Compare commits

..

123 Commits

Author SHA1 Message Date
Leijurv
bc849daccb v1.2.8 2019-07-24 15:38:14 -07:00
Leijurv
f5b4de023f update usage stuff 2019-07-24 15:33:39 -07:00
Leijurv
6dc7a7788e install for 1.14.4 2019-07-23 22:30:04 -07:00
Leijurv
0e51a73149 instanceof BlockLiquid checks this 2019-07-23 11:53:21 -07:00
Leijurv
44a092cd94 Merge pull request #622 from babbaj/schematica
fix crash
2019-07-22 23:57:54 -07:00
Babbaj
7000b6cda2 fix crash 2019-07-23 02:56:24 -04:00
Leijurv
7a17f7d253 Merge pull request #607 from babbaj/schematica
build the schematic schematica has open
2019-07-22 23:53:09 -07:00
Babbaj
821e73c1d3 fix usage.md 2019-07-23 02:48:40 -04:00
Babbaj
784bc52d6d add to usage.md 2019-07-23 02:46:53 -04:00
Leijurv
4338e34734 while this is cool, nothing will ever conceivably use it 2019-07-22 23:37:43 -07:00
Babbaj
61147536e5 ok 2019-07-22 16:51:09 -04:00
Leijurv
6b9737eb3f fix double jump on paused overshot sprint ascend 2019-07-21 22:04:15 -07:00
Babbaj
fe54372a53 resolve the issue 2019-07-21 22:33:22 -04:00
Babbaj
21e9c0b7c1 add get functions 2019-07-21 22:17:21 -04:00
Babbaj
8bf977060e dont need the fields 2019-07-21 22:06:36 -04:00
Babbaj
074ec333cf clean up a bit 2019-07-21 21:57:59 -04:00
Babbaj
d505ec4f9f build the schematic schematica has open 2019-07-21 21:05:43 -04:00
Leijurv
4d127acb9a reformat 2019-07-20 23:47:51 -07:00
Leijurv
df900c9e64 use origin 2019-07-19 18:55:32 -07:00
Leijurv
93a090c56e Merge pull request #588 from StijnSimons/master
I forgot players and items were entities too
2019-07-19 17:06:48 -07:00
StijnSimons
8b43d93259 i forgot players and items were entities too 2019-07-20 01:37:43 +02:00
Leijurv
053662d0af Merge pull request #554 from StijnSimons/master
FollowEntity and FollowEntities
2019-07-19 16:31:04 -07:00
Brady
af943a8253 Fix issue opening fence gates in some scenarios
If there are 2 fence gates at the player height, and they are approached
diagonally, there is a slight chance that Baritone will be caught in an
infinite loop of opening and closing the upper fence gate, being unable
to interact with the bottom one.
2019-07-18 21:18:02 -05:00
Leijurv
8151444671 privatize this too 2019-07-18 14:15:53 -07:00
Leijurv
f32147d9d5 privatize 2019-07-17 22:41:09 -07:00
Leijurv
515e0364f7 Merge pull request #564 from ZakME/patch-1
PICKUP_DROPPED - Remove 2nd Items.WHEAT
2019-07-16 23:01:09 -07:00
ZakME
09239f8180 PICKUP_DROPPED - Remove 2nd Items.WHEAT
PICKUP_DROPPED:
Remove 2nd Items.WHEAT
Re-order a few items for neatness
2019-07-16 23:50:03 -06:00
Brady
0d9f233e33 Add question template 2019-07-15 18:00:51 -05:00
Brady
e034437c63 Separate templates 2019-07-15 17:55:15 -05:00
Leijurv
72be046f34 Update ISSUE_TEMPLATE.md 2019-07-15 15:26:58 -07:00
StijnSimons
3ba8824eb0 More copy paste 2019-07-15 22:34:52 +02:00
StijnSimons
b51a261bd1 Added entityfollow
Hey look i can cntrl + c v
2019-07-15 22:31:55 +02:00
Leijurv
38602dd141 verify top side of block, fixes #541 2019-07-14 11:13:51 -07:00
Leijurv
cdbec60da0 Merge pull request #531 from StijnSimons/master
Added Spider, PigZombie and Enderman conditions
2019-07-13 09:15:53 -07:00
StijnSimons
2b41012c5b Enderman angry condition 2019-07-13 17:17:10 +02:00
Leijurv
6bb87d0a64 address an absolutely critical gap in documentation 2019-07-12 23:27:02 -07:00
Baddeveloper
b16f9edd2c Added EntitySpider and EntityPigZombie conditions 2019-07-12 19:12:00 +02:00
Leijurv
ce4b1e09ed fix parkour and multithread farm 2019-07-11 14:39:10 -07:00
Leijurv
01658286af detect allowbreak false 2019-07-11 10:41:24 -07:00
Leijurv
aa90c8b7cd address encapsulation conccerns 2019-07-10 22:18:11 -07:00
Leijurv
eba1011fd6 remove scuff 2019-07-09 23:47:42 -07:00
Brady
96a424c25a Merge pull request #445 from SylveonBottle/patch-1
Speed up production
2019-07-09 14:23:37 -05:00
Leijurv
f4dd100345 fix indexof 2019-07-08 23:16:26 -07:00
Leijurv
cd4205c361 v1.2.7 2019-07-07 12:07:00 -07:00
Leijurv
b81bcf8c6d fix path start in diagonal and downward 2019-07-07 11:44:56 -07:00
Leijurv
4259764b70 thank you off by one errors very cool 2019-07-07 11:12:32 -07:00
Leijurv
8f761f7dff better skip ahead 2019-07-07 11:03:43 -07:00
Leijurv
cbbaf2aa2f unscuff 2019-07-06 20:38:59 -07:00
Leijurv
dd9b84646a disgraceful 2019-07-06 17:07:16 -07:00
Leijurv
94131fd705 too many newlines 2019-07-05 21:19:18 -07:00
Leijurv
6d8914e6c9 spell it out even more 2019-07-04 15:52:09 -07:00
Leijurv
63ee687cee shill EVEN harder 2019-07-03 23:47:47 -07:00
Leijurv
ab779dc850 increase shilling 2019-07-02 22:13:17 -07:00
Leijurv
c2f35ae46f dawn of the final month 2019-07-01 10:21:58 -07:00
Leijurv
199e0e5ed3 better comparison 2019-06-30 21:55:32 -07:00
Leijurv
a8155b4b0b privatize 2019-06-29 11:56:02 -07:00
Leijurv
fdd78cf110 codcacy wants these to be combined 2019-06-28 22:17:31 -07:00
Leijurv
afff6395d1 codcacy wants a default 2019-06-27 21:02:44 -07:00
Leijurv
