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1
.github/ISSUE_TEMPLATE.md
vendored
Normal file
1
.github/ISSUE_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1 @@
|
||||
<!-- No UwU's or OwO's allowed -->
|
||||
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1 @@
|
||||
<!-- No UwU's or OwO's allowed -->
|
||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -11,6 +11,8 @@ build/
|
||||
classes/
|
||||
*.class
|
||||
|
||||
/out
|
||||
|
||||
# IntelliJ Files
|
||||
.idea/
|
||||
*.iml
|
||||
@@ -18,4 +20,4 @@ classes/
|
||||
|
||||
# Copyright Files
|
||||
!/.idea/copyright/Baritone.xml
|
||||
!/.idea/copyright/profiles_settings.xml
|
||||
!/.idea/copyright/profiles_settings.xml
|
||||
|
||||
@@ -10,7 +10,7 @@ install:
|
||||
|
||||
script:
|
||||
- docker run --rm cabaletta/baritone ./gradlew javadoc
|
||||
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
|
||||
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
|
||||
- docker cp baritone:/code/dist dist
|
||||
- ls dist
|
||||
- cat dist/checksums.txt
|
||||
|
||||
@@ -45,6 +45,11 @@ that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||
permanently any contributor for other behaviors that they deem inappropriate,
|
||||
threatening, offensive, or harmful.
|
||||
|
||||
Project maintainers have the right and responsibility to immediately remove
|
||||
without any sort of dispute any issues or pull requests that do not align
|
||||
with their corresponding templates. Absolutely no leniancy shall be accepted
|
||||
with these terms.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies both within project spaces and in public spaces
|
||||
|
||||
11
Dockerfile
11
Dockerfile
@@ -1,17 +1,16 @@
|
||||
FROM debian:jessie
|
||||
FROM debian:stretch
|
||||
|
||||
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list
|
||||
RUN echo 'deb http://deb.debian.org/debian stretch-backports main' > /etc/apt/sources.list.d/stretch-backports.list
|
||||
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
RUN apt update -y
|
||||
|
||||
RUN apt install --target-release jessie-backports \
|
||||
RUN apt install \
|
||||
openjdk-8-jdk \
|
||||
ca-certificates-java \
|
||||
--assume-yes
|
||||
|
||||
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
|
||||
RUN apt install -qq --assume-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
|
||||
|
||||
COPY . /code
|
||||
|
||||
@@ -21,4 +20,4 @@ WORKDIR /code
|
||||
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
|
||||
RUN dpkg -i scripts/xvfb_1.16.4-1_amd64.deb
|
||||
|
||||
RUN ./gradlew build
|
||||
RUN ./gradlew build
|
||||
|
||||
@@ -13,15 +13,16 @@
|
||||

|
||||

|
||||

|
||||

|
||||
[](https://minecraft.gamepedia.com/1.12.2)
|
||||
[](https://minecraft.gamepedia.com/1.13.2)
|
||||
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||
[](https://github.com/cabaletta/baritone/commit/)
|
||||
[](https://impactdevelopment.github.io/)
|
||||
[](https://impactdevelopment.github.io/)
|
||||
[](https://wweclient.com/)
|
||||
[](https://github.com/zeroeightysix/KAMI/)
|
||||
[](https://futureclient.net/)
|
||||
[](https://github.com/fr1kin/ForgeHax)
|
||||
[](http://forthebadge.com)
|
||||
[](http://forthebadge.com)
|
||||
|
||||
A Minecraft pathfinder bot.
|
||||
|
||||
@@ -30,7 +31,7 @@ Baritone is the pathfinding system used in [Impact](https://impactdevelopment.gi
|
||||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
|
||||
Have committed at least once a day for the last 7 months =D 🦀
|
||||
Have committed at least once a day for the last 8 months =D 🦀
|
||||
|
||||
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
|
||||
|
||||
|
||||
2
SETUP.md
2
SETUP.md
@@ -1,7 +1,7 @@
|
||||
# Installation
|
||||
|
||||
## Prebuilt official releases
|
||||
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `builder` branch for example, you'll have to build it yourself)
|
||||
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)
|
||||
|
||||
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
|
||||
|
||||
|
||||
3
USAGE.md
3
USAGE.md
@@ -34,7 +34,7 @@ Some common examples:
|
||||
- `cancel` or `stop` to stop everything
|
||||
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
||||
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
|
||||
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it.
|
||||
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it. left click and drag to clear an area.
|
||||
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
|
||||
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
|
||||
@@ -42,6 +42,7 @@ Some common examples:
|
||||
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
|
||||
- `version` to get the version of Baritone you're running
|
||||
- `damn` daniel
|
||||
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
|
||||
|
||||
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
|
||||
|
||||
|
||||
85
build.gradle
85
build.gradle
@@ -16,33 +16,33 @@
|
||||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '1.2.5'
|
||||
version '1.3.1'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
jcenter()
|
||||
maven {
|
||||
name = 'forge'
|
||||
url = 'http://files.minecraftforge.net/maven'
|
||||
}
|
||||
maven {
|
||||
name = 'SpongePowered'
|
||||
url = 'http://repo.spongepowered.org/maven'
|
||||
name = 'impactdevelopment-repo'
|
||||
url = 'https://impactdevelopment.github.io/maven/'
|
||||
}
|
||||
jcenter()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
|
||||
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
|
||||
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
import baritone.gradle.task.CreateDistTask
|
||||
import baritone.gradle.task.ProguardTask
|
||||
import org.apache.tools.ant.taskdefs.condition.Os
|
||||
|
||||
apply plugin: 'java'
|
||||
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
apply plugin: 'org.spongepowered.mixin'
|
||||
|
||||
sourceCompatibility = targetCompatibility = '1.8'
|
||||
@@ -52,19 +52,67 @@ compileJava {
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
api {
|
||||
compileClasspath += main.compileClasspath
|
||||
}
|
||||
main {
|
||||
compileClasspath += api.output
|
||||
}
|
||||
test {
|
||||
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
||||
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
||||
}
|
||||
launch {
|
||||
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
||||
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
|
||||
}
|
||||
}
|
||||
|
||||
minecraft {
|
||||
version = '1.12.2'
|
||||
mappings = 'stable_39'
|
||||
tweakClass = 'baritone.launch.BaritoneTweaker'
|
||||
runDir = 'run'
|
||||
task sourceJar(type: Jar, dependsOn: classes) {
|
||||
classifier = 'sources'
|
||||
from sourceSets.api.allSource
|
||||
}
|
||||
|
||||
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
|
||||
makeObfSourceJar = true
|
||||
minecraft {
|
||||
mappings channel: 'snapshot', version: '20190307-1.13.1'
|
||||
reobfMappings 'notch'
|
||||
|
||||
runs {
|
||||
client {
|
||||
workingDirectory project.file('run')
|
||||
source sourceSets.launch
|
||||
|
||||
main 'baritone.launch.LaunchTesting'
|
||||
|
||||
environment 'assetIndex', '{asset_index}'
|
||||
environment 'assetDirectory', downloadAssets.output
|
||||
environment 'nativesDirectory', extractNatives.output
|
||||
|
||||
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
|
||||
|
||||
if (Os.isFamily(Os.FAMILY_MAC)) {
|
||||
jvmArgs "-XstartOnFirstThread"
|
||||
}
|
||||
}
|
||||
|
||||
autoTest {
|
||||
workingDirectory project.file('autotest')
|
||||
source sourceSets.launch
|
||||
|
||||
main 'baritone.launch.LaunchTesting'
|
||||
|
||||
environment 'assetIndex', '{asset_index}'
|
||||
environment 'assetDirectory', downloadAssets.output
|
||||
environment 'nativesDirectory', extractNatives.output
|
||||
|
||||
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
|
||||
environment 'BARITONE_AUTO_TEST', 'true'
|
||||
|
||||
if (Os.isFamily(Os.FAMILY_MAC)) {
|
||||
jvmArgs "-XstartOnFirstThread"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
@@ -82,6 +130,12 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
|
||||
|
||||
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
|
||||
exclude module: 'lwjgl'
|
||||
}
|
||||
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
|
||||
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
|
||||
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
|
||||
// Mixin includes a lot of dependencies that are too up-to-date
|
||||
@@ -91,6 +145,7 @@ dependencies {
|
||||
exclude module: 'commons-io'
|
||||
exclude module: 'log4j-core'
|
||||
}
|
||||
|
||||
testImplementation 'junit:junit:4.12'
|
||||
}
|
||||
|
||||
|
||||
@@ -40,17 +40,13 @@ class BaritoneGradleTask extends DefaultTask {
|
||||
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
|
||||
PROGUARD_EXPORT_PATH = "proguard_out.jar",
|
||||
|
||||
TEMP_LIBRARY_DIR = "tempLibraries/",
|
||||
|
||||
ARTIFACT_STANDARD = "%s-%s.jar",
|
||||
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
|
||||
ARTIFACT_API = "%s-api-%s.jar",
|
||||
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
|
||||
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
|
||||
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
|
||||
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
|
||||
|
||||
protected String artifactName, artifactVersion;
|
||||
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
|
||||
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
|
||||
|
||||
protected void verifyArtifacts() throws IllegalStateException {
|
||||
this.artifactName = getProject().getName();
|
||||
@@ -60,8 +56,6 @@ class BaritoneGradleTask extends DefaultTask {
|
||||
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
|
||||
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
|
||||
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
|
||||
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
|
||||
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
|
||||
|
||||
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
|
||||
|
||||
|
||||
@@ -45,8 +45,6 @@ public class CreateDistTask extends BaritoneGradleTask {
|
||||
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
|
||||
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
|
||||
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
|
||||
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
|
||||
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
|
||||
|
||||
// NIO will not automatically create directories
|
||||
Path dir = getRelativeFile("dist/");
|
||||
@@ -58,11 +56,9 @@ public class CreateDistTask extends BaritoneGradleTask {
|
||||
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
|
||||
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
|
||||
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
|
||||
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
|
||||
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
|
||||
|
||||
// Calculate all checksums and format them like "shasum"
|
||||
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
|
||||
List<String> shasum = Stream.of(api, standalone, unoptimized)
|
||||
.map(path -> sha1(path) + " " + path.getFileName().toString())
|
||||
.collect(Collectors.toList());
|
||||
|
||||
|
||||
@@ -18,26 +18,18 @@
|
||||
package baritone.gradle.task;
|
||||
|
||||
import baritone.gradle.util.Determinizer;
|
||||
import baritone.gradle.util.MappingType;
|
||||
import baritone.gradle.util.ReobfWrapper;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
import org.gradle.api.NamedDomainObjectContainer;
|
||||
import org.gradle.api.artifacts.Configuration;
|
||||
import org.gradle.api.artifacts.Dependency;
|
||||
import org.gradle.api.internal.plugins.DefaultConvention;
|
||||
import org.gradle.api.plugins.JavaPluginConvention;
|
||||
import org.gradle.api.tasks.Input;
|
||||
import org.gradle.api.tasks.TaskAction;
|
||||
import org.gradle.internal.Pair;
|
||||
|
||||
import java.io.*;
|
||||
import java.lang.reflect.Field;
|
||||
import java.net.URL;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
import java.util.zip.ZipEntry;
|
||||
import java.util.zip.ZipFile;
|
||||
|
||||
@@ -49,18 +41,12 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
|
||||
*/
|
||||
public class ProguardTask extends BaritoneGradleTask {
|
||||
|
||||
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
|
||||
|
||||
@Input
|
||||
private String url;
|
||||
|
||||
@Input
|
||||
private String extract;
|
||||
|
||||
private List<String> requiredLibraries;
|
||||
|
||||
private File mixin;
|
||||
|
||||
@TaskAction
|
||||
protected void exec() throws Exception {
|
||||
super.verifyArtifacts();
|
||||
@@ -70,7 +56,6 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
downloadProguard();
|
||||
extractProguard();
|
||||
generateConfigs();
|
||||
acquireDependencies();
|
||||
proguardApi();
|
||||
proguardStandalone();
|
||||
cleanup();
|
||||
@@ -81,7 +66,7 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
Files.delete(this.artifactUnoptimizedPath);
|
||||
}
|
||||
|
||||
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
|
||||
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
|
||||
}
|
||||
|
||||
private void downloadProguard() throws Exception {
|
||||
@@ -114,6 +99,19 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
|
||||
template.add(2, "-libraryjars '" + out + "'");
|
||||
|
||||
// Discover all of the libraries that we will need to acquire from gradle
|
||||
acquireDependencies().forEach(f -> {
|
||||
if (f.toString().endsWith("-recomp.jar")) {
|
||||
// remove MCP mapped jar
|
||||
return;
|
||||
}
|
||||
if (f.toString().endsWith("client-extra.jar")) {
|
||||
// go from the extra to the original downloaded client
|
||||
f = new File(f.getParentFile(), "client.jar");
|
||||
}
|
||||
template.add(2, "-libraryjars '" + f + "'");
|
||||
});
|
||||
|
||||
// API config doesn't require any changes from the changes that we made to the template
|
||||
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
|
||||
|
||||
@@ -121,165 +119,20 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
List<String> standalone = new ArrayList<>(template);
|
||||
standalone.removeIf(s -> s.contains("# this is the keep api"));
|
||||
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
|
||||
|
||||
// Discover all of the libraries that we will need to acquire from gradle
|
||||
this.requiredLibraries = new ArrayList<>();
|
||||
template.forEach(line -> {
|
||||
if (!line.startsWith("#")) {
|
||||
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
|
||||
if (m.find()) {
|
||||
this.requiredLibraries.add(m.group(1));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void acquireDependencies() throws Exception {
|
||||
|
||||
// Create a map of all of the dependencies that we are able to access in this project
|
||||
// Likely a better way to do this, I just pair the dependency with the first valid configuration
|
||||
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
|
||||
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
|
||||
config.getAllDependencies().forEach(dependency ->
|
||||
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
|
||||
|
||||
// Create the directory if it doesn't already exist
|
||||
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
|
||||
if (!Files.exists(tempLibraries)) {
|
||||
Files.createDirectory(tempLibraries);
|
||||
}
|
||||
|
||||
// Iterate the required libraries to copy them to tempLibraries
|
||||
for (String lib : this.requiredLibraries) {
|
||||
// copy from the forgegradle cache
|
||||
if (lib.equals("minecraft")) {
|
||||
Path cachedJar = getMinecraftJar();
|
||||
