Compare commits

..

119 Commits

Author SHA1 Message Date
Leijurv
a8226ba4c8 v1.3.4 2019-07-24 15:43:37 -07:00
Leijurv
e34b2d1392 Merge branch 'master' into 1.13.2 2019-07-24 15:36:20 -07:00
Leijurv
f5b4de023f update usage stuff 2019-07-24 15:33:39 -07:00
Leijurv
6dc7a7788e install for 1.14.4 2019-07-23 22:30:04 -07:00
Leijurv
de6e96b952 Merge branch 'master' into 1.13.2 2019-07-23 11:58:45 -07:00
Leijurv
0e51a73149 instanceof BlockLiquid checks this 2019-07-23 11:53:21 -07:00
Leijurv
44a092cd94 Merge pull request #622 from babbaj/schematica
fix crash
2019-07-22 23:57:54 -07:00
Babbaj
7000b6cda2 fix crash 2019-07-23 02:56:24 -04:00
Leijurv
7a17f7d253 Merge pull request #607 from babbaj/schematica
build the schematic schematica has open
2019-07-22 23:53:09 -07:00
Babbaj
821e73c1d3 fix usage.md 2019-07-23 02:48:40 -04:00
Babbaj
784bc52d6d add to usage.md 2019-07-23 02:46:53 -04:00
Leijurv
4338e34734 while this is cool, nothing will ever conceivably use it 2019-07-22 23:37:43 -07:00
Babbaj
61147536e5 ok 2019-07-22 16:51:09 -04:00
Leijurv
6b9737eb3f fix double jump on paused overshot sprint ascend 2019-07-21 22:04:15 -07:00
Babbaj
fe54372a53 resolve the issue 2019-07-21 22:33:22 -04:00
Babbaj
21e9c0b7c1 add get functions 2019-07-21 22:17:21 -04:00
Babbaj
8bf977060e dont need the fields 2019-07-21 22:06:36 -04:00
Babbaj
074ec333cf clean up a bit 2019-07-21 21:57:59 -04:00
Babbaj
d505ec4f9f build the schematic schematica has open 2019-07-21 21:05:43 -04:00
Leijurv
9dd6856872 get called out 2019-07-21 14:36:02 -07:00
Leijurv
4d127acb9a reformat 2019-07-20 23:47:51 -07:00
Leijurv
ed4753e968 now that impact locks to specific baritone versions this hack can finally be removed yay 2019-07-19 22:33:08 -07:00
Leijurv
df900c9e64 use origin 2019-07-19 18:55:32 -07:00
Leijurv
93a090c56e Merge pull request #588 from StijnSimons/master
I forgot players and items were entities too
2019-07-19 17:06:48 -07:00
StijnSimons
8b43d93259 i forgot players and items were entities too 2019-07-20 01:37:43 +02:00
Leijurv
053662d0af Merge pull request #554 from StijnSimons/master
FollowEntity and FollowEntities
2019-07-19 16:31:04 -07:00
Brady
af943a8253 Fix issue opening fence gates in some scenarios
If there are 2 fence gates at the player height, and they are approached
diagonally, there is a slight chance that Baritone will be caught in an
infinite loop of opening and closing the upper fence gate, being unable
to interact with the bottom one.
2019-07-18 21:18:02 -05:00
Leijurv
8151444671 privatize this too 2019-07-18 14:15:53 -07:00
Leijurv
f32147d9d5 privatize 2019-07-17 22:41:09 -07:00
Leijurv
515e0364f7 Merge pull request #564 from ZakME/patch-1
PICKUP_DROPPED - Remove 2nd Items.WHEAT
2019-07-16 23:01:09 -07:00
ZakME
09239f8180 PICKUP_DROPPED - Remove 2nd Items.WHEAT
PICKUP_DROPPED:
Remove 2nd Items.WHEAT
Re-order a few items for neatness
2019-07-16 23:50:03 -06:00
Brady
0d9f233e33 Add question template 2019-07-15 18:00:51 -05:00
Brady
e034437c63 Separate templates 2019-07-15 17:55:15 -05:00
Leijurv
72be046f34 Update ISSUE_TEMPLATE.md 2019-07-15 15:26:58 -07:00
StijnSimons
3ba8824eb0 More copy paste 2019-07-15 22:34:52 +02:00
StijnSimons
b51a261bd1 Added entityfollow
Hey look i can cntrl + c v
2019-07-15 22:31:55 +02:00
Leijurv
38602dd141 verify top side of block, fixes #541 2019-07-14 11:13:51 -07:00
Leijurv
cdbec60da0 Merge pull request #531 from StijnSimons/master
Added Spider, PigZombie and Enderman conditions
2019-07-13 09:15:53 -07:00
StijnSimons
2b41012c5b Enderman angry condition 2019-07-13 17:17:10 +02:00
Leijurv
6bb87d0a64 address an absolutely critical gap in documentation 2019-07-12 23:27:02 -07:00
Baddeveloper
b16f9edd2c Added EntitySpider and EntityPigZombie conditions 2019-07-12 19:12:00 +02:00
Leijurv
ce4b1e09ed fix parkour and multithread farm 2019-07-11 14:39:10 -07:00
Leijurv
1a4635df16 v1.3.3 2019-07-11 12:47:44 -07:00
Leijurv
1390af20b6 fix parkour and multithread farm 2019-07-11 12:46:24 -07:00
Leijurv
1427cf57a8 randomlooking 2019-07-11 11:56:44 -07:00
Leijurv
d70243b4c0 leijurv would never do this 2019-07-11 11:08:45 -07:00
Leijurv
8f63dd4ba6 Merge branch 'master' into 1.13.2 2019-07-11 10:51:29 -07:00
Leijurv
01658286af detect allowbreak false 2019-07-11 10:41:24 -07:00
Leijurv
aa90c8b7cd address encapsulation conccerns 2019-07-10 22:18:11 -07:00
Leijurv
eba1011fd6 remove scuff 2019-07-09 23:47:42 -07:00
Brady
96a424c25a Merge pull request #445 from SylveonBottle/patch-1
Speed up production
2019-07-09 14:23:37 -05:00
Leijurv
f4dd100345 fix indexof 2019-07-08 23:16:26 -07:00
Brady
c7e1c917c3 Fix Baritone thinking it can walk through wall-placed skulls
Fixes #485
2019-07-08 19:21:09 -05:00
SylveonBottle
4ff61f96df wow times infinity 2019-06-21 03:59:10 -05:00
Leijurv
125facfbb6 Merge branch 'master' into 1.13.2 2019-06-10 11:50:14 -07:00
Leijurv
16b74ff53c v1.3.2 2019-05-16 14:57:26 -07:00
Leijurv
9297e98ac3 Merge branch 'master' into 1.13.2 2019-05-16 14:55:37 -07:00
Leijurv
b521d7bee1 fix dummy merge typo 2019-05-02 11:42:49 -07:00
Leijurv
4e96c5e5ee Merge branch 'master' into 1.13.2 2019-05-01 23:12:19 -07:00
Leijurv
ec819220b7 Merge branch 'master' into 1.13.2 2019-05-01 12:15:31 -07:00
Brady
3d3a5f420e Fix unsafe creation of potentially invalid ResourceLocation 2019-04-16 20:15:51 -05:00
Leijurv
9c9c9d4387 fix region pruning 2019-04-14 10:06:37 -07:00
Leijurv
82d09a536d v1.3.1 2019-04-13 19:21:44 -07:00
Leijurv
6e49adea33 i WUV impact 2019-04-13 19:10:13 -07:00
Leijurv
f85afdbc70 Merge branch 'master' into 1.13.2 2019-04-12 21:57:01 -07:00
Leijurv
563028a5b3 fix invalid player move packet, and a bunch of things in world scanner 2019-04-09 19:30:48 -07:00
Leijurv
d5c317b88b Merge branch 'master' into 1.13.2 2019-04-09 18:17:53 -07:00
Leijurv
c59ec9da10 blank space 2019-03-23 22:17:40 -08:00
Leijurv
3a675836da Merge pull request #370 from babbaj/patch-1
use runAutoTest
2019-03-23 13:03:19 -07:00
babbaj
7e0fc81246 use runAutoTest 2019-03-23 15:55:16 -04:00
Leijurv
f970f932c7 great 2019-03-23 10:52:03 -07:00
Leijurv
52d2741f52 and lets try making it fail delibrately 2019-03-23 10:31:36 -07:00
Leijurv
7bc6765cac rart 2019-03-23 10:13:14 -07:00
Leijurv
85b2aea6e9 where is this writing??? 2019-03-23 09:52:49 -07:00
Leijurv
c6ba5481d9 one final attempt 2019-03-22 22:33:40 -07:00
Leijurv
81f47d5632 forgot file name lollll 2019-03-22 22:19:13 -07:00
Leijurv
9b1440ed2c that needs to be allowed 2019-03-22 22:07:12 -07:00
Leijurv
2a8dcee028 write to a file to indicate success 2019-03-22 22:05:27 -07:00
Leijurv
277ba3643c Merge branch 'master' into 1.13.2 2019-03-22 21:24:43 -07:00
Leijurv
e5fbaf60f3 shutdownminecraftapplet 2019-03-22 21:04:35 -07:00
Leijurv
0deb854e1b v1.3.0 2019-03-21 16:40:18 -07:00
Leijurv
8268e3ec1b Merge branch 'master' into 1.13.2 2019-03-21 15:51:36 -07:00
Leijurv
af91da6a28 Merge branch 'master' into 1.13.2 2019-03-19 18:12:26 -07:00
Leijurv
9a15a65ad5 not needed anymore 2019-03-19 13:59:56 -07:00
Leijurv
0cbe9f81c8 Merge branch 'master' into 1.13.2 2019-03-15 16:58:23 -07:00
Leijurv
42afd2dd54 maybe proper exit code 2019-03-15 16:49:36 -07:00
Leijurv
315929f31c hey so what if we didnt do that 2019-03-15 16:39:59 -07:00
Leijurv
358aa80280 docker time 2019-03-15 16:22:51 -07:00
Leijurv
1dd9e11994 documentation resigned 2019-03-15 16:19:07 -07:00
Leijurv
5a8f02c944 unscuff everything 2019-03-15 16:11:14 -07:00
Leijurv
f248a5b677 make runClient work 2019-03-15 15:32:51 -07:00
Leijurv
e4a49c5529 fix launchtesting not found on runClient 2019-03-15 14:00:11 -07:00
Leijurv
449b44ba50 line 2019-03-14 16:32:14 -07:00
Leijurv
a00eec402e i love retina wtf 2019-03-14 16:32:04 -07:00
Leijurv
717779f742 air is stupid 2019-03-14 16:06:32 -07:00
Leijurv
6f843bd24d Merge branch 'master' into 1.13.2 2019-03-13 20:09:08 -07:00
Leijurv
d79fbea433 scuffed air 2019-03-13 18:08:15 -07:00
Leijurv
4d22c10ddb unscuff water, thanks wwe 2019-03-12 23:08:06 -07:00
Leijurv
1ea92a6092 😎 2019-03-12 22:49:23 -07:00
Leijurv
66eba84d06 consistent spacing 2019-03-12 18:54:36 -07:00
Leijurv
92e39b5d1d its over its done 2019-03-12 18:45:54 -07:00
Leijurv
0ddc47f473 i am rarted 2019-03-12 18:21:29 -07:00
Leijurv
ddfeca6947 unproject click cursed 2019-03-12 18:00:30 -07:00
Leijurv
6bd2e90cfd crash when pathing near shulker boxes 2019-03-12 17:18:58 -07:00
Leijurv
82505ddb01 online mode via env 2019-03-12 17:18:52 -07:00
Leijurv
2790d1d308 Merge branch 'master' into 1.13.2 2019-03-12 16:19:06 -07:00
Leijurv
11e503a022 many fixes 2019-03-12 16:17:43 -07:00
Leijurv
6fe49380ba pwned 2019-03-12 15:42:25 -07:00
Leijurv
1f2e267e3d fix a bunch of scuff 2019-03-12 15:41:58 -07:00
Leijurv
4cf6783622 fix the tests 2019-03-12 09:38:05 -07:00
Brady
82d77a7bac Update MixinGradle to 0.6.2
Includes fix ensuring that the SRGs are generated prior to Mixin annotation processing
2019-03-12 01:43:03 -05:00
Brady
841a927033 Merge remote-tracking branch 'origin/master' into 1.13.2 2019-03-12 01:09:11 -05:00
Brady
5a16561954 Working 1.13.2 development environment
Including a couple bugfixes to bad 1.13.2 code!!!
2019-03-12 01:05:39 -05:00
Brady
e2cc51908b Notch builds 2019-03-08 23:18:00 -06:00
Brady
1390e04435 Add versions in parenthesis for todos to fix stuff 2019-03-08 15:14:52 -06:00
Brady
84d961cbab Fix usages of Setting#get() 2019-03-08 15:12:55 -06:00
Brady
87b9d3915c Fix compiler errors
unproject needs to be resolved
2019-03-08 15:03:58 -06:00
Brady
c38d17563d Resolve merge conflicts
oh my god I should've updated my local branch before doing this
2019-03-08 14:44:49 -06:00
Brady
0c2af85ac0 Update to 1.13.2
Still need to setup method of launching, and Mixin support for ModLauncher
2019-03-08 14:30:43 -06:00
90 changed files with 1423 additions and 1043 deletions