4d3d48e962 crucial documentation oversight 2019-06-26 23:58:22 -07:00
Leijurv
36290e4e53 crucial encapsulation improvement 2019-06-25 22:54:24 -07:00
Leijurv
fd6923dd28 ok i forgot falling into water 2019-06-24 20:38:17 -07:00
Leijurv
9c64067d49 vastly improve resilience to lagbacks, fixes #446 2019-06-24 17:53:25 -07:00
Leijurv
f4d2ea7923 fix path canceling at edge of loaded chunks hopefully 2019-06-24 10:43:49 -07:00
Leijurv
ce3d3bb244 literally no reason to have this 2019-06-23 22:49:33 -07:00
Leijurv
fa71e7d84f reduce stupidity 2019-06-22 21:11:09 -07:00
Leijurv
b0115b8b4c Merge pull request #447 from babbaj/master
daily commit
2019-06-21 23:59:32 -07:00
Babbaj
3902b2db3b increase line count and improve readability 2019-06-21 23:01:37 -04:00
SylveonBottle
4ff61f96df wow times infinity 2019-06-21 03:59:10 -05:00
Leijurv
f998dce614 wow wow 2019-06-20 23:48:02 -07:00
Leijurv
2b9084d2f3 wow 2019-06-19 20:41:21 -07:00
Leijurv
b3605546ac golly another missing slash wow 2019-06-18 23:15:47 -07:00
Leijurv
96097ab726 this counts as a commit 2019-06-17 22:44:38 -07:00
Leijurv
be142d79bc link to the code 2019-06-16 23:06:57 -07:00
Leijurv
0fd241a9ba crucial performance optimization 2019-06-15 11:04:05 -07:00
Leijurv
7b192f17e8 privatize 2019-06-14 21:42:11 -07:00
Leijurv
cc015846d2 explain 2019-06-13 23:13:40 -07:00
Leijurv
e785bd13f5 sanity check 2019-06-12 16:41:05 -07:00
Leijurv
eb6c0a39ea codacy wants this 2019-06-11 23:46:04 -07:00
Leijurv
86525f98ec fix scuffed jumping, fixes #426 2019-06-10 23:12:37 -07:00
Leijurv
94bf703dde this counts as a commit 2019-06-09 23:56:54 -07:00
Leijurv
14bb0a0a80 alt text 2019-06-08 23:13:27 -07:00
Leijurv
1ee6e04f00 this counts as a commit 2019-06-07 21:29:31 -07:00
Brady
ee6796d5e2 crucial performance optimization (pt. 2) 2019-06-07 03:52:46 -05:00
Brady
81d7f3c319 crucial performance optimization 2019-06-07 03:19:23 -05:00
Leijurv
9822962d98 it is tbh 2019-06-06 23:55:12 -07:00
Brady
ce606f826b consistency 2019-06-06 19:05:13 -05:00
Brady
4c4bc8058b Some clean ups 2019-06-06 04:15:43 -05:00
Leijurv
f0210f7c5f add an additional underscore 2019-06-05 22:12:28 -07:00
Leijurv
aef84eceb8 fix a rare crash when the view is occluded by falling sand, fixes #443 2019-06-05 14:26:26 -07:00
Leijurv
a6ea9ed3a6 👶 2019-06-05 12:47:18 -07:00
Leijurv
0815e3c195 thank u intellij very cool suggestion 2019-06-05 12:08:19 -07:00
Leijurv
a1c03eb601 another tool selection fix 2019-06-05 12:04:09 -07:00
Leijurv
1e43563cc3 fix weird backfill behavior 2019-06-04 20:55:31 -07:00
Leijurv
63f3f9123a Merge pull request #409 from babbaj/master
use ImmutableSet
2019-06-03 22:17:14 -07:00
Leijurv
4860d3bd18 Merge pull request #439 from ImpcatDevelopment/delete-user-defined-waypoints
Added the command delete. Allows you to remove a user defined waypoint.
2019-06-03 22:09:08 -07:00
0x22
7fa6593bdc Added the command delete. Allows you to remove a user defined waypoint. Fixes #334 2019-06-04 01:04:13 -04:00
Leijurv
e1dd580df8 fix improper singleplayer check after quitting singleplayer 2019-06-03 15:27:24 -07:00
Leijurv
f19e63d6e9 mc version support is important 2019-06-03 13:43:32 -07:00
Leijurv
130873d91d 1.13.2 2019-06-02 21:33:10 -07:00
Leijurv
9611cb9057 1.13.2 is supported 2019-06-01 17:54:16 -07:00
Leijurv
023aa78d8b yay 2019-06-01 15:36:52 -07:00
Leijurv
39a231eae0 crucial performance optimization 2019-06-01 10:56:24 -07:00
Leijurv
aca6922be0 there is no actual integration 2019-05-31 23:01:16 -07:00
Leijurv
1a52537d0c badges 2019-05-30 20:49:04 -08:00
Leijurv
479b4e3349 releases download count 2019-05-29 10:45:59 -07:00
Leijurv
a1e2b018a2 very good suggestion 2019-05-28 14:17:54 -07:00
Leijurv
aa0f664cda just for debugging purposes 😉 2019-05-27 22:48:06 -07:00
Brady
2e2f4aee1b critical performance enhancement 2019-05-27 02:31:28 -05:00
Leijurv
18474d872c unused 2019-05-26 12:14:08 -07:00
Leijurv
44327c009a Merge pull request #427 from babbaj/master
yet another meaningless commit
2019-05-25 14:30:10 -07:00
Babbaj
de554655a5 yet another meaningless commit 2019-05-25 17:27:06 -04:00
Babbaj
bd0c7b9391 yet another meaningless commit 2019-05-25 17:25:23 -04:00
Babbaj
8d32db5206 Merge branch 'master' of https://github.com/cabaletta/baritone 2019-05-25 17:23:47 -04:00
Leijurv
a6954aa719 bye 2 2019-05-24 10:36:01 -07:00
Leijurv
b4d203ab99 bye 2019-05-23 20:47:22 -08:00
Leijurv
bb924ad83f thank you intellij very cool 2019-05-22 23:41:02 -07:00
Leijurv
79da32cc60 unused 2019-05-21 15:07:05 -07:00
Leijurv
c7fe9c3171 finalize 2019-05-20 22:37:51 -07:00
Leijurv
d70da4f37d finalize these 2019-05-19 21:53:09 -08:00
Leijurv
ccc1b04e81 crucial spacing 2019-05-18 17:11:16 -07:00
Leijurv
352e428890 explicitly set serialized name post obf 2019-05-17 22:21:40 -08:00
Leijurv
4679e12588 better usage 2019-05-16 15:20:52 -07:00
Babbaj
0f61aaafb8 use ImmutableSet 2019-04-28 21:27:11 -04:00
103 changed files with 1608 additions and 1363 deletions