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
|
||||
// TODO: maybe try not to copy every time
|
||||
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// Find a configuration/dependency pair that matches the desired library
|
||||
Pair<Configuration, Dependency> pair = null;
|
||||
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
|
||||
if (entry.getKey().startsWith(lib)) {
|
||||
pair = entry.getValue();
|
||||
}
|
||||
}
|
||||
|
||||
// The pair must be non-null
|
||||
Objects.requireNonNull(pair);
|
||||
|
||||
// Find the library jar file, and copy it to tempLibraries
|
||||
for (File file : pair.getLeft().files(pair.getRight())) {
|
||||
if (file.getName().startsWith(lib)) {
|
||||
if (lib.contains("mixin")) {
|
||||
mixin = file;
|
||||
}
|
||||
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mixin == null) {
|
||||
throw new IllegalStateException("Unable to find mixin jar");
|
||||
}
|
||||
}
|
||||
|
||||
// a bunch of epic stuff to get the path to the cached jar
|
||||
private Path getMinecraftJar() throws Exception {
|
||||
MappingType mappingType;
|
||||
try {
|
||||
mappingType = getMappingType();
|
||||
} catch (Exception e) {
|
||||
System.err.println("Failed to get mapping type, assuming NOTCH.");
|
||||
mappingType = MappingType.NOTCH;
|
||||
}
|
||||
|
||||
String suffix;
|
||||
switch (mappingType) {
|
||||
case NOTCH:
|
||||
suffix = "";
|
||||
break;
|
||||
case SEARGE:
|
||||
suffix = "-srgBin";
|
||||
break;
|
||||
case CUSTOM:
|
||||
throw new IllegalStateException("Custom mappings not supported!");
|
||||
default:
|
||||
throw new IllegalStateException("Unknown mapping type: " + mappingType);
|
||||
}
|
||||
|
||||
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
|
||||
Object extension = convention.getAsMap().get("minecraft");
|
||||
Objects.requireNonNull(extension);
|
||||
|
||||
// for some reason cant use Class.forName
|
||||
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
|
||||
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
|
||||
f_replacer.setAccessible(true);
|
||||
Object replacer = f_replacer.get(extension);
|
||||
Class<?> class_replacementProvider = replacer.getClass();
|
||||
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
|
||||
replacement_replaceMap.setAccessible(true);
|
||||
|
||||
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
|
||||
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
|
||||
String mcVersion = replacements.get("MC_VERSION").toString();
|
||||
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
|
||||
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
|
||||
|
||||
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
|
||||
|
||||
String jarPath;
|
||||
if (mappingType == MappingType.SEARGE) {
|
||||
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
|
||||
} else {
|
||||
jarPath = baseDir + fullJarName;
|
||||
}
|
||||
jarPath = jarPath
|
||||
.replace("/", File.separator)
|
||||
.replace("\\", File.separator); // hecking regex
|
||||
|
||||
return new File(jarPath).toPath();
|
||||
}
|
||||
|
||||
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
|
||||
private MappingType getMappingType() {
|
||||
// if it fails to find this then its probably a forgegradle version problem
|
||||
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
|
||||
|
||||
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
|
||||
long mappingTypesUsed = mappingTypes.size();
|
||||
if (mappingTypesUsed == 0) {
|
||||
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
|
||||
}
|
||||
if (mappingTypesUsed > 1) {
|
||||
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
|
||||
}
|
||||
|
||||
return mappingTypes.get(0);
|
||||
}
|
||||
|
||||
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
|
||||
return reobf.stream()
|
||||
.map(ReobfWrapper::new)
|
||||
.map(ReobfWrapper::getMappingType)
|
||||
.distinct()
|
||||
.collect(Collectors.toList());
|
||||
private Stream<File> acquireDependencies() {
|
||||
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
|
||||
}
|
||||
|
||||
private void proguardApi() throws Exception {
|
||||
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
|
||||
}
|
||||
|
||||
private void proguardStandalone() throws Exception {
|
||||
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
|
||||
}
|
||||
|
||||
private void cleanup() {
|
||||
|
||||
@@ -22,7 +22,10 @@ import com.google.gson.stream.JsonReader;
|
||||
import com.google.gson.stream.JsonWriter;
|
||||
|
||||
import java.io.*;
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.jar.JarEntry;
|
||||
import java.util.jar.JarFile;
|
||||
import java.util.jar.JarOutputStream;
|
||||
@@ -36,7 +39,7 @@ import java.util.stream.Collectors;
|
||||
*/
|
||||
public class Determinizer {
|
||||
|
||||
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
|
||||
public static void determinize(String inputPath, String outputPath) throws IOException {
|
||||
System.out.println("Running Determinizer");
|
||||
System.out.println(" Input path: " + inputPath);
|
||||
System.out.println(" Output path: " + outputPath);
|
||||
@@ -63,30 +66,10 @@ public class Determinizer {
|
||||
if (entry.getName().endsWith(".refmap.json")) {
|
||||
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
|
||||
jos.write(writeSorted(object).getBytes());
|
||||
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
|
||||
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
|
||||
copy(jarFile.getInputStream(entry), cancer);
|
||||
String manifest = new String(cancer.toByteArray());
|
||||
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
|
||||
throw new IllegalStateException("unable to replace");
|
||||
}
|
||||
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
|
||||
jos.write(manifest.getBytes());
|
||||
} else {
|
||||
copy(jarFile.getInputStream(entry), jos);
|
||||
}
|
||||
}
|
||||
if (toInclude.isPresent()) {
|
||||
try (JarFile mixin = new JarFile(toInclude.get())) {
|
||||
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
|
||||
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
|
||||
continue;
|
||||
}
|
||||
jos.putNextEntry(entry);
|
||||
copy(mixin.getInputStream(entry), jos);
|
||||
}
|
||||
}
|
||||
}
|
||||
jos.finish();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.gradle.util;
|
||||
|
||||
/**
|
||||
* All credits go to AsmLibGradle and its contributors.
|
||||
*
|
||||
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
|
||||
*/
|
||||
public enum MappingType {
|
||||
SEARGE,
|
||||
NOTCH,
|
||||
CUSTOM // forgegradle
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.gradle.util;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* All credits go to AsmLibGradle and its contributors.
|
||||
*
|
||||
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
|
||||
*/
|
||||
public class ReobfWrapper {
|
||||
|
||||
private final Object instance;
|
||||
private final Class<?> type;
|
||||
|
||||
public ReobfWrapper(Object instance) {
|
||||
this.instance = instance;
|
||||
Objects.requireNonNull(instance);
|
||||
this.type = instance.getClass();
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
try {
|
||||
Field nameField = type.getDeclaredField("name");
|
||||
nameField.setAccessible(true);
|
||||
return (String) nameField.get(this.instance);
|
||||
} catch (ReflectiveOperationException ex) {
|
||||
throw new IllegalStateException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public MappingType getMappingType() {
|
||||
try {
|
||||
Field enumField = type.getDeclaredField("mappingType");
|
||||
enumField.setAccessible(true);
|
||||
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
|
||||
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
|
||||
if (!aEnum.name().equals(mappingType.name())) {
|
||||
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
|
||||
}
|
||||
return mappingType;
|
||||
} catch (ReflectiveOperationException ex) {
|
||||
throw new IllegalStateException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
52
scripts/proguard.pro
vendored
52
scripts/proguard.pro
vendored
@@ -14,6 +14,8 @@
|
||||
|
||||
# lwjgl is weird
|
||||
-dontwarn org.lwjgl.**
|
||||
# also lwjgl lol
|
||||
-dontwarn module-info
|
||||
|
||||
-keep class baritone.api.** { *; } # this is the keep api
|
||||
|
||||
@@ -29,56 +31,6 @@
|
||||
# need to keep mixin names
|
||||
-keep class baritone.launch.** { *; }
|
||||
|
||||
# copy all necessary libraries into tempLibraries to build
|
||||
|
||||
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
|
||||
-libraryjars 'tempLibraries/minecraft.jar'
|
||||
|
||||
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
|
||||
|
||||
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
|
||||
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
|
||||
-libraryjars 'tempLibraries/codecwav-20101023.jar'
|
||||
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
|
||||
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
|
||||
-libraryjars 'tempLibraries/commons-io-2.5.jar'
|
||||
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
|
||||
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
|
||||
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
|
||||
-libraryjars 'tempLibraries/gson-2.8.0.jar'
|
||||
-libraryjars 'tempLibraries/guava-21.0.jar'
|
||||
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
|
||||
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
|
||||
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
|
||||
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
|
||||
-libraryjars 'tempLibraries/jna-4.4.0.jar'
|
||||
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
|
||||
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
|
||||
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
|
||||
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
|
||||
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
|
||||
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
|
||||
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
|
||||
|
||||
# startsWith is used to check the library, and mac/linux differ in which version they use
|
||||
# this is FINE
|
||||
-libraryjars 'tempLibraries/lwjgl-.jar'
|
||||
-libraryjars 'tempLibraries/lwjgl_util-.jar'
|
||||
|
||||
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
|
||||
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
|
||||
-libraryjars 'tempLibraries/patchy-1.1.jar'
|
||||
-libraryjars 'tempLibraries/platform-3.4.0.jar'
|
||||
-libraryjars 'tempLibraries/realms-1.10.22.jar'
|
||||
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
|
||||
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
|
||||
|
||||
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
|
||||
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
|
||||
|
||||
|
||||
|
||||
|
||||
# Keep - Applications. Keep all application classes, along with their 'main'
|
||||
# methods.
|
||||
-keepclasseswithmembers public class * {
|
||||
|
||||
@@ -21,6 +21,7 @@ import baritone.api.utils.SettingsUtil;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
import java.awt.*;
|
||||
@@ -58,7 +59,9 @@ public final class Settings {
|
||||
|
||||
/**
|
||||
* It doesn't actually take twenty ticks to place a block, this cost is so high
|
||||
* because we want to generally conserve blocks which might be limited
|
||||
* because we want to generally conserve blocks which might be limited.
|
||||
* <p>
|
||||
* Decrease to make Baritone more often consider paths that would require placing blocks
|
||||
*/
|
||||
public final Setting<Double> blockPlacementPenalty = new Setting<>(20D);
|
||||
|
||||
@@ -91,6 +94,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If you have Fire Resistance and Jesus then I guess you could turn this on lol
|
||||
*/
|
||||
public final Setting<Boolean> assumeWalkOnLava = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Assume step functionality; don't jump on an Ascend.
|
||||
*/
|
||||
@@ -108,7 +116,7 @@ public final class Settings {
|
||||
/**
|
||||
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
|
||||
* <p>
|
||||
* Defaults to false because this fails on constantiam
|
||||
* Defaults to false because this fails on constantiam. Please let me know if this is ever disabled. Please.
|
||||
*/
|
||||
public final Setting<Boolean> allowJumpAt256 = new Setting<>(false);
|
||||
|
||||
@@ -121,13 +129,20 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> allowDiagonalDescend = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Allow mining the block directly beneath its feet
|
||||
* <p>
|
||||
* Turn this off to force it to make more staircases and less shafts
|
||||
*/
|
||||
public final Setting<Boolean> allowDownward = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
|
||||
*/
|
||||
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
|
||||
Item.getItemFromBlock(Blocks.DIRT),
|
||||
Item.getItemFromBlock(Blocks.COBBLESTONE),
|
||||
Item.getItemFromBlock(Blocks.NETHERRACK)
|
||||
Blocks.DIRT.asItem(),
|
||||
Blocks.COBBLESTONE.asItem(),
|
||||
Blocks.NETHERRACK.asItem()
|
||||
)));
|
||||
|
||||
/**
|
||||
@@ -424,6 +439,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> renderGoal = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Render selection boxes
|
||||
*/
|
||||
public final Setting<Boolean> renderSelectionBoxes = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Ignore depth when rendering the goal
|
||||
*/
|
||||
@@ -547,6 +567,21 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> exploreForBlocks = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Don't consider the next layer in builder until the current one is done
|
||||
*/
|
||||
public final Setting<Boolean> buildInLayers = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* How far to move before repeating the build. -1 for the size of the build in that axis. 0 to disable
|
||||
*/
|
||||
public final Setting<Integer> buildRepeatDistance=new Setting<>(0);
|
||||
|
||||
/**
|
||||
* What direction te repeat the build in
|
||||
*/
|
||||
public final Setting<EnumFacing> buildRepeatDirection = new Setting<>(EnumFacing.NORTH);
|
||||
|
||||
/**
|
||||
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
||||
*/
|
||||
@@ -666,7 +701,7 @@ public final class Settings {
|
||||
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
|
||||
* {@link Setting#value};
|
||||
*/
|
||||
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
|
||||
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
|
||||
|
||||
/**
|
||||
* The color of the current path
|
||||
|
||||
@@ -18,12 +18,11 @@
|
||||
package baritone.api.event.listener;
|
||||
|
||||
import baritone.api.event.events.*;
|
||||
import io.netty.util.concurrent.GenericFutureListener;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.GuiGameOver;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.network.Packet;
|
||||
|
||||
@@ -45,7 +44,7 @@ public interface IGameEventListener {
|
||||
* Run once per game tick from before and after the player rotation is sent to the server.
|
||||
*
|
||||
* @param event The event
|
||||
* @see EntityPlayerSP#onUpdate()
|
||||
* @see EntityPlayerSP#tick()
|
||||
*/
|
||||
void onPlayerUpdate(PlayerUpdateEvent event);
|
||||
|
||||
@@ -61,14 +60,11 @@ public interface IGameEventListener {
|
||||
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
|
||||
*
|
||||
* @param event The event
|
||||
* @see WorldClient#doPreChunk(int, int, boolean)
|
||||
*/
|
||||
void onChunkEvent(ChunkEvent event);
|
||||
|
||||
/**
|
||||
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
|
||||
* <p>
|
||||
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
|
||||
* Runs once per world render pass.