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@@ -1 +0,0 @@
<!-- No UwU's or OwO's allowed -->

25
.github/ISSUE_TEMPLATE/bug.md vendored Normal file
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@@ -0,0 +1,25 @@
---
name: Bug report
about: Please file a separate report for each issue
title: Please add a brief but descriptive title
labels: bug
assignees: ''
---
## Some information
Operating system:
Java version:
Minecraft version:
Baritone version:
Forge mods (if used):
## Exception, error or logs
You can find your logs in `%appdata%/.minecraft/logs/` (Windows) or `/Library/Application\ Support/minecraft/logs` (Mac).
## How to reproduce
Add your steps to reproduce the issue/bug experienced here.
## Final checklist
- [ ] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- [ ] I have included logs, exceptions and / or steps to reproduce the issue.
- [ ] I have not used any OwO's or UwU's in this issue.

13
.github/ISSUE_TEMPLATE/question.md vendored Normal file
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@@ -0,0 +1,13 @@
---
name: Question
about: Please file a separate report for each question
title: Please add a brief but descriptive title
labels: question
assignees: ''
---
## What do you need help with?
With as much detail as possible, describe your question and what you may need help with.
## Final checklist
- [ ] I have not used any OwO's or UwU's in this issue.

19
.github/ISSUE_TEMPLATE/suggestion.md vendored Normal file
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@@ -0,0 +1,19 @@
---
name: Suggestion
about: Please file a separate report for each suggestion
title: Please add a brief but descriptive title
labels: enhancement
assignees: ''
---
## Describe your suggestion
With as much detail as possible, describe what your suggestion would do for Baritone.
## Settings
If applicable, what settings/customizability should be offered to tweak the functionality of your suggestion.
## Context
Describe how your suggestion would improve Baritone, or the reason behind it being added.
## Final checklist
- [ ] I have not used any OwO's or UwU's in this issue.

2
.gitignore vendored
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@@ -11,6 +11,8 @@ build/
classes/
*.class
/out
# IntelliJ Files
.idea/
*.iml

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@@ -10,7 +10,7 @@ install:
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt

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@@ -1,15 +1,16 @@
# Baritone
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone/)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases/)
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![GitHub All Releases](https://img.shields.io/github/downloads/cabaletta/baritone/total.svg)](https://github.com/cabaletta/baritone/releases)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://github.com/cabaletta/baritone/tree/master/)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone/)
[![GitHub All Releases](https://img.shields.io/github/downloads/cabaletta/baritone/total.svg)](https://github.com/cabaletta/baritone/releases/)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/master/)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/1.13.2/)
[![Minecraft](https://img.shields.io/badge/MC-1.14.4-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/1.14.4/)
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![Contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues/)
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
[![GitHub issues-closed](https://img.shields.io/github/issues-closed/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues?q=is%3Aissue+is%3Aclosed)
[![Pull Requests](https://img.shields.io/github/issues-pr/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/pulls/)
@@ -31,6 +32,8 @@ Baritone is the pathfinding system used in [Impact](https://impactdevelopment.gi
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the forge jar from [releases](https://github.com/cabaletta/baritone/releases). Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
For 1.14.4, [click here](https://www.dropbox.com/s/rkml3hjokd3qv0m/1.14.4-Baritone.zip?dl=1).
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 and 1.13.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
@@ -46,7 +49,7 @@ Here are some links to help to get started:
- [Installation & setup](SETUP.md)
- [API Javadocs](https://baritone.leijurv.com)
- [API Javadocs](https://baritone.leijurv.com/)
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
@@ -75,7 +78,7 @@ That's what it's for, sure! (As long as usage is in compliance with the LGPL 3.0
## How is it so fast?
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
Magic. (Hours of [leijurv](https://github.com/leijurv/) enduring excruciating pain)
## Why is it called Baritone?

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@@ -2,6 +2,8 @@
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone.
For 1.14.4, [click here](https://www.dropbox.com/s/rkml3hjokd3qv0m/1.14.4-Baritone.zip?dl=1).
Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
## Prebuilt official releases

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@@ -18,16 +18,18 @@ To toggle a boolean setting, just say its name in chat (for example saying `allo
Some common examples:
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
- `goal x y z` or `goal x z` or `goal y`, then `path` to go to a certain coordinate
- `goal x y z` or `goal x z` or `goal y`, then `path` to set a goal to a certain coordinate then path to it
- `goto x y z` or `goto x z` or `goto y` to go to a certain coordinate (in a single step, starts going immediately)
- `goal` to set the goal to your player's feet
- `goal clear` to clear the goal
- `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `follow playerName` to follow a player. `followplayers` to follow any players in range (combine with Kill Aura for a fun time). `followentities` to follow any entities. `followentity pig` to follow entities of a specific type.
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
- `schematica` to build the schematic that is currently open in schematica
- `tunnel` to dig just straight ahead and make a tunnel
- `farm` to automatically harvest, replant, or bone meal crops
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).