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@@ -1 +0,0 @@
<!-- No UwU's or OwO's allowed -->

25
.github/ISSUE_TEMPLATE/bug.md vendored Normal file
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@@ -0,0 +1,25 @@
---
name: Bug report
about: Please file a separate report for each issue
title: Please add a brief but descriptive title
labels: bug
assignees: ''
---
## Some information
Operating system:
Java version:
Minecraft version:
Baritone version:
Forge mods (if used):
## Exception, error or logs
You can find your logs in `%appdata%/.minecraft/logs/` (Windows) or `/Library/Application\ Support/minecraft/logs` (Mac).
## How to reproduce
Add your steps to reproduce the issue/bug experienced here.
## Final checklist
- [ ] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- [ ] I have included logs, exceptions and / or steps to reproduce the issue.
- [ ] I have not used any OwO's or UwU's in this issue.

13
.github/ISSUE_TEMPLATE/question.md vendored Normal file
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@@ -0,0 +1,13 @@
---
name: Question
about: Please file a separate report for each question
title: Please add a brief but descriptive title
labels: question
assignees: ''
---
## What do you need help with?
With as much detail as possible, describe your question and what you may need help with.
## Final checklist
- [ ] I have not used any OwO's or UwU's in this issue.

19
.github/ISSUE_TEMPLATE/suggestion.md vendored Normal file
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@@ -0,0 +1,19 @@
---
name: Suggestion
about: Please file a separate report for each suggestion
title: Please add a brief but descriptive title
labels: enhancement
assignees: ''
---
## Describe your suggestion
With as much detail as possible, describe what your suggestion would do for Baritone.
## Settings
If applicable, what settings/customizability should be offered to tweak the functionality of your suggestion.
## Context
Describe how your suggestion would improve Baritone, or the reason behind it being added.
## Final checklist
- [ ] I have not used any OwO's or UwU's in this issue.

2
.gitignore vendored
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@@ -11,8 +11,6 @@ build/
classes/
*.class
/out
# IntelliJ Files
.idea/
*.iml

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@@ -10,7 +10,7 @@ install:
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt

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@@ -1,37 +1,43 @@
# Baritone
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone/)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases/)
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone/)
[![GitHub All Releases](https://img.shields.io/github/downloads/cabaletta/baritone/total.svg)](https://github.com/cabaletta/baritone/releases/)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/master/)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/1.13.2/)
[![Minecraft](https://img.shields.io/badge/MC-1.14.4-brightgreen.svg)](https://github.com/cabaletta/baritone/tree/1.14.4/)
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![Contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues/)
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
[![GitHub issues-closed](https://img.shields.io/github/issues-closed/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues?q=is%3Aissue+is%3Aclosed)
[![Pull Requests](https://img.shields.io/github/issues-pr/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/pulls/)
![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg)
![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
[![Minecraft](https://img.shields.io/badge/MC-1.13.2-brightgreen.svg)](https://minecraft.gamepedia.com/1.13.2)
![Lines of Code](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.5%20/%20v1.3.0-brightgreen.svg)](https://impactdevelopment.github.io/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.6%20/%20v1.3.2-brightgreen.svg)](https://impactdevelopment.github.io/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20%22integration%22-scuffed-yellow.svg)](https://github.com/fr1kin/ForgeHax/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-master%3F-green.svg)](https://wweclient.com/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/)
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
[![forthebadge](https://forthebadge.com/images/badges/built-with-swag.svg)](http://forthebadge.com)
[![forthebadge](https://forthebadge.com/images/badges/mom-made-pizza-rolls.svg)](http://forthebadge.com)
[![forthebadge](https://forthebadge.com/images/badges/built-with-swag.svg)](http://forthebadge.com/)
[![forthebadge](https://forthebadge.com/images/badges/mom-made-pizza-rolls.svg)](http://forthebadge.com/)
A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the forge jar from [releases](https://github.com/cabaletta/baritone/releases). Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
Have committed at least once a day for the last 8 months =D 🦀
For 1.14.4, [click here](https://www.dropbox.com/s/rkml3hjokd3qv0m/1.14.4-Baritone.zip?dl=1).
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 and 1.13.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day for the last 11 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
@@ -43,15 +49,15 @@ Here are some links to help to get started:
- [Installation & setup](SETUP.md)
- [API Javadocs](https://baritone.leijurv.com)
- [API Javadocs](https://baritone.leijurv.com/)
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
- [Baritone chat control usage](USAGE.md)
- [Usage (chat control)](USAGE.md)
# API
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com).
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com/).
Please note that usage of anything located outside of the ``baritone.api`` package is not supported by the API release
jar.
@@ -68,11 +74,11 @@ BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAnd
## Can I use Baritone as a library in my custom utility client?
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 License)
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3.0 License)
## How is it so fast?
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
Magic. (Hours of [leijurv](https://github.com/leijurv/) enduring excruciating pain)
## Why is it called Baritone?