|
||||
*
|
||||
* @param event The event
|
||||
*/
|
||||
@@ -78,7 +74,7 @@ public interface IGameEventListener {
|
||||
* Runs before and after whenever a new world is loaded
|
||||
*
|
||||
* @param event The event
|
||||
* @see Minecraft#loadWorld(WorldClient, String)
|
||||
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
|
||||
*/
|
||||
void onWorldEvent(WorldEvent event);
|
||||
|
||||
@@ -87,7 +83,6 @@ public interface IGameEventListener {
|
||||
*
|
||||
* @param event The event
|
||||
* @see Packet
|
||||
* @see GenericFutureListener
|
||||
*/
|
||||
void onSendPacket(PacketEvent event);
|
||||
|
||||
@@ -96,7 +91,6 @@ public interface IGameEventListener {
|
||||
*
|
||||
* @param event The event
|
||||
* @see Packet
|
||||
* @see GenericFutureListener
|
||||
*/
|
||||
void onReceivePacket(PacketEvent event);
|
||||
|
||||
@@ -110,10 +104,10 @@ public interface IGameEventListener {
|
||||
void onPlayerRotationMove(RotationMoveEvent event);
|
||||
|
||||
/**
|
||||
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
|
||||
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
|
||||
*
|
||||
* @param event The event
|
||||
* @see EntityPlayerSP#onLivingUpdate()
|
||||
* @see EntityPlayerSP#livingTick()
|
||||
*/
|
||||
void onPlayerSprintState(SprintStateEvent event);
|
||||
|
||||
|
||||
@@ -61,6 +61,6 @@ public class GoalNear implements Goal, IGoalRenderPos {
|
||||
", y=" + y +
|
||||
", z=" + z +
|
||||
", rangeSq=" + rangeSq +
|
||||
'}';
|
||||
"}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.pathing.goals;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
/**
|
||||
* Dig a tunnel in a certain direction, but if you have to deviate from the path, go back to where you started
|
||||
*/
|
||||
public class GoalStrictDirection implements Goal {
|
||||
public final int x;
|
||||
public final int y;
|
||||
public final int z;
|
||||
public final int dx;
|
||||
public final int dz;
|
||||
|
||||
public GoalStrictDirection(BlockPos origin, EnumFacing direction) {
|
||||
x = origin.getX();
|
||||
y = origin.getY();
|
||||
z = origin.getZ();
|
||||
dx = direction.getXOffset();
|
||||
dz = direction.getZOffset();
|
||||
if (dx == 0 && dz == 0) {
|
||||
throw new IllegalArgumentException(direction + "");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double heuristic(int x, int y, int z) {
|
||||
int distanceFromStartInDesiredDirection = (x - this.x) * dx + (z - this.z) * dz;
|
||||
|
||||
int distanceFromStartInIncorrectDirection = Math.abs((x - this.x) * dz) + Math.abs((z - this.z) * dx);
|
||||
|
||||
int verticalDistanceFromStart = Math.abs(y - this.y);
|
||||
|
||||
// we want heuristic to decrease as desiredDirection increases
|
||||
double heuristic = -distanceFromStartInDesiredDirection * 100;
|
||||
|
||||
heuristic += distanceFromStartInIncorrectDirection * 1000;
|
||||
heuristic += verticalDistanceFromStart * 1000;
|
||||
return heuristic;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "GoalStrictDirection{" +
|
||||
"x=" + x +
|
||||
", y=" + y +
|
||||
", z=" + z +
|
||||
", dx=" + dx +
|
||||
", dz=" + dz +
|
||||
"}";
|
||||
}
|
||||
}
|
||||
@@ -71,7 +71,7 @@ public interface IPlayerContext {
|
||||
* @return The position of the highlighted block
|
||||
*/
|
||||
default Optional<BlockPos> getSelectedBlock() {
|
||||
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.BLOCK) {
|
||||
return Optional.of(objectMouseOver().getBlockPos());
|
||||
}
|
||||
return Optional.empty();
|
||||
@@ -83,8 +83,8 @@ public interface IPlayerContext {
|
||||
* @return The entity
|
||||
*/
|
||||
default Optional<Entity> getSelectedEntity() {
|
||||
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
|
||||
return Optional.of(objectMouseOver().entityHit);
|
||||
if (objectMouseOver() != null && objectMouseOver().type == RayTraceResult.Type.ENTITY) {
|
||||
return Optional.of(objectMouseOver().entity);
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
package baritone.api.utils;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
/**
|
||||
* Basic representation of a schematic. Provides the dimensions and
|
||||
@@ -44,6 +45,19 @@ public interface ISchematic {
|
||||
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
|
||||
}
|
||||
|
||||
default int size(EnumFacing.Axis axis) {
|
||||
switch (axis) {
|
||||
case X:
|
||||
return widthX();
|
||||
case Y:
|
||||
return heightY();
|
||||
case Z:
|
||||
return lengthZ();
|
||||
default:
|
||||
throw new UnsupportedOperationException(axis + "");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
|
||||
*
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
package baritone.api.utils;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.RayTraceFluidMode;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
@@ -40,13 +41,13 @@ public final class RayTraceUtils {
|
||||
* @return The calculated raytrace result
|
||||
*/
|
||||
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
|
||||
Vec3d start = entity.getPositionEyes(1.0F);
|
||||
Vec3d start = entity.getEyePosition(1.0F);
|
||||
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
|
||||
Vec3d end = start.add(
|
||||
direction.x * blockReachDistance,
|
||||
direction.y * blockReachDistance,
|
||||
direction.z * blockReachDistance
|
||||
);
|
||||
return entity.world.rayTraceBlocks(start, end, false, false, true);
|
||||
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,6 +36,9 @@ public class Rotation {
|
||||
public Rotation(float yaw, float pitch) {
|
||||
this.yaw = yaw;
|
||||
this.pitch = pitch;
|
||||
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
|
||||
throw new IllegalStateException(yaw + " " + pitch);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -23,7 +23,13 @@ import net.minecraft.block.BlockFire;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@@ -174,11 +180,14 @@ public final class RotationUtils {
|
||||
}
|
||||
|
||||
IBlockState state = entity.world.getBlockState(pos);
|
||||
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
|
||||
VoxelShape shape = state.getShape(entity.world, pos);
|
||||
if (shape.isEmpty()) {
|
||||
shape = VoxelShapes.fullCube();
|
||||
}
|
||||
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
|
||||
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
|
||||
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
|
||||
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
|
||||
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
|
||||
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
|
||||
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
|
||||
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
|
||||
if (possibleRotation.isPresent()) {
|
||||
return possibleRotation;
|
||||
@@ -199,10 +208,10 @@ public final class RotationUtils {
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
|
||||
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
|
||||
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
|
||||
//System.out.println(result);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
|
||||
if (result.getBlockPos().equals(pos)) {
|
||||
return Optional.of(rotation);
|
||||
}
|
||||
|
||||
@@ -18,8 +18,11 @@
|
||||
package baritone.api.utils;
|
||||
|
||||
import baritone.api.Settings;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.IRegistry;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.BufferedReader;
|
||||
@@ -36,11 +39,9 @@ import java.util.regex.Pattern;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static net.minecraft.client.Minecraft.getMinecraft;
|
||||
|
||||
public class SettingsUtil {
|
||||
|
||||
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
|
||||
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
|
||||
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces
|
||||
|
||||
private static final Map<Class<?>, SettingsIO> map;
|
||||
@@ -146,8 +147,9 @@ public class SettingsUtil {
|
||||
FLOAT(Float.class, Float::parseFloat),
|
||||
LONG(Long.class, Long::parseLong),
|
||||
|
||||
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(Item::getByNameOrId).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(Item.REGISTRY::getNameForObject).map(ResourceLocation::toString).collect(Collectors.joining(","))),
|
||||
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue());
|
||||
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(ResourceLocation::new).map(IRegistry.ITEM::get).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(IRegistry.ITEM::getKey).map(ResourceLocation::toString).collect(Collectors.joining(","))),
|
||||
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()),
|
||||
ENUMFACING(EnumFacing.class, EnumFacing::byName);
|
||||
|
||||
|
||||
Class<?> klass;
|
||||
|
||||
@@ -20,9 +20,10 @@ package baritone.api.utils;
|
||||
import net.minecraft.block.BlockFire;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
@@ -43,10 +44,16 @@ public final class VecUtils {
|
||||
*/
|
||||
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
|
||||
IBlockState b = world.getBlockState(pos);
|
||||
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
|
||||
double xDiff = (bbox.minX + bbox.maxX) / 2;
|
||||
double yDiff = (bbox.minY + bbox.maxY) / 2;
|
||||
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
|
||||
VoxelShape shape = b.getCollisionShape(world, pos);
|
||||
if (shape.isEmpty()) {
|
||||
return getBlockPosCenter(pos);
|
||||
}
|
||||
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
|
||||
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
|
||||
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
|
||||
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
|
||||
throw new IllegalStateException(b + " " + pos + " " + shape);
|
||||
}
|
||||
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
|
||||
yDiff = 0;
|
||||
}
|
||||
|
||||
105
src/launch/java/baritone/launch/LaunchTesting.java
Normal file
105
src/launch/java/baritone/launch/LaunchTesting.java
Normal file
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.launch;
|
||||
|
||||
import com.google.common.base.Strings;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import com.mojang.authlib.Agent;
|
||||
import com.mojang.authlib.exceptions.AuthenticationException;
|
||||
import com.mojang.authlib.properties.PropertyMap;
|
||||
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
|
||||
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
|
||||
import net.minecraft.launchwrapper.Launch;
|
||||
|
||||
import java.io.File;
|
||||
import java.lang.reflect.Field;
|
||||
import java.net.Proxy;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Based on GradleStart from ForgeGradle 2.3
|
||||
*
|
||||
* @author Brady
|
||||
* @since 3/11/2019
|
||||
*/
|
||||
public class LaunchTesting {
|
||||
|
||||
public static void main(String[] args) {
|
||||
Map<String, String> arguments = new HashMap<>();
|
||||
|
||||
hackNatives();
|
||||
arguments.put("version", "BaritownedDeveloperEnvironment");
|
||||
arguments.put("assetIndex", System.getenv("assetIndex"));
|
||||
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
|
||||
arguments.put("accessToken", "FML");
|
||||
arguments.put("userProperties", "{}");
|
||||
arguments.put("tweakClass", System.getenv("tweakClass"));
|
||||
String password = System.getenv("password");
|
||||
if (password != null && !password.isEmpty()) {
|
||||
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
|
||||
}
|
||||
|
||||
List<String> argsArray = new ArrayList<>();
|
||||
arguments.forEach((k, v) -> {
|
||||
argsArray.add("--" + k);
|
||||
argsArray.add(v);
|
||||
});
|
||||
|
||||
Launch.main(argsArray.toArray(new String[0]));
|
||||
}
|
||||
|
||||
private static void hackNatives() {
|
||||
String paths = System.getProperty("java.library.path");
|
||||
String nativesDir = System.getenv().get("nativesDirectory");
|
||||
|
||||
if (Strings.isNullOrEmpty(paths))
|
||||
paths = nativesDir;
|
||||
else
|
||||
paths += File.pathSeparator + nativesDir;
|
||||
|
||||
System.setProperty("java.library.path", paths);
|
||||
|
||||
// hack the classloader now.
|
||||
try {
|
||||
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
|
||||
sysPathsField.setAccessible(true);
|
||||
sysPathsField.set(null, null);
|
||||
} catch (Throwable ignored) {}
|
||||
}
|
||||
|
||||
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
|
||||
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
|
||||
auth.setUsername(username);
|
||||
auth.setPassword(password);
|
||||
|
||||
try {
|
||||
auth.logIn();
|
||||
} catch (AuthenticationException var4) {
|
||||
throw new RuntimeException(var4);
|
||||
}
|
||||
|
||||
argMap.put("accessToken", auth.getAuthenticatedToken());
|
||||
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
|
||||
argMap.put("username", auth.getSelectedProfile().getName());
|
||||
argMap.put("userType", auth.getUserType().getName());
|
||||
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
|
||||
}
|
||||
}
|
||||
@@ -29,6 +29,7 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import static org.lwjgl.opengl.GL14.*;
|
||||
|
||||
@Mixin(ChunkRenderContainer.class)
|
||||
public class MixinChunkRenderContainer {
|
||||
@@ -41,11 +42,11 @@ public class MixinChunkRenderContainer {
|
||||
)
|
||||
)
|
||||
private BlockPos getPosition(RenderChunk renderChunkIn) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
GlStateManager.enableAlpha();
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.enableBlend();
|
||||
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
|
||||
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
return renderChunkIn.getPosition();
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
|
||||
)
|
||||
)
|
||||
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
||||
@@ -23,6 +23,7 @@ import baritone.api.event.events.RotationMoveEvent;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.world.World;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -44,9 +45,8 @@ public abstract class MixinEntityLivingBase extends Entity {
|
||||
*/
|
||||
private RotationMoveEvent jumpRotationEvent;
|
||||
|
||||
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
|
||||
super(worldIn);
|
||||
this.jumpRotationEvent = jumpRotationEvent;
|
||||
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
|
||||
super(entityTypeIn, worldIn);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
|
||||
@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "onUpdate",
|
||||
method = "tick",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
|
||||
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
|
||||
shift = At.Shift.BY,
|
||||
by = -3
|
||||
)
|
||||
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "onUpdate",
|
||||
method = "tick",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
|
||||
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "onLivingUpdate",
|
||||
method = "livingTick",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
|
||||
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "onLivingUpdate",
|
||||
method = "livingTick",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"
|
||||
|
||||
@@ -20,24 +20,24 @@ package baritone.launch.mixins;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.event.events.RenderEvent;
|
||||
import net.minecraft.client.renderer.EntityRenderer;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(EntityRenderer.class)
|
||||
public class MixinEntityRenderer {
|
||||
@Mixin(GameRenderer.class)
|
||||
public class MixinGameRenderer {
|
||||
|
||||
@Inject(
|
||||
method = "renderWorldPass",
|
||||
method = "updateCameraAndRender(FJ)V",
|
||||
at = @At(
|
||||
value = "INVOKE_STRING",
|
||||
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
|
||||
args = {"ldc=hand"}
|
||||
)
|
||||
)
|
||||
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
|
||||
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
|
||||
}
|
||||
@@ -97,10 +97,10 @@ public class MixinMinecraft {
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
|
||||
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
|
||||
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
|
||||
// If we're unloading the world but one doesn't exist, ignore it
|
||||
if (this.world == null && world == null) {
|
||||
return;
|
||||
@@ -117,10 +117,10 @@ public class MixinMinecraft {
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
|
||||
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
|
||||
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
|
||||
// still fire event for both null, as that means we've just finished exiting a world
|
||||
|
||||
// mc.world changing is only the primary baritone
|
||||
|
||||
@@ -24,6 +24,7 @@ import baritone.api.event.events.type.EventState;
|
||||
import net.minecraft.client.network.NetHandlerPlayClient;
|
||||
import net.minecraft.network.play.server.SPacketChunkData;
|
||||
import net.minecraft.network.play.server.SPacketCombatEvent;
|
||||
import net.minecraft.network.play.server.SPacketUnloadChunk;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
@@ -40,7 +41,7 @@ public class MixinNetHandlerPlayClient {
|
||||
method = "handleChunkData",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
|
||||
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
|
||||
)
|
||||
)
|
||||
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
|
||||
@@ -77,6 +78,34 @@ public class MixinNetHandlerPlayClient {
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "processChunkUnload",
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
|
||||
ibaritone.getGameEventHandler().onChunkEvent(
|
||||
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "processChunkUnload",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
|
||||
ibaritone.getGameEventHandler().onChunkEvent(
|
||||
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "handleCombatEvent",
|
||||
at = @At(
|
||||
|
||||
@@ -53,7 +53,7 @@ public class MixinNetworkManager {
|
||||
method = "dispatchPacket",
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
|
||||
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
|