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@@ -16,33 +16,33 @@
*/
group 'baritone'
version '1.2.7'
version '1.3.4'
buildscript {
repositories {
jcenter()
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
}
jcenter()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
@@ -52,19 +52,75 @@ compileJava {
}
sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
schematica_api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += schematica_api.output
}
}
minecraft {
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
}
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1'
reobfMappings 'notch'
runs {
client {
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
}
repositories {
@@ -82,6 +138,12 @@ repositories {
}
dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
@@ -91,6 +153,7 @@ dependencies {
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}

View File

@@ -40,17 +40,13 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
@@ -60,8 +56,6 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);

View File

@@ -45,8 +45,6 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -58,11 +56,9 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
List<String> shasum = Stream.of(api, standalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());

View File

@@ -18,26 +18,18 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.plugins.JavaPluginConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -49,18 +41,12 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/
public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input
private String url;
@Input
private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -70,7 +56,6 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
acquireDependencies();
proguardApi();
proguardStandalone();
cleanup();
@@ -81,7 +66,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
}
private void downloadProguard() throws Exception {
@@ -114,6 +99,19 @@ public class ProguardTask extends BaritoneGradleTask {
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -121,165 +119,20 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
}
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
private Stream<File> acquireDependencies() {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
}
private void cleanup() {

View File

@@ -22,7 +22,10 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -36,7 +39,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
public static void determinize(String inputPath, String outputPath) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -63,30 +66,10 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}

View File

@@ -1,63 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}

54
scripts/proguard.pro vendored
View File

@@ -14,6 +14,8 @@
# lwjgl is weird
-dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api
@@ -31,54 +33,10 @@
# need to keep mixin names
-keep class baritone.launch.** { *; }
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
#try to keep usage of schematica in separate classes
-keep class baritone.utils.schematic.schematica.**
#proguard doesnt like it when it cant find our fake schematica classes
-dontwarn baritone.utils.schematic.schematica.**
# Keep - Applications. Keep all application classes, along with their 'main'

View File

@@ -128,5 +128,8 @@ public interface IBaritone {
*/
IEventBus getGameEventHandler();
/**
* Open click
*/
void openClick();
}

View File

@@ -144,10 +144,10 @@ public final class Settings {
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Item.getItemFromBlock(Blocks.DIRT),
Item.getItemFromBlock(Blocks.COBBLESTONE),
Item.getItemFromBlock(Blocks.NETHERRACK),
Item.getItemFromBlock(Blocks.STONE)
Blocks.DIRT.asItem(),
Blocks.COBBLESTONE.asItem(),
Blocks.NETHERRACK.asItem(),
Blocks.STONE.asItem()
)));
/**
@@ -163,7 +163,6 @@ public final class Settings {
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
Blocks.CRAFTING_TABLE,
Blocks.FURNACE,
Blocks.LIT_FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST
)));
@@ -232,6 +231,11 @@ public final class Settings {
*/
public final Setting<Integer> rightClickSpeed = new Setting<>(4);
/**
* How many degrees to randomize the yaw every tick. Set to 0 to disable
*/
public final Setting<Double> randomLooking = new Setting<>(2d);
/**
* This is the big A* setting.
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
@@ -808,7 +812,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
/**
* The size of the box that is rendered when the current goal is a GoalYLevel

View File

@@ -18,12 +18,11 @@
package baritone.api.event.listener;
import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.network.Packet;
@@ -45,7 +44,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#onUpdate()
* @see EntityPlayerSP#tick()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
@@ -61,14 +60,11 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
/**
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
* Runs once per world render pass.
*
* @param event The event
*/
@@ -78,7 +74,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, String)
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
*/
void onWorldEvent(WorldEvent event);
@@ -87,7 +83,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onSendPacket(PacketEvent event);
@@ -96,7 +91,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onReceivePacket(PacketEvent event);
@@ -110,10 +104,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
*
* @param event The event
* @see EntityPlayerSP#onLivingUpdate()
* @see EntityPlayerSP#livingTick()
*/
void onPlayerSprintState(SprintStateEvent event);

View File

@@ -50,10 +50,12 @@ public interface IBuilderProcess extends IBaritoneProcess {
boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}
void buildOpenSchematic();
void pause();
void resume();

View File

@@ -19,6 +19,7 @@ package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.HashMap;
import java.util.Map;
@@ -28,7 +29,7 @@ public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
@@ -52,7 +53,7 @@ public class BlockUtils {
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
block = IRegistry.BLOCK.get(ResourceLocation.tryCreate(name.contains(":") ? name : "minecraft:" + name));
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;

View File

@@ -35,48 +35,20 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.crash.CrashReport;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ReportedException;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.event.ClickEvent;
import net.minecraft.world.chunk.Chunk;
import java.nio.file.Path;
import java.util.*;
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
private static final String HELP_MSG =
"baritone - Output settings into chat\n" +
"settings - Same as baritone\n" +
"goal - Create a goal (one number is '<Y>', two is '<X> <Z>', three is '<X> <Y> <Z>, 'clear' to clear)\n" +
"path - Go towards goal\n" +
"repack - (debug) Repacks chunk cache\n" +
"rescan - (debug) Same as repack\n" +
"axis - Paths towards the closest axis or diagonal axis, at y=120\n" +
"cancel - Cancels current path\n" +
"forcecancel - sudo cancel (only use if very glitched, try toggling 'pause' first)\n" +
"gc - Calls System.gc();\n" +
"invert - Runs away from the goal instead of towards it\n" +
"follow - Follows a player 'follow username'\n" +
"reloadall - (debug) Reloads chunk cache\n" +
"saveall - (debug) Saves chunk cache\n" +
"find - (debug) outputs how many blocks of a certain type are within the cache\n" +
"mine - Paths to and mines specified blocks 'mine x_ore y_ore ...'\n" +
"thisway - Creates a goal X blocks where you're facing\n" +
"list - Lists waypoints under a category\n" +
"get - Same as list\n" +
"show - Same as list\n" +
"save - Saves a waypoint (works but don't try to make sense of it)\n" +
"delete - Deletes a waypoint\n" +
"goto - Paths towards specified block or waypoint\n" +
"spawn - Paths towards world spawn or your most recent bed right-click\n" +
"sethome - Sets \"home\"\n" +
"home - Paths towards \"home\" \n" +
"costs - (debug) all movement costs from current location\n" +
"damn - Daniel\n" +
"Go to https://github.com/cabaletta/baritone/blob/master/USAGE.md for more information";
private static final String COMMAND_PREFIX = "#";
public final IBaritone baritone;
@@ -147,9 +119,12 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
return true;
}
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
for (String line : HELP_MSG.split("\n")) {
logDirect(line);
}
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
component.getStyle().setColor(TextFormatting.GRAY);
TextComponentString helpLink = new TextComponentString(" Click here for instructions on how to use Baritone (https://github.com/cabaletta/baritone/blob/master/USAGE.md)");
helpLink.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://github.com/cabaletta/baritone/blob/master/USAGE.md"));
component.appendSibling(helpLink);
BaritoneAPI.getSettings().logger.value.accept(component);
return true;
}
if (msg.contains(" ")) {
@@ -202,7 +177,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
StringBuilder meme = new StringBuilder();
CrashReport rep = new CrashReport("Manually triggered debug crash", new Throwable());
mc.addGraphicsAndWorldToCrashReport(rep);
new ReportedException(rep).printStackTrace();
rep.getSectionsInStringBuilder(meme);
System.out.println(meme);
logDirect(meme.toString());
@@ -268,7 +242,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
int count = 0;
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
Chunk chunk = cli.getLoadedChunk(x, z);
Chunk chunk = cli.getChunk(x, z, false, false);
if (chunk != null) {
count++;
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
@@ -294,6 +268,10 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
logDirect(success ? "Loaded" : "Unable to load");
return true;
}
if (msg.startsWith("schematica")) {
baritone.getBuilderProcess().buildOpenSchematic();
return true;
}
if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(Helper.mc.getRenderViewEntity())));
logDirect("Coming");
@@ -390,7 +368,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet();
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay");
return true;
}
@@ -406,11 +384,34 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
return true;
}
if (msg.startsWith("followentities")) {
baritone.getFollowProcess().follow(Entity.class::isInstance);
logDirect("Following any entities");
return true;
}
if (msg.startsWith("followplayers")) {
baritone.getFollowProcess().follow(EntityPlayer.class::isInstance); // O P P A
logDirect("Following any players");
return true;
}
if (msg.startsWith("followentity")) {
String name = msg.substring(12).trim();
Optional<Entity> toFollow = Optional.empty();
for (Entity entity : ctx.world().loadedEntityList) {
String entityName = entity.getName().getFormattedText().trim().toLowerCase();
if ((entityName.contains(name) || name.contains(entityName)) && !(entity instanceof EntityItem || entity instanceof EntityPlayer)) { // We dont want it following players while `#follow` exists.
toFollow = Optional.of(entity);
}
}
if (!toFollow.isPresent()) {
logDirect("Entity not found");
return true;
}
Entity effectivelyFinal = toFollow.get();
baritone.getFollowProcess().follow(effectivelyFinal::equals);
logDirect("Following entity " + toFollow.get());
return true;
}
if (msg.startsWith("follow")) {
String name = msg.substring(6).trim();
Optional<Entity> toFollow = Optional.empty();
@@ -418,8 +419,8 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
toFollow = ctx.getSelectedEntity();
} else {
for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
String theirName = pl.getName().getString().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
toFollow = Optional.of(pl);
}
}
@@ -440,7 +441,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
// means that entries in blah.json are NOT already explored
String path = msg.substring("explorefilter".length()).trim();
String[] parts = path.split(" ");
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
Path path1 = Minecraft.getInstance().gameDir.toPath().resolve(parts[0]);
boolean invert = parts.length > 1;
try {
baritone.getExploreProcess().applyJsonFilter(path1, invert);
@@ -586,7 +587,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
if (msg.startsWith("delete")) {
String name = msg.substring(6).trim();
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
if (waypoint == null) {
logDirect("No user defined position under the name '" + name + "' found.");
return true;
@@ -676,7 +677,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) {
if (!stack.isEmpty()) {
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage());
}
}
}
@@ -690,7 +691,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
goal = new GoalBlock(playerFeet);
break;
case 1:
goal = new GoalYLevel(parseOrDefault(params[0], playerFeet.y));
break;
case 2:

View File

@@ -42,7 +42,7 @@ public interface Helper {
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getMinecraft();
Minecraft mc = Minecraft.getInstance();
/**
* Send a message to chat only if chatDebug is on
@@ -64,9 +64,9 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.createCopy();
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getInstance().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@@ -72,7 +72,7 @@ public interface IPlayerContext {
*/
default Optional<BlockPos> getSelectedBlock() {
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
}
return Optional.empty();
@@ -89,8 +89,8 @@ public interface IPlayerContext {
*/
default Optional<Entity> getSelectedEntity() {
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
if (result != null && result.type == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entity);
}
return Optional.empty();
}

View File

@@ -18,6 +18,7 @@
package baritone.api.utils;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -40,13 +41,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d start = entity.getEyePosition(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return entity.world.rayTraceBlocks(start, end, false, false, true);
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
}
}

View File

@@ -36,6 +36,9 @@ public class Rotation {
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
throw new IllegalStateException(yaw + " " + pitch);
}
}
/**

View File

@@ -23,7 +23,13 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.util.Optional;
@@ -174,11 +180,14 @@ public final class RotationUtils {
}
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
VoxelShape shape = state.getShape(entity.world, pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
@@ -199,10 +208,10 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}

View File

@@ -19,8 +19,11 @@ package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraft.util.math.Vec3i;
import java.awt.*;
@@ -42,13 +45,12 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
}
@@ -192,15 +194,14 @@ public class SettingsUtil {
),
ITEM(
Item.class,
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
str -> IRegistry.ITEM.get(new ResourceLocation(str.trim())),
item -> IRegistry.ITEM.getKey(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
return Arrays.stream(raw.split(","))
.map(s -> parser.parse(context, s))
.collect(Collectors.toList());

View File

@@ -20,9 +20,10 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
/**
@@ -43,10 +44,16 @@ public final class VecUtils {
*/
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
VoxelShape shape = b.getCollisionShape(world, pos);
if (shape.isEmpty()) {
return getBlockPosCenter(pos);
}
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
throw new IllegalStateException(b + " " + pos + " " + shape);
}
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0;
}

View File

@@ -0,0 +1,105 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}

View File

@@ -28,7 +28,10 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL11.GL_ONE;
import static org.lwjgl.opengl.GL11.GL_ZERO;
import static org.lwjgl.opengl.GL14.GL_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL14.GL_ONE_MINUS_CONSTANT_ALPHA;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@@ -41,11 +44,11 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer() && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}

View File

@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -23,6 +23,7 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -44,9 +45,8 @@ public abstract class MixinEntityLivingBase extends Entity {
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
}
@Inject(

View File

@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
shift = At.Shift.BY,
by = -3
)
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"

View File

@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer {
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Inject(
method = "renderWorldPass",
method = "updateCameraAndRender(FJ)V",
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"}
)
)
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}

View File

@@ -97,10 +97,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("HEAD")
)
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) {
return;
@@ -117,10 +117,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("RETURN")
)
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone

View File

@@ -24,6 +24,7 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -40,7 +41,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -77,6 +78,34 @@ public class MixinNetHandlerPlayClient {
}
}
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "handleCombatEvent",
at = @At(

View File

@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {

View File

@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,43 +40,11 @@ public class MixinRenderChunk {
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}

View File

@@ -38,9 +38,9 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -38,9 +38,9 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -1,75 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}

View File

@@ -16,13 +16,13 @@
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinGameRenderer",
"MixinMinecraft",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList",
"MixinVboRenderList",
"MixinWorldClient"
"MixinVboRenderList"
]
}

View File

@@ -52,7 +52,7 @@ public class Baritone implements IBaritone {
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
dir = new File(Minecraft.getInstance().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());

View File

@@ -28,9 +28,6 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/
private Rotation target;
@@ -53,6 +50,13 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
if (!force) {
double rand = Math.random() - 0.5;
if (Math.abs(rand) < 0.1) {
rand *= 4;
}
this.target = new Rotation(this.target.getYaw() + (float) (rand * Baritone.settings().randomLooking.value), this.target.getPitch());
}
this.force = force || !Baritone.settings().freeLook.value;
}

View File

@@ -26,7 +26,10 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import java.util.*;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import java.util.Map;
/**
* @author Brady
@@ -35,60 +38,77 @@ import java.util.*;
public final class CachedChunk {
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
Blocks.DIAMOND_BLOCK,
//Blocks.COAL_ORE,
Blocks.COAL_BLOCK,
//Blocks.IRON_ORE,
Blocks.IRON_BLOCK,
//Blocks.GOLD_ORE,
Blocks.GOLD_BLOCK,
Blocks.EMERALD_ORE,
Blocks.EMERALD_BLOCK,
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.LIGHT_GRAY_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.NETHER_PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.MOB_SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.LIT_FURNACE,
Blocks.BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.WEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
Blocks.CREEPER_HEAD,
Blocks.CREEPER_WALL_HEAD,
Blocks.DRAGON_HEAD,
Blocks.DRAGON_WALL_HEAD,
Blocks.PLAYER_HEAD,
Blocks.PLAYER_WALL_HEAD,
Blocks.ZOMBIE_HEAD,
Blocks.ZOMBIE_WALL_HEAD,
Blocks.SKELETON_SKULL,
Blocks.SKELETON_WALL_SKULL,
Blocks.WITHER_SKELETON_SKULL,
Blocks.WITHER_SKELETON_WALL_SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.WHITE_BED,
Blocks.ORANGE_BED,
Blocks.MAGENTA_BED,
Blocks.LIGHT_BLUE_BED,
Blocks.YELLOW_BED,
Blocks.LIME_BED,
Blocks.PINK_BED,
Blocks.GRAY_BED,
Blocks.LIGHT_GRAY_BED,
Blocks.CYAN_BED,
Blocks.PURPLE_BED,
Blocks.BLUE_BED,
Blocks.BROWN_BED,
Blocks.GREEN_BED,
Blocks.RED_BED,
Blocks.BLACK_BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.COBWEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
);
/**
* The size of the chunk data in bits. Equal to 16 KiB.
* <p>
@@ -167,8 +187,8 @@ public final class CachedChunk {
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return overview[internalPos];
}

View File

@@ -24,9 +24,10 @@ import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.*;
@@ -44,9 +45,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256
@@ -58,7 +59,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros
continue;
}
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
@@ -103,10 +104,9 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
if (MovementHelper.isWater(state)) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) {
@@ -121,7 +121,8 @@ public final class ChunkPacker {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
if (flow.x != 0.0 || flow.z != 0.0) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
@@ -129,14 +130,14 @@ public final class ChunkPacker {
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}

View File

@@ -24,6 +24,7 @@ import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
@@ -55,7 +56,7 @@ public class WorldProvider implements IWorldProvider, Helper {
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(int dimension) {
public final void initWorld(DimensionType dimension) {
File directory;
File readme;
@@ -92,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension).toPath();
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
@@ -101,7 +102,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
}
}

View File

@@ -26,7 +26,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.*;
import java.util.stream.IntStream;
@@ -70,7 +70,7 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true;
int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
if (chunk == null) {
continue;
}
@@ -97,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
@@ -110,16 +110,16 @@ public enum WorldScanner implements IWorldScanner {
}
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {

View File

@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
cache.initWorld(event.getWorld().getDimension().getType());
}
}

View File

@@ -83,7 +83,7 @@ public class CalculationContext {
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;

View File

@@ -25,7 +25,6 @@ import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
@@ -123,7 +122,7 @@ public abstract class Movement implements IMovement, MovementHelper {
*/
@Override
public MovementStatus update() {
ctx.player().capabilities.isFlying = false;
ctx.player().abilities.isFlying = false;
currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true);
@@ -161,7 +160,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
return false;
}
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
@@ -177,7 +176,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block

