -60,7 +62,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros
continue;
}
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
@@ -90,7 +92,8 @@ public final class ChunkPacker {
IBlockState[] blocks = new IBlockState[256];
for (int z = 0; z < 16; z++) {
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
https:
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z);
@@ -106,7 +109,7 @@ public final class ChunkPacker {
}
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
@@ -115,32 +118,48 @@ public final class ChunkPacker {
return name;
}
public static Block stringToBlock(String name) {
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
public static Block stringToBlockRequired(String name) {
if (name.equals("lit_redstone_ore")) {
return stringToBlockRequired("redstone_ore");
}
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
}
public static Block stringToBlockNullable(String name) {
return resourceCache.computeIfAbsent(name, n -> IRegistry.BLOCK.get(new ResourceLocation(n.contains(":") ? n : "minecraft:" + n)));
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
if (MovementHelper.isWater(state)) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (!MovementHelper.possiblyFlowing(state)) {
return PathingBlockType.WATER;
if (MovementHelper.possiblyFlowing(state)) {
return PathingBlockType.AVOID;
}
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) != -1000.0F) {
if (x == 0 || x == 15 || z == 0 || z == 15) {
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
if (flow.x != 0.0 || flow.z != 0.0) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
}
if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) {
return PathingBlockType.AVOID;
}
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}

View File

@@ -70,7 +70,7 @@ public class ContainerMemory implements IContainerMemory {
}
public synchronized void save() throws IOException {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);

View File

@@ -24,6 +24,7 @@ import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
@@ -55,7 +56,7 @@ public class WorldProvider implements IWorldProvider, Helper {
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(int dimension) {
public final void initWorld(DimensionType dimension) {
File directory;
File readme;
@@ -92,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension).toPath();
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
@@ -101,7 +102,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
}
}

View File

@@ -26,17 +26,17 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.*;
import java.util.stream.IntStream;
public enum WorldScanner implements IWorldScanner {
INSTANCE;
private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
@Override
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
if (blocks.contains(null)) {
@@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
int playerY = ctx.playerFeet().getY();
int playerYBlockStateContainerIndex = playerY >> 4;
int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
int searchRadiusSq = 0;
boolean foundWithinY = false;
while (true) {
@@ -67,12 +70,14 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true;
int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
if (chunk == null) {
continue;
}
allUnloaded = false;
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
foundWithinY = true;
}
}
}
if ((allUnloaded && foundChunks)
@@ -92,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
@@ -100,19 +105,21 @@ public enum WorldScanner implements IWorldScanner {
}
ArrayList<BlockPos> res = new ArrayList<>();
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
return res;
}
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {
@@ -121,14 +128,23 @@ public enum WorldScanner implements IWorldScanner {
IBlockState state = bsc.get(x, y, z);
if (search.contains(state.getBlock())) {
int yy = yReal | y;
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
return;
if (result.size() >= max) {
if (Math.abs(yy - playerY) < yLevelThreshold) {
foundWithinY = true;
} else {
if (foundWithinY) {
// have found within Y in this chunk, so don't need to consider outside Y
// TODO continue iteration to one more sorted Y coordinate block
return true;
}
}
}
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
}
}
}
}
}
return foundWithinY;
}
}

View File

@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
cache.initWorld(event.getWorld().getDimension().getType());
}
}

View File

@@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
MutableMoveResult res = new MutableMoveResult();
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
long startTime = System.currentTimeMillis();
boolean slowPath = Baritone.settings().slowPath.get();
boolean slowPath = Baritone.settings().slowPath.value;
if (slowPath) {
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
}
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
boolean failing = true;
int numNodes = 0;
int numMovementsConsidered = 0;
int numEmptyChunk = 0;
boolean isFavoring = !favoring.isEmpty();
int timeCheckInterval = 1 << 6;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
@@ -85,7 +85,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
}
if (slowPath) {
try {
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
} catch (InterruptedException ex) {
}
}

View File

@@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
this.startZ = startZ;
this.goal = goal;
this.context = context;
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
}
public void cancel() {

View File

@@ -34,6 +34,8 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
/**
* @author Brady
* @since 8/7/2018
@@ -42,6 +44,7 @@ public class CalculationContext {
private static final ItemStack STACK_BUCKET_WATER = new ItemStack(Items.WATER_BUCKET);
public final boolean safeForThreadedUse;
public final IBaritone baritone;
public final World world;
public final WorldData worldData;
@@ -50,18 +53,20 @@ public class CalculationContext {
public final boolean hasWaterBucket;
public final boolean hasThrowaway;
public final boolean canSprint;
public final double placeBlockCost;
protected final double placeBlockCost; // protected because you should call the function instead
public final boolean allowBreak;
public final boolean allowParkour;
public final boolean allowParkourPlace;
public final boolean allowJumpAt256;
public final boolean assumeWalkOnWater;
public final boolean allowDiagonalDescend;
public final boolean allowDownward;
public final int maxFallHeightNoWater;
public final int maxFallHeightBucket;
public final double waterWalkSpeed;
public final double breakBlockAdditionalCost;
public final double jumpPenalty;
public double backtrackCostFavoringCoefficient;
public double jumpPenalty;
public final double walkOnWaterOnePenalty;
public final BetterWorldBorder worldBorder;
@@ -70,33 +75,36 @@ public class CalculationContext {
}
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
this.safeForThreadedUse = forUseOnAnotherThread;
this.baritone = baritone;
EntityPlayerSP player = baritone.getPlayerContext().player();
this.world = baritone.getPlayerContext().world();
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
this.allowBreak = Baritone.settings().allowBreak.get();
this.allowParkour = Baritone.settings().allowParkour.get();
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;
this.allowParkour = Baritone.settings().allowParkour.value;
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
this.allowDownward = Baritone.settings().allowDownward.value;
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
int depth = EnchantmentHelper.getDepthStriderModifier(player);
if (depth > 3) {
depth = 3;
}
float mult = depth / 3.0F;
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.value;
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
// why cache these things here, why not let the movements just get directly from settings?
// because if some movements are calculated one way and others are calculated another way,
// then you get a wildly inconsistent path that isn't optimal for either scenario.
@@ -123,21 +131,32 @@ public class CalculationContext {
return get(x, y, z).getBlock();
}
public boolean canPlaceThrowawayAt(int x, int y, int z) {
public double costOfPlacingAt(int x, int y, int z) {
if (!hasThrowaway) { // only true if allowPlace is true, see constructor
return false;
return COST_INF;
}
if (isPossiblyProtected(x, y, z)) {
return false;
return COST_INF;
}
return worldBorder.canPlaceAt(x, z); // TODO perhaps MovementHelper.canPlaceAgainst could also use this?
if (!worldBorder.canPlaceAt(x, z)) {
// TODO perhaps MovementHelper.canPlaceAgainst could also use this?
return COST_INF;
}
return placeBlockCost;
}
public boolean canBreakAt(int x, int y, int z) {
public double breakCostMultiplierAt(int x, int y, int z) {
if (!allowBreak) {
return false;
return COST_INF;
}
return !isPossiblyProtected(x, y, z);
if (isPossiblyProtected(x, y, z)) {
return COST_INF;
}
return 1;
}
public double placeBucketCost() {
return placeBlockCost; // shrug
}
public boolean isPossiblyProtected(int x, int y, int z) {

View File

@@ -23,7 +23,6 @@ import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -34,7 +33,7 @@ import java.util.Optional;
public abstract class Movement implements IMovement, MovementHelper {
protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
protected final IBaritone baritone;
protected final IPlayerContext ctx;
@@ -76,31 +75,28 @@ public abstract class Movement implements IMovement, MovementHelper {
this(baritone, src, dest, toBreak, null);
}
@Override
public double getCost() {
public double getCost() throws NullPointerException {
return cost;
}
public double getCost(CalculationContext context) {
if (cost == null) {
cost = calculateCost(new CalculationContext(baritone));
cost = calculateCost(context);
}
return cost;
}
public abstract double calculateCost(CalculationContext context);
@Override
public double recalculateCost() {
public double recalculateCost(CalculationContext context) {
cost = null;
return getCost();
return getCost(context);
}
public void override(double cost) {
this.cost = cost;
}
@Override
public double calculateCostWithoutCaching() {
return calculateCost(new CalculationContext(baritone));
}
/**
* Handles the execution of the latest Movement
* State, and offers a Status to the calling class.
@@ -109,7 +105,7 @@ public abstract class Movement implements IMovement, MovementHelper {
*/
@Override
public MovementStatus update() {
ctx.player().capabilities.isFlying = false;
ctx.player().abilities.isFlying = false;
currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true);
@@ -143,7 +139,7 @@ public abstract class Movement implements IMovement, MovementHelper {
}
boolean somethingInTheWay = false;
for (BetterBlockPos blockPos : positionsToBreak) {
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
somethingInTheWay = true;
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
@@ -159,7 +155,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block