||||
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
|
||||
return;
|
||||
}
|
||||
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
|
||||
method = "dispatchPacket",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
|
||||
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
|
||||
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
|
||||
return;
|
||||
}
|
||||
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
|
||||
method = "channelRead0",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
|
||||
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
|
||||
)
|
||||
)
|
||||
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
|
||||
|
||||
@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.chunk.RenderChunk;
|
||||
import net.minecraft.client.renderer.chunk.RenderChunkCache;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.ChunkCache;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
@@ -40,43 +40,11 @@ public class MixinRenderChunk {
|
||||
method = "rebuildChunk",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
|
||||
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
|
||||
)
|
||||
)
|
||||
private boolean isEmpty(ChunkCache chunkCache) {
|
||||
if (!chunkCache.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
BlockPos position = ((RenderChunk) (Object) this).getPosition();
|
||||
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
|
||||
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
|
||||
// so if ANY of the adjacent chunks are loaded, we are unempty
|
||||
for (int dx = -1; dx <= 1; dx++) {
|
||||
for (int dz = -1; dz <= 1; dz++) {
|
||||
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "rebuildChunk",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
|
||||
)
|
||||
)
|
||||
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.launch.mixins;
|
||||
|
||||
import baritone.Baritone;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.chunk.RenderChunkCache;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(RenderChunkCache.class)
|
||||
public class MixinRenderChunkCache {
|
||||
|
||||
@Redirect(
|
||||
method = "generateCache",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
|
||||
)
|
||||
)
|
||||
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
|
||||
if (!chunk.isEmptyBetween(yStart, yEnd)) {
|
||||
return false;
|
||||
}
|
||||
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -38,9 +38,9 @@ public class MixinRenderList {
|
||||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@@ -38,9 +38,9 @@ public class MixinVboRenderList {
|
||||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.launch.mixins;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.event.events.ChunkEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/2/2018
|
||||
*/
|
||||
@Mixin(WorldClient.class)
|
||||
public class MixinWorldClient {
|
||||
|
||||
@Inject(
|
||||
method = "doPreChunk",
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
|
||||
ibaritone.getGameEventHandler().onChunkEvent(
|
||||
new ChunkEvent(
|
||||
EventState.PRE,
|
||||
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
|
||||
chunkX,
|
||||
chunkZ
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "doPreChunk",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
|
||||
ibaritone.getGameEventHandler().onChunkEvent(
|
||||
new ChunkEvent(
|
||||
EventState.POST,
|
||||
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
|
||||
chunkX,
|
||||
chunkZ
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,13 +16,13 @@
|
||||
"MixinChunkRenderWorker",
|
||||
"MixinEntityLivingBase",
|
||||
"MixinEntityPlayerSP",
|
||||
"MixinEntityRenderer",
|
||||
"MixinGameRenderer",
|
||||
"MixinMinecraft",
|
||||
"MixinNetHandlerPlayClient",
|
||||
"MixinNetworkManager",
|
||||
"MixinRenderChunk",
|
||||
"MixinRenderChunkCache",
|
||||
"MixinRenderList",
|
||||
"MixinVboRenderList",
|
||||
"MixinWorldClient"
|
||||
"MixinVboRenderList"
|
||||
]
|
||||
}
|
||||
@@ -52,7 +52,7 @@ public class Baritone implements IBaritone {
|
||||
static {
|
||||
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
|
||||
|
||||
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
|
||||
dir = new File(Minecraft.getInstance().gameDir, "baritone");
|
||||
if (!Files.exists(dir.toPath())) {
|
||||
try {
|
||||
Files.createDirectories(dir.toPath());
|
||||
|
||||
@@ -28,9 +28,6 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
|
||||
/**
|
||||
* Target's values are as follows:
|
||||
* <p>
|
||||
* getFirst() -> yaw
|
||||
* getSecond() -> pitch
|
||||
*/
|
||||
private Rotation target;
|
||||
|
||||
@@ -72,8 +69,8 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
float oldPitch = ctx.player().rotationPitch;
|
||||
float desiredPitch = this.target.getPitch();
|
||||
ctx.player().rotationPitch = desiredPitch;
|
||||
if (desiredPitch == oldPitch) {
|
||||
//nudgeToLevel();
|
||||
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
|
||||
nudgeToLevel();
|
||||
}
|
||||
this.target = null;
|
||||
}
|
||||
|
||||
53
src/main/java/baritone/cache/CachedChunk.java
vendored
53
src/main/java/baritone/cache/CachedChunk.java
vendored
@@ -53,9 +53,10 @@ public final class CachedChunk {
|
||||
temp.add(Blocks.TRAPPED_CHEST);
|
||||
temp.add(Blocks.END_PORTAL);
|
||||
temp.add(Blocks.END_PORTAL_FRAME);
|
||||
temp.add(Blocks.MOB_SPAWNER);
|
||||
temp.add(Blocks.SPAWNER);
|
||||
temp.add(Blocks.BARRIER);
|
||||
temp.add(Blocks.OBSERVER);
|
||||
|
||||
temp.add(Blocks.WHITE_SHULKER_BOX);
|
||||
temp.add(Blocks.ORANGE_SHULKER_BOX);
|
||||
temp.add(Blocks.MAGENTA_SHULKER_BOX);
|
||||
@@ -64,7 +65,7 @@ public final class CachedChunk {
|
||||
temp.add(Blocks.LIME_SHULKER_BOX);
|
||||
temp.add(Blocks.PINK_SHULKER_BOX);
|
||||
temp.add(Blocks.GRAY_SHULKER_BOX);
|
||||
temp.add(Blocks.SILVER_SHULKER_BOX);
|
||||
temp.add(Blocks.LIGHT_GRAY_SHULKER_BOX);
|
||||
temp.add(Blocks.CYAN_SHULKER_BOX);
|
||||
temp.add(Blocks.PURPLE_SHULKER_BOX);
|
||||
temp.add(Blocks.BLUE_SHULKER_BOX);
|
||||
@@ -72,23 +73,57 @@ public final class CachedChunk {
|
||||
temp.add(Blocks.GREEN_SHULKER_BOX);
|
||||
temp.add(Blocks.RED_SHULKER_BOX);
|
||||
temp.add(Blocks.BLACK_SHULKER_BOX);
|
||||
temp.add(Blocks.PORTAL);
|
||||
|
||||
temp.add(Blocks.NETHER_PORTAL);
|
||||
temp.add(Blocks.HOPPER);
|
||||
temp.add(Blocks.BEACON);
|
||||
temp.add(Blocks.BREWING_STAND);
|
||||
temp.add(Blocks.SKULL);
|
||||
|
||||
// TODO: Maybe add a predicate for blocks to keep track of?
|
||||
// This should really not need to happen
|
||||
temp.add(Blocks.CREEPER_HEAD);
|
||||
temp.add(Blocks.CREEPER_WALL_HEAD);
|
||||
temp.add(Blocks.DRAGON_HEAD);
|
||||
temp.add(Blocks.DRAGON_WALL_HEAD);
|
||||
temp.add(Blocks.PLAYER_HEAD);
|
||||
temp.add(Blocks.PLAYER_WALL_HEAD);
|
||||
temp.add(Blocks.ZOMBIE_HEAD);
|
||||
temp.add(Blocks.ZOMBIE_WALL_HEAD);
|
||||
temp.add(Blocks.SKELETON_SKULL);
|
||||
temp.add(Blocks.SKELETON_WALL_SKULL);
|
||||
temp.add(Blocks.WITHER_SKELETON_SKULL);
|
||||
temp.add(Blocks.WITHER_SKELETON_WALL_SKULL);
|
||||
|
||||
temp.add(Blocks.ENCHANTING_TABLE);
|
||||
temp.add(Blocks.ANVIL);
|
||||
temp.add(Blocks.LIT_FURNACE);
|
||||
temp.add(Blocks.BED);
|
||||
|
||||
temp.add(Blocks.WHITE_BED);
|
||||
temp.add(Blocks.ORANGE_BED);
|
||||
temp.add(Blocks.MAGENTA_BED);
|
||||
temp.add(Blocks.LIGHT_BLUE_BED);
|
||||
temp.add(Blocks.YELLOW_BED);
|
||||
temp.add(Blocks.LIME_BED);
|
||||
temp.add(Blocks.PINK_BED);
|
||||
temp.add(Blocks.GRAY_BED);
|
||||
temp.add(Blocks.LIGHT_GRAY_BED);
|
||||
temp.add(Blocks.CYAN_BED);
|
||||
temp.add(Blocks.PURPLE_BED);
|
||||
temp.add(Blocks.BLUE_BED);
|
||||
temp.add(Blocks.BROWN_BED);
|
||||
temp.add(Blocks.GREEN_BED);
|
||||
temp.add(Blocks.RED_BED);
|
||||
temp.add(Blocks.BLACK_BED);
|
||||
|
||||
temp.add(Blocks.DRAGON_EGG);
|
||||
temp.add(Blocks.JUKEBOX);
|
||||
temp.add(Blocks.END_GATEWAY);
|
||||
temp.add(Blocks.WEB);
|
||||
temp.add(Blocks.COBWEB);
|
||||
temp.add(Blocks.NETHER_WART);
|
||||
temp.add(Blocks.LADDER);
|
||||
temp.add(Blocks.VINE);
|
||||
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
|
||||
|
||||
// TODO: Lit Furnaces
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -169,8 +204,8 @@ public final class CachedChunk {
|
||||
|
||||
// we have this exact block, it's a surface block
|
||||
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
|
||||
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
||||
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
|
||||
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
||||
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
|
||||
}*/
|
||||
return overview[internalPos];
|
||||
}
|
||||
|
||||
29
src/main/java/baritone/cache/ChunkPacker.java
vendored
29
src/main/java/baritone/cache/ChunkPacker.java
vendored
@@ -24,9 +24,11 @@ import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.registry.IRegistry;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
||||
import net.minecraft.world.chunk.ChunkSection;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -46,9 +48,9 @@ public final class ChunkPacker {
|
||||
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
|
||||
BitSet bitSet = new BitSet(CachedChunk.SIZE);
|
||||
try {
|
||||
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
|
||||
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
|
||||
for (int y0 = 0; y0 < 16; y0++) {
|
||||
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
if (extendedblockstorage == null) {
|
||||
// any 16x16x16 area that's all air will have null storage
|
||||
// for example, in an ocean biome, with air from y=64 to y=256
|
||||
@@ -60,7 +62,7 @@ public final class ChunkPacker {
|
||||
// since a bitset is initialized to all zero, and air is saved as zeros
|
||||
continue;
|
||||
}
|
||||
BlockStateContainer bsc = extendedblockstorage.getData();
|
||||
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
|
||||
int yReal = y0 << 4;
|
||||
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
|
||||
// for better cache locality, iterate in that order
|
||||
@@ -90,7 +92,8 @@ public final class ChunkPacker {
|
||||
IBlockState[] blocks = new IBlockState[256];
|
||||
|
||||
for (int z = 0; z < 16; z++) {
|
||||
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
||||
https:
|
||||
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
||||
for (int x = 0; x < 16; x++) {
|
||||
for (int y = 255; y >= 0; y--) {
|
||||
int index = CachedChunk.getPositionIndex(x, y, z);
|
||||
@@ -106,7 +109,7 @@ public final class ChunkPacker {
|
||||
}
|
||||
|
||||
public static String blockToString(Block block) {
|
||||
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
|
||||
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
|
||||
String name = loc.getPath(); // normally, only write the part after the minecraft:
|
||||
if (!loc.getNamespace().equals("minecraft")) {
|
||||
// Baritone is running on top of forge with mods installed, perhaps?
|
||||
@@ -116,25 +119,29 @@ public final class ChunkPacker {
|
||||
}
|
||||
|
||||
public static Block stringToBlockRequired(String name) {
|
||||
if (name.equals("lit_redstone_ore")) {
|
||||
return stringToBlockRequired("redstone_ore");
|
||||
}
|
||||
Block block = stringToBlockNullable(name);
|
||||
Objects.requireNonNull(block);
|
||||
return block;
|
||||
}
|
||||
|
||||
public static Block stringToBlockNullable(String name) {
|
||||
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
|
||||
return resourceCache.computeIfAbsent(name, n -> IRegistry.BLOCK.get(new ResourceLocation(n.contains(":") ? n : "minecraft:" + n)));
|
||||
}
|
||||
|
||||
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
|
||||
if (MovementHelper.isWater(state)) {
|
||||
// only water source blocks are plausibly usable, flowing water should be avoid
|
||||
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
|
||||
if (MovementHelper.possiblyFlowing(state)) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
if (x == 0 || x == 15 || z == 0 || z == 15) {
|
||||
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
|
||||
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
|
||||
if (flow.x != 0.0 || flow.z != 0.0) {
|
||||
return PathingBlockType.WATER;
|
||||
}
|
||||
return PathingBlockType.AVOID;
|
||||
@@ -145,14 +152,14 @@ public final class ChunkPacker {
|
||||
return PathingBlockType.WATER;
|
||||
}
|
||||
|
||||
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
|
||||
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
// We used to do an AABB check here
|
||||
// however, this failed in the nether when you were near a nether fortress
|
||||
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
|
||||
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
|
||||
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
|
||||
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
|
||||
return PathingBlockType.AIR;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ import baritone.utils.accessor.IAnvilChunkLoader;
|
||||
import baritone.utils.accessor.IChunkProviderServer;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
import org.apache.commons.lang3.SystemUtils;
|
||||
|
||||
import java.io.File;
|
||||
@@ -55,7 +56,7 @@ public class WorldProvider implements IWorldProvider, Helper {
|
||||
*
|
||||
* @param dimension The ID of the world's dimension
|
||||
*/
|
||||
public final void initWorld(int dimension) {
|
||||
public final void initWorld(DimensionType dimension) {
|
||||
File directory;
|
||||
File readme;
|
||||
|
||||
@@ -92,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
|
||||
} catch (IOException ignored) {}
|
||||
|
||||
// We will actually store the world data in a subfolder: "DIM<id>"
|
||||
Path dir = new File(directory, "DIM" + dimension).toPath();
|
||||
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
|
||||
if (!Files.exists(dir)) {
|
||||
try {
|
||||
Files.createDirectories(dir);
|
||||
@@ -101,7 +102,7 @@ public class WorldProvider implements IWorldProvider, Helper {
|
||||
|
||||
System.out.println("Baritone world data dir: " + dir);
|
||||
synchronized (worldCache) {
|
||||
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
|
||||
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
50
src/main/java/baritone/cache/WorldScanner.java
vendored
50
src/main/java/baritone/cache/WorldScanner.java
vendored
@@ -26,17 +26,17 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
||||
import net.minecraft.world.chunk.ChunkSection;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public enum WorldScanner implements IWorldScanner {
|
||||
|
||||
INSTANCE;
|
||||
|
||||
private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
|
||||
|
||||
@Override
|
||||
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
|
||||
if (blocks.contains(null)) {
|
||||
@@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
|
||||
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
|
||||
int playerY = ctx.playerFeet().getY();
|
||||
|
||||
int playerYBlockStateContainerIndex = playerY >> 4;
|
||||
int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
|
||||
|
||||
int searchRadiusSq = 0;
|
||||
boolean foundWithinY = false;
|
||||
while (true) {
|
||||
@@ -67,12 +70,14 @@ public enum WorldScanner implements IWorldScanner {
|
||||
foundChunks = true;
|
||||
int chunkX = xoff + playerChunkX;
|
||||
int chunkZ = zoff + playerChunkZ;
|
||||
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
|
||||
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
|
||||
if (chunk == null) {
|
||||
continue;
|
||||
}
|
||||
allUnloaded = false;
|
||||
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
|
||||
if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
|
||||
foundWithinY = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((allUnloaded && foundChunks)
|
||||
@@ -92,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
|
||||
}
|
||||
|
||||
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
|
||||
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
|
||||
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
|
||||
int playerY = ctx.playerFeet().getY();
|
||||
|
||||
if (chunk == null || chunk.isEmpty()) {
|
||||
@@ -100,19 +105,21 @@ public enum WorldScanner implements IWorldScanner {
|
||||
}
|
||||
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
|
||||
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
|
||||
return res;
|
||||
}
|
||||
|
||||
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
|
||||
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
|
||||
for (int y0 = 0; y0 < 16; y0++) {
|
||||
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
|
||||
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
|
||||
boolean foundWithinY = false;
|
||||
for (int yIndex = 0; yIndex < 16; yIndex++) {
|
||||
int y0 = coordinateIterationOrder[yIndex];
|
||||
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
if (extendedblockstorage == null) {
|
||||
continue;
|
||||
}
|
||||
int yReal = y0 << 4;
|
||||
BlockStateContainer bsc = extendedblockstorage.getData();
|
||||
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
|
||||
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
|
||||
// for better cache locality, iterate in that order
|
||||
for (int y = 0; y < 16; y++) {
|
||||
@@ -121,14 +128,23 @@ public enum WorldScanner implements IWorldScanner {
|
||||
IBlockState state = bsc.get(x, y, z);
|
||||
if (search.contains(state.getBlock())) {
|
||||
int yy = yReal | y;
|
||||
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
|
||||
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
|
||||
return;
|
||||
if (result.size() >= max) {
|
||||
if (Math.abs(yy - playerY) < yLevelThreshold) {
|
||||
foundWithinY = true;
|
||||
} else {
|
||||
if (foundWithinY) {
|
||||
// have found within Y in this chunk, so don't need to consider outside Y
|
||||
// TODO continue iteration to one more sorted Y coordinate block
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return foundWithinY;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
|
||||
// to make sure the chunk being unloaded is already loaded.