View File

@@ -27,9 +27,16 @@ import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.BlockStateInterface;
import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@@ -71,7 +78,7 @@ public interface MovementHelper extends ActionCosts, Helper {
&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
}
return block instanceof BlockLiquid;
return !state.getFluidState().isEmpty();
}
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -84,10 +91,10 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockAbstractSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
return false;
}
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
@@ -99,10 +106,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
if (block == Blocks.CARPET) {
if (block instanceof BlockCarpet) {
return canWalkOn(bsi, x, y - 1, z);
}
if (block instanceof BlockSnow) {
if (block instanceof BlockSnowLayer) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
@@ -112,7 +119,7 @@ public interface MovementHelper extends ActionCosts, Helper {
}
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.getValue(BlockSnow.LAYERS) >= 3) {
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
return false;
}
// ok, it's low enough we could walk through it, but is it supported?
@@ -121,20 +128,21 @@ public interface MovementHelper extends ActionCosts, Helper {
if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids
}
if (block instanceof BlockLiquid) {
IFluidState fluidState = state.getFluidState();
if (fluidState.getFluid() instanceof WaterFluid) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
return true;
}
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return block.isPassable(null, null);
return state.allowsMovement(null, BlockPos.ORIGIN, PathType.LAND); // workaround for future compatibility =P
}
/**
@@ -153,27 +161,28 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE
|| block == Blocks.WEB
|| block == Blocks.COBWEB
|| block == Blocks.VINE
|| block == Blocks.LADDER
|| block == Blocks.COCOA
|| block instanceof BlockDoor
|| block instanceof BlockFenceGate
|| block instanceof BlockSnow
|| block instanceof BlockLiquid
|| !state.getFluidState().isEmpty()
|| block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal
|| block instanceof BlockSkull) {
|| block instanceof BlockSkull
|| block instanceof BlockShulkerBox) {
return false;
}
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return block.isPassable(null, null);
return state.allowsMovement(null, null, PathType.LAND);
}
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -188,20 +197,19 @@ public interface MovementHelper extends ActionCosts, Helper {
* }
*/
Block block = state.getBlock();
if (block == Blocks.AIR || isWater(block)) {
if (block instanceof BlockAir) {
// early return for common cases hehe
return true;
}
if (block instanceof BlockSnow) {
if (block instanceof BlockSnowLayer) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
return state.getValue(BlockSnow.LAYERS) == 1;
return state.get(BlockSnowLayer.LAYERS) == 1;
}
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
return true;
}
return state.getMaterial().isReplaceable();
}
@@ -229,16 +237,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true;
}
return state.getValue(BlockFenceGate.OPEN);
return state.get(BlockFenceGate.OPEN);
}
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
if (playerPos.equals(blockPos)) {
return false;
}
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
boolean open = blockState.get(propertyOpen);
EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -252,14 +260,15 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open;
}
static boolean avoidWalkingInto(Block block) {
return block instanceof BlockLiquid
|| block instanceof BlockDynamicLiquid
|| block == Blocks.MAGMA
static boolean avoidWalkingInto(IBlockState state) {
Block block = state.getBlock();
return !state.getFluidState().isEmpty()
|| block == Blocks.MAGMA_BLOCK
|| block == Blocks.CACTUS
|| block == Blocks.FIRE
|| block == Blocks.END_PORTAL
|| block == Blocks.WEB;
|| block == Blocks.COBWEB
|| block == Blocks.BUBBLE_COLUMN;
}
/**
@@ -276,7 +285,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR || block == Blocks.MAGMA) {
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
@@ -293,33 +302,31 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true;
}
if (isWater(block)) {
if (isWater(state)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
Block up = bsi.get0(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
IBlockState upState = bsi.get0(x, y + 1, z);
Block up = upState.getBlock();
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
return true;
}
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
return state.isTopSolid();
}
return true;
}
@@ -358,7 +365,7 @@ public interface MovementHelper extends ActionCosts, Helper {
// can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -368,7 +375,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(context.bsi, x, y, z, state)) {
if (block instanceof BlockLiquid) {
if (!state.getFluidState().isEmpty()) {
return COST_INF;
}
double mult = context.breakCostMultiplierAt(x, y, z);
@@ -398,8 +405,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab
&& !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
}
/**
@@ -436,11 +442,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is
* water, regardless of whether or not it is flowing.
*
* @param b The block
* @param state The block state
* @return Whether or not the block is water
*/
static boolean isWater(Block b) {
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
static boolean isWater(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
}
/**
@@ -452,11 +459,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water
*/
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.getBlock(ctx, bp));
return isWater(BlockStateInterface.get(ctx, bp));
}
static boolean isLava(Block b) {
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
static boolean isLava(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
}
/**
@@ -467,20 +475,25 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid
*/
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
return isLiquid(BlockStateInterface.get(ctx, p));
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
}
static boolean possiblyFlowing(IBlockState state) {
// Will be IFluidState in 1.13
return state.getBlock() instanceof BlockLiquid
&& state.getValue(BlockLiquid.LEVEL) != 0;
IFluidState fluidState = state.getFluidState();
return fluidState.getFluid() instanceof FlowingFluid
&& fluidState.getFluid().getLevel(fluidState) != 8;
}
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
if (!(state.getBlock() instanceof BlockLiquid)) {
IFluidState fluidState = state.getFluidState();
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
return false;
}
if (state.getValue(BlockLiquid.LEVEL) != 0) {
if (fluidState.getFluid().getLevel(fluidState) != 8) {
return true;
}
return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -511,7 +524,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@@ -168,7 +168,7 @@ public class MovementAscend extends Movement {
return state;
}
if (ctx.playerFeet().equals(dest)) {
if (ctx.playerFeet().equals(dest) || ctx.playerFeet().equals(dest.add(getDirection().down()))) {
return state.setStatus(MovementStatus.SUCCESS);
}

View File

@@ -145,7 +145,7 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if (MovementHelper.isWater(ontoBlock.getBlock())) {
if (MovementHelper.isWater(ontoBlock)) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false;
}
@@ -224,7 +224,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false
@@ -256,7 +256,7 @@ public class MovementDescend extends Movement {
return true;
}
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
return true;
}
}

View File

@@ -103,12 +103,12 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
return;
}
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
return;
}
IBlockState pb0 = context.get(x, y, destZ);
@@ -127,7 +127,7 @@ public class MovementDiagonal extends Movement {
return;
}
IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return;
}
@@ -136,13 +136,14 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return;
}
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
// and now that option B is fully calculated, see if we can edge around that way
return;
}
boolean water = false;
Block startIn = context.getBlock(x, y, z);
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
IBlockState startState = context.get(x, y, z);
Block startIn = startState.getBlock();
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
// Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below

View File

@@ -34,6 +34,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@@ -91,10 +92,11 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
IBlockState destState = ctx.world().getBlockState(dest);
Block destBlock = destState.getBlock();
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -160,7 +162,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) {
return state.getValue(BlockLadder.FACING);
return state.get(BlockLadder.FACING);
}
}
return null;

View File

@@ -28,10 +28,11 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing;
import java.util.HashSet;
@@ -76,7 +77,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour
return;
}
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
return;
}
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -89,7 +90,7 @@ public class MovementParkour extends Movement {
return;
}
IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
return;
}
int maxJump;
@@ -226,7 +227,7 @@ public class MovementParkour extends Movement {
state.setStatus(MovementStatus.SUCCESS);
}
} else if (!ctx.playerFeet().equals(src)) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - ctx.playerFeet().getY() > 0.0001) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
state.setInput(Input.CLICK_RIGHT, true);

View File

@@ -57,14 +57,15 @@ public class MovementPillar extends Movement {
}
public static double cost(CalculationContext context, int x, int y, int z) {
Block from = context.get(x, y, z).getBlock();
IBlockState fromState = context.get(x, y, z);
Block from = fromState.getBlock();
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
IBlockState fromDown = context.get(x, y - 1, z);
if (!ladder) {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
}
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
}
}
@@ -76,9 +77,9 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF;
}
Block srcUp = null;
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z).getBlock();
IBlockState srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z);
if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
}
@@ -90,11 +91,11 @@ public class MovementPillar extends Movement {
if (placeCost >= COST_INF) {
return COST_INF;
}
if (fromDown.getBlock() == Blocks.AIR) {
if (fromDown.getBlock() instanceof BlockAir) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
}
}
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -112,9 +113,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = context.get(x, y + 1, z).getBlock();
srcUp = context.get(x, y + 1, z);
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
return COST_INF;
}
}
@@ -169,7 +170,7 @@ public class MovementPillar extends Movement {
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -183,7 +184,7 @@ public class MovementPillar extends Movement {
}
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) {
@@ -192,7 +193,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
if (against == null) {
logDebug("Unable to climb vines");
return state.setStatus(MovementStatus.UNREACHABLE);