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@@ -1,5 +1,11 @@
# Installation
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone.
For 1.14.4, [click here](https://www.dropbox.com/s/rkml3hjokd3qv0m/1.14.4-Baritone.zip?dl=1).
Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
## Prebuilt official releases
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)

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@@ -2,42 +2,34 @@
# Prefix
Baritone commands can by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of goal it goes into public chat, which is bad.
Therefore you can use a prefix before your messages.
On Baritone v1.1.0 and newer: The prefix is `#` by default. Anything beginning with `#` isn't sent, and is only interpreted by Baritone.
For older than v1.1.0, `#` must be enabled by toggling on the `prefix` setting.
**Only** in Impact is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat. `#` works by default in 4.5 (not 4.4).
Other clients like Kami and Asuna have their own custom things (like `-path`), and can disable direct chat control entirely.
Baritone's chat control prefix is `#` by default. In Impact, you can also use `.b` as a prefix. (for example, `.b click` instead of `#click`)
Baritone commands can also by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of "goal" it goes into public chat, which is bad, so using `#` is suggested.
To disable direct chat control (with no prefix), turn off the `chatControl` setting. To disable chat control with the `#` prefix, turn off the `prefixControl` setting. In Impact, `.b` cannot be disabled. Be careful that you don't leave yourself with all control methods disabled (if you do, reset your settings by deleting the file `minecraft/baritone/settings.txt` and relaunching).
# Commands
**All** of these commands may need a prefix before them, as above ^.
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java#L53).
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java#L47).
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
Some common examples:
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
- `goal x y z` or `goal x z` or `goal y`, then `path` to go to a certain coordinate
- `goal x y z` or `goal x z` or `goal y`, then `path` to set a goal to a certain coordinate then path to it
- `goto x y z` or `goto x z` or `goto y` to go to a certain coordinate (in a single step, starts going immediately)
- `goal` to set the goal to your player's feet
- `goal clear` to clear the goal
- `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `follow playerName` to follow a player. `followplayers` to follow any players in range (combine with Kill Aura for a fun time). `followentities` to follow any entities. `followentity pig` to follow entities of a specific type.
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
- `schematica` to build the schematic that is currently open in schematica
- `tunnel` to dig just straight ahead and make a tunnel
- `farm` to automatically harvest, replant, or bone meal crops
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
@@ -47,7 +39,7 @@ Some common examples:
- `damn` daniel
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java).
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.

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@@ -16,33 +16,33 @@
*/
group 'baritone'
version '1.3.2'
version '1.2.8'
buildscript {
repositories {
jcenter()
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
}
jcenter()
}
dependencies {
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
@@ -52,67 +52,27 @@ compileJava {
}
sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
}
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
schematica_api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += schematica_api.output
}
}
minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1'
reobfMappings 'notch'
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
runs {
client {
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
}
repositories {
@@ -130,12 +90,6 @@ repositories {
}
dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
@@ -145,7 +99,6 @@ dependencies {
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}

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@@ -40,13 +40,17 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
@@ -56,6 +60,8 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);

View File

@@ -45,6 +45,8 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -56,9 +58,11 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, standalone, unoptimized)
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());

View File

@@ -18,18 +18,26 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.plugins.JavaPluginConvention;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -41,12 +49,18 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/
public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input
private String url;
@Input
private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -56,6 +70,7 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
acquireDependencies();
proguardApi();
proguardStandalone();
cleanup();
@@ -66,7 +81,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
}
private void downloadProguard() throws Exception {
@@ -99,19 +114,6 @@ public class ProguardTask extends BaritoneGradleTask {
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -119,20 +121,165 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
}
private Stream<File> acquireDependencies() {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
}
private void cleanup() {

View File

@@ -22,10 +22,7 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.*;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -39,7 +36,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath) throws IOException {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -66,10 +63,30 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}

View File

@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
}

View File

@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}

57
scripts/proguard.pro vendored
View File

@@ -14,8 +14,6 @@
# lwjgl is weird
-dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api
@@ -33,6 +31,61 @@
# need to keep mixin names
-keep class baritone.launch.** { *; }
#try to keep usage of schematica in separate classes
-keep class baritone.utils.schematic.schematica.**
#proguard doesnt like it when it cant find our fake schematica classes
-dontwarn baritone.utils.schematic.schematica.**
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
# Keep - Applications. Keep all application classes, along with their 'main'
# methods.
-keepclasseswithmembers public class * {

View File

@@ -128,5 +128,8 @@ public interface IBaritone {
*/
IEventBus getGameEventHandler();
/**
* Open click
*/
void openClick();
}

View File

@@ -144,10 +144,10 @@ public final class Settings {
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Blocks.DIRT.asItem(),
Blocks.COBBLESTONE.asItem(),
Blocks.NETHERRACK.asItem(),
Blocks.STONE.asItem()
Item.getItemFromBlock(Blocks.DIRT),
Item.getItemFromBlock(Blocks.COBBLESTONE),
Item.getItemFromBlock(Blocks.NETHERRACK),
Item.getItemFromBlock(Blocks.STONE)
)));
/**
@@ -163,6 +163,7 @@ public final class Settings {
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
Blocks.CRAFTING_TABLE,
Blocks.FURNACE,
Blocks.LIT_FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST
)));
@@ -807,7 +808,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
/**
* The size of the box that is rendered when the current goal is a GoalYLevel