|
||||
boolean isPreUnload = state == EventState.PRE
|
||||
&& type == ChunkEvent.Type.UNLOAD
|
||||
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
|
||||
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
|
||||
|
||||
if (isPostPopulate || isPreUnload) {
|
||||
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
|
||||
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
|
||||
if (event.getState() == EventState.POST) {
|
||||
cache.closeWorld();
|
||||
if (event.getWorld() != null) {
|
||||
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
|
||||
cache.initWorld(event.getWorld().getDimension().getType());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -60,6 +60,7 @@ public class CalculationContext {
|
||||
public final boolean allowJumpAt256;
|
||||
public final boolean assumeWalkOnWater;
|
||||
public final boolean allowDiagonalDescend;
|
||||
public final boolean allowDownward;
|
||||
public final int maxFallHeightNoWater;
|
||||
public final int maxFallHeightBucket;
|
||||
public final double waterWalkSpeed;
|
||||
@@ -82,7 +83,7 @@ public class CalculationContext {
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
|
||||
this.toolSet = new ToolSet(player);
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
|
||||
this.allowBreak = Baritone.settings().allowBreak.value;
|
||||
@@ -91,6 +92,7 @@ public class CalculationContext {
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
|
||||
this.allowDownward = Baritone.settings().allowDownward.value;
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
|
||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||
|
||||
@@ -23,7 +23,6 @@ import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.*;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
@@ -106,7 +105,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
*/
|
||||
@Override
|
||||
public MovementStatus update() {
|
||||
ctx.player().capabilities.isFlying = false;
|
||||
ctx.player().abilities.isFlying = false;
|
||||
currentState = updateState(currentState);
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
|
||||
currentState.setInput(Input.JUMP, true);
|
||||
@@ -140,7 +139,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
}
|
||||
boolean somethingInTheWay = false;
|
||||
for (BetterBlockPos blockPos : positionsToBreak) {
|
||||
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
|
||||
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
|
||||
somethingInTheWay = true;
|
||||
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
|
||||
if (reachable.isPresent()) {
|
||||
@@ -156,7 +155,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
//i'm doing it anyway
|
||||
//i dont care if theres snow in the way!!!!!!!
|
||||
//you dont own me!!!!
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
|
||||
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
|
||||
);
|
||||
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
||||
|
||||
@@ -28,9 +28,16 @@ import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.ToolSet;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.fluid.FlowingFluid;
|
||||
import net.minecraft.fluid.Fluid;
|
||||
import net.minecraft.fluid.IFluidState;
|
||||
import net.minecraft.fluid.WaterFluid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Fluids;
|
||||
import net.minecraft.pathfinding.PathType;
|
||||
import net.minecraft.state.BooleanProperty;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
@@ -52,11 +59,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return b == Blocks.ICE // ice becomes water, and water can mess up the path
|
||||
|| b instanceof BlockSilverfish // obvious reasons
|
||||
// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
|
||||
|| bsi.get0(x, y + 1, z).getBlock() instanceof BlockLiquid//don't break anything touching liquid on any side
|
||||
|| bsi.get0(x + 1, y, z).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x - 1, y, z).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x, y, z + 1).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x, y, z - 1).getBlock() instanceof BlockLiquid;
|
||||
|| !bsi.get0(x, y + 1, z).getFluidState().isEmpty()//don't break anything touching liquid on any side
|
||||
|| !bsi.get0(x + 1, y, z).getFluidState().isEmpty()
|
||||
|| !bsi.get0(x - 1, y, z).getFluidState().isEmpty()
|
||||
|| !bsi.get0(x, y, z + 1).getFluidState().isEmpty()
|
||||
|| !bsi.get0(x, y, z - 1).getFluidState().isEmpty();
|
||||
}
|
||||
|
||||
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
|
||||
@@ -69,10 +76,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
|
||||
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.AIR) { // early return for most common case
|
||||
if (block instanceof BlockAir) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
|
||||
return false;
|
||||
}
|
||||
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
||||
@@ -81,10 +88,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// be opened by just interacting.
|
||||
return block != Blocks.IRON_DOOR;
|
||||
}
|
||||
if (block == Blocks.CARPET) {
|
||||
if (block instanceof BlockCarpet) {
|
||||
return canWalkOn(bsi, x, y - 1, z);
|
||||
}
|
||||
if (block instanceof BlockSnow) {
|
||||
if (block instanceof BlockSnowLayer) {
|
||||
// we've already checked doors and fence gates
|
||||
// so the only remaining dynamic isPassables are snow and trapdoor
|
||||
// if they're cached as a top block, we don't know their metadata
|
||||
@@ -94,7 +101,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
// the check in BlockSnow.isPassable is layers < 5
|
||||
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
|
||||
if (state.getValue(BlockSnow.LAYERS) >= 3) {
|
||||
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
|
||||
return false;
|
||||
}
|
||||
// ok, it's low enough we could walk through it, but is it supported?
|
||||
@@ -103,20 +110,21 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (isFlowing(x, y, z, state, bsi)) {
|
||||
return false; // Don't walk through flowing liquids
|
||||
}
|
||||
if (block instanceof BlockLiquid) {
|
||||
IFluidState fluidState = state.getFluidState();
|
||||
if (fluidState.getFluid() instanceof WaterFluid) {
|
||||
if (Baritone.settings().assumeWalkOnWater.value) {
|
||||
return false;
|
||||
}
|
||||
IBlockState up = bsi.get0(x, y + 1, z);
|
||||
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
|
||||
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
|
||||
return true;
|
||||
}
|
||||
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
|
||||
// has already been accounted for above
|
||||
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
|
||||
return block.isPassable(null, null);
|
||||
return state.allowsMovement(null, null, PathType.LAND);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -135,27 +143,28 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
|
||||
static boolean fullyPassable(IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.AIR) { // early return for most common case
|
||||
if (block instanceof BlockAir) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
// exceptions - blocks that are isPassable true, but we can't actually jump through
|
||||
if (block == Blocks.FIRE
|
||||
|| block == Blocks.TRIPWIRE
|
||||
|| block == Blocks.WEB
|
||||
|| block == Blocks.COBWEB
|
||||
|| block == Blocks.VINE
|
||||
|| block == Blocks.LADDER
|
||||
|| block == Blocks.COCOA
|
||||
|| block instanceof BlockDoor
|
||||
|| block instanceof BlockFenceGate
|
||||
|| block instanceof BlockSnow
|
||||
|| block instanceof BlockLiquid
|
||||
|| !state.getFluidState().isEmpty()
|
||||
|| block instanceof BlockTrapDoor
|
||||
|| block instanceof BlockEndPortal
|
||||
|| block instanceof BlockSkull) {
|
||||
|| block instanceof BlockSkull
|
||||
|| block instanceof BlockShulkerBox) {
|
||||
return false;
|
||||
}
|
||||
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
|
||||
return block.isPassable(null, null);
|
||||
return state.allowsMovement(null, null, PathType.LAND);
|
||||
}
|
||||
|
||||
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
|
||||
@@ -170,20 +179,19 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* }
|
||||
*/
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.AIR || isWater(block)) {
|
||||
if (block instanceof BlockAir) {
|
||||
// early return for common cases hehe
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSnow) {
|
||||
if (block instanceof BlockSnowLayer) {
|
||||
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
|
||||
if (!bsi.worldContainsLoadedChunk(x, z)) {
|
||||
return true;
|
||||
}
|
||||
return state.getValue(BlockSnow.LAYERS) == 1;
|
||||
return state.get(BlockSnowLayer.LAYERS) == 1;
|
||||
}
|
||||
if (block instanceof BlockDoublePlant) {
|
||||
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
|
||||
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
|
||||
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
}
|
||||
@@ -211,16 +219,16 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return true;
|
||||
}
|
||||
|
||||
return state.getValue(BlockFenceGate.OPEN);
|
||||
return state.get(BlockFenceGate.OPEN);
|
||||
}
|
||||
|
||||
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
|
||||
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
|
||||
if (playerPos.equals(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
|
||||
boolean open = blockState.getValue(propertyOpen);
|
||||
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
|
||||
boolean open = blockState.get(propertyOpen);
|
||||
|
||||
EnumFacing.Axis playerFacing;
|
||||
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
|
||||
@@ -234,14 +242,15 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return (facing == playerFacing) == open;
|
||||
}
|
||||
|
||||
static boolean avoidWalkingInto(Block block) {
|
||||
return block instanceof BlockLiquid
|
||||
|| block instanceof BlockDynamicLiquid
|
||||
|| block == Blocks.MAGMA
|
||||
static boolean avoidWalkingInto(IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
return !state.getFluidState().isEmpty()
|
||||
|| block == Blocks.MAGMA_BLOCK
|
||||
|| block == Blocks.CACTUS
|
||||
|| block == Blocks.FIRE
|
||||
|| block == Blocks.END_PORTAL
|
||||
|| block == Blocks.WEB;
|
||||
|| block == Blocks.COBWEB
|
||||
|| block == Blocks.BUBBLE_COLUMN;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -258,7 +267,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
*/
|
||||
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.AIR || block == Blocks.MAGMA) {
|
||||
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
|
||||
// early return for most common case (air)
|
||||
// plus magma, which is a normal cube but it hurts you
|
||||
return false;
|
||||
@@ -275,30 +284,31 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
|
||||
return true;
|
||||
}
|
||||
if (isWater(block)) {
|
||||
if (isWater(state)) {
|
||||
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
|
||||
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
|
||||
Block up = bsi.get0(x, y + 1, z).getBlock();
|
||||
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
|
||||
IBlockState upState = bsi.get0(x, y + 1, z);
|
||||
Block up = upState.getBlock();
|
||||
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
|
||||
return true;
|
||||
}
|
||||
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
|
||||
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
|
||||
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
||||
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
|
||||
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
|
||||
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSlab) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
|
||||
if (((BlockSlab) block).isDouble()) {
|
||||
return true;
|
||||
}
|
||||
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
|
||||
return state.isTopSolid();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -333,7 +343,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// can we look at the center of a side face of this block and likely be able to place?
|
||||
// (thats how this check is used)
|
||||
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
|
||||
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
|
||||
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
|
||||
}
|
||||
|
||||
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
|
||||
@@ -350,7 +360,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (avoidBreaking(context.bsi, x, y, z, state)) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (block instanceof BlockLiquid) {
|
||||
if (!state.getFluidState().isEmpty()) {
|
||||
return COST_INF;
|
||||
}
|
||||
double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
|
||||
@@ -375,8 +385,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
|
||||
static boolean isBottomSlab(IBlockState state) {
|
||||
return state.getBlock() instanceof BlockSlab
|
||||
&& !((BlockSlab) state.getBlock()).isDouble()
|
||||
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
|
||||
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -413,11 +422,12 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* Returns whether or not the specified block is
|
||||
* water, regardless of whether or not it is flowing.