View File

@@ -28,14 +28,17 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -56,11 +59,11 @@ public interface MovementHelper extends ActionCosts, Helper {
return b == Blocks.ICE // ice becomes water, and water can mess up the path
|| b instanceof BlockSilverfish // obvious reasons
// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
|| bsi.get0(x, y + 1, z).getBlock() instanceof BlockLiquid//don't break anything touching liquid on any side
|| bsi.get0(x + 1, y, z).getBlock() instanceof BlockLiquid
|| bsi.get0(x - 1, y, z).getBlock() instanceof BlockLiquid
|| bsi.get0(x, y, z + 1).getBlock() instanceof BlockLiquid
|| bsi.get0(x, y, z - 1).getBlock() instanceof BlockLiquid;
|| !bsi.get0(x, y + 1, z).getFluidState().isEmpty()//don't break anything touching liquid on any side
|| !bsi.get0(x + 1, y, z).getFluidState().isEmpty()
|| !bsi.get0(x - 1, y, z).getFluidState().isEmpty()
|| !bsi.get0(x, y, z + 1).getFluidState().isEmpty()
|| !bsi.get0(x, y, z - 1).getFluidState().isEmpty();
}
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -73,10 +76,10 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull) {
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
return false;
}
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
@@ -85,9 +88,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
boolean snow = block instanceof BlockSnow;
boolean trapdoor = block instanceof BlockTrapDoor;
if (snow || trapdoor) {
if (block instanceof BlockCarpet) {
return canWalkOn(bsi, x, y - 1, z);
}
if (block instanceof BlockSnowLayer) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
@@ -95,37 +99,32 @@ public interface MovementHelper extends ActionCosts, Helper {
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
if (snow) {
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.getValue(BlockSnow.LAYERS) >= 3) {
return false;
}
// ok, it's low enough we could walk through it, but is it supported?
return canWalkOn(bsi, x, y - 1, z);
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
return false;
}
if (trapdoor) {
return !state.getValue(BlockTrapDoor.OPEN); // see BlockTrapDoor.isPassable
}
throw new IllegalStateException();
// ok, it's low enough we could walk through it, but is it supported?
return canWalkOn(bsi, x, y - 1, z);
}
if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids
}
if (block instanceof BlockLiquid) {
if (Baritone.settings().assumeWalkOnWater.get()) {
IFluidState fluidState = state.getFluidState();
if (fluidState.getFluid() instanceof WaterFluid) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
return true;
}
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return block.isPassable(null, null);
return state.allowsMovement(null, null, PathType.LAND);
}
/**
@@ -144,27 +143,28 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE
|| block == Blocks.WEB
|| block == Blocks.COBWEB
|| block == Blocks.VINE
|| block == Blocks.LADDER
|| block == Blocks.COCOA
|| block instanceof BlockDoor
|| block instanceof BlockFenceGate
|| block instanceof BlockSnow
|| block instanceof BlockLiquid
|| !state.getFluidState().isEmpty()
|| block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal
|| block instanceof BlockSkull) {
|| block instanceof BlockSkull
|| block instanceof BlockShulkerBox) {
return false;
}
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return block.isPassable(null, null);
return state.allowsMovement(null, null, PathType.LAND);
}
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -179,20 +179,19 @@ public interface MovementHelper extends ActionCosts, Helper {
* }
*/
Block block = state.getBlock();
if (block == Blocks.AIR || isWater(block)) {
if (block instanceof BlockAir) {
// early return for common cases hehe
return true;
}
if (block instanceof BlockSnow) {
if (block instanceof BlockSnowLayer) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
return state.getValue(BlockSnow.LAYERS) == 1;
return state.get(BlockSnowLayer.LAYERS) == 1;
}
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
return true;
}
return state.getMaterial().isReplaceable();
}
@@ -220,16 +219,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true;
}
return state.getValue(BlockFenceGate.OPEN);
return state.get(BlockFenceGate.OPEN);
}
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
if (playerPos.equals(blockPos)) {
return false;
}
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
boolean open = blockState.get(propertyOpen);
EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -243,14 +242,15 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open;
}
static boolean avoidWalkingInto(Block block) {
return block instanceof BlockLiquid
|| block instanceof BlockDynamicLiquid
|| block == Blocks.MAGMA
static boolean avoidWalkingInto(IBlockState state) {
Block block = state.getBlock();
return !state.getFluidState().isEmpty()
|| block == Blocks.MAGMA_BLOCK
|| block == Blocks.CACTUS
|| block == Blocks.FIRE
|| block == Blocks.END_PORTAL
|| block == Blocks.WEB;
|| block == Blocks.COBWEB
|| block == Blocks.BUBBLE_COLUMN;
}
/**
@@ -267,7 +267,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR || block == Blocks.MAGMA) {
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
@@ -275,7 +275,7 @@ public interface MovementHelper extends ActionCosts, Helper {
if (state.isBlockNormalCube()) {
return true;
}
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
return true;
}
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
@@ -284,30 +284,31 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true;
}
if (isWater(block)) {
if (isWater(state)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
Block up = bsi.get0(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
IBlockState upState = bsi.get0(x, y + 1, z);
Block up = upState.getBlock();
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
return true;
}
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(up) && !Baritone.settings().assumeWalkOnWater.get();
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.get();
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
return state.isTopSolid();
}
return true;
}
@@ -327,20 +328,22 @@ public interface MovementHelper extends ActionCosts, Helper {
}
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
return canPlaceAgainst(bsi.get0(x, y, z));
return canPlaceAgainst(bsi, x, y, z, bsi.get0(x, y, z));
}
static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
return canPlaceAgainst(bsi.get0(pos.getX(), pos.getY(), pos.getZ()));
return canPlaceAgainst(bsi, pos.getX(), pos.getY(), pos.getZ());
}
static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
return canPlaceAgainst(new BlockStateInterface(ctx), pos);
}
static boolean canPlaceAgainst(IBlockState state) {
// TODO isBlockNormalCube isn't the best check for whether or not we can place a block against it. e.g. glass isn't normalCube but we can place against it
return state.isBlockNormalCube();
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
// can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -350,13 +353,14 @@ public interface MovementHelper extends ActionCosts, Helper {
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(context.bsi, x, y, z, state)) {
if (!context.canBreakAt(x, y, z)) {
double mult = context.breakCostMultiplierAt(x, y, z);
if (mult >= COST_INF) {
return COST_INF;
}
if (avoidBreaking(context.bsi, x, y, z, state)) {
return COST_INF;
}
if (block instanceof BlockLiquid) {
if (!state.getFluidState().isEmpty()) {
return COST_INF;
}
double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
@@ -367,6 +371,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double result = m / strVsBlock;
result += context.breakBlockAdditionalCost;
result *= mult;
if (includeFalling) {
IBlockState above = context.get(x, y + 1, z);
if (above.getBlock() instanceof BlockFalling) {
@@ -380,8 +385,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab
&& !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
}
/**
@@ -405,42 +409,6 @@ public interface MovementHelper extends ActionCosts, Helper {
ctx.player().inventory.currentItem = ts.getBestSlot(b.getBlock());
}
static boolean throwaway(IPlayerContext ctx, boolean select) {
EntityPlayerSP p = ctx.player();
NonNullList<ItemStack> inv = p.inventory.mainInventory;
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
// this usage of settings() is okay because it's only called once during pathing
// (while creating the CalculationContext at the very beginning)
// and then it's called during execution
// since this function is never called during cost calculation, we don't need to migrate
// acceptableThrowawayItems to the CalculationContext
if (Baritone.settings().acceptableThrowawayItems.get().contains(item.getItem())) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
// main hand takes precedence over off hand
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
// so we need to select in the main hand something that doesn't right click
// so not a shovel, not a hoe, not a block, etc
for (byte i = 0; i < 9; i++) {
ItemStack item = inv.get(i);
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
if (select) {
p.inventory.currentItem = i;
}
return true;
}
}
}
return false;
}
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
state.setTarget(new MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
@@ -454,11 +422,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is
* water, regardless of whether or not it is flowing.
*
* @param b The block
* @param state The block state
* @return Whether or not the block is water
*/
static boolean isWater(Block b) {
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
static boolean isWater(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
}
/**
@@ -470,11 +439,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water
*/
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.getBlock(ctx, bp));
return isWater(BlockStateInterface.get(ctx, bp));
}
static boolean isLava(Block b) {
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
static boolean isLava(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
}
/**
@@ -485,20 +455,25 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid
*/
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
return isLiquid(BlockStateInterface.get(ctx, p));
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
}
static boolean possiblyFlowing(IBlockState state) {
// Will be IFluidState in 1.13
return state.getBlock() instanceof BlockLiquid
&& state.getValue(BlockLiquid.LEVEL) != 0;
IFluidState fluidState = state.getFluidState();
return fluidState.getFluid() instanceof FlowingFluid
&& fluidState.getFluid().getLevel(fluidState) != 8;
}
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
if (!(state.getBlock() instanceof BlockLiquid)) {
IFluidState fluidState = state.getFluidState();
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
return false;
}
if (state.getValue(BlockLiquid.LEVEL) != 0) {
if (fluidState.getFluid().getLevel(fluidState) != 8) {
return true;
}
return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -519,8 +494,7 @@ public interface MovementHelper extends ActionCosts, Helper {
for (int i = 0; i < 5; i++) {
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (MovementHelper.canPlaceAgainst(ctx, against1)) {
//if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
if (!throwaway(ctx, true)) {
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
Helper.HELPER.logDebug("bb pls get me some blocks. dirt or cobble");
state.setStatus(MovementStatus.UNREACHABLE);
return PlaceResult.NO_OPTION;
@@ -530,7 +504,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@@ -53,14 +53,16 @@ public class MovementAscend extends Movement {
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
IBlockState toPlace = context.get(destX, y, destZ);
boolean hasToPlace = false;
double additionalPlacementCost = 0;
if (!MovementHelper.canWalkOn(context.bsi, destX, y, destZ, toPlace)) {
if (!context.canPlaceThrowawayAt(destX, y, destZ)) {
additionalPlacementCost = context.costOfPlacingAt(destX, y, destZ);
if (additionalPlacementCost >= COST_INF) {
return COST_INF;
}
if (!MovementHelper.isReplacable(destX, y, destZ, toPlace, context.bsi)) {
return COST_INF;
}
boolean foundPlaceOption = false;
for (int i = 0; i < 5; i++) {
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
@@ -69,11 +71,11 @@ public class MovementAscend extends Movement {
continue;
}
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) {
hasToPlace = true;
foundPlaceOption = true;
break;
}
}
if (!hasToPlace) { // didn't find a valid place =(
if (!foundPlaceOption) { // didn't find a valid place =(
return COST_INF;
}
}
@@ -124,10 +126,7 @@ public class MovementAscend extends Movement {
walk += context.jumpPenalty;
}
double totalCost = walk;
if (hasToPlace) {
totalCost += context.placeBlockCost;
}
double totalCost = walk + additionalPlacementCost;
// start with srcUp2 since we already have its state
// includeFalling isn't needed because of the falling check above -- if srcUp3 is falling we will have already exited with COST_INF if we'd actually have to break it
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false);
@@ -155,6 +154,10 @@ public class MovementAscend extends Movement {
return state.setStatus(MovementStatus.SUCCESS);
}
if (ctx.playerFeet().y < src.y) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
ticksWithoutPlacement++;
@@ -176,7 +179,7 @@ public class MovementAscend extends Movement {
return state; // don't jump while walking from a non double slab into a bottom slab
}
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
// no need to hit space if we're already jumping
return state;
}
@@ -194,9 +197,7 @@ public class MovementAscend extends Movement {
if (headBonkClear()) {
return state.setInput(Input.JUMP, true);
}
// System.out.println(flatDistToNext + " " + sideDist);
if (flatDistToNext > 1.2 || sideDist > 0.2) {
return state;
}
@@ -218,4 +219,10 @@ public class MovementAscend extends Movement {
}
return true;
}
@Override
public boolean safeToCancel(MovementState state) {
// if we had to place, don't allow pause
return state.getStatus() != MovementStatus.RUNNING || ticksWithoutPlacement == 0;
}
}