View File

@@ -18,11 +18,12 @@
package baritone.api.event.listener;
import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.network.Packet;
@@ -44,7 +45,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#tick()
* @see EntityPlayerSP#onUpdate()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
@@ -60,11 +61,14 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
/**
* Runs once per world render pass.
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
*
* @param event The event
*/
@@ -74,7 +78,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
* @see Minecraft#loadWorld(WorldClient, String)
*/
void onWorldEvent(WorldEvent event);
@@ -83,6 +87,7 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onSendPacket(PacketEvent event);
@@ -91,6 +96,7 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onReceivePacket(PacketEvent event);
@@ -104,10 +110,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
*
* @param event The event
* @see EntityPlayerSP#livingTick()
* @see EntityPlayerSP#onLivingUpdate()
*/
void onPlayerSprintState(SprintStateEvent event);

View File

@@ -50,10 +50,12 @@ public interface IBuilderProcess extends IBaritoneProcess {
boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}
void buildOpenSchematic();
void pause();
void resume();

View File

@@ -19,7 +19,6 @@ package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.HashMap;
import java.util.Map;
@@ -29,7 +28,7 @@ public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
@@ -39,9 +38,6 @@ public class BlockUtils {
}
public static Block stringToBlockRequired(String name) {
if (name.equals("lit_redstone_ore")) { // workaround for Impact 4.6 only
return stringToBlockRequired("redstone_ore");
}
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
@@ -56,7 +52,7 @@ public class BlockUtils {
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = IRegistry.BLOCK.get(ResourceLocation.tryCreate(name.contains(":") ? name : "minecraft:" + name));
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;