View File

@@ -33,10 +33,13 @@ import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Optional;
import java.util.Set;
public class MovementTraverse extends Movement {
@@ -70,11 +73,12 @@ public class MovementTraverse extends Movement {
IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ);
Block srcDown = context.getBlock(x, y - 1, z);
IBlockState down = context.get(x, y - 1, z);
Block srcDown = down.getBlock();
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
boolean water = false;
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
WC = context.waterWalkSpeed;
water = true;
} else {
@@ -111,8 +115,8 @@ public class MovementTraverse extends Movement {
return COST_INF;
}
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
if (MovementHelper.isWater(destOn) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF;
}
@@ -138,10 +142,10 @@ public class MovementTraverse extends Movement {
}
}
// now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
}
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
if (down.getFluidState() instanceof WaterFluid) {
return COST_INF; // this is obviously impossible
}
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
@@ -166,10 +170,10 @@ public class MovementTraverse extends Movement {
return state;
}
// and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
if (MovementHelper.avoidWalkingInto(pb0)) {
return state;
}
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
if (MovementHelper.avoidWalkingInto(pb1)) {
return state;
}
// and we aren't already pressed up against the block
@@ -202,12 +206,15 @@ public class MovementTraverse extends Movement {
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
if ((pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor)
&& (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)
|| pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src))
&& !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
.setInput(Input.CLICK_RIGHT, true);
if (pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor) {
boolean notPassable = pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest) || pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src);
boolean canOpen = !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()));
if (notPassable && canOpen) {
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
.setInput(Input.CLICK_RIGHT, true);
}
}
if (pb0.getBlock() instanceof BlockFenceGate || pb1.getBlock() instanceof BlockFenceGate) {
@@ -215,8 +222,10 @@ public class MovementTraverse extends Movement {
: !MovementHelper.isGatePassable(ctx, positionsToBreak[1], src) ? positionsToBreak[1]
: null;
if (blocked != null) {
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true))
.setInput(Input.CLICK_RIGHT, true);
Optional<Rotation> rotation = RotationUtils.reachable(ctx, blocked);
if (rotation.isPresent()) {
return state.setTarget(new MovementState.MovementTarget(rotation.get(), true)).setInput(Input.CLICK_RIGHT, true);
}
}
}
@@ -245,8 +254,8 @@ public class MovementTraverse extends Movement {
return state;
}
BlockPos into = dest.subtract(src).add(dest);
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, feet) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
@@ -254,7 +263,7 @@ public class MovementTraverse extends Movement {
IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
BlockPos against = positionsToBreak[0];
if (feet.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.get(BlockLadder.FACING).getOpposite());
}
MovementHelper.moveTowards(ctx, state, against);
return state;

View File

@@ -32,7 +32,6 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -131,7 +130,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path");
cancel();
@@ -304,7 +303,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getFirst();
double distanceFromPath = status.getA();
if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -324,7 +323,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet
*/
public boolean snipsnapifpossible() {
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
// if we're falling in the air, and not in water, don't splice
return false;
} else {
@@ -427,7 +426,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) {
BlockPos fallDest = data.getSecond();
BetterBlockPos fallDest = new BetterBlockPos(data.getB());
if (!path.positions().contains(fallDest)) {
throw new IllegalStateException();
}
@@ -438,7 +437,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true;
}
clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true;
}
@@ -530,10 +529,10 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
return false;
}
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {

View File

@@ -28,7 +28,6 @@ import baritone.pathing.path.PathExecutor;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
@@ -92,7 +91,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
return new PathingCommand(null, PathingCommandType.DEFER); // cede to other process
}
public void amIBreakingABlockHMMMMMMM() {
private void amIBreakingABlockHMMMMMMM() {
if (!ctx.getSelectedBlock().isPresent()) {
return;
}
@@ -104,7 +103,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
.keySet()
.stream()
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
.filter(pos -> baritone.getBuilderProcess().placementPlausible(pos, Blocks.DIRT.getDefaultState()))
.filter(pos -> !partOfCurrentMovement(pos))
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
.collect(Collectors.toList());

View File

@@ -35,18 +35,22 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.PathingCommandContext;
import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.Schematic;
import baritone.utils.schematic.schematica.SchematicaHelper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import net.minecraft.block.BlockAir;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockFlowingFluid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File;
import java.io.FileInputStream;
@@ -106,6 +110,20 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return true;
}
@Override
public void buildOpenSchematic() {
if (SchematicaHelper.isSchematicaPresent()) {
Optional<Tuple<ISchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
if (schematic.isPresent()) {
this.build(schematic.get().getA().toString(), schematic.get().getA(), schematic.get().getB());
} else {
logDirect("No schematic currently open");
}
} else {
logDirect("Schematica is not present");
}
}
public void clearArea(BlockPos corner1, BlockPos corner2) {
BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
@@ -131,7 +149,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return null;
}
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
if (state.getBlock() == Blocks.AIR) {
if (state.getBlock() instanceof BlockAir) {
return null;
}
return state;
@@ -154,7 +172,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
if (!(curr.getBlock() instanceof BlockAir) && !(curr.getBlock() == Blocks.WATER || curr.getBlock() == Blocks.LAVA) && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
@@ -195,7 +213,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
continue;
}
desirableOnHotbar.add(desired);
@@ -210,6 +228,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return Optional.empty();
}
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
@@ -217,17 +240,20 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue;
}
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
@@ -249,18 +275,24 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch();
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
ctx.world(),
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
ctx.player(),
stack,
result.getBlockPos().offset(result.sideHit),
result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
(float) result.hitVec.x - result.getBlockPos().getX(),
(float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ(),
stack.getItem().getMetadata(stack.getMetadata()),
ctx.player()
);
(float) result.hitVec.z - result.getBlockPos().getZ()
));
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i);
}
@@ -365,8 +397,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getSecond();
BetterBlockPos pos = toBreak.get().getFirst();
Rotation rot = toBreak.get().getB();
BetterBlockPos pos = toBreak.get().getA();
baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) {
@@ -523,7 +555,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
placable.add(pos);
}
} else {
if (state.getBlock() instanceof BlockLiquid) {
if (state.getBlock() instanceof BlockFlowingFluid) {
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
if (!MovementHelper.possiblyFlowing(state)) {
@@ -598,12 +630,12 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) { // TODO can this even happen?
return new GoalPlace(pos);
}
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) {
return new GoalAdjacent(pos, allowSameLevel);
}
}
@@ -688,15 +720,21 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue;
}
// <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
// </toxic cloud>
}
return result;
}
private boolean valid(IBlockState current, IBlockState desired) {
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
// TODO more complicated comparison logic I guess
return desired == null || current.equals(desired);
return current.equals(desired);
}
public class BuilderCalculationContext extends CalculationContext {
@@ -734,7 +772,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() == Blocks.AIR) {
if (sch.getBlock() instanceof BlockAir) {
// we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually
@@ -767,7 +805,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
if (sch.getBlock() == Blocks.AIR) {
if (sch.getBlock() instanceof BlockAir) {
// it should be air
// regardless of current contents, we can break it
return 1;

View File

@@ -24,6 +24,7 @@ import baritone.api.pathing.goals.GoalComposite;
import baritone.api.process.IFarmProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
@@ -36,11 +37,11 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
@@ -54,6 +55,9 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
private boolean active;
private List<BlockPos> locations;
private int tickCount;
private static final List<Item> FARMLAND_PLANTABLE = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.MELON_SEEDS,
@@ -65,20 +69,19 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
private static final List<Item> PICKUP_DROPPED = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.WHEAT,
Items.BEETROOT,
Items.MELON_SEEDS,
Items.MELON,
Items.MELON_SLICE,
Blocks.MELON.asItem(),
Items.WHEAT_SEEDS,
Items.WHEAT,
Items.PUMPKIN_SEEDS,
Blocks.PUMPKIN.asItem(),
Items.POTATO,
Items.CARROT,
Items.BEETROOT,
Item.getItemFromBlock(Blocks.PUMPKIN),
Item.getItemFromBlock(Blocks.MELON_BLOCK),
Items.NETHER_WART,
Items.REEDS,
Item.getItemFromBlock(Blocks.CACTUS)
Blocks.SUGAR_CANE.asItem(),
Blocks.CACTUS.asItem()
);
public FarmProcess(Baritone baritone) {
@@ -93,6 +96,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
@Override
public void farm() {
active = true;
locations = null;
}
private enum Harvest {
@@ -101,9 +105,9 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
POTATOES((BlockCrops) Blocks.POTATOES),
BEETROOT((BlockCrops) Blocks.BEETROOTS),
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON_BLOCK, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.REEDS, null) {
MELON(Blocks.MELON, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.get(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.SUGAR_CANE, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return world.getBlockState(pos.down()).getBlock() instanceof BlockReed;
@@ -147,7 +151,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
private boolean isBoneMeal(ItemStack stack) {
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
return !stack.isEmpty() && stack.getItem().equals(Items.BONE_MEAL);
}
private boolean isNetherWart(ItemStack stack) {
@@ -164,9 +168,12 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
if (Baritone.settings().replantNetherWart.value) {
scan.add(Blocks.SOUL_SAND);
}
List<BlockPos> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 4);
if (Baritone.settings().mineGoalUpdateInterval.value != 0 && tickCount++ % Baritone.settings().mineGoalUpdateInterval.value == 0) {
Baritone.getExecutor().execute(() -> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 10));
}
if (locations == null) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<BlockPos> toBreak = new ArrayList<>();
List<BlockPos> openFarmland = new ArrayList<>();
List<BlockPos> bonemealable = new ArrayList<>();
@@ -216,11 +223,14 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
boolean soulsand = openSoulsand.contains(pos);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result.type == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
for (BlockPos pos : bonemealable) {