View File

@@ -122,7 +122,7 @@ public class MovementDescend extends Movement {
// and potentially replace the water we're going to fall into
return false;
}
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below) && below.getBlock() != Blocks.WATER) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below)) {
return false;
}
double costSoFar = 0;
@@ -137,9 +137,10 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if ((ontoBlock.getBlock() == Blocks.WATER || ontoBlock.getBlock() == Blocks.FLOWING_WATER) && context.getBlock(destX, newY + 1, destZ) != Blocks.WATERLILY) {
// lilypads are canWalkThrough, but we can't end a fall that should be broken by water if it's covered by a lilypad
// however, don't return impossible in the lilypad scenario, because we could still jump right on it (water that's below a lilypad is canWalkOn so it works)
if (MovementHelper.isWater(ontoBlock)) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false;
}
if (context.assumeWalkOnWater) {
return false; // TODO fix
}
@@ -186,7 +187,7 @@ public class MovementDescend extends Movement {
res.x = destX;
res.y = newY + 1;// this is the block we're falling onto, so dest is +1
res.z = destZ;
res.cost = tentativeCost + context.placeBlockCost;
res.cost = tentativeCost + context.placeBucketCost();
return true;
} else {
return false;
@@ -202,7 +203,8 @@ public class MovementDescend extends Movement {
}
BlockPos playerFeet = ctx.playerFeet();
if (playerFeet.equals(dest) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - playerFeet.getY() < 0.094)) { // lilypads
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
return state.setStatus(MovementStatus.SUCCESS);
/* else {
@@ -214,7 +216,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false
@@ -228,12 +230,8 @@ public class MovementDescend extends Movement {
double z = ctx.player().posZ - (src.getZ() + 0.5);
double fromStart = Math.sqrt(x * x + z * z);
if (!playerFeet.equals(dest) || ab > 0.25) {
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
if (numTicks++ < 20) {
if (numTicks++ < 20 && fromStart < 1.25) {
MovementHelper.moveTowards(ctx, state, fakeDest);
if (fromStart > 1.25) {
state.getTarget().rotation = new Rotation(state.getTarget().rotation.getYaw() + 180F, state.getTarget().rotation.getPitch());
}
} else {
MovementHelper.moveTowards(ctx, state, dest);
}
@@ -250,7 +248,7 @@ public class MovementDescend extends Movement {
return true;
}
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
return true;
}
}

View File

@@ -91,12 +91,12 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
return;
}
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
return;
}
IBlockState pb0 = context.get(x, y, destZ);
@@ -115,7 +115,7 @@ public class MovementDiagonal extends Movement {
return;
}
IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return;
}
@@ -124,13 +124,14 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return;
}
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
// and now that option B is fully calculated, see if we can edge around that way
return;
}
boolean water = false;
Block startIn = context.getBlock(x, y, z);
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
IBlockState startState = context.get(x, y, z);
Block startIn = startState.getBlock();
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
// Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below
@@ -182,7 +183,7 @@ public class MovementDiagonal extends Movement {
}
public boolean sprint() {
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.get()) {
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
return false;
}
for (int i = 0; i < 4; i++) {

View File

@@ -48,6 +48,9 @@ public class MovementDownward extends Movement {
}
public static double cost(CalculationContext context, int x, int y, int z) {
if (!context.allowDownward) {
return COST_INF;
}
if (!MovementHelper.canWalkOn(context.bsi, x, y - 2, z)) {
return COST_INF;
}

View File

@@ -34,6 +34,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@@ -80,10 +81,11 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
IBlockState destState = ctx.world().getBlockState(dest);
Block destBlock = destState.getBlock();
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -93,7 +95,7 @@ public class MovementFall extends Movement {
targetRotation = new Rotation(toDest.getYaw(), 90.0F);
RayTraceResult trace = ctx.objectMouseOver();
if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
if (trace != null && trace.type == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
state.setInput(Input.CLICK_RIGHT, true);
}
}
@@ -150,7 +152,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) {
return state.getValue(BlockLadder.FACING);
return state.get(BlockLadder.FACING);
}
}
return null;

View File

@@ -28,10 +28,11 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing;
public class MovementParkour extends Movement {
@@ -73,7 +74,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour
return;
}
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
return;
}
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -86,7 +87,7 @@ public class MovementParkour extends Movement {
return;
}
IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
return;
}
int maxJump;
@@ -120,9 +121,11 @@ public class MovementParkour extends Movement {
if (!context.allowParkourPlace) {
return;
}
// time 2 pop off with that dank skynet parkour place
int destX = x + 4 * xDiff;
int destZ = z + 4 * zDiff;
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
if (placeCost >= COST_INF) {
return;
}
IBlockState toReplace = context.get(destX, y - 1, destZ);
@@ -140,7 +143,7 @@ public class MovementParkour extends Movement {
res.x = destX;
res.y = y;
res.z = destZ;
res.cost = costFromJumpDistance(4) + context.placeBlockCost + context.jumpPenalty;
res.cost = costFromJumpDistance(4) + placeCost + context.jumpPenalty;
return;
}
}

View File

@@ -17,6 +17,7 @@
package baritone.pathing.movement.movements;
import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.BetterBlockPos;
@@ -36,6 +37,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Objects;
import java.util.Optional;
public class MovementPillar extends Movement {
@@ -49,14 +51,15 @@ public class MovementPillar extends Movement {
}
public static double cost(CalculationContext context, int x, int y, int z) {
Block from = context.get(x, y, z).getBlock();
IBlockState fromState = context.get(x, y, z);
Block from = fromState.getBlock();
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
IBlockState fromDown = context.get(x, y - 1, z);
if (!ladder) {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
}
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
}
}
@@ -68,17 +71,25 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF;
}
Block srcUp = null;
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z).getBlock();
IBlockState srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z);
if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
}
}
if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) { // we need to place a block where we started to jump on it
return COST_INF;
double placeCost = 0;
if (!ladder) {
// we need to place a block where we started to jump on it
placeCost = context.costOfPlacingAt(x, y, z);
if (placeCost >= COST_INF) {
return COST_INF;
}
if (fromDown.getBlock() instanceof BlockAir) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
}
}
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -96,9 +107,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = context.get(x, y + 1, z).getBlock();
srcUp = context.get(x, y + 1, z);
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
return COST_INF;
}
}
@@ -114,7 +125,7 @@ public class MovementPillar extends Movement {
if (ladder) {
return LADDER_UP_ONE_COST + hardness * 5;
} else {
return JUMP_ONE_BLOCK_COST + context.placeBlockCost + context.jumpPenalty + hardness;
return JUMP_ONE_BLOCK_COST + placeCost + context.jumpPenalty + hardness;
}
}
@@ -148,8 +159,12 @@ public class MovementPillar extends Movement {
return state;
}
if (ctx.playerFeet().y < src.y) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -163,7 +178,7 @@ public class MovementPillar extends Movement {
}
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) {
@@ -172,7 +187,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
if (against == null) {
logDebug("Unable to climb vines");
return state.setStatus(MovementStatus.UNREACHABLE);
@@ -194,7 +209,7 @@ public class MovementPillar extends Movement {
return state;
} else {
// Get ready to place a throwaway block
if (!MovementHelper.throwaway(ctx, true)) {
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(src.x, src.y, src.z)) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -222,8 +237,15 @@ public class MovementPillar extends Movement {
if (!blockIsThere) {
Block fr = BlockStateInterface.get(ctx, src).getBlock();
if (!(fr instanceof BlockAir || fr.isReplaceable(ctx.world(), src))) {
IBlockState frState = BlockStateInterface.get(ctx, src);
Block fr = frState.getBlock();
// TODO: Evaluate usage of getMaterial().isReplaceable()
if (!(fr instanceof BlockAir || frState.getMaterial().isReplaceable())) {
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
}
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping
state.setInput(Input.CLICK_LEFT, true);
blockIsThere = false;
} else if (ctx.player().isSneaking() && (Objects.equals(src.down(), ctx.objectMouseOver().getBlockPos()) || Objects.equals(src, ctx.objectMouseOver().getBlockPos())) && ctx.player().posY > dest.getY() + 0.1) {

View File

@@ -30,12 +30,11 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -67,11 +66,12 @@ public class MovementTraverse extends Movement {
IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ);
Block srcDown = context.getBlock(x, y - 1, z);
IBlockState down = context.get(x, y - 1, z);
Block srcDown = down.getBlock();
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
boolean water = false;
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
WC = context.waterWalkSpeed;
water = true;
} else {
@@ -108,12 +108,13 @@ public class MovementTraverse extends Movement {
return COST_INF;
}
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
if (MovementHelper.isWater(destOn) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF;
}
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
if (placeCost >= COST_INF) {
return COST_INF;
}
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
@@ -130,18 +131,18 @@ public class MovementTraverse extends Movement {
continue;
}
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) { // found a side place option
return WC + context.placeBlockCost + hardness1 + hardness2;
return WC + placeCost + hardness1 + hardness2;
}
}
// now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
}
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
if (down.getFluidState() instanceof WaterFluid) {
return COST_INF; // this is obviously impossible
}
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
return WC + context.placeBlockCost + hardness1 + hardness2;
return WC + placeCost + hardness1 + hardness2;
}
return COST_INF;
}
@@ -150,9 +151,11 @@ public class MovementTraverse extends Movement {
@Override
public MovementState updateState(MovementState state) {
super.updateState(state);
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
if (state.getStatus() != MovementStatus.RUNNING) {
// if the setting is enabled
if (!Baritone.settings().walkWhileBreaking.get()) {
if (!Baritone.settings().walkWhileBreaking.value) {
return state;
}
// and if we're prepping (aka mining the block in front)
@@ -160,10 +163,10 @@ public class MovementTraverse extends Movement {
return state;
}
// and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[0]).getBlock())) {
if (MovementHelper.avoidWalkingInto(pb0)) {
return state;
}
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[1]).getBlock())) {
if (MovementHelper.avoidWalkingInto(pb1)) {
return state;
}
// and we aren't already pressed up against the block
@@ -176,6 +179,10 @@ public class MovementTraverse extends Movement {
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw();
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
if ((pb0.isFullCube() || pb0.getBlock() instanceof BlockAir && (pb1.isFullCube() || pb1.getBlock() instanceof BlockAir))) {
// in the meantime, before we're right up against the block, we can break efficiently at this angle
pitchToBreak = 26;
}
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
@@ -186,8 +193,6 @@ public class MovementTraverse extends Movement {
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor;
if (door) {
@@ -231,10 +236,17 @@ public class MovementTraverse extends Movement {
if (ctx.playerFeet().equals(dest)) {
return state.setStatus(MovementStatus.SUCCESS);
}
Block low = BlockStateInterface.get(ctx, src).getBlock();
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
if (ctx.player().posY > src.y + 0.1D && !ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
// hitting W could cause us to climb the ladder instead of going forward
// wait until we're on the ground
return state;
}
BlockPos into = dest.subtract(src).add(dest);
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.get()) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
@@ -257,12 +269,12 @@ public class MovementTraverse extends Movement {
}
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
state.setInput(Input.SNEAK, true);
}
switch (p) {
case READY_TO_PLACE: {
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
state.setInput(Input.CLICK_RIGHT, true);
}
return state;
@@ -336,4 +348,4 @@ public class MovementTraverse extends Movement {
}
return super.prepared(state);
}
}
}