|
||||
*
|
||||
* @param b The block
|
||||
* @param state The block state
|
||||
* @return Whether or not the block is water
|
||||
*/
|
||||
static boolean isWater(Block b) {
|
||||
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
|
||||
static boolean isWater(IBlockState state) {
|
||||
Fluid f = state.getFluidState().getFluid();
|
||||
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -429,11 +439,12 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* @return Whether or not the block is water
|
||||
*/
|
||||
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
|
||||
return isWater(BlockStateInterface.getBlock(ctx, bp));
|
||||
return isWater(BlockStateInterface.get(ctx, bp));
|
||||
}
|
||||
|
||||
static boolean isLava(Block b) {
|
||||
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
|
||||
static boolean isLava(IBlockState state) {
|
||||
Fluid f = state.getFluidState().getFluid();
|
||||
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -444,20 +455,25 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* @return Whether or not the block is a liquid
|
||||
*/
|
||||
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
|
||||
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
|
||||
return isLiquid(BlockStateInterface.get(ctx, p));
|
||||
}
|
||||
|
||||
static boolean isLiquid(IBlockState blockState) {
|
||||
return !blockState.getFluidState().isEmpty();
|
||||
}
|
||||
|
||||
static boolean possiblyFlowing(IBlockState state) {
|
||||
// Will be IFluidState in 1.13
|
||||
return state.getBlock() instanceof BlockLiquid
|
||||
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
||||
IFluidState fluidState = state.getFluidState();
|
||||
return fluidState.getFluid() instanceof FlowingFluid
|
||||
&& fluidState.getFluid().getLevel(fluidState) != 8;
|
||||
}
|
||||
|
||||
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
|
||||
if (!(state.getBlock() instanceof BlockLiquid)) {
|
||||
IFluidState fluidState = state.getFluidState();
|
||||
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
|
||||
return false;
|
||||
}
|
||||
if (state.getValue(BlockLiquid.LEVEL) != 0) {
|
||||
if (fluidState.getFluid().getLevel(fluidState) != 8) {
|
||||
return true;
|
||||
}
|
||||
return possiblyFlowing(bsi.get0(x + 1, y, z))
|
||||
@@ -488,7 +504,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
|
||||
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
|
||||
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
|
||||
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
|
||||
state.setTarget(new MovementState.MovementTarget(place, true));
|
||||
found = true;
|
||||
|
||||
|
||||
@@ -197,9 +197,7 @@ public class MovementAscend extends Movement {
|
||||
if (headBonkClear()) {
|
||||
return state.setInput(Input.JUMP, true);
|
||||
}
|
||||
|
||||
|
||||
// System.out.println(flatDistToNext + " " + sideDist);
|
||||
|
||||
if (flatDistToNext > 1.2 || sideDist > 0.2) {
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ public class MovementDescend extends Movement {
|
||||
IBlockState ontoBlock = context.get(destX, newY, destZ);
|
||||
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
|
||||
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
|
||||
if (MovementHelper.isWater(ontoBlock.getBlock())) {
|
||||
if (MovementHelper.isWater(ontoBlock)) {
|
||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
|
||||
return false;
|
||||
}
|
||||
@@ -216,7 +216,7 @@ public class MovementDescend extends Movement {
|
||||
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
|
||||
EntityPlayerSP player = ctx.player();
|
||||
state.setTarget(new MovementState.MovementTarget(
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
|
||||
new Vec3d(destX, dest.getY(), destZ),
|
||||
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
|
||||
false
|
||||
@@ -248,7 +248,7 @@ public class MovementDescend extends Movement {
|
||||
return true;
|
||||
}
|
||||
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -91,12 +91,12 @@ public class MovementDiagonal extends Movement {
|
||||
if (fromDown == Blocks.SOUL_SAND) {
|
||||
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
||||
}
|
||||
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
|
||||
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
|
||||
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
|
||||
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
|
||||
return;
|
||||
}
|
||||
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
|
||||
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
|
||||
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
|
||||
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
|
||||
return;
|
||||
}
|
||||
IBlockState pb0 = context.get(x, y, destZ);
|
||||
@@ -115,7 +115,7 @@ public class MovementDiagonal extends Movement {
|
||||
return;
|
||||
}
|
||||
IBlockState pb3 = context.get(destX, y + 1, z);
|
||||
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
|
||||
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
|
||||
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
|
||||
return;
|
||||
}
|
||||
@@ -124,13 +124,14 @@ public class MovementDiagonal extends Movement {
|
||||
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
|
||||
return;
|
||||
}
|
||||
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
|
||||
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
|
||||
// and now that option B is fully calculated, see if we can edge around that way
|
||||
return;
|
||||
}
|
||||
boolean water = false;
|
||||
Block startIn = context.getBlock(x, y, z);
|
||||
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
|
||||
IBlockState startState = context.get(x, y, z);
|
||||
Block startIn = startState.getBlock();
|
||||
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
|
||||
// Ignore previous multiplier
|
||||
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
|
||||
// Not even touching the blocks below
|
||||
|
||||
@@ -48,6 +48,9 @@ public class MovementDownward extends Movement {
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z) {
|
||||
if (!context.allowDownward) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (!MovementHelper.canWalkOn(context.bsi, x, y - 2, z)) {
|
||||
return COST_INF;
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLadder;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.fluid.WaterFluid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -80,10 +81,11 @@ public class MovementFall extends Movement {
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
|
||||
Rotation targetRotation = null;
|
||||
Block destBlock = ctx.world().getBlockState(dest).getBlock();
|
||||
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
|
||||
IBlockState destState = ctx.world().getBlockState(dest);
|
||||
Block destBlock = destState.getBlock();
|
||||
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
|
||||
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
|
||||
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
|
||||
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
@@ -93,7 +95,7 @@ public class MovementFall extends Movement {
|
||||
targetRotation = new Rotation(toDest.getYaw(), 90.0F);
|
||||
|
||||
RayTraceResult trace = ctx.objectMouseOver();
|
||||
if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
|
||||
if (trace != null && trace.type == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
@@ -150,7 +152,7 @@ public class MovementFall extends Movement {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
|
||||
if (state.getBlock() == Blocks.LADDER) {
|
||||
return state.getValue(BlockLadder.FACING);
|
||||
return state.get(BlockLadder.FACING);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
|
||||
@@ -28,10 +28,11 @@ import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.BlockStairs;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.fluid.WaterFluid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Fluids;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
public class MovementParkour extends Movement {
|
||||
@@ -73,7 +74,7 @@ public class MovementParkour extends Movement {
|
||||
// second most common case -- we could just traverse not parkour
|
||||
return;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
|
||||
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
|
||||
return;
|
||||
}
|
||||
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
|
||||
@@ -86,7 +87,7 @@ public class MovementParkour extends Movement {
|
||||
return;
|
||||
}
|
||||
IBlockState standingOn = context.get(x, y - 1, z);
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
|
||||
return;
|
||||
}
|
||||
int maxJump;
|
||||
|
||||
@@ -51,14 +51,15 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z) {
|
||||
Block from = context.get(x, y, z).getBlock();
|
||||
IBlockState fromState = context.get(x, y, z);
|
||||
Block from = fromState.getBlock();
|
||||
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
|
||||
IBlockState fromDown = context.get(x, y - 1, z);
|
||||
if (!ladder) {
|
||||
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
|
||||
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
|
||||
}
|
||||
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
|
||||
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
|
||||
}
|
||||
}
|
||||
@@ -70,9 +71,9 @@ public class MovementPillar extends Movement {
|
||||
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
|
||||
return COST_INF;
|
||||
}
|
||||
Block srcUp = null;
|
||||
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
|
||||
srcUp = context.get(x, y + 1, z).getBlock();
|
||||
IBlockState srcUp = null;
|
||||
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
|
||||
srcUp = context.get(x, y + 1, z);
|
||||
if (MovementHelper.isWater(srcUp)) {
|
||||
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
|
||||
}
|
||||
@@ -84,11 +85,11 @@ public class MovementPillar extends Movement {
|
||||
if (placeCost >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (fromDown.getBlock() == Blocks.AIR) {
|
||||
if (fromDown.getBlock() instanceof BlockAir) {
|
||||
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
|
||||
}
|
||||
}
|
||||
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
|
||||
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
|
||||
// otherwise, if we're standing in water, we cannot pillar
|
||||
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
|
||||
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
|
||||
@@ -106,9 +107,9 @@ public class MovementPillar extends Movement {
|
||||
if (check.getBlock() instanceof BlockFalling) {
|
||||
// see MovementAscend's identical check for breaking a falling block above our head
|
||||
if (srcUp == null) {
|
||||
srcUp = context.get(x, y + 1, z).getBlock();
|
||||
srcUp = context.get(x, y + 1, z);
|
||||
}
|
||||
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
|
||||
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
@@ -163,7 +164,7 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
|
||||
IBlockState fromDown = BlockStateInterface.get(ctx, src);
|
||||
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
|
||||
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
|
||||
// stay centered while swimming up a water column
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
|
||||
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
|
||||
@@ -177,7 +178,7 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
|
||||
boolean vine = fromDown.getBlock() == Blocks.VINE;
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
|
||||
VecUtils.getBlockPosCenter(positionToPlace),
|
||||
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
|
||||
if (!ladder) {
|
||||
@@ -186,7 +187,7 @@ public class MovementPillar extends Movement {
|
||||
|
||||
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
|
||||
if (ladder) {
|
||||
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
|
||||
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
|
||||
if (against == null) {
|
||||
logDebug("Unable to climb vines");
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
|
||||
@@ -30,12 +30,11 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.BlockFenceGate;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.fluid.WaterFluid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
@@ -67,11 +66,12 @@ public class MovementTraverse extends Movement {
|
||||
IBlockState pb0 = context.get(destX, y + 1, destZ);
|
||||
IBlockState pb1 = context.get(destX, y, destZ);
|
||||
IBlockState destOn = context.get(destX, y - 1, destZ);
|
||||
Block srcDown = context.getBlock(x, y - 1, z);
|
||||
IBlockState down = context.get(x, y - 1, z);
|
||||
Block srcDown = down.getBlock();
|
||||
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
|
||||
double WC = WALK_ONE_BLOCK_COST;
|
||||
boolean water = false;
|
||||
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
|
||||
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
|
||||
WC = context.waterWalkSpeed;
|
||||
water = true;
|
||||
} else {
|
||||
@@ -108,8 +108,8 @@ public class MovementTraverse extends Movement {
|
||||
return COST_INF;
|
||||
}
|
||||
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
|
||||
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
|
||||
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
|
||||
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
|
||||
if (MovementHelper.isWater(destOn) && throughWater) {
|
||||
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
|
||||
return COST_INF;
|
||||
}
|
||||
@@ -135,10 +135,10 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
}
|
||||
// now that we've checked all possible directions to side place, we actually need to backplace
|
||||
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
|
||||
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
|
||||
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
|
||||
}
|
||||
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
|
||||
if (down.getFluidState() instanceof WaterFluid) {
|
||||
return COST_INF; // this is obviously impossible
|
||||
}
|
||||
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
|
||||
@@ -151,6 +151,8 @@ public class MovementTraverse extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
|
||||
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.value) {
|
||||
@@ -161,10 +163,10 @@ public class MovementTraverse extends Movement {
|
||||
return state;
|
||||
}
|
||||
// and if it's fine to walk into the blocks in front
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[0]).getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(pb0)) {
|
||||
return state;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[1]).getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(pb1)) {
|
||||
return state;
|
||||
}
|
||||
// and we aren't already pressed up against the block
|
||||
@@ -177,6 +179,10 @@ public class MovementTraverse extends Movement {
|
||||
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
|
||||
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw();
|
||||
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
|
||||
if ((pb0.isFullCube() || pb0.getBlock() instanceof BlockAir && (pb1.isFullCube() || pb1.getBlock() instanceof BlockAir))) {
|
||||
// in the meantime, before we're right up against the block, we can break efficiently at this angle
|
||||
pitchToBreak = 26;
|
||||
}
|
||||
|
||||
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
|
||||
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
|
||||
@@ -187,8 +193,6 @@ public class MovementTraverse extends Movement {
|
||||
|
||||
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
|
||||
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
|
||||
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
|
||||
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
|
||||
|
||||
boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor;
|
||||
if (door) {
|
||||
@@ -240,8 +244,8 @@ public class MovementTraverse extends Movement {
|
||||
return state;
|
||||
}
|
||||
BlockPos into = dest.subtract(src).add(dest);
|
||||
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
|
||||
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
|
||||
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
|
||||
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
state.setInput(Input.SPRINT, true);
|
||||
}
|
||||
|
||||
@@ -36,8 +36,8 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Fluids;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -137,7 +137,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
Tuple<Double, BlockPos> status = closestPathPos(path);
|
||||
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
|
||||
ticksAway++;
|
||||
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
|
||||
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
|
||||
if (ticksAway > MAX_TICKS_AWAY) {
|
||||
logDebug("Too far away from path for too long, cancelling path");
|
||||
cancel();
|
||||
@@ -333,7 +333,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
|
||||
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
|
||||
double distanceFromPath = status.getFirst();
|
||||
double distanceFromPath = status.getA();
|
||||
if (distanceFromPath > leniency) {
|
||||
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
|
||||
if (path.movements().get(pathPosition) instanceof MovementFall) {
|
||||
@@ -353,7 +353,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
* @return Whether or not it was possible to snap to the current player feet
|
||||
*/
|
||||
public boolean snipsnapifpossible() {
|
||||
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
|
||||
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
|
||||
// if we're falling in the air, and not in water, don't splice
|
||||
return false;
|
||||
} else {
|
||||
@@ -453,7 +453,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (current instanceof MovementFall) {
|
||||
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
|
||||
if (data != null) {
|
||||
BlockPos fallDest = data.getSecond();
|
||||
BlockPos fallDest = data.getB();
|
||||
if (!path.positions().contains(fallDest)) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
@@ -464,7 +464,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
return true;
|
||||
}
|
||||
clearKeys();
|
||||
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
|
||||
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
|
||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
|
||||
return true;
|
||||
}
|
||||
@@ -556,10 +556,10 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
|
||||
return false;
|
||||
}
|
||||
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
|
||||
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
|
||||
}
|
||||
|
||||
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {
|
||||
|
||||
@@ -35,16 +35,20 @@ import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.PathingCommandContext;
|
||||
import baritone.utils.schematic.AirSchematic;
|
||||
import baritone.utils.schematic.Schematic;