View File

@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) {
return false;
}
if (entity.isDead) {
if (!entity.isAlive()) {
return false;
}
if (entity.equals(ctx.player())) {

View File

@@ -213,7 +213,7 @@ public final class GetToBlockProcess extends BaritoneProcessHelper implements IG
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.PORTAL;
return block == Blocks.NETHER_PORTAL;
}
private boolean rightClickOnArrival(Block block) {

View File

@@ -79,11 +79,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem();
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1)));
cancel();
return null;
}
@@ -99,6 +99,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return null;
}
}
if (!Baritone.settings().allowBreak.value) {
logDirect("Unable to mine when allowBreak is false!");
cancel();
return null;
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
@@ -285,8 +290,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = Item.getItemFromBlock(block);
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem();
Item ore = block.asItem();
searchingFor.add(drop);
searchingFor.add(ore);
}
@@ -395,6 +400,10 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public void mine(int quantity, Block... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
if (mining != null && !Baritone.settings().allowBreak.value) {
logDirect("Unable to mine when allowBreak is false!");
mining = null;
}
this.desiredQuantity = quantity;
this.knownOreLocations = new ArrayList<>();
this.blacklist = new ArrayList<>();

View File

@@ -24,14 +24,21 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.dimension.DimensionType;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
/**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
@@ -89,11 +96,13 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
}
IntegratedServer server = mc.getIntegratedServer();
// If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
}
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
@@ -101,7 +110,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
}
// For the first 200 ticks, wait for the world to generate
@@ -123,7 +132,16 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
try {
File file = new File("success");
System.out.println("Writing success to " + file.getAbsolutePath());
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
} catch (IOException e) {
e.printStackTrace();
}
mc.shutdown();
mc.shutdownMinecraftApplet();
System.exit(0);
}
// If we have exceeded the expected number of ticks to complete the pathing

View File

@@ -38,7 +38,7 @@ public final class BlockBreakHelper implements Helper {
this.playerContext = playerContext;
}
public void tryBreakBlock(BlockPos pos, EnumFacing side) {
private void tryBreakBlock(BlockPos pos, EnumFacing side) {
if (playerContext.playerController().onPlayerDamageBlock(pos, side)) {
playerContext.player().swingArm(EnumHand.MAIN_HAND);
}
@@ -54,7 +54,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) {
RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit);

View File

@@ -38,7 +38,7 @@ public class BlockPlaceHelper implements Helper {
return;
}
RayTraceResult mouseOver = ctx.objectMouseOver();
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.value;

View File

@@ -67,7 +67,7 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
}

View File

@@ -25,13 +25,9 @@ import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.*;
import org.lwjgl.BufferUtils;
import org.lwjgl.input.Mouse;
import org.lwjgl.util.glu.GLU;
import org.lwjgl.opengl.GL11;
import java.awt.*;
import java.nio.FloatBuffer;
@@ -57,22 +53,25 @@ public class GuiClick extends GuiScreen {
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
int mx = Mouse.getX();
int my = Mouse.getY();
public void render(int mouseX, int mouseY, float partialTicks) {
double mx = mc.mouseHelper.getMouseX();
double my = mc.mouseHelper.getMouseY();
my = mc.mainWindow.getHeight() - my;
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
currentMouseOver = result.getBlockPos();
}
}
}
@Override
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) {
if (mouseButton == 0) {
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
@@ -84,17 +83,19 @@ public class GuiClick extends GuiScreen {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
}
clickStart = null;
return super.mouseReleased(mouseX, mouseY, mouseButton);
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
clickStart = currentMouseOver;
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
public void onRender() {
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (currentMouseOver != null) {
Entity e = mc.getRenderViewEntity();
@@ -102,16 +103,16 @@ public class GuiClick extends GuiScreen {
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
@@ -121,10 +122,194 @@ public class GuiClick extends GuiScreen {
}
private Vec3d toWorld(double x, double y, double z) {
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
}
return null;
}
// skidded from lwjgl2 :ok_hand:
// its uhhhhh mit license so its ok
// here is the uhh license
/*
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
public static boolean gluUnProject(
float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) {
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
float[] in = new float[4];
float[] out = new float[4];
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
return false;
in[0] = winx;
in[1] = winy;
in[2] = winz;
in[3] = 1.0f;
// Map x and y from window coordinates
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
// Map to range -1 to 1
in[0] = in[0] * 2 - 1;
in[1] = in[1] * 2 - 1;
in[2] = in[2] * 2 - 1;
__gluMultMatrixVecf(finalMatrix, in, out);
if (out[3] == 0.0)
return false;
out[3] = 1.0f / out[3];
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
return true;
}
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
for (int i = 0; i < 4; i++) {
out[i] =
in[0] * m.get(m.position() + 0 * 4 + i)
+ in[1] * m.get(m.position() + 1 * 4 + i)
+ in[2] * m.get(m.position() + 2 * 4 + i)
+ in[3] * m.get(m.position() + 3 * 4 + i);
}
}
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
r.put(r.position() + i * 4 + j,
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
}
}
}
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
int i, j, k, swap;
float t;
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
for (i = 0; i < 16; i++) {
temp.put(i, src.get(i + src.position()));
}
__gluMakeIdentityf(inverse);
for (i = 0; i < 4; i++) {
/*
* * Look for largest element in column
*/
swap = i;
for (j = i + 1; j < 4; j++) {
/*
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
*/
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
swap = j;
}
}
if (swap != i) {
/*
* * Swap rows.
*/
for (k = 0; k < 4; k++) {
t = temp.get(i * 4 + k);
temp.put(i * 4 + k, temp.get(swap * 4 + k));
temp.put(swap * 4 + k, t);
t = inverse.get(i * 4 + k);
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
inverse.put(swap * 4 + k, t);
//inverse.put((swap << 2) + k, t);
}
}
if (temp.get(i * 4 + i) == 0) {
/*
* * No non-zero pivot. The matrix is singular, which shouldn't *
* happen. This means the user gave us a bad matrix.
*/
return false;
}
t = temp.get(i * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
}
for (j = 0; j < 4; j++) {
if (j != i) {
t = temp.get(j * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
/*inverse.put(
(j << 2) + k,
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
}
}
}
}
return true;
}
private static final float[] IDENTITY_MATRIX =
new float[]{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f};
private static void __gluMakeIdentityf(FloatBuffer m) {
int oldPos = m.position();
m.put(IDENTITY_MATRIX);
m.position(oldPos);
}
}

View File

@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
}
}
// only set it if it was previously incorrect

View File

@@ -34,10 +34,12 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.awt.*;
import java.util.Collection;
@@ -52,6 +54,7 @@ import static org.lwjgl.opengl.GL11.*;
*/
public final class PathRenderer implements Helper {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
private static final Tessellator TESSELLATOR = Tessellator.getInstance();
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
@@ -64,8 +67,8 @@ public final class PathRenderer implements Helper {
((GuiClick) mc.currentScreen).onRender();
}
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
@@ -97,8 +100,6 @@ public final class PathRenderer implements Helper {
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
//long start = System.nanoTime();
// Render the current path, if there is one
if (current != null && current.getPath() != null) {
@@ -109,8 +110,6 @@ public final class PathRenderer implements Helper {
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
}
//long split = System.nanoTime();
// If there is a path calculation currently running, render the path calculation process
behavior.getInProgress().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
@@ -122,22 +121,17 @@ public final class PathRenderer implements Helper {
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
});
});
//long end = System.nanoTime();
//System.out.println((end - split) + " " + (split - start));
// if (end - start > 0) {
// System.out.println("Frame took " + (split - start) + " " + (end - split));
//}
}
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
List<BetterBlockPos> positions = path.positions();
int next;
@@ -174,13 +168,13 @@ public final class PathRenderer implements Helper {
}
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
}
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
}
drawLine(x1, y1, z1, x2, y2, z2);
tessellator.draw();
}
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
GlStateManager.depthMask(true);
@@ -202,14 +196,14 @@ public final class PathRenderer implements Helper {
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
@@ -217,17 +211,14 @@ public final class PathRenderer implements Helper {
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
positions.forEach(pos -> {
IBlockState state = bsi.get0(pos);
AxisAlignedBB toDraw;
if (state.getBlock().equals(Blocks.AIR)) {
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else {
toDraw = state.getSelectedBoundingBox(player.world, pos);
}
VoxelShape shape = state.getShape(player.world, pos);
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
toDraw = toDraw.offset(pos);
drawAABB(toDraw);
});
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
@@ -301,10 +292,10 @@ public final class PathRenderer implements Helper {
if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
TileEntityBeaconRenderer.renderBeamSegment(
@@ -313,14 +304,18 @@ public final class PathRenderer implements Helper {
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getTotalWorldTime(),
player.world.getGameTime(),
0,
256,
color.getColorComponents(null)
color.getColorComponents(null),
// Arguments filled by the private method lol
0.2D,
0.25D
);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
glPopAttrib();
@@ -356,13 +351,13 @@ public final class PathRenderer implements Helper {
}
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
@@ -380,7 +375,7 @@ public final class PathRenderer implements Helper {
TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();