View File

@@ -36,8 +36,8 @@ import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.BlockLiquid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -137,7 +137,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path");
cancel();
@@ -229,21 +229,21 @@ public class PathExecutor implements IPathExecutor, Helper {
costEstimateIndex = pathPosition;
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
currentMovementOriginalCostEstimate = movement.getCost();
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
if (((Movement) path.movements().get(pathPosition + i)).calculateCost(behavior.secretInternalGetCalculationContext()) >= ActionCosts.COST_INF && canCancel) {
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
cancel();
return true;
}
}
}
double currentCost = movement.recalculateCost();
double currentCost = ((Movement) movement).recalculateCost(behavior.secretInternalGetCalculationContext());
if (currentCost >= ActionCosts.COST_INF && canCancel) {
logDebug("Something has changed in the world and this movement has become impossible. Cancelling.");
cancel();
return true;
}
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
// don't do this if the movement was calculated while loaded
// that means that this isn't a cache error, it's just part of the path interfering with a later part
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
@@ -273,7 +273,7 @@ public class PathExecutor implements IPathExecutor, Helper {
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
}
ticksOnCurrent++;
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
// only cancel if the total time has exceeded the initial estimate
// as you break the blocks required, the remaining cost goes down, to the point where
// ticksOnCurrent is greater than recalculateCost + 100
@@ -333,7 +333,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getFirst();
double distanceFromPath = status.getA();
if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -353,7 +353,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet
*/
public boolean snipsnapifpossible() {
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
// if we're falling in the air, and not in water, don't splice
return false;
} else {
@@ -453,7 +453,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) {
BlockPos fallDest = data.getSecond();
BlockPos fallDest = data.getB();
if (!path.positions().contains(fallDest)) {
throw new IllegalStateException();
}
@@ -464,7 +464,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true;
}
clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true;
}
@@ -527,7 +527,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
if (!Baritone.settings().sprintAscends.get()) {
if (!Baritone.settings().sprintAscends.value) {
return false;
}
if (!current.getDirection().equals(next.getDirection().down())) {
@@ -556,10 +556,10 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
return false;
}
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
@@ -569,7 +569,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
return true;
}
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
}
private void onChangeInPathPosition() {
@@ -612,8 +612,8 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private PathExecutor cutIfTooLong() {
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
if (!newPath.getDest().equals(path.getDest())) {
throw new IllegalStateException();