View File

@@ -33,47 +33,23 @@ import baritone.api.process.IGetToBlockProcess;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.crash.CrashReport;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ReportedException;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.event.ClickEvent;
import net.minecraft.world.chunk.Chunk;
import java.nio.file.Path;
import java.util.*;
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
private static final String HELP_MSG =
"baritone - Output settings into chat\n" +
"settings - Same as baritone\n" +
"goal - Create a goal (one number is '<Y>', two is '<X> <Z>', three is '<X> <Y> <Z>, 'clear' to clear)\n" +
"path - Go towards goal\n" +
"repack - (debug) Repacks chunk cache\n" +
"rescan - (debug) Same as repack\n" +
"axis - Paths towards the closest axis or diagonal axis, at y=120\n" +
"cancel - Cancels current path\n" +
"forcecancel - sudo cancel (only use if very glitched, try toggling 'pause' first)\n" +
"gc - Calls System.gc();\n" +
"invert - Runs away from the goal instead of towards it\n" +
"follow - Follows a player 'follow username'\n" +
"reloadall - (debug) Reloads chunk cache\n" +
"saveall - (debug) Saves chunk cache\n" +
"find - (debug) outputs how many blocks of a certain type are within the cache\n" +
"mine - Paths to and mines specified blocks 'mine x_ore y_ore ...'\n" +
"thisway - Creates a goal X blocks where you're facing\n" +
"list - Lists waypoints under a category\n" +
"get - Same as list\n" +
"show - Same as list\n" +
"save - Saves a waypoint (works but don't try to make sense of it)\n" +
"goto - Paths towards specified block or waypoint\n" +
"spawn - Paths towards world spawn or your most recent bed right-click\n" +
"sethome - Sets \"home\"\n" +
"home - Paths towards \"home\" \n" +
"costs - (debug) all movement costs from current location\n" +
"damn - Daniel\n" +
"Go to https://github.com/cabaletta/baritone/blob/master/USAGE.md for more information";
private static final String COMMAND_PREFIX = "#";
public final IBaritone baritone;
@@ -144,9 +120,12 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
return true;
}
if (msg.equals("") || msg.equals("help") || msg.equals("?")) {
for (String line : HELP_MSG.split("\n")) {
logDirect(line);
}
ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY);
TextComponentString helpLink = new TextComponentString(" Click here for instructions on how to use Baritone (https://github.com/cabaletta/baritone/blob/master/USAGE.md)");
helpLink.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://github.com/cabaletta/baritone/blob/master/USAGE.md"));
component.appendSibling(helpLink);
BaritoneAPI.getSettings().logger.value.accept(component);
return true;
}
if (msg.contains(" ")) {
@@ -195,6 +174,17 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
logDirect("Goal: " + goal);
return true;
}
if (msg.equals("crash")) {
StringBuilder meme = new StringBuilder();
CrashReport rep = new CrashReport("Manually triggered debug crash", new Throwable());
mc.addGraphicsAndWorldToCrashReport(rep);
new ReportedException(rep).printStackTrace();
rep.getSectionsInStringBuilder(meme);
System.out.println(meme);
logDirect(meme.toString());
logDirect("ok");
return true;
}
if (msg.equals("path")) {
if (pathingBehavior.getGoal() == null) {
logDirect("No goal.");
@@ -254,7 +244,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
int count = 0;
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
Chunk chunk = cli.getChunk(x, z, false, false);
Chunk chunk = cli.getLoadedChunk(x, z);
if (chunk != null) {
count++;
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
@@ -280,6 +270,10 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
logDirect(success ? "Loaded" : "Unable to load");
return true;
}
if (msg.startsWith("schematica")) {
baritone.getBuilderProcess().buildOpenSchematic();
return true;
}
if (msg.equals("come")) {
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(Helper.mc.getRenderViewEntity())));
logDirect("Coming");
@@ -332,7 +326,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
if (suffix.isEmpty()) {
// clear the area from the current goal to here
Goal goal = baritone.getPathingBehavior().getGoal();
if (goal == null || !(goal instanceof GoalBlock)) {
if (!(goal instanceof GoalBlock)) {
logDirect("Need to specify goal of opposite corner");
return true;
}
@@ -376,7 +370,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet();
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay");
return true;
}
@@ -385,17 +379,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
logDirect("farming");
return true;
}
// this literally doesn't work, memory is disabled lol
/*if (msg.equals("echest")) {
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
if (contents.isPresent()) {
logDirect("echest contents:");
log(contents.get());
} else {
logDirect("echest contents unknown");
}
return true;
}*/
if (msg.equals("chests")) {
for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) {
logDirect(entry.getKey() + "");
@@ -403,11 +386,34 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
return true;
}
if (msg.startsWith("followentities")) {
baritone.getFollowProcess().follow(Entity.class::isInstance);
logDirect("Following any entities");
return true;
}
if (msg.startsWith("followplayers")) {
baritone.getFollowProcess().follow(EntityPlayer.class::isInstance); // O P P A
logDirect("Following any players");
return true;
}
if (msg.startsWith("followentity")) {
String name = msg.substring(12).trim();
Optional<Entity> toFollow = Optional.empty();
for (Entity entity : ctx.world().loadedEntityList) {
String entityName = entity.getName().trim().toLowerCase();
if ((entityName.contains(name) || name.contains(entityName)) && !(entity instanceof EntityItem || entity instanceof EntityPlayer)) { // We dont want it following players while `#follow` exists.
toFollow = Optional.of(entity);
}
}
if (!toFollow.isPresent()) {
logDirect("Entity not found");
return true;
}
Entity effectivelyFinal = toFollow.get();
baritone.getFollowProcess().follow(effectivelyFinal::equals);
logDirect("Following entity " + toFollow.get());
return true;
}
if (msg.startsWith("follow")) {
String name = msg.substring(6).trim();
Optional<Entity> toFollow = Optional.empty();
@@ -415,8 +421,8 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
toFollow = ctx.getSelectedEntity();
} else {
for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().getString().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
String theirName = pl.getName().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
toFollow = Optional.of(pl);
}
}
@@ -426,7 +432,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
return true;
}
Entity effectivelyFinal = toFollow.get();
baritone.getFollowProcess().follow(x -> effectivelyFinal.equals(x));
baritone.getFollowProcess().follow(effectivelyFinal::equals);
logDirect("Following " + toFollow.get());
return true;
}
@@ -437,7 +443,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
// means that entries in blah.json are NOT already explored
String path = msg.substring("explorefilter".length()).trim();
String[] parts = path.split(" ");
Path path1 = Minecraft.getInstance().gameDir.toPath().resolve(parts[0]);
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
boolean invert = parts.length > 1;
try {
baritone.getExploreProcess().applyJsonFilter(path1, invert);
@@ -581,6 +587,17 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto " + name + "' to set goal, say 'list user' to list custom waypoints.");
return true;
}
if (msg.startsWith("delete")) {
String name = msg.substring(6).trim();
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
if (waypoint == null) {
logDirect("No user defined position under the name '" + name + "' found.");
return true;
}
baritone.getWorldProvider().getCurrentWorld().getWaypoints().removeWaypoint(waypoint);
logDirect("Deleted user defined position under name '" + name + "'.");
return true;
}
if (msg.startsWith("goto")) {
String waypointType = msg.substring(4).trim();
if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
@@ -649,24 +666,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
return true;
}
// this is completely impossible from api
/*if (msg.equals("costs")) {
List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(new CalculationContext(baritone), ctx.playerFeet())).collect(Collectors.toCollection(ArrayList::new));
while (moves.contains(null)) {
moves.remove(null);
}
moves.sort(Comparator.comparingDouble(move -> move.getCost(new CalculationContext(baritone))));
for (Movement move : moves) {
String[] parts = move.getClass().toString().split("\\.");
double cost = move.getCost();
String strCost = cost + "";
if (cost >= ActionCosts.COST_INF) {
strCost = "IMPOSSIBLE";
}
logDirect(parts[parts.length - 1] + " " + move.getDest().getX() + "," + move.getDest().getY() + "," + move.getDest().getZ() + " " + strCost);
}
return true;
}*/
if (msg.equals("damn")) {
logDirect("daniel");
}
@@ -680,7 +679,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) {
if (!stack.isEmpty()) {
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage());
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
}
}
}
@@ -694,7 +693,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
goal = new GoalBlock(playerFeet);
break;
case 1:
goal = new GoalYLevel(parseOrDefault(params[0], playerFeet.y));
break;
case 2:

View File

@@ -42,7 +42,7 @@ public interface Helper {
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getInstance();
Minecraft mc = Minecraft.getMinecraft();
/**
* Send a message to chat only if chatDebug is on
@@ -64,9 +64,9 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getInstance().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@@ -72,7 +72,7 @@ public interface IPlayerContext {
*/
default Optional<BlockPos> getSelectedBlock() {
RayTraceResult result = objectMouseOver();
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
}
return Optional.empty();
@@ -89,8 +89,8 @@ public interface IPlayerContext {
*/
default Optional<Entity> getSelectedEntity() {
RayTraceResult result = objectMouseOver();
if (result != null && result.type == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entity);
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
}
return Optional.empty();
}

View File

@@ -17,11 +17,17 @@
package baritone.api.utils;
import com.google.gson.annotations.SerializedName;
/**
* Need a non obfed chunkpos that we can load using GSON
*/
public class MyChunkPos {
@SerializedName("x")
public int x;
@SerializedName("y")
public int z;
@Override

View File

@@ -18,7 +18,6 @@
package baritone.api.utils;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -41,13 +40,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getEyePosition(1.0F);
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
return entity.world.rayTraceBlocks(start, end, false, false, true);
}
}

View File

@@ -36,9 +36,6 @@ public class Rotation {
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
throw new IllegalStateException(yaw + " " + pitch);
}
}
/**