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
@@ -56,18 +60,21 @@ import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||
|
||||
public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
|
||||
|
||||
private HashSet<BetterBlockPos> incorrectPositions;
|
||||
private String name;
|
||||
private ISchematic realSchematic;
|
||||
private ISchematic schematic;
|
||||
private Vec3i origin;
|
||||
private int ticks;
|
||||
private boolean paused;
|
||||
private int layer;
|
||||
|
||||
public BuilderProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
private HashSet<BetterBlockPos> incorrectPositions;
|
||||
private String name;
|
||||
private ISchematic schematic;
|
||||
private Vec3i origin;
|
||||
private int ticks;
|
||||
|
||||
public boolean build(String schematicFile, BlockPos origin) {
|
||||
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
|
||||
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
|
||||
System.out.println(file + " " + file.exists());
|
||||
return build(schematicFile, file, origin);
|
||||
}
|
||||
@@ -76,7 +83,14 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
public void build(String name, ISchematic schematic, Vec3i origin) {
|
||||
this.name = name;
|
||||
this.schematic = schematic;
|
||||
this.realSchematic = null;
|
||||
this.origin = origin;
|
||||
this.paused = false;
|
||||
this.layer = 0;
|
||||
}
|
||||
|
||||
public void resume() {
|
||||
paused = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -120,7 +134,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return null;
|
||||
}
|
||||
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
|
||||
if (state.getBlock() == Blocks.AIR) {
|
||||
if (state.getBlock() instanceof BlockAir) {
|
||||
return null;
|
||||
}
|
||||
return state;
|
||||
@@ -140,7 +154,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
continue; // irrelevant
|
||||
}
|
||||
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||
if (curr.getBlock() != Blocks.AIR && !valid(curr, desired)) {
|
||||
if (!(curr.getBlock() instanceof BlockAir) && !valid(curr, desired)) {
|
||||
BetterBlockPos pos = new BetterBlockPos(x, y, z);
|
||||
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
|
||||
if (rot.isPresent()) {
|
||||
@@ -154,10 +168,10 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
|
||||
public class Placement {
|
||||
final int hotbarSelection;
|
||||
final BlockPos placeAgainst;
|
||||
final EnumFacing side;
|
||||
final Rotation rot;
|
||||
private final int hotbarSelection;
|
||||
private final BlockPos placeAgainst;
|
||||
private final EnumFacing side;
|
||||
private final Rotation rot;
|
||||
|
||||
public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
|
||||
this.hotbarSelection = hotbarSelection;
|
||||
@@ -181,7 +195,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
|
||||
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
|
||||
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
|
||||
continue;
|
||||
}
|
||||
desirableOnHotbar.add(desired);
|
||||
@@ -196,6 +210,11 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
public boolean placementPlausible(BlockPos pos, IBlockState state) {
|
||||
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
|
||||
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
|
||||
}
|
||||
|
||||
public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
|
||||
for (EnumFacing against : EnumFacing.values()) {
|
||||
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
|
||||
@@ -203,17 +222,20 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
|
||||
continue;
|
||||
}
|
||||
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
|
||||
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
|
||||
continue;
|
||||
}
|
||||
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
|
||||
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
|
||||
continue;
|
||||
}
|
||||
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
|
||||
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
|
||||
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
|
||||
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
|
||||
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
|
||||
if (hotbar.isPresent()) {
|
||||
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
|
||||
@@ -236,18 +258,24 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
// the state depends on the facing of the player sometimes
|
||||
ctx.player().rotationYaw = rot.getYaw();
|
||||
ctx.player().rotationPitch = rot.getPitch();
|
||||
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
|
||||
ctx.world(),
|
||||
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
|
||||
ctx.player(),
|
||||
stack,
|
||||
result.getBlockPos().offset(result.sideHit),
|
||||
result.sideHit,
|
||||
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
|
||||
(float) result.hitVec.x - result.getBlockPos().getX(),
|
||||
(float) result.hitVec.y - result.getBlockPos().getY(),
|
||||
(float) result.hitVec.z - result.getBlockPos().getZ(),
|
||||
stack.getItem().getMetadata(stack.getMetadata()),
|
||||
ctx.player()
|
||||
);
|
||||
(float) result.hitVec.z - result.getBlockPos().getZ()
|
||||
));
|
||||
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
|
||||
ctx.player().rotationYaw = originalYaw;
|
||||
ctx.player().rotationPitch = originalPitch;
|
||||
if (wouldBePlaced == null) {
|
||||
continue;
|
||||
}
|
||||
if (!meme.canPlace()) {
|
||||
continue;
|
||||
}
|
||||
if (valid(wouldBePlaced, desired)) {
|
||||
return OptionalInt.of(i);
|
||||
}
|
||||
@@ -269,39 +297,77 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
|
||||
return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
|
||||
default: // null
|
||||
throw new NullPointerException();
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
// TODO somehow tell inventorybehavior what we'd like to have on the hotbar
|
||||
// perhaps take the 16 closest positions in incorrectPositions to ctx.playerFeet that aren't desired to be air, and then snag the top 4 most common block states, then request those on the hotbar
|
||||
|
||||
|
||||
// this will work as is, but it'll be trashy
|
||||
// need to iterate over incorrectPositions and see which ones we can "correct" from our current standing position
|
||||
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
BuilderCalculationContext bcc = new BuilderCalculationContext();
|
||||
if (!recalc(bcc)) {
|
||||
logDirect("Done building");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
trim(bcc);
|
||||
if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
|
||||
ticks = 5;
|
||||
} else {
|
||||
ticks--;
|
||||
}
|
||||
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
if (paused) {
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
if (Baritone.settings().buildInLayers.value) {
|
||||
if (realSchematic == null) {
|
||||
realSchematic = schematic;
|
||||
}
|
||||
schematic = new ISchematic() {
|
||||
@Override
|
||||
public IBlockState desiredState(int x, int y, int z) {
|
||||
return realSchematic.desiredState(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int widthX() {
|
||||
return realSchematic.widthX();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heightY() {
|
||||
return layer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int lengthZ() {
|
||||
return realSchematic.lengthZ();
|
||||
}
|
||||
};
|
||||
}
|
||||
BuilderCalculationContext bcc = new BuilderCalculationContext();
|
||||
if (!recalc(bcc)) {
|
||||
if (Baritone.settings().buildInLayers.value && layer < realSchematic.heightY()) {
|
||||
logDirect("Starting layer " + layer);
|
||||
layer++;
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
int distance = Baritone.settings().buildRepeatDistance.value;
|
||||
EnumFacing direction = Baritone.settings().buildRepeatDirection.value;
|
||||
if (distance == 0) {
|
||||
logDirect("Done building");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
// build repeat time
|
||||
if (distance == -1) {
|
||||
distance = schematic.size(direction.getAxis());
|
||||
}
|
||||
layer = 0;
|
||||
origin = new BlockPos(origin).offset(direction, distance);
|
||||
logDirect("Repeating build " + distance + " blocks to the " + direction + ", new origin is " + origin);
|
||||
}
|
||||
trim(bcc);
|
||||
|
||||
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
||||
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
|
||||
// we'd like to pause to break this block
|
||||
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
|
||||
Rotation rot = toBreak.get().getSecond();
|
||||
BetterBlockPos pos = toBreak.get().getFirst();
|
||||
Rotation rot = toBreak.get().getB();
|
||||
BetterBlockPos pos = toBreak.get().getA();
|
||||
baritone.getLookBehavior().updateTarget(rot, true);
|
||||
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
|
||||
if (ctx.player().isSneaking()) {
|
||||
@@ -359,9 +425,9 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
if (goal == null) {
|
||||
goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly
|
||||
if (goal == null) {
|
||||
logDirect("Unable to do it =(");
|
||||
onLostControl();
|
||||
return null;
|
||||
logDirect("Unable to do it. Pausing. resume to resume, cancel to cancel");
|
||||
paused = true;
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
|
||||
@@ -417,10 +483,8 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
for (int y = 0; y < schematic.heightY(); y++) {
|
||||
for (int z = 0; z < schematic.lengthZ(); z++) {
|
||||
for (int x = 0; x < schematic.widthX(); x++) {
|
||||
if (schematic.inSchematic(x, y, z)) {
|
||||
if (!valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
|
||||
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
|
||||
}
|
||||
if (schematic.inSchematic(x, y, z) && !valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
|
||||
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -428,8 +492,8 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
|
||||
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
|
||||
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
|
||||
Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
|
||||
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() instanceof BlockAir && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
|
||||
Goal[] toBreak = incorrectPositions.stream().filter(pos -> !(bcc.bsi.get0(pos).getBlock() instanceof BlockAir)).map(GoalBreak::new).toArray(Goal[]::new);
|
||||
Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
|
||||
|
||||
if (toPlace.length != 0) {
|
||||
@@ -485,12 +549,12 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
|
||||
public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) {
|
||||
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) {
|
||||
return new GoalPlace(pos);
|
||||
}
|
||||
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
||||
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
|
||||
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
|
||||
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
|
||||
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) {
|
||||
return new GoalAdjacent(pos, allowSameLevel);
|
||||
}
|
||||
}
|
||||
@@ -498,7 +562,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
|
||||
public static class GoalAdjacent extends GoalGetToBlock {
|
||||
boolean allowSameLevel;
|
||||
private boolean allowSameLevel;
|
||||
|
||||
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
|
||||
super(pos);
|
||||
@@ -540,11 +604,14 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
incorrectPositions = null;
|
||||
name = null;
|
||||
schematic = null;
|
||||
realSchematic = null;
|
||||
layer = 0;
|
||||
paused = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName0() {
|
||||
return "Building " + name;
|
||||
return paused ? "Builder Paused" : "Building " + name;
|
||||
}
|
||||
|
||||
public List<IBlockState> placable(int size) {
|
||||
@@ -556,15 +623,21 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
continue;
|
||||
}
|
||||
// <toxic cloud>
|
||||
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
|
||||
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
|
||||
// </toxic cloud>
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public boolean valid(IBlockState current, IBlockState desired) {
|
||||
if (desired == null) {
|
||||
return true;
|
||||
}
|
||||
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
|
||||
return true;
|
||||
}
|
||||
// TODO more complicated comparison logic I guess
|
||||
return desired == null || current.equals(desired);
|
||||
return current.equals(desired);
|
||||
}
|
||||
|
||||
public class BuilderCalculationContext extends CalculationContext {
|
||||
@@ -602,7 +675,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
IBlockState sch = getSchematic(x, y, z);
|
||||
if (sch != null) {
|
||||
// TODO this can return true even when allowPlace is off.... is that an issue?
|
||||
if (sch.getBlock() == Blocks.AIR) {
|
||||
if (sch.getBlock() instanceof BlockAir) {
|
||||
// we want this to be air, but they're asking if they can place here
|
||||
// this won't be a schematic block, this will be a throwaway
|
||||
return placeBlockCost * 2; // we're going to have to break it eventually
|
||||
@@ -635,7 +708,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
IBlockState sch = getSchematic(x, y, z);
|
||||
if (sch != null) {
|
||||
if (sch.getBlock() == Blocks.AIR) {
|
||||
if (sch.getBlock() instanceof BlockAir) {
|
||||
// it should be air
|
||||
// regardless of current contents, we can break it
|
||||
return 1;
|
||||
|
||||
@@ -90,6 +90,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
}
|
||||
if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
|
||||
onLostControl(); // we're there xd
|
||||
if (Baritone.settings().disconnectOnArrival.value) {
|
||||
ctx.world().sendQuittingDisconnectingPacket();
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
|
||||
|
||||
@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
if (entity == null) {
|
||||
return false;
|
||||
}
|
||||
if (entity.isDead) {
|
||||
if (!entity.isAlive()) {
|
||||
return false;
|
||||
}
|
||||
if (entity.equals(ctx.player())) {
|
||||
|
||||
@@ -206,7 +206,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
if (!Baritone.settings().enterPortal.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.PORTAL;
|
||||
return block == Blocks.NETHER_PORTAL;
|
||||
}
|
||||
|
||||
private boolean rightClickOnArrival(Block block) {
|
||||
|
||||
@@ -32,6 +32,7 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -72,22 +73,23 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (desiredQuantity > 0) {
|
||||
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
|
||||
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem();
|
||||
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
|
||||
System.out.println("Currently have " + curr + " " + item);
|
||||
if (curr >= desiredQuantity) {
|
||||
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
|
||||
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1)));
|
||||
cancel();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
boolean shouldCancel = calcFailed;
|
||||
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
|
||||
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
|
||||
knownOreLocations.stream().sorted(Comparator.comparingDouble(ctx.player()::getDistanceSq)).findFirst().ifPresent(blacklist::add);
|
||||
knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
|
||||
knownOreLocations.removeIf(blacklist::contains);
|
||||
calcFailed = false; // 😎
|
||||
shouldCancel = false; // 😎
|
||||
}
|
||||
if (calcFailed) {
|
||||
if (shouldCancel) {
|
||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||
cancel();
|
||||
return null;
|
||||
@@ -183,8 +185,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) instanceof BlockAir);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) instanceof BlockAir);
|
||||
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
||||
}
|
||||
|
||||
@@ -194,8 +196,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
Set<Item> searchingFor = new HashSet<>();
|
||||
for (Block block : mining) {
|
||||
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
|
||||
Item ore = Item.getItemFromBlock(block);
|
||||
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem();
|
||||
Item ore = block.asItem();
|
||||
searchingFor.add(drop);
|
||||
searchingFor.add(ore);
|
||||
}
|
||||
|
||||
@@ -23,14 +23,21 @@ import baritone.api.event.listener.AbstractGameEventListener;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.client.GameSettings;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiMainMenu;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.client.tutorial.TutorialSteps;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
import net.minecraft.util.HttpUtil;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.GameType;
|
||||
import net.minecraft.world.WorldSettings;
|
||||
import net.minecraft.world.WorldType;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
|
||||
/**
|
||||
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
|
||||
@@ -88,11 +95,13 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
|
||||
}
|
||||
|
||||
IntegratedServer server = mc.getIntegratedServer();
|
||||
|
||||
// If the integrated server is launched and the world has initialized, set the spawn point
|
||||
// to our defined starting position
|
||||
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
|
||||
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
|
||||
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
|
||||
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
|
||||
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
|
||||
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
|
||||
}
|
||||
|
||||
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
|
||||
@@ -100,7 +109,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
// Force the integrated server to share the world to LAN so that
|
||||
// the ingame pause menu gui doesn't actually pause our game
|
||||
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
|
||||
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
|
||||
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
|
||||
}
|
||||
|
||||
// For the first 200 ticks, wait for the world to generate
|
||||
@@ -122,7 +131,16 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
// If we have reached our goal, print a message and safely close the game
|
||||
if (GOAL.isInGoal(ctx.playerFeet())) {
|
||||
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
|
||||
try {
|
||||
File file = new File("success");
|
||||
System.out.println("Writing success to " + file.getAbsolutePath());
|
||||
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
mc.shutdown();
|
||||
mc.shutdownMinecraftApplet();
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
// If we have exceeded the expected number of ticks to complete the pathing
|
||||
|
||||
@@ -53,7 +53,7 @@ public final class BlockBreakHelper implements Helper {
|
||||
|
||||
public void tick(boolean isLeftClick) {
|