View File

@@ -0,0 +1,734 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalGetToBlock;
import baritone.api.process.IBuilderProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
import baritone.utils.BlockStateInterface;
import baritone.utils.PathingCommandContext;
import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.Schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
private HashSet<BetterBlockPos> incorrectPositions;
private String name;
private ISchematic realSchematic;
private ISchematic schematic;
private Vec3i origin;
private int ticks;
private boolean paused;
private int layer;
public BuilderProcess(Baritone baritone) {
super(baritone);
}
public boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
System.out.println(file + " " + file.exists());
return build(schematicFile, file, origin);
}
@Override
public void build(String name, ISchematic schematic, Vec3i origin) {
this.name = name;
this.schematic = schematic;
this.realSchematic = null;
this.origin = origin;
this.paused = false;
this.layer = 0;
}
public void resume() {
paused = false;
}
@Override
public boolean build(String name, File schematic, Vec3i origin) {
NBTTagCompound tag;
try (FileInputStream fileIn = new FileInputStream(schematic)) {
tag = CompressedStreamTools.readCompressed(fileIn);
} catch (IOException e) {
e.printStackTrace();
return false;
}
if (tag == null) {
return false;
}
build(name, parse(tag), origin);
return true;
}
public void clearArea(BlockPos corner1, BlockPos corner2) {
BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
int heightY = Math.abs(corner1.getY() - corner2.getY()) + 1;
int lengthZ = Math.abs(corner1.getZ() - corner2.getZ()) + 1;
build("clear area", new AirSchematic(widthX, heightY, lengthZ), origin);
}
private static ISchematic parse(NBTTagCompound schematic) {
return new Schematic(schematic);
}
@Override
public boolean isActive() {
return schematic != null;
}
public IBlockState placeAt(int x, int y, int z) {
if (!isActive()) {
return null;
}
if (!schematic.inSchematic(x - origin.getX(), y - origin.getY(), z - origin.getZ())) {
return null;
}
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
if (state.getBlock() instanceof BlockAir) {
return null;
}
return state;
}
public Optional<Tuple<BetterBlockPos, Rotation>> toBreakNearPlayer(BuilderCalculationContext bcc) {
BetterBlockPos center = ctx.playerFeet();
for (int dx = -5; dx <= 5; dx++) {
for (int dy = 0; dy <= 5; dy++) {
for (int dz = -5; dz <= 5; dz++) {
int x = center.x + dx;
int y = center.y + dy;
int z = center.z + dz;
IBlockState desired = bcc.getSchematic(x, y, z);
if (desired == null) {
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (!(curr.getBlock() instanceof BlockAir) && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
return Optional.of(new Tuple<>(pos, rot.get()));
}
}
}
}
}
return Optional.empty();
}
public class Placement {
private final int hotbarSelection;
private final BlockPos placeAgainst;
private final EnumFacing side;
private final Rotation rot;
public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
this.hotbarSelection = hotbarSelection;
this.placeAgainst = placeAgainst;
this.side = side;
this.rot = rot;
}
}
public Optional<Placement> searchForPlacables(BuilderCalculationContext bcc, List<IBlockState> desirableOnHotbar) {
BetterBlockPos center = ctx.playerFeet();
for (int dx = -5; dx <= 5; dx++) {
for (int dy = -5; dy <= 1; dy++) {
for (int dz = -5; dz <= 5; dz++) {
int x = center.x + dx;
int y = center.y + dy;
int z = center.z + dz;
IBlockState desired = bcc.getSchematic(x, y, z);
if (desired == null) {
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
continue;
}
desirableOnHotbar.add(desired);
Optional<Placement> opt = possibleToPlace(desired, x, y, z, bcc.bsi);
if (opt.isPresent()) {
return opt;
}
}
}
}
}
return Optional.empty();
}
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
IBlockState placeAgainstState = bsi.get0(placeAgainstPos);
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue;
}
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
continue;
}
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
}
}
}
}
return Optional.empty();
}
public OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
for (int i = 0; i < 9; i++) {
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
continue;
}
float originalYaw = ctx.player().rotationYaw;
float originalPitch = ctx.player().rotationPitch;
// the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch();
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
ctx.player(),
stack,
result.getBlockPos().offset(result.sideHit),
result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(),
(float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ()
));
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i);
}
}
return OptionalInt.empty();
}
private static Vec3d[] aabbSideMultipliers(EnumFacing side) {
switch (side) {
case UP:
return new Vec3d[]{new Vec3d(0.5, 1, 0.5), new Vec3d(0.1, 1, 0.5), new Vec3d(0.9, 1, 0.5), new Vec3d(0.5, 1, 0.1), new Vec3d(0.5, 1, 0.9)};
case DOWN:
return new Vec3d[]{new Vec3d(0.5, 0, 0.5), new Vec3d(0.1, 0, 0.5), new Vec3d(0.9, 0, 0.5), new Vec3d(0.5, 0, 0.1), new Vec3d(0.5, 0, 0.9)};
case NORTH:
case SOUTH:
case EAST:
case WEST:
double x = side.getXOffset() == 0 ? 0.5 : (1 + side.getXOffset()) / 2D;
double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
default: // null
throw new IllegalStateException();
}
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
ticks = 5;
} else {
ticks--;
}
baritone.getInputOverrideHandler().clearAllKeys();
if (paused) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
if (Baritone.settings().buildInLayers.value) {
if (realSchematic == null) {
realSchematic = schematic;
}
schematic = new ISchematic() {
@Override
public IBlockState desiredState(int x, int y, int z) {
return realSchematic.desiredState(x, y, z);
}
@Override
public int widthX() {
return realSchematic.widthX();
}
@Override
public int heightY() {
return layer;
}
@Override
public int lengthZ() {
return realSchematic.lengthZ();
}
};
}
BuilderCalculationContext bcc = new BuilderCalculationContext();
if (!recalc(bcc)) {
if (Baritone.settings().buildInLayers.value && layer < realSchematic.heightY()) {
logDirect("Starting layer " + layer);
layer++;
return onTick(calcFailed, isSafeToCancel);
}
int distance = Baritone.settings().buildRepeatDistance.value;
EnumFacing direction = Baritone.settings().buildRepeatDirection.value;
if (distance == 0) {
logDirect("Done building");
onLostControl();
return null;
}
// build repeat time
if (distance == -1) {
distance = schematic.size(direction.getAxis());
}
layer = 0;
origin = new BlockPos(origin).offset(direction, distance);
logDirect("Repeating build " + distance + " blocks to the " + direction + ", new origin is " + origin);
}
trim(bcc);
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getB();
BetterBlockPos pos = toBreak.get().getA();
baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) {
// really horrible bug where a block is visible for breaking while sneaking but not otherwise
// so you can't see it, it goes to place something else, sneaks, then the next tick it tries to break
// and is unable since it's unsneaked in the intermediary tick
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
}
if (Objects.equals(ctx.objectMouseOver().getBlockPos(), pos) || ctx.playerRotations().isReallyCloseTo(rot)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<IBlockState> desirableOnHotbar = new ArrayList<>();
Optional<Placement> toPlace = searchForPlacables(bcc, desirableOnHotbar);
if (toPlace.isPresent() && isSafeToCancel && ctx.player().onGround && ticks <= 0) {
Rotation rot = toPlace.get().rot;
baritone.getLookBehavior().updateTarget(rot, true);
ctx.player().inventory.currentItem = toPlace.get().hotbarSelection;
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
if ((Objects.equals(ctx.objectMouseOver().getBlockPos(), toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<IBlockState> approxPlacable = placable(36);
if (Baritone.settings().allowInventory.value) {
ArrayList<Integer> usefulSlots = new ArrayList<>();
List<IBlockState> noValidHotbarOption = new ArrayList<>();
outer:
for (IBlockState desired : desirableOnHotbar) {
for (int i = 0; i < 9; i++) {
if (valid(approxPlacable.get(i), desired)) {
usefulSlots.add(i);
continue outer;
}
}
noValidHotbarOption.add(desired);
}
outer:
for (int i = 9; i < 36; i++) {
for (IBlockState desired : noValidHotbarOption) {
if (valid(approxPlacable.get(i), desired)) {
baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains);
break outer;
}
}
}
}
Goal goal = assemble(bcc, approxPlacable.subList(0, 9));
if (goal == null) {
goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly
if (goal == null) {
logDirect("Unable to do it. Pausing. resume to resume, cancel to cancel");
paused = true;
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
}
public boolean recalc(BuilderCalculationContext bcc) {
if (incorrectPositions == null) {
incorrectPositions = new HashSet<>();
fullRecalc(bcc);
if (incorrectPositions.isEmpty()) {
return false;
}
}
recalcNearby(bcc);
if (incorrectPositions.isEmpty()) {
fullRecalc(bcc);
}
return !incorrectPositions.isEmpty();
}
public void trim(BuilderCalculationContext bcc) {
HashSet<BetterBlockPos> copy = new HashSet<>(incorrectPositions);
copy.removeIf(pos -> pos.distanceSq(ctx.player().posX, ctx.player().posY, ctx.player().posZ) > 200);
if (!copy.isEmpty()) {
incorrectPositions = copy;
}
}
public void recalcNearby(BuilderCalculationContext bcc) {
BetterBlockPos center = ctx.playerFeet();
for (int dx = -5; dx <= 5; dx++) {
for (int dy = -5; dy <= 5; dy++) {
for (int dz = -5; dz <= 5; dz++) {
int x = center.x + dx;
int y = center.y + dy;
int z = center.z + dz;
IBlockState desired = bcc.getSchematic(x, y, z);
if (desired != null) {
// we care about this position
if (valid(bcc.bsi.get0(x, y, z), desired)) {
incorrectPositions.remove(new BetterBlockPos(x, y, z));
} else {
incorrectPositions.add(new BetterBlockPos(x, y, z));
}
}
}
}
}
}
public void fullRecalc(BuilderCalculationContext bcc) {
incorrectPositions = new HashSet<>();
for (int y = 0; y < schematic.heightY(); y++) {
for (int z = 0; z < schematic.lengthZ(); z++) {
for (int x = 0; x < schematic.widthX(); x++) {
if (schematic.inSchematic(x, y, z) && !valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
}
}
}
}
}
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() instanceof BlockAir && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
Goal[] toBreak = incorrectPositions.stream().filter(pos -> !(bcc.bsi.get0(pos).getBlock() instanceof BlockAir)).map(GoalBreak::new).toArray(Goal[]::new);
Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
if (toPlace.length != 0) {
return new JankyGoalComposite(new GoalComposite(toPlace), new GoalComposite(toBreak));
}
if (toBreak.length == 0) {
return null;
}
return new GoalComposite(toBreak);
}
public static class JankyGoalComposite implements Goal {
private final Goal primary;
private final Goal fallback;
public JankyGoalComposite(Goal primary, Goal fallback) {
this.primary = primary;
this.fallback = fallback;
}
@Override
public boolean isInGoal(int x, int y, int z) {
return primary.isInGoal(x, y, z) || fallback.isInGoal(x, y, z);
}
@Override
public double heuristic(int x, int y, int z) {
return primary.heuristic(x, y, z);
}
@Override
public String toString() {
return "JankyComposite Primary: " + primary + " Fallback: " + fallback;
}
}
public static class GoalBreak extends GoalGetToBlock {
public GoalBreak(BlockPos pos) {
super(pos);
}
@Override
public boolean isInGoal(int x, int y, int z) {
// can't stand right on top of a block, that might not work (what if it's unsupported, can't break then)
if (y > this.y) {
return false;
}
// but any other adjacent works for breaking, including inside or below
return super.isInGoal(x, y, z);
}
}
public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) {
return new GoalPlace(pos);
}
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) {
return new GoalAdjacent(pos, allowSameLevel);
}
}
return new GoalPlace(pos);
}
public static class GoalAdjacent extends GoalGetToBlock {
private boolean allowSameLevel;
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
super(pos);
this.allowSameLevel = allowSameLevel;
}
public boolean isInGoal(int x, int y, int z) {
if (x == this.x && y == this.y && z == this.z) {
return false;
}
if (!allowSameLevel && y == this.y - 1) {
return false;
}
if (y < this.y - 1) {
return false;
}
return super.isInGoal(x, y, z);
}
public double heuristic(int x, int y, int z) {
// prioritize lower y coordinates
return this.y * 100 + super.heuristic(x, y, z);
}
}
public static class GoalPlace extends GoalBlock {
public GoalPlace(BlockPos placeAt) {
super(placeAt.up());
}
public double heuristic(int x, int y, int z) {
// prioritize lower y coordinates
return this.y * 100 + super.heuristic(x, y, z);
}
}
@Override
public void onLostControl() {
incorrectPositions = null;
name = null;
schematic = null;
realSchematic = null;
layer = 0;
paused = false;
}
@Override
public String displayName0() {
return paused ? "Builder Paused" : "Building " + name;
}
public List<IBlockState> placable(int size) {
List<IBlockState> result = new ArrayList<>();
for (int i = 0; i < size; i++) {
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
result.add(Blocks.AIR.getDefaultState());
continue;
}
// <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
// </toxic cloud>
}
return result;
}
public boolean valid(IBlockState current, IBlockState desired) {
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
// TODO more complicated comparison logic I guess
return current.equals(desired);
}
public class BuilderCalculationContext extends CalculationContext {
private final List<IBlockState> placable;
private final ISchematic schematic;
private final int originX;
private final int originY;
private final int originZ;
public BuilderCalculationContext() {
super(BuilderProcess.this.baritone, true); // wew lad
this.placable = placable(9);
this.schematic = BuilderProcess.this.schematic;
this.originX = origin.getX();
this.originY = origin.getY();
this.originZ = origin.getZ();
this.jumpPenalty += 10;
this.backtrackCostFavoringCoefficient = 1;
}
private IBlockState getSchematic(int x, int y, int z) {
if (schematic.inSchematic(x - originX, y - originY, z - originZ)) {
return schematic.desiredState(x - originX, y - originY, z - originZ);
} else {
return null;
}
}
@Override
public double costOfPlacingAt(int x, int y, int z) {
if (isPossiblyProtected(x, y, z) || !worldBorder.canPlaceAt(x, z)) { // make calculation fail properly if we can't build
return COST_INF;
}
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() instanceof BlockAir) {
// we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually
}
if (placable.contains(sch)) {
return 0; // thats right we gonna make it FREE to place a block where it should go in a structure
// no place block penalty at all 😎
// i'm such an idiot that i just tried to copy and paste the epic gamer moment emoji too
// get added to unicode when?
}
if (!hasThrowaway) {
return COST_INF;
}
// we want it to be something that we don't have
// even more of a pain to place something wrong
return placeBlockCost * 3;
} else {
if (hasThrowaway) {
return placeBlockCost;
} else {
return COST_INF;
}
}
}
@Override
public double breakCostMultiplierAt(int x, int y, int z) {
if (!allowBreak || isPossiblyProtected(x, y, z)) {
return COST_INF;
}
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
if (sch.getBlock() instanceof BlockAir) {
// it should be air
// regardless of current contents, we can break it
return 1;
}
// it should be a real block
// is it already that block?
if (valid(bsi.get0(x, y, z), sch)) {
return 3;
} else {
// can break if it's wrong
// would be great to return less than 1 here, but that would actually make the cost calculation messed up
// since we're breaking a block, if we underestimate the cost, then it'll fail when it really takes the correct amount of time
return 1;
}
// TODO do blocks in render distace only?
// TODO allow breaking blocks that we have a tool to harvest and immediately place back?
} else {
return 1; // why not lol
}
}
}
}

View File

@@ -24,8 +24,6 @@ import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.utils.BaritoneProcessHelper;
import java.util.Objects;
/**
* As set by ExampleBaritoneControl or something idk
*
@@ -46,7 +44,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
private State state;
public CustomGoalProcess(Baritone baritone) {
super(baritone, 3);
super(baritone);
}
@Override
@@ -79,20 +77,23 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
switch (this.state) {
case GOAL_SET:
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal() + "", this.goal + "")) {
this.state = State.NONE;
}
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
case PATH_REQUESTED:
// return FORCE_REVALIDATE_GOAL_AND_PATH just once
PathingCommand ret = new PathingCommand(this.goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
this.state = State.EXECUTING;
return ret;
case EXECUTING:
if (calcFailed) {
onLostControl();
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
if (this.goal == null || this.goal.isInGoal(ctx.playerFeet())) {
if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
onLostControl(); // we're there xd
if (Baritone.settings().disconnectOnArrival.value) {
ctx.world().sendQuittingDisconnectingPacket();
}
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
default:
@@ -107,7 +108,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
}
@Override
public String displayName() {
public String displayName0() {
return "Custom Goal " + this.goal;
}

View File

@@ -0,0 +1,109 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.cache.CachedWorld;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.List;
public class ExploreProcess extends BaritoneProcessHelper {
private BlockPos explorationOrigin;
public ExploreProcess(Baritone baritone) {
super(baritone);
}
@Override
public boolean isActive() {
return explorationOrigin != null;
}
public void explore(int centerX, int centerZ) {
explorationOrigin = new BlockPos(centerX, 0, centerZ);
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (calcFailed) {
logDirect("Failed");
onLostControl();
return null;
}
Goal[] closestUncached = closestUncachedChunks(explorationOrigin);
if (closestUncached == null) {
logDebug("awaiting region load from disk");
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
System.out.println("Closest uncached: " + closestUncached);
return new PathingCommand(new GoalComposite(closestUncached), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
}
private Goal[] closestUncachedChunks(BlockPos center) {
int chunkX = center.getX() >> 4;
int chunkZ = center.getZ() >> 4;
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
for (int dist = 0; ; dist++) {
List<BlockPos> centers = new ArrayList<>();
for (int dx = -dist; dx <= dist; dx++) {
for (int dz = -dist; dz <= dist; dz++) {
int trueDist = Baritone.settings().exploreUsePythagorean.value ? dx * dx + dz * dz : Math.abs(dx) + Math.abs(dz);
if (trueDist != dist) {
continue; // not considering this one just yet in our expanding search
}
int centerX = (chunkX + dx) * 16 + 8;
int centerZ = (chunkZ + dz) * 18 + 8;
if (cache.isCached(centerX, centerZ)) {
continue;
}
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
Baritone.getExecutor().execute(() -> {
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
});
return null; // we still need to load regions from disk in order to decide properly
}
centers.add(new BlockPos(centerX, 0, centerZ));
}
}
if (!centers.isEmpty()) {
return centers.stream().map(pos -> new GoalXZ(pos.getX(), pos.getZ())).toArray(Goal[]::new);
}
}
}
@Override
public void onLostControl() {
explorationOrigin = null;
}
@Override
public String displayName0() {
return "Exploring around " + explorationOrigin + ", currently going to " + new GoalComposite(closestUncachedChunks(explorationOrigin));
}
}