View File

@@ -126,7 +126,7 @@ public class PathingControlManager implements IPathingControlManager {
}
}
public void postTick() {
private void postTick() {
// if we did this in pretick, it would suck
// we use the time between ticks as calculation time
// therefore, we only cancel and recalculate after the tick for the current path has executed

View File

@@ -24,7 +24,6 @@ import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
@@ -75,19 +74,13 @@ public class ToolSet {
}
/**
* Evaluate the material cost of a possible tool. The priority matches the
* listed order in the Item.ToolMaterial enum.
* Evaluate the material cost of a possible tool. Will return 1 for tools, -1 for other
*
* @param itemStack a possibly empty ItemStack
* @return values range from -1 to 4
* @return Either 1 or -1
*/
private int getMaterialCost(ItemStack itemStack) {
if (itemStack.getItem() instanceof ItemTool) {
ItemTool tool = (ItemTool) itemStack.getItem();
return ToolMaterial.valueOf(tool.getToolMaterialName()).ordinal();
} else {
return -1;
}
return itemStack.getItem() instanceof ItemTool ? 1 : -1;
}
/**

View File

@@ -17,12 +17,10 @@
package baritone.utils.accessor;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.storage.IChunkLoader;
/**
* @author Brady
* @see WorldProvider
* @since 8/4/2018
*/
public interface IChunkProviderServer {

View File

@@ -21,7 +21,10 @@ import baritone.Baritone;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.IPlayerContext;
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
@@ -70,6 +73,9 @@ public class Avoidance {
if (mobCoeff != 1.0D) {
ctx.world().loadedEntityList.stream()
.filter(entity -> entity instanceof EntityMob)
.filter(entity -> (!(entity instanceof EntitySpider)) || ctx.player().getBrightness() < 0.5)
.filter(entity -> !(entity instanceof EntityPigZombie) || ((EntityPigZombie) entity).isAngry())
.filter(entity -> !(entity instanceof EntityEnderman) || ((EntityEnderman) entity).isScreaming())
.forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
}
return res;

View File

@@ -1,110 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.pathing;
import baritone.Baritone;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.PathCalculationResult;
import baritone.cache.CachedWorld;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.path.SplicedPath;
import net.minecraft.util.EnumFacing;
import java.util.Optional;
import java.util.function.Consumer;
/**
* Calculate and splice many path segments to reach a goal
*
* @author leijurv
*/
public class SegmentedCalculator {
private final BetterBlockPos start;
private final Goal goal;
private final CalculationContext context;
private SegmentedCalculator(BetterBlockPos start, Goal goal, CalculationContext context) {
this.start = start;
this.goal = goal;
this.context = context;
}
private Optional<IPath> doCalc() {
Optional<IPath> soFar = Optional.empty();
while (true) {
PathCalculationResult result = segment(soFar.orElse(null));
switch (result.getType()) {
case SUCCESS_SEGMENT:
case SUCCESS_TO_GOAL:
break;
case FAILURE: // if path calculation failed, we're done
case EXCEPTION: // if path calculation threw an exception, we're done
return soFar;
default: // CANCELLATION and null should not be possible, nothing else has access to this, so it can't have been canceled
throw new IllegalStateException();
}
IPath segment = result.getPath().orElseThrow(IllegalStateException::new); // path calculation result type is SUCCESS_SEGMENT, so the path must be present
IPath combined = soFar.map(previous -> (IPath) SplicedPath.trySplice(previous, segment, true).orElseThrow(IllegalStateException::new)).orElse(segment);
loadAdjacent(combined.getDest().getX(), combined.getDest().getZ());
soFar = Optional.of(combined);
if (result.getType() == PathCalculationResult.Type.SUCCESS_TO_GOAL) {
return soFar;
}
}
}
private void loadAdjacent(int blockX, int blockZ) {
BetterBlockPos bp = new BetterBlockPos(blockX, 64, blockZ);
CachedWorld cached = (CachedWorld) context.getBaritone().getPlayerContext().worldData().getCachedWorld();
for (int i = 0; i < 4; i++) {
// pathing thread is not allowed to load new cached regions from disk
// it checks if every chunk is loaded before getting blocks from it
// so you see path segments ending at multiples of 512 (plus or minus one) on either x or z axis
// this loads every adjacent chunk to the segment end, so it can continue into the next cached region
BetterBlockPos toLoad = bp.offset(EnumFacing.byHorizontalIndex(i), 16);
cached.tryLoadFromDisk(toLoad.x >> 9, toLoad.z >> 9);
}
}
private PathCalculationResult segment(IPath previous) {
BetterBlockPos segmentStart = previous != null ? previous.getDest() : start;
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous, context), context); // this is on another thread, so cannot include mob avoidances.
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
}
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
Baritone.getExecutor().execute(() -> {
Optional<IPath> result;
try {
result = new SegmentedCalculator(start, goal, context).doCalc();
} catch (Exception ex) {
ex.printStackTrace();
result = Optional.empty();
}
if (result.isPresent()) {
onCompletion.accept(result.get());
} else {
onFailure.run();
}
});
}
}

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@@ -17,8 +17,8 @@
package baritone.utils.schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import java.util.OptionalInt;
@@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
for (int z = 0; z < lengthZ; z++) {
IBlockState[] column = states[x][z];
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
OptionalInt lowestBlockY = lastIndexMatching(column, block -> !(block instanceof BlockAir));
if (lowestBlockY.isPresent()) {
heightMap[x][z] = lowestBlockY.getAsInt();
} else {

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@@ -18,7 +18,6 @@
package baritone.utils.schematic;
import baritone.api.utils.ISchematic;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
@@ -29,7 +28,7 @@ public class Schematic implements ISchematic {
protected final IBlockState[][][] states;
public Schematic(NBTTagCompound schematic) {
String type = schematic.getString("Materials");
/*String type = schematic.getString("Materials");
if (!type.equals("Alpha")) {
throw new IllegalStateException("bad schematic " + type);
}
@@ -64,7 +63,8 @@ public class Schematic implements ISchematic {
states[x][z][y] = block.getStateFromMeta(meta);
}
}
}
}*/
throw new UnsupportedOperationException("1.13 be like: numeric IDs btfo");
}
@Override

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@@ -0,0 +1,52 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.schematic.schematica;
import baritone.api.utils.ISchematic;
import com.github.lunatrius.schematica.client.world.SchematicWorld;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
public final class SchematicAdapter implements ISchematic {
private final SchematicWorld schematic;
public SchematicAdapter(SchematicWorld schematicWorld) {
this.schematic = schematicWorld;
}
@Override
public IBlockState desiredState(int x, int y, int z) {
return schematic.getSchematic().getBlockState(new BlockPos(x, y, z));
}
@Override
public int widthX() {
return schematic.getSchematic().getWidth();
}
@Override
public int heightY() {
return schematic.getSchematic().getHeight();
}
@Override
public int lengthZ() {
return schematic.getSchematic().getLength();
}
}

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@@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.schematic.schematica;
import baritone.api.utils.ISchematic;
import com.github.lunatrius.schematica.Schematica;
import com.github.lunatrius.schematica.proxy.ClientProxy;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import java.util.Optional;
public enum SchematicaHelper {
;
public static boolean isSchematicaPresent() {
try {
Class.forName(Schematica.class.getName());
return true;
} catch (ClassNotFoundException | NoClassDefFoundError ex) {
return false;
}
}
public static Optional<Tuple<ISchematic, BlockPos>> getOpenSchematic() {
return Optional.ofNullable(ClientProxy.schematic)
.map(world -> new Tuple<>(new SchematicAdapter(world), world.position));
}
}

View File

@@ -0,0 +1,41 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.core.util.math;
import net.minecraft.util.math.BlockPos;
public class MBlockPos extends BlockPos {
MBlockPos() {
super(6, 6, 6);
}
@Override
public int getX() {
throw new LinkageError("LOL");
}
@Override
public int getY() {
throw new LinkageError("LOL");
}
@Override
public int getZ() {
throw new LinkageError("LOL");
}
}

View File

@@ -15,15 +15,10 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
package com.github.lunatrius.schematica;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
import com.github.lunatrius.schematica.proxy.CommonProxy;
public class Schematica {
public static CommonProxy proxy;
}

View File

@@ -0,0 +1,31 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.api;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
public interface ISchematic {
IBlockState getBlockState(BlockPos var1);
int getWidth();
int getHeight();
int getLength();
}

View File

@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.client.world;
import com.github.lunatrius.core.util.math.MBlockPos;
import com.github.lunatrius.schematica.api.ISchematic;
public class SchematicWorld {
public final MBlockPos position = (MBlockPos)(Object)"cringe";
public ISchematic getSchematic() {
throw new LinkageError("LOL");
}
}

View File

@@ -0,0 +1,24 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.proxy;
import com.github.lunatrius.schematica.client.world.SchematicWorld;
public class ClientProxy extends CommonProxy {
public static SchematicWorld schematic;
}

View File

@@ -0,0 +1,20 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.proxy;
public abstract class CommonProxy {}