View File

@@ -23,13 +23,7 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.util.math.*;
import java.util.Optional;
@@ -180,14 +174,11 @@ public final class RotationUtils {
}
IBlockState state = entity.world.getBlockState(pos);
VoxelShape shape = state.getShape(entity.world, pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
@@ -208,10 +199,10 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}

View File

@@ -19,11 +19,8 @@ package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraft.util.math.Vec3i;
import java.awt.*;
@@ -45,11 +42,12 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
@@ -160,11 +158,11 @@ public class SettingsUtil {
private final Settings.Setting<?> setting;
public ParserContext(Settings.Setting<?> setting) {
private ParserContext(Settings.Setting<?> setting) {
this.setting = setting;
}
final Settings.Setting<?> getSetting() {
private Settings.Setting<?> getSetting() {
return this.setting;
}
}
@@ -194,14 +192,15 @@ public class SettingsUtil {
),
ITEM(
Item.class,
str -> IRegistry.ITEM.get(new ResourceLocation(str.trim())),
item -> IRegistry.ITEM.getKey(item).toString()
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
return Arrays.stream(raw.split(","))
.map(s -> parser.parse(context, s))
.collect(Collectors.toList());

View File

@@ -20,10 +20,9 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
/**
@@ -44,16 +43,10 @@ public final class VecUtils {
*/
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
VoxelShape shape = b.getCollisionShape(world, pos);
if (shape.isEmpty()) {
return getBlockPosCenter(pos);
}
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
throw new IllegalStateException(b + " " + pos + " " + shape);
}
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0;
}

View File

@@ -1,105 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}

View File

@@ -28,10 +28,7 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.GL_ONE;
import static org.lwjgl.opengl.GL11.GL_ZERO;
import static org.lwjgl.opengl.GL14.GL_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL14.GL_ONE_MINUS_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL11.*;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@@ -44,11 +41,11 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest();
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}

View File

@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -23,7 +23,6 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -45,8 +44,9 @@ public abstract class MixinEntityLivingBase extends Entity {
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
}
@Inject(

View File

@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "tick",
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
shift = At.Shift.BY,
by = -3
)
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "tick",
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "livingTick",
method = "onLivingUpdate",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "livingTick",
method = "onLivingUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"

View File

@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.EntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer {
@Inject(
method = "updateCameraAndRender(FJ)V",
method = "renderWorldPass",
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"}
)
)
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}

View File

@@ -97,10 +97,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("HEAD")
)
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) {
return;
@@ -117,10 +117,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
at = @At("RETURN")
)
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone

View File

@@ -24,7 +24,6 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -41,7 +40,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -78,34 +77,6 @@ public class MixinNetHandlerPlayClient {
}
}
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "handleCombatEvent",
at = @At(

View File

@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {

View File

@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,11 +40,43 @@ public class MixinRenderChunk {
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
)
)
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -1,47 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}

View File

@@ -38,9 +38,9 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -38,9 +38,9 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -0,0 +1,75 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}

View File

@@ -16,13 +16,13 @@
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinGameRenderer",
"MixinEntityRenderer",
"MixinMinecraft",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList",
"MixinVboRenderList"
"MixinVboRenderList",
"MixinWorldClient"
]
}

View File

@@ -52,7 +52,7 @@ public class Baritone implements IBaritone {
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getInstance().gameDir, "baritone");
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());

View File

@@ -32,6 +32,7 @@ import java.util.List;
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary = new Baritone();
private final List<IBaritone> all = Collections.singletonList(primary);
@Override
public IBaritone getPrimaryBaritone() {
@@ -40,8 +41,7 @@ public final class BaritoneProvider implements IBaritoneProvider {
@Override
public List<IBaritone> getAllBaritones() {
// TODO return a CopyOnWriteArrayList
return Collections.singletonList(primary);
return all;
}
@Override

View File

@@ -33,7 +33,7 @@ import java.util.OptionalInt;
import java.util.Random;
import java.util.function.Predicate;
public class InventoryBehavior extends Behavior {
public final class InventoryBehavior extends Behavior {
public InventoryBehavior(Baritone baritone) {
super(baritone);
}

View File

@@ -28,6 +28,9 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/
private Rotation target;

View File

@@ -65,7 +65,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
private boolean lastAutoJump;
private BlockPos expectedSegmentStart;
private BetterBlockPos expectedSegmentStart;
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();