View File

@@ -46,7 +46,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
private List<Entity> cache;
public FollowProcess(Baritone baritone) {
super(baritone, 1);
super(baritone);
}
@Override
@@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
private Goal towards(Entity following) {
BlockPos pos;
if (Baritone.settings().followOffsetDistance.get() == 0) {
if (Baritone.settings().followOffsetDistance.value == 0) {
pos = new BlockPos(following);
} else {
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
pos = new BlockPos(g.getX(), following.posY, g.getZ());
}
return new GoalNear(pos, Baritone.settings().followRadius.get());
return new GoalNear(pos, Baritone.settings().followRadius.value);
}
@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) {
return false;
}
if (entity.isDead) {
if (!entity.isAlive()) {
return false;
}
if (entity.equals(ctx.player())) {
@@ -101,8 +101,8 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
}
@Override
public String displayName() {
return "Follow " + cache;
public String displayName0() {
return "Following " + cache;
}
@Override

View File

@@ -44,7 +44,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
private int tickCount = 0;
public GetToBlockProcess(Baritone baritone) {
super(baritone, 2);
super(baritone);
}
@Override
@@ -67,7 +67,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
rescan(new ArrayList<>(), new CalculationContext(baritone));
}
if (knownLocations.isEmpty()) {
if (Baritone.settings().exploreForBlocks.get() && !calcFailed) {
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
return new PathingCommand(new GoalRunAway(1, start) {
@Override
public boolean isInGoal(int x, int y, int z) {
@@ -83,8 +83,8 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
if (calcFailed) {
if (Baritone.settings().blacklistOnGetToBlockFailure.get()) {
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
if (Baritone.settings().blacklistClosestOnFailure.value) {
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances...");
blacklistClosest();
return onTick(false, isSafeToCancel); // gamer moment
} else {
@@ -95,13 +95,13 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> current = new ArrayList<>(knownLocations);
CalculationContext context = new CalculationContext(baritone, true);
Baritone.getExecutor().execute(() -> rescan(current, context));
}
if (goal.isInGoal(ctx.playerFeet()) && isSafeToCancel) {
if (goal.isInGoal(ctx.playerFeet()) && goal.isInGoal(baritone.getPathingBehavior().pathStart()) && isSafeToCancel) {
// we're there
if (rightClickOnArrival(gettingTo)) {
if (rightClick()) {
@@ -160,12 +160,15 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
@Override
public String displayName() {
return "Get To Block " + gettingTo;
public String displayName0() {
if (knownLocations.isEmpty()) {
return "Exploring randomly to find " + gettingTo + ", no known locations";
}
return "Get To " + gettingTo + ", " + knownLocations.size() + " known locations";
}
private synchronized void rescan(List<BlockPos> known, CalculationContext context) {
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known, blacklist);
positions.removeIf(blacklist::contains);
knownLocations = positions;
}
@@ -200,14 +203,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
private boolean walkIntoInsteadOfAdjacent(Block block) {
if (!Baritone.settings().enterPortal.get()) {
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.PORTAL;
return block == Blocks.NETHER_PORTAL;
}
private boolean rightClickOnArrival(Block block) {
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
if (!Baritone.settings().rightClickContainerOnArrival.value) {
return false;
}
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;

View File

@@ -32,6 +32,7 @@ import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockAir;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
@@ -54,13 +55,14 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
private List<Block> mining;
private List<BlockPos> knownOreLocations;
private List<BlockPos> blacklist; // inaccessible
private BlockPos branchPoint;
private GoalRunAway branchPointRunaway;
private int desiredQuantity;
private int tickCount;
public MineProcess(Baritone baritone) {
super(baritone, 0);
super(baritone);
}
@Override
@@ -71,27 +73,34 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem();
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1)));
cancel();
return null;
}
}
if (calcFailed) {
boolean shouldCancel = calcFailed;
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
knownOreLocations.removeIf(blacklist::contains);
shouldCancel = false; // 😎
}
if (shouldCancel) {
logDirect("Unable to find any path to " + mining + ", canceling Mine");
cancel();
return null;
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
CalculationContext context = new CalculationContext(baritone, true);
Baritone.getExecutor().execute(() -> rescan(curr, context));
}
if (Baritone.settings().legitMine.get()) {
if (Baritone.settings().legitMine.value) {
addNearby();
}
PathingCommand command = updateGoal();
@@ -110,15 +119,15 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
@Override
public String displayName() {
public String displayName0() {
return "Mine " + mining;
}
private PathingCommand updateGoal() {
boolean legit = Baritone.settings().legitMine.get();
boolean legit = Baritone.settings().legitMine.value;
List<BlockPos> locs = knownOreLocations;
if (!locs.isEmpty()) {
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
knownOreLocations = locs2;
@@ -129,7 +138,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return null;
}
// only in non-Xray mode (aka legit mode) do we do this
int y = Baritone.settings().legitMineYLevel.get();
int y = Baritone.settings().legitMineYLevel.value;
if (branchPoint == null) {
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
// cool, path is over and we are at desired y
@@ -157,13 +166,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
if (mining == null) {
return;
}
if (Baritone.settings().legitMine.get()) {
if (Baritone.settings().legitMine.value) {
return;
}
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already, blacklist);
locs.addAll(droppedItemsScan(mining, ctx.world()));
if (locs.isEmpty()) {
logDebug("No locations for " + mining + " known, cancelling");
logDirect("No locations for " + mining + " known, cancelling");
cancel();
return;
}
@@ -171,24 +180,24 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
if (!Baritone.settings().forceInternalMining.get()) {
if (!Baritone.settings().forceInternalMining.value) {
return new GoalTwoBlocks(loc);
}
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) instanceof BlockAir);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) instanceof BlockAir);
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
}
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
if (!Baritone.settings().mineScanDroppedItems.get()) {
if (!Baritone.settings().mineScanDroppedItems.value) {
return new ArrayList<>();
}
Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = Item.getItemFromBlock(block);
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem();
Item ore = block.asItem();
searchingFor.add(drop);
searchingFor.add(ore);
}
@@ -204,28 +213,30 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return ret;
}
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown) {
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
} else {
uninteresting.add(m);
}
}
locs = prune(ctx, locs, mining, max, blacklist);
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
if (locs.isEmpty()) {
uninteresting = mining;
}
if (!uninteresting.isEmpty()) {
//long before = System.currentTimeMillis();
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
}
locs.addAll(alreadyKnown);
return prune(ctx, locs, mining, max);
return prune(ctx, locs, mining, max, blacklist);
}
private void addNearby() {
@@ -241,17 +252,17 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// is an x-ray and it'll get caught
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
BlockPos pos = new BlockPos(x, y, z);
if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
knownOreLocations.add(pos);
}
}
}
}
}
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT);
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT, blacklist);
}
public static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max) {
private static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max, List<BlockPos> blacklist) {
List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
dropped.removeIf(drop -> {
for (BlockPos pos : locs2) {
@@ -271,6 +282,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// remove any that are implausible to mine (encased in bedrock, or touching lava)
.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
.filter(pos -> !blacklist.contains(pos))
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
.collect(Collectors.toList());
@@ -291,7 +304,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public void mineByName(int quantity, String... blocks) {
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).toArray(Block[]::new));
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlockRequired).toArray(Block[]::new));
}
@Override
@@ -299,6 +312,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
this.desiredQuantity = quantity;
this.knownOreLocations = new ArrayList<>();
this.blacklist = new ArrayList<>();
this.branchPoint = null;
this.branchPointRunaway = null;
if (mining != null) {

View File

@@ -23,14 +23,21 @@ import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.dimension.DimensionType;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
/**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
@@ -88,11 +95,13 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
}
IntegratedServer server = mc.getIntegratedServer();
// If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
}
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
@@ -100,7 +109,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
}
// For the first 200 ticks, wait for the world to generate
@@ -122,7 +131,16 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
try {
File file = new File("success");
System.out.println("Writing success to " + file.getAbsolutePath());
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
} catch (IOException e) {
e.printStackTrace();
}
mc.shutdown();
mc.shutdownMinecraftApplet();
System.exit(0);
}
// If we have exceeded the expected number of ticks to complete the pathing

View File

@@ -25,12 +25,10 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
protected final Baritone baritone;
protected final IPlayerContext ctx;
private final double priority;
public BaritoneProcessHelper(Baritone baritone, double priority) {
public BaritoneProcessHelper(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
this.priority = priority;
baritone.getPathingControlManager().registerProcess(this);
}
@@ -38,9 +36,4 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
public boolean isTemporary() {
return false;
}
@Override
public double priority() {
return priority;
}
}

View File

@@ -53,7 +53,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) {
RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit);

View File

@@ -21,7 +21,6 @@ import baritone.Baritone;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
public class BlockPlaceHelper implements Helper {
@@ -38,16 +37,18 @@ public class BlockPlaceHelper implements Helper {
return;
}
RayTraceResult mouseOver = ctx.objectMouseOver();
BlockPos pos = mouseOver.getBlockPos();
if (!rightClickRequested || ctx.player().isRowingBoat() || pos == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.get();
rightClickTimer = Baritone.settings().rightClickSpeed.value;
for (EnumHand hand : EnumHand.values()) {
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), pos, mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
ctx.player().swingArm(hand);
return;
}
if (!ctx.player().getHeldItem(hand).isEmpty() && ctx.playerController().processRightClick(ctx.player(), ctx.world(), hand) == EnumActionResult.SUCCESS) {
return;
}
}
}
}

View File

@@ -66,8 +66,8 @@ public class BlockStateInterface {
} else {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
}