||||
RayTraceResult trace = playerContext.objectMouseOver();
|
||||
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
|
||||
|
||||
if (isLeftClick && isBlockTrace) {
|
||||
tryBreakBlock(trace.getBlockPos(), trace.sideHit);
|
||||
|
||||
@@ -37,7 +37,7 @@ public class BlockPlaceHelper implements Helper {
|
||||
return;
|
||||
}
|
||||
RayTraceResult mouseOver = ctx.objectMouseOver();
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
|
||||
return;
|
||||
}
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.value;
|
||||
|
||||
@@ -67,7 +67,7 @@ public class BlockStateInterface {
|
||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||
}
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
|
||||
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
|
||||
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,7 +256,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
int count = 0;
|
||||
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
|
||||
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
|
||||
Chunk chunk = cli.getLoadedChunk(x, z);
|
||||
Chunk chunk = cli.getChunk(x, z, false, false);
|
||||
if (chunk != null) {
|
||||
count++;
|
||||
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
|
||||
@@ -353,6 +353,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
baritone.getBuilderProcess().clearArea(corner1, corner2);
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("resume")) {
|
||||
baritone.getBuilderProcess().resume();
|
||||
logDirect("resumed");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("reset")) {
|
||||
for (Settings.Setting setting : Baritone.settings().allSettings) {
|
||||
setting.reset();
|
||||
@@ -361,9 +366,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("Baritone settings reset");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("tunnel")) {
|
||||
customGoalProcess.setGoalAndPath(new GoalStrictDirection(ctx.playerFeet(), ctx.player().getHorizontalFacing()));
|
||||
logDirect("tunneling");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("render")) {
|
||||
BetterBlockPos pf = ctx.playerFeet();
|
||||
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
|
||||
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
|
||||
logDirect("okay");
|
||||
return true;
|
||||
}
|
||||
@@ -406,8 +416,8 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
toFollow = ctx.getSelectedEntity();
|
||||
} else {
|
||||
for (EntityPlayer pl : ctx.world().playerEntities) {
|
||||
String theirName = pl.getName().trim().toLowerCase();
|
||||
if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
|
||||
String theirName = pl.getName().getString().trim().toLowerCase();
|
||||
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
|
||||
toFollow = Optional.of(pl);
|
||||
}
|
||||
}
|
||||
@@ -639,7 +649,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
private void log(List<ItemStack> stacks) {
|
||||
for (ItemStack stack : stacks) {
|
||||
if (!stack.isEmpty()) {
|
||||
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
|
||||
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,13 +25,9 @@ import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.*;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.input.Mouse;
|
||||
import org.lwjgl.util.glu.GLU;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.*;
|
||||
import java.nio.FloatBuffer;
|
||||
@@ -57,15 +53,18 @@ public class GuiClick extends GuiScreen {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
int mx = Mouse.getX();
|
||||
int my = Mouse.getY();
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
double mx = mc.mouseHelper.getMouseX();
|
||||
double my = mc.mouseHelper.getMouseY();
|
||||
my = mc.mainWindow.getHeight() - my;
|
||||
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
|
||||
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
|
||||
Vec3d near = toWorld(mx, my, 0);
|
||||
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
|
||||
if (near != null && far != null) {
|
||||
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
|
||||
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true);
|
||||
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
|
||||
currentMouseOver = result.getBlockPos();
|
||||
}
|
||||
}
|
||||
@@ -73,7 +72,7 @@ public class GuiClick extends GuiScreen {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) {
|
||||
if (mouseButton == 0) {
|
||||
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
|
||||
@@ -85,18 +84,19 @@ public class GuiClick extends GuiScreen {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
|
||||
}
|
||||
clickStart = null;
|
||||
return super.mouseReleased(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
clickStart = currentMouseOver;
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
public void onRender() {
|
||||
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
|
||||
if (currentMouseOver != null) {
|
||||
Entity e = mc.getRenderViewEntity();
|
||||
@@ -104,31 +104,213 @@ public class GuiClick extends GuiScreen {
|
||||
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
|
||||
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
GlStateManager.disableDepth();
|
||||
GlStateManager.disableDepthTest();
|
||||
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
|
||||
BetterBlockPos b = new BetterBlockPos(clickStart);
|
||||
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.enableDepthTest();
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public Vec3d toWorld(double x, double y, double z) {
|
||||
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
if (result) {
|
||||
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// skidded from lwjgl2 :ok_hand:
|
||||
// its uhhhhh mit license so its ok
|
||||
// here is the uhh license
|
||||
/*
|
||||
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
public static boolean gluUnProject(
|
||||
float winx,
|
||||
float winy,
|
||||
float winz,
|
||||
FloatBuffer modelMatrix,
|
||||
FloatBuffer projMatrix,
|
||||
IntBuffer viewport,
|
||||
FloatBuffer obj_pos) {
|
||||
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
|
||||
float[] in = new float[4];
|
||||
float[] out = new float[4];
|
||||
|
||||
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
|
||||
|
||||
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
|
||||
return false;
|
||||
|
||||
in[0] = winx;
|
||||
in[1] = winy;
|
||||
in[2] = winz;
|
||||
in[3] = 1.0f;
|
||||
|
||||
// Map x and y from window coordinates
|
||||
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
|
||||
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
|
||||
|
||||
// Map to range -1 to 1
|
||||
in[0] = in[0] * 2 - 1;
|
||||
in[1] = in[1] * 2 - 1;
|
||||
in[2] = in[2] * 2 - 1;
|
||||
|
||||
__gluMultMatrixVecf(finalMatrix, in, out);
|
||||
|
||||
if (out[3] == 0.0)
|
||||
return false;
|
||||
|
||||
out[3] = 1.0f / out[3];
|
||||
|
||||
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
|
||||
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
|
||||
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
out[i] =
|
||||
in[0] * m.get(m.position() + 0 * 4 + i)
|
||||
+ in[1] * m.get(m.position() + 1 * 4 + i)
|
||||
+ in[2] * m.get(m.position() + 2 * 4 + i)
|
||||
+ in[3] * m.get(m.position() + 3 * 4 + i);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
r.put(r.position() + i * 4 + j,
|
||||
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
|
||||
int i, j, k, swap;
|
||||
float t;
|
||||
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
|
||||
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
temp.put(i, src.get(i + src.position()));
|
||||
}
|
||||
__gluMakeIdentityf(inverse);
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
/*
|
||||
* * Look for largest element in column
|
||||
*/
|
||||
swap = i;
|
||||
for (j = i + 1; j < 4; j++) {
|
||||
/*
|
||||
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
|
||||
*/
|
||||
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
|
||||
swap = j;
|
||||
}
|
||||
}
|
||||
|
||||
if (swap != i) {
|
||||
/*
|
||||
* * Swap rows.
|
||||
*/
|
||||
for (k = 0; k < 4; k++) {
|
||||
t = temp.get(i * 4 + k);
|
||||
temp.put(i * 4 + k, temp.get(swap * 4 + k));
|
||||
temp.put(swap * 4 + k, t);
|
||||
|
||||
t = inverse.get(i * 4 + k);
|
||||
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
|
||||
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
|
||||
inverse.put(swap * 4 + k, t);
|
||||
//inverse.put((swap << 2) + k, t);
|
||||
}
|
||||
}
|
||||
|
||||
if (temp.get(i * 4 + i) == 0) {
|
||||
/*
|
||||
* * No non-zero pivot. The matrix is singular, which shouldn't *
|
||||
* happen. This means the user gave us a bad matrix.
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
t = temp.get(i * 4 + i);
|
||||
for (k = 0; k < 4; k++) {
|
||||
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
|
||||
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
|
||||
}
|
||||
for (j = 0; j < 4; j++) {
|
||||
if (j != i) {
|
||||
t = temp.get(j * 4 + i);
|
||||
for (k = 0; k < 4; k++) {
|
||||
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
|
||||
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
|
||||
/*inverse.put(
|
||||
(j << 2) + k,
|
||||
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static final float[] IDENTITY_MATRIX =
|
||||
new float[]{
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
private static void __gluMakeIdentityf(FloatBuffer m) {
|
||||
int oldPos = m.position();
|
||||
m.put(IDENTITY_MATRIX);
|
||||
m.position(oldPos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ public interface Helper {
|
||||
TextFormatting.GRAY
|
||||
));
|
||||
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
|
||||
/**
|
||||
* Send a message to chat only if chatDebug is on
|
||||
@@ -64,9 +64,9 @@ public interface Helper {
|
||||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDirect(String message) {
|
||||
ITextComponent component = MESSAGE_PREFIX.createCopy();
|
||||
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
|
||||
component.getStyle().setColor(TextFormatting.GRAY);
|
||||
component.appendSibling(new TextComponentString(" " + message));
|
||||
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
|
||||
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
|
||||
}
|
||||
} else {
|
||||
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
|
||||
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
|
||||
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
|
||||
}
|
||||
}
|
||||
// only set it if it was previously incorrect
|
||||
|
||||
@@ -33,10 +33,12 @@ import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.Collection;
|
||||
@@ -51,6 +53,7 @@ import static org.lwjgl.opengl.GL11.*;
|
||||
*/
|
||||
public final class PathRenderer implements Helper {
|
||||
|
||||
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
|
||||
private static final Tessellator TESSELLATOR = Tessellator.getInstance();
|
||||
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
|
||||
|
||||
@@ -63,8 +66,8 @@ public final class PathRenderer implements Helper {
|
||||
((GuiClick) mc.currentScreen).onRender();
|
||||
}
|
||||
|
||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
|
||||
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
|
||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
|
||||
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
|
||||
|
||||
if (thisPlayerDimension != currentRenderViewDimension) {
|
||||
// this is a path for a bot in a different dimension, don't render it
|
||||
@@ -83,17 +86,22 @@ public final class PathRenderer implements Helper {
|
||||
if (goal != null && Baritone.settings().renderGoal.value) {
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
|
||||
}
|
||||
|
||||
if (!Baritone.settings().renderPath.value) {
|
||||
return;
|
||||
}
|
||||
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
|
||||
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
|
||||
if (current != null && Baritone.settings().renderSelectionBoxes.value) {
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
|
||||
}
|
||||
|
||||
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
|
||||
//long start = System.nanoTime();
|
||||
|
||||
|
||||
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
|
||||
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
|
||||
|
||||
// Render the current path, if there is one
|
||||
if (current != null && current.getPath() != null) {
|
||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||
@@ -104,11 +112,6 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
|
||||
//long split = System.nanoTime();
|
||||
if (current != null) {
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
|
||||
}
|
||||
|
||||
// If there is a path calculation currently running, render the path calculation process
|
||||
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
||||
@@ -130,13 +133,13 @@ public final class PathRenderer implements Helper {
|
||||
|
||||
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.disableDepth();
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
List<BetterBlockPos> positions = path.positions();
|
||||
int next;
|
||||
@@ -173,13 +176,13 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
|
||||
}
|
||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
||||
}
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2);
|
||||
drawLine(x1, y1, z1, x2, y2, z2);
|
||||
tessellator.draw();
|
||||
}
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
||||
GlStateManager.depthMask(true);
|
||||
@@ -187,7 +190,7 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
|
||||
public static void drawLine(double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
|
||||
double d0 = mc.getRenderManager().viewerPosX;
|
||||
double d1 = mc.getRenderManager().viewerPosY;
|
||||
double d2 = mc.getRenderManager().viewerPosZ;
|
||||
@@ -201,14 +204,14 @@ public final class PathRenderer implements Helper {
|
||||
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.disableDepth();
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
|
||||
@@ -216,17 +219,14 @@ public final class PathRenderer implements Helper {
|
||||
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
|
||||
positions.forEach(pos -> {
|
||||
IBlockState state = bsi.get0(pos);
|
||||
AxisAlignedBB toDraw;
|
||||
if (state.getBlock().equals(Blocks.AIR)) {
|
||||
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
|
||||
} else {
|
||||
toDraw = state.getSelectedBoundingBox(player.world, pos);
|
||||
}
|
||||
VoxelShape shape = state.getShape(player.world, pos);
|
||||
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
|
||||
toDraw = toDraw.offset(pos);
|
||||
drawAABB(toDraw);
|
||||
});
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
@@ -300,10 +300,10 @@ public final class PathRenderer implements Helper {
|
||||
if (Baritone.settings().renderGoalXZBeacon.value) {
|
||||
glPushAttrib(GL_LIGHTING_BIT);
|
||||
|
||||
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
|
||||
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepth();
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
TileEntityBeaconRenderer.renderBeamSegment(
|
||||
@@ -312,14 +312,18 @@ public final class PathRenderer implements Helper {
|
||||
goalPos.getZ() - renderPosZ,
|
||||
partialTicks,
|
||||
1.0,
|
||||
player.world.getTotalWorldTime(),
|
||||
player.world.getGameTime(),
|
||||
0,
|
||||
256,
|
||||
color.getColorComponents(null)
|
||||
color.getColorComponents(null),
|
||||
|
||||
// Arguments filled by the private method lol
|
||||
0.2D,
|
||||
0.25D
|
||||
);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
glPopAttrib();
|
||||
@@ -345,13 +349,13 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
|
||||
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
|
||||
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
|
||||
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepth();
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
|
||||
@@ -369,7 +373,7 @@ public final class PathRenderer implements Helper {
|
||||
TESSELLATOR.draw();
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture2D();
|
||||
|
||||
@@ -24,7 +24,6 @@ import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.init.Enchantments;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.item.Item.ToolMaterial;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemTool;
|
||||
|
||||
@@ -75,19 +74,13 @@ public class ToolSet {
|
||||
}
|
||||
|
||||
/**
|
||||
* Evaluate the material cost of a possible tool. The priority matches the
|
||||
* listed order in the Item.ToolMaterial enum.
|
||||
* Evaluate the material cost of a possible tool. Will return 1 for tools, -1 for other
|
||||
*
|
||||
* @param itemStack a possibly empty ItemStack
|
||||
* @return values range from -1 to 4
|
||||
* @return Either 1 or -1
|
||||
*/
|
||||
private int getMaterialCost(ItemStack itemStack) {
|
||||
if (itemStack.getItem() instanceof ItemTool) {
|
||||
ItemTool tool = (ItemTool) itemStack.getItem();
|
||||
return ToolMaterial.valueOf(tool.getToolMaterialName()).ordinal();
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
return itemStack.getItem() instanceof ItemTool ? 1 : -1;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -17,12 +17,10 @@
|
||||
|
||||
package baritone.utils.accessor;
|
||||
|
||||
import net.minecraft.world.WorldProvider;
|
||||
import net.minecraft.world.chunk.storage.IChunkLoader;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @see WorldProvider
|
||||
* @since 8/4/2018
|
||||
*/
|
||||
public interface IChunkProviderServer {
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
|
||||
package baritone.utils.schematic;
|
||||
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
import java.util.OptionalInt;
|
||||
@@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
|
||||
for (int z = 0; z < lengthZ; z++) {
|
||||
IBlockState[] column = states[x][z];
|
||||
|
||||
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
|
||||
OptionalInt lowestBlockY = lastIndexMatching(column, block -> !(block instanceof BlockAir));
|
||||
if (lowestBlockY.isPresent()) {
|
||||
heightMap[x][z] = lowestBlockY.getAsInt();
|
||||
} else {
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
package baritone.utils.schematic;
|
||||
|
||||
import baritone.api.utils.ISchematic;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
@@ -29,7 +28,7 @@ public class Schematic implements ISchematic {
|
||||
protected final IBlockState[][][] states;
|
||||
|
||||
public Schematic(NBTTagCompound schematic) {
|
||||
String type = schematic.getString("Materials");
|
||||
/*String type = schematic.getString("Materials");
|
||||
if (!type.equals("Alpha")) {
|
||||
throw new IllegalStateException("bad schematic " + type);
|
||||
}
|
||||
@@ -64,7 +63,8 @@ public class Schematic implements ISchematic {
|
||||
states[x][z][y] = block.getStateFromMeta(meta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
throw new UnsupportedOperationException("1.13 be like: numeric IDs btfo");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user