View File

@@ -24,6 +24,7 @@ import baritone.api.cache.IWaypoint;
import baritone.api.event.events.ChatEvent;
import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts;
import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior;
@@ -89,14 +90,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
@Override
public void onSendChatMessage(ChatEvent event) {
String msg = event.getMessage();
if (Baritone.settings().prefixControl.get() && msg.startsWith(COMMAND_PREFIX)) {
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
logDirect("Invalid command");
}
event.cancel(); // always cancel if using prefixControl
return;
}
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) {
return;
}
if (runCommand(msg)) {
@@ -225,6 +226,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
return true;
}
if (msg.equals("proc")) {
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
if (!proc.isPresent()) {
logDirect("No process is in control");
return true;
}
IBaritoneProcess p = proc.get();
logDirect("Class: " + p.getClass());
logDirect("Priority: " + p.priority());
logDirect("Temporary: " + p.isTemporary());
logDirect("Display name: " + p.displayName());
logDirect("Command: " + baritone.getPathingControlManager().mostRecentCommand());
return true;
}
if (msg.equals("version")) {
String version = ExampleBaritoneControl.class.getPackage().getImplementationVersion();
if (version == null) {
@@ -241,7 +256,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
int count = 0;
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
Chunk chunk = cli.getLoadedChunk(x, z);
Chunk chunk = cli.getChunk(x, z, false, false);
if (chunk != null) {
count++;
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
@@ -251,6 +266,22 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Queued " + count + " chunks for repacking");
return true;
}
if (msg.startsWith("build")) {
String file;
BlockPos origin;
try {
String[] coords = msg.substring("build".length()).trim().split(" ");
file = coords[0] + ".schematic";
origin = new BlockPos(parseOrDefault(coords[1], ctx.playerFeet().x), parseOrDefault(coords[2], ctx.playerFeet().y), parseOrDefault(coords[3], ctx.playerFeet().z));
} catch (Exception ex) {
file = msg.substring(5).trim() + ".schematic";
origin = ctx.playerFeet();
}
logDirect("Loading '" + file + "' to build from origin " + origin);
boolean success = baritone.getBuilderProcess().build(file, origin);
logDirect(success ? "Loaded" : "Unable to load");
return true;
}
if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(mc.getRenderViewEntity())));
logDirect("Coming");
@@ -296,6 +327,37 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
});
return true;
}
if (msg.startsWith("cleararea")) {
String suffix = msg.substring("cleararea".length());
BlockPos corner1;
BlockPos corner2;
if (suffix.isEmpty()) {
// clear the area from the current goal to here
Goal goal = baritone.getPathingBehavior().getGoal();
if (goal == null || !(goal instanceof GoalBlock)) {
logDirect("Need to specify goal of opposite corner");
return true;
}
corner1 = ((GoalBlock) goal).getGoalPos();
corner2 = ctx.playerFeet();
} else {
try {
String[] spl = suffix.split(" ");
corner1 = ctx.playerFeet();
corner2 = new BlockPos(Integer.parseInt(spl[0]), Integer.parseInt(spl[1]), Integer.parseInt(spl[2]));
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {
logDirect("unable to parse");
return true;
}
}
baritone.getBuilderProcess().clearArea(corner1, corner2);
return true;
}
if (msg.equals("resume")) {
baritone.getBuilderProcess().resume();
logDirect("resumed");
return true;
}
if (msg.equals("reset")) {
for (Settings.Setting setting : Baritone.settings().allSettings) {
setting.reset();
@@ -304,9 +366,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("Baritone settings reset");
return true;
}
if (msg.equals("tunnel")) {
customGoalProcess.setGoalAndPath(new GoalStrictDirection(ctx.playerFeet(), ctx.player().getHorizontalFacing()));
logDirect("tunneling");
return true;
}
if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet();
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay");
return true;
}
@@ -349,8 +416,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
toFollow = ctx.getSelectedEntity();
} else {
for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
String theirName = pl.getName().getString().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
toFollow = Optional.of(pl);
}
}
@@ -374,9 +441,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("ok");
return true;
}
if (msg.startsWith("explore")) {
String rest = msg.substring("explore".length()).trim();
int centerX;
int centerZ;
try {
centerX = Integer.parseInt(rest.split(" ")[0]);
centerZ = Integer.parseInt(rest.split(" ")[1]);
} catch (Exception ex) {
centerX = ctx.playerFeet().x;
centerZ = ctx.playerFeet().z;
}
baritone.getExploreProcess().explore(centerX, centerZ);
logDirect("Exploring from " + centerX + "," + centerZ);
return true;
}
if (msg.startsWith("find")) {
String blockType = msg.substring(4).trim();
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
logDirect("Have " + locs.size() + " locations");
for (BlockPos pos : locs) {
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
@@ -390,14 +472,13 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
String[] blockTypes = msg.substring(4).trim().split(" ");
try {
int quantity = Integer.parseInt(blockTypes[1]);
Block block = ChunkPacker.stringToBlock(blockTypes[0]);
Objects.requireNonNull(block);
Block block = ChunkPacker.stringToBlockRequired(blockTypes[0]);
baritone.getMineProcess().mine(quantity, block);
logDirect("Will mine " + quantity + " " + blockTypes[0]);
return true;
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {}
for (String s : blockTypes) {
if (ChunkPacker.stringToBlock(s) == null) {
if (ChunkPacker.stringToBlockNullable(s) == null) {
logDirect(s + " isn't a valid block name");
return true;
}
@@ -411,7 +492,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
new Thread(() -> {
try {
Thread.sleep(100);
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClickMeme()));
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
logDirect("aight dude");
@@ -480,7 +561,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
IWaypoint waypoint;
if (tag == null) {
String mining = waypointType;
Block block = ChunkPacker.stringToBlock(mining);
Block block = ChunkPacker.stringToBlockNullable(mining);
//logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
if (block == null) {
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
@@ -503,7 +584,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
}
Goal goal = new GoalBlock(waypoint.getLocation());
Goal goal = waypoint.getTag() == Waypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
customGoalProcess.setGoalAndPath(goal);
return true;
}
@@ -543,7 +624,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
while (moves.contains(null)) {
moves.remove(null);
}
moves.sort(Comparator.comparingDouble(Movement::getCost));
moves.sort(Comparator.comparingDouble(move -> move.getCost(new CalculationContext(baritone))));
for (Movement move : moves) {
String[] parts = move.getClass().toString().split("\\.");
double cost = move.getCost();
@@ -561,10 +642,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return false;
}
private int parseOrDefault(String str, int i) {
return str.equals("~") ? i : str.startsWith("~") ? Integer.parseInt(str.substring(1)) + i : Integer.parseInt(str);
}
private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) {
if (!stack.isEmpty()) {
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage());
}
}
}

View File

@@ -0,0 +1,316 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalTwoBlocks;
import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import java.awt.*;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.Collections;
import static org.lwjgl.opengl.GL11.*;
public class GuiClick extends GuiScreen {
// My name is Brady and I grant leijurv permission to use this pasted code
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
private BlockPos clickStart;
private BlockPos currentMouseOver;
@Override
public boolean doesGuiPauseGame() {
return false;
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
double mx = mc.mouseHelper.getMouseX();
double my = mc.mouseHelper.getMouseY();
my = mc.mainWindow.getHeight() - my;
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
currentMouseOver = result.getBlockPos();
}
}
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) {
if (mouseButton == 0) {
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
clickStart = null;
} else {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(currentMouseOver));
}
} else if (mouseButton == 1) {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
}
clickStart = null;
return super.mouseReleased(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
clickStart = currentMouseOver;
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
public void onRender() {
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (currentMouseOver != null) {
Entity e = mc.getRenderViewEntity();
// drawSingleSelectionBox WHEN?
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
GlStateManager.disableDepthTest();
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepthTest();
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
GlStateManager.disableBlend();
}
}
}
public Vec3d toWorld(double x, double y, double z) {
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
}
return null;
}
// skidded from lwjgl2 :ok_hand:
// its uhhhhh mit license so its ok
// here is the uhh license
/*
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
public static boolean gluUnProject(
float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) {
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
float[] in = new float[4];
float[] out = new float[4];
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
return false;
in[0] = winx;
in[1] = winy;
in[2] = winz;
in[3] = 1.0f;
// Map x and y from window coordinates
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
// Map to range -1 to 1
in[0] = in[0] * 2 - 1;
in[1] = in[1] * 2 - 1;
in[2] = in[2] * 2 - 1;
__gluMultMatrixVecf(finalMatrix, in, out);
if (out[3] == 0.0)
return false;
out[3] = 1.0f / out[3];
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
return true;
}
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
for (int i = 0; i < 4; i++) {
out[i] =
in[0] * m.get(m.position() + 0 * 4 + i)
+ in[1] * m.get(m.position() + 1 * 4 + i)
+ in[2] * m.get(m.position() + 2 * 4 + i)
+ in[3] * m.get(m.position() + 3 * 4 + i);
}
}
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
r.put(r.position() + i * 4 + j,
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
}
}
}
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
int i, j, k, swap;
float t;
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
for (i = 0; i < 16; i++) {
temp.put(i, src.get(i + src.position()));
}
__gluMakeIdentityf(inverse);
for (i = 0; i < 4; i++) {
/*
* * Look for largest element in column
*/
swap = i;
for (j = i + 1; j < 4; j++) {
/*
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
*/
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
swap = j;
}
}
if (swap != i) {
/*
* * Swap rows.
*/
for (k = 0; k < 4; k++) {
t = temp.get(i * 4 + k);
temp.put(i * 4 + k, temp.get(swap * 4 + k));
temp.put(swap * 4 + k, t);
t = inverse.get(i * 4 + k);
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
inverse.put(swap * 4 + k, t);
//inverse.put((swap << 2) + k, t);
}
}
if (temp.get(i * 4 + i) == 0) {
/*
* * No non-zero pivot. The matrix is singular, which shouldn't *
* happen. This means the user gave us a bad matrix.
*/
return false;
}
t = temp.get(i * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
}
for (j = 0; j < 4; j++) {
if (j != i) {
t = temp.get(j * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
/*inverse.put(
(j << 2) + k,
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
}
}
}
}
return true;
}
private static final float[] IDENTITY_MATRIX =
new float[]{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f};
private static void __gluMakeIdentityf(FloatBuffer m) {
int oldPos = m.position();
m.put(IDENTITY_MATRIX);
m.position(oldPos);
}
}

View File

@@ -1,102 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.api.BaritoneAPI;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalTwoBlocks;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import org.lwjgl.BufferUtils;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
import org.lwjgl.util.glu.GLU;
import java.awt.*;
import java.io.IOException;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.Collections;
import static org.lwjgl.opengl.GL11.*;
public class GuiClickMeme extends GuiScreen {
// My name is Brady and I grant Leijurv permission to use this pasted code
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
private final FloatBuffer TO_SCREEN_BUFFER = BufferUtils.createFloatBuffer(3);
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
private BlockPos meme;
@Override
public boolean doesGuiPauseGame() {
return false;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
int mx = Mouse.getX();
int my = Mouse.getY();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - Leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
meme = result.getBlockPos();
}
}
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (mouseButton == 0) {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(meme));
} else if (mouseButton == 1) {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(meme.up()));
}
}
public void onRender(float partialTicks) {
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (meme != null) {
Entity e = mc.getRenderViewEntity();
// drawSingleSelectionBox WHEN?
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(meme), Color.CYAN);
}
}
public Vec3d toWorld(double x, double y, double z) {
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
}
return null;
}
}

View File

@@ -42,7 +42,7 @@ public interface Helper {
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getMinecraft();
Minecraft mc = Minecraft.getInstance();
/**
* Send a message to chat only if chatDebug is on
@@ -50,7 +50,7 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDebug(String message) {
if (!Baritone.settings().chatDebug.get()) {
if (!Baritone.settings().chatDebug.value) {
//System.out.println("Suppressed debug message:");
//System.out.println(message);
return;
@@ -64,9 +64,9 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.createCopy();
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
}
}

View File

@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
}
}
// only set it if it was previously incorrect
@@ -115,4 +115,4 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
public BlockBreakHelper getBlockBreakHelper() {
return blockBreakHelper;
}
}
}

View File

@@ -33,10 +33,12 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.awt.*;
import java.util.Collection;
@@ -51,6 +53,7 @@ import static org.lwjgl.opengl.GL11.*;
*/
public final class PathRenderer implements Helper {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
private static final Tessellator TESSELLATOR = Tessellator.getInstance();
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
@@ -59,12 +62,12 @@ public final class PathRenderer implements Helper {
public static void render(RenderEvent event, PathingBehavior behavior) {
float partialTicks = event.getPartialTicks();
Goal goal = behavior.getGoal();
if (mc.currentScreen instanceof GuiClickMeme) {
((GuiClickMeme) mc.currentScreen).onRender(partialTicks);
if (mc.currentScreen instanceof GuiClick) {
((GuiClick) mc.currentScreen).onRender();
}
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
@@ -81,44 +84,44 @@ public final class PathRenderer implements Helper {
}
if (goal != null && Baritone.settings().renderGoal.value) {
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
}
if (!Baritone.settings().renderPath.get()) {
if (!Baritone.settings().renderPath.value) {
return;
}
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
if (current != null && Baritone.settings().renderSelectionBoxes.value) {
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
//long start = System.nanoTime();
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
// Render the current path, if there is one
if (current != null && current.getPath() != null) {
int renderBegin = Math.max(current.getPosition() - 3, 0);
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.value, Baritone.settings().fadePath.value, 10, 20);
}
if (next != null && next.getPath() != null) {
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
}
//long split = System.nanoTime();
if (current != null) {
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.get());
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.get());
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.get());
}
// If there is a path calculation currently running, render the path calculation process
behavior.getInProgress().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.value, Baritone.settings().fadePath.value, 10, 20);
});
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.get());
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.value, Baritone.settings().fadePath.value, 10, 20);
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
});
});
//long end = System.nanoTime();
@@ -130,13 +133,13 @@ public final class PathRenderer implements Helper {
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.get()) {
GlStateManager.disableDepth();
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepthTest();
}
List<BetterBlockPos> positions = path.positions();
int next;
@@ -173,13 +176,13 @@ public final class PathRenderer implements Helper {
}
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
}
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
}
drawLine(player, x1, y1, z1, x2, y2, z2);
drawLine(x1, y1, z1, x2, y2, z2);
tessellator.draw();
}
if (Baritone.settings().renderPathIgnoreDepth.get()) {
GlStateManager.enableDepth();
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepthTest();
}
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
GlStateManager.depthMask(true);
@@ -187,7 +190,7 @@ public final class PathRenderer implements Helper {
GlStateManager.disableBlend();
}
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
public static void drawLine(double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
double d0 = mc.getRenderManager().viewerPosX;
double d1 = mc.getRenderManager().viewerPosY;
double d2 = mc.getRenderManager().viewerPosZ;
@@ -201,56 +204,29 @@ public final class PathRenderer implements Helper {
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
GlStateManager.disableDepth();
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepthTest();
}
float expand = 0.002F;
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
positions.forEach(pos -> {
IBlockState state = bsi.get0(pos);
AxisAlignedBB toDraw;
if (state.getBlock().equals(Blocks.AIR)) {
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else {
toDraw = state.getSelectedBoundingBox(player.world, pos);
}
toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
TESSELLATOR.draw();
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
TESSELLATOR.draw();
BUFFER.begin(GL_LINES, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
TESSELLATOR.draw();
VoxelShape shape = state.getShape(player.world, pos);
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
toDraw = toDraw.offset(pos);
drawAABB(toDraw);
});
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
GlStateManager.enableDepth();
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
@@ -258,6 +234,35 @@ public final class PathRenderer implements Helper {
GlStateManager.disableBlend();
}
public static void drawAABB(AxisAlignedBB aabb) {
float expand = 0.002F;
AxisAlignedBB toDraw = aabb.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
TESSELLATOR.draw();
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
TESSELLATOR.draw();
BUFFER.begin(GL_LINES, DefaultVertexFormats.POSITION);
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
BUFFER.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
TESSELLATOR.draw();
}
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
double renderPosX = mc.getRenderManager().viewerPosX;
double renderPosY = mc.getRenderManager().viewerPosY;
@@ -292,13 +297,13 @@ public final class PathRenderer implements Helper {
} else if (goal instanceof GoalXZ) {
GoalXZ goalPos = (GoalXZ) goal;
if (Baritone.settings().renderGoalXZBeacon.get()) {
if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
GlStateManager.disableDepth();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest();
}
TileEntityBeaconRenderer.renderBeamSegment(
@@ -307,14 +312,18 @@ public final class PathRenderer implements Helper {
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getTotalWorldTime(),
player.world.getGameTime(),
0,
256,
color.getColorComponents(null)
color.getColorComponents(null),
// Arguments filled by the private method lol
0.2D,
0.25D
);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
GlStateManager.enableDepth();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest();
}
glPopAttrib();
@@ -340,13 +349,13 @@ public final class PathRenderer implements Helper {
}
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.get());
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
GlStateManager.disableDepth();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest();
}
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
@@ -363,8 +372,8 @@ public final class PathRenderer implements Helper {
BUFFER.pos(minX, maxY, maxZ).endVertex();
TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
GlStateManager.enableDepth();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();

View File

@@ -15,15 +15,18 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
package baritone.utils;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
import baritone.api.pathing.goals.Goal;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.pathing.movement.CalculationContext;
public class PathingCommandContext extends PathingCommand {
public final CalculationContext desiredCalcContext;
public PathingCommandContext(Goal goal, PathingCommandType commandType, CalculationContext context) {
super(goal, commandType);
this.desiredCalcContext = context;
}
}

View File

@@ -24,16 +24,17 @@ import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.pathing.goals.Goal;
import baritone.api.process.IBaritoneProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor;
import net.minecraft.util.math.BlockPos;
import java.util.*;
import java.util.stream.Stream;
public class PathingControlManager implements IPathingControlManager {
private final Baritone baritone;
private final HashSet<IBaritoneProcess> processes; // unGh
private final List<IBaritoneProcess> active;
private IBaritoneProcess inControlLastTick;
private IBaritoneProcess inControlThisTick;
private PathingCommand command;
@@ -41,13 +42,13 @@ public class PathingControlManager implements IPathingControlManager {
public PathingControlManager(Baritone baritone) {
this.baritone = baritone;
this.processes = new HashSet<>();
this.active = new ArrayList<>();
baritone.getGameEventHandler().registerEventListener(new AbstractGameEventListener() { // needs to be after all behavior ticks
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
return;
if (event.getType() == TickEvent.Type.IN) {
postTick();
}
postTick();
}
});
}
@@ -62,6 +63,7 @@ public class PathingControlManager implements IPathingControlManager {
inControlLastTick = null;
inControlThisTick = null;
command = null;
active.clear();
for (IBaritoneProcess proc : processes) {
proc.onLostControl();
if (proc.isActive() && !proc.isTemporary()) { // it's okay only for a temporary thing (like combat pause) to maintain control even if you say to cancel
@@ -87,8 +89,14 @@ public class PathingControlManager implements IPathingControlManager {
command = executeProcesses();
if (command == null) {
p.cancelSegmentIfSafe();
p.secretInternalSetGoal(null);
return;
}
if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE) {
// if control has changed, and the new process wants to do something
p.cancelSegmentIfSafe();
// get rid of the in progress stuff from the last process
}
switch (command.commandType) {
case REQUEST_PAUSE:
p.requestPause();
@@ -99,18 +107,18 @@ public class PathingControlManager implements IPathingControlManager {
break;
case FORCE_REVALIDATE_GOAL_AND_PATH:
if (!p.isPathing() && !p.getInProgress().isPresent()) {
p.secretInternalSetGoalAndPath(command.goal);
p.secretInternalSetGoalAndPath(command);
}
break;
case REVALIDATE_GOAL_AND_PATH:
if (!p.isPathing() && !p.getInProgress().isPresent()) {
p.secretInternalSetGoalAndPath(command.goal);
p.secretInternalSetGoalAndPath(command);
}
break;
case SET_GOAL_AND_PATH:
// now this i can do
if (command.goal != null) {
baritone.getPathingBehavior().secretInternalSetGoalAndPath(command.goal);
baritone.getPathingBehavior().secretInternalSetGoalAndPath(command);
}
break;
default:
@@ -133,13 +141,13 @@ public class PathingControlManager implements IPathingControlManager {
// pwnage
p.softCancelIfSafe();
}
p.secretInternalSetGoalAndPath(command.goal);
p.secretInternalSetGoalAndPath(command);
break;
case REVALIDATE_GOAL_AND_PATH:
if (Baritone.settings().cancelOnGoalInvalidation.get() && (command.goal == null || revalidateGoal(command.goal))) {
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
p.softCancelIfSafe();
}
p.secretInternalSetGoalAndPath(command.goal);
p.secretInternalSetGoalAndPath(command);
break;
default:
}
@@ -172,12 +180,20 @@ public class PathingControlManager implements IPathingControlManager {
public PathingCommand executeProcesses() {
Stream<IBaritoneProcess> inContention = processes.stream()
.filter(IBaritoneProcess::isActive)
.sorted(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
for (IBaritoneProcess process : processes) {
if (process.isActive()) {
if (!active.contains(process)) {
// put a newly active process at the very front of the queue
active.add(0, process);
}
} else {
active.remove(process);
}
}
// ties are broken by which was added to the beginning of the list first
active.sort(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
Iterator<IBaritoneProcess> iterator = inContention.iterator();
Iterator<IBaritoneProcess> iterator = active.iterator();
while (iterator.hasNext()) {
IBaritoneProcess proc = iterator.next();

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