View File

@@ -19,6 +19,7 @@ package baritone.cache;
import baritone.api.utils.BlockUtils;
import baritone.utils.pathing.PathingBlockType;
import com.google.common.collect.ImmutableSet;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
@@ -33,99 +34,60 @@ import java.util.*;
*/
public final class CachedChunk {
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF;
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
Blocks.DIAMOND_BLOCK,
//Blocks.COAL_ORE,
Blocks.COAL_BLOCK,
//Blocks.IRON_ORE,
Blocks.IRON_BLOCK,
//Blocks.GOLD_ORE,
Blocks.GOLD_BLOCK,
Blocks.EMERALD_ORE,
Blocks.EMERALD_BLOCK,
static {
HashSet<Block> temp = new HashSet<>();
//temp.add(Blocks.DIAMOND_ORE);
temp.add(Blocks.DIAMOND_BLOCK);
//temp.add(Blocks.COAL_ORE);
temp.add(Blocks.COAL_BLOCK);
//temp.add(Blocks.IRON_ORE);
temp.add(Blocks.IRON_BLOCK);
//temp.add(Blocks.GOLD_ORE);
temp.add(Blocks.GOLD_BLOCK);
temp.add(Blocks.EMERALD_ORE);
temp.add(Blocks.EMERALD_BLOCK);
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.MOB_SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.LIT_FURNACE,
Blocks.BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.WEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
);
temp.add(Blocks.ENDER_CHEST);
temp.add(Blocks.FURNACE);
temp.add(Blocks.CHEST);
temp.add(Blocks.TRAPPED_CHEST);
temp.add(Blocks.END_PORTAL);
temp.add(Blocks.END_PORTAL_FRAME);
temp.add(Blocks.SPAWNER);
temp.add(Blocks.BARRIER);
temp.add(Blocks.OBSERVER);
temp.add(Blocks.WHITE_SHULKER_BOX);
temp.add(Blocks.ORANGE_SHULKER_BOX);
temp.add(Blocks.MAGENTA_SHULKER_BOX);
temp.add(Blocks.LIGHT_BLUE_SHULKER_BOX);
temp.add(Blocks.YELLOW_SHULKER_BOX);
temp.add(Blocks.LIME_SHULKER_BOX);
temp.add(Blocks.PINK_SHULKER_BOX);
temp.add(Blocks.GRAY_SHULKER_BOX);
temp.add(Blocks.LIGHT_GRAY_SHULKER_BOX);
temp.add(Blocks.CYAN_SHULKER_BOX);
temp.add(Blocks.PURPLE_SHULKER_BOX);
temp.add(Blocks.BLUE_SHULKER_BOX);
temp.add(Blocks.BROWN_SHULKER_BOX);
temp.add(Blocks.GREEN_SHULKER_BOX);
temp.add(Blocks.RED_SHULKER_BOX);
temp.add(Blocks.BLACK_SHULKER_BOX);
temp.add(Blocks.NETHER_PORTAL);
temp.add(Blocks.HOPPER);
temp.add(Blocks.BEACON);
temp.add(Blocks.BREWING_STAND);
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
temp.add(Blocks.CREEPER_HEAD);
temp.add(Blocks.CREEPER_WALL_HEAD);
temp.add(Blocks.DRAGON_HEAD);
temp.add(Blocks.DRAGON_WALL_HEAD);
temp.add(Blocks.PLAYER_HEAD);
temp.add(Blocks.PLAYER_WALL_HEAD);
temp.add(Blocks.ZOMBIE_HEAD);
temp.add(Blocks.ZOMBIE_WALL_HEAD);
temp.add(Blocks.SKELETON_SKULL);
temp.add(Blocks.SKELETON_WALL_SKULL);
temp.add(Blocks.WITHER_SKELETON_SKULL);
temp.add(Blocks.WITHER_SKELETON_WALL_SKULL);
temp.add(Blocks.ENCHANTING_TABLE);
temp.add(Blocks.ANVIL);
temp.add(Blocks.WHITE_BED);
temp.add(Blocks.ORANGE_BED);
temp.add(Blocks.MAGENTA_BED);
temp.add(Blocks.LIGHT_BLUE_BED);
temp.add(Blocks.YELLOW_BED);
temp.add(Blocks.LIME_BED);
temp.add(Blocks.PINK_BED);
temp.add(Blocks.GRAY_BED);
temp.add(Blocks.LIGHT_GRAY_BED);
temp.add(Blocks.CYAN_BED);
temp.add(Blocks.PURPLE_BED);
temp.add(Blocks.BLUE_BED);
temp.add(Blocks.BROWN_BED);
temp.add(Blocks.GREEN_BED);
temp.add(Blocks.RED_BED);
temp.add(Blocks.BLACK_BED);
temp.add(Blocks.DRAGON_EGG);
temp.add(Blocks.JUKEBOX);
temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.COBWEB);
temp.add(Blocks.NETHER_WART);
temp.add(Blocks.LADDER);
temp.add(Blocks.VINE);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
// TODO: Lit Furnaces
}
/**
* The size of the chunk data in bits. Equal to 16 KiB.
@@ -205,8 +167,8 @@ public final class CachedChunk {
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return overview[internalPos];
}

View File

@@ -303,6 +303,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
} catch (InterruptedException e) {
e.printStackTrace();
break;
} catch (Throwable th) {
// in the case of an exception, keep consuming from the queue so as not to leak memory
th.printStackTrace();
}
}
}

View File

@@ -24,10 +24,9 @@ import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.*;
@@ -45,9 +44,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) {
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256
@@ -59,7 +58,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros
continue;
}
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
BlockStateContainer bsc = extendedblockstorage.getData();
int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
@@ -104,9 +103,10 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (MovementHelper.isWater(state)) {
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) {
@@ -121,8 +121,7 @@ public final class ChunkPacker {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
if (flow.x != 0.0 || flow.z != 0.0) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
@@ -130,14 +129,14 @@ public final class ChunkPacker {
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}

View File

@@ -24,7 +24,6 @@ import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
@@ -56,14 +55,14 @@ public class WorldProvider implements IWorldProvider, Helper {
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(DimensionType dimension) {
public final void initWorld(int dimension) {
File directory;
File readme;
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (integratedServer != null) {
if (mc.isSingleplayer()) {
WorldServer localServerWorld = integratedServer.getWorld(dimension);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
@@ -93,7 +92,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
Path dir = new File(directory, "DIM" + dimension).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
@@ -102,7 +101,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
}
}

View File

@@ -26,7 +26,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkSection;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.*;
import java.util.stream.IntStream;
@@ -70,7 +70,7 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true;
int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
if (chunk == null) {
continue;
}
@@ -97,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
@@ -110,16 +110,16 @@ public enum WorldScanner implements IWorldScanner {
}
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
BlockStateContainer bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {

View File

@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().getDimension().getType());
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
}
}

View File

@@ -86,8 +86,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
if (slowPath) {
try {
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
} catch (InterruptedException ex) {
}
} catch (InterruptedException ignored) {}
}
PathNode currentNode = openSet.removeLowest();
mostRecentConsidered = currentNode;

View File

@@ -96,7 +96,7 @@ class Path extends PathBase {
}
PathNode current = end;
LinkedList<BetterBlockPos> tempPath = new LinkedList<>();
LinkedList<PathNode> tempNodes = new LinkedList();
LinkedList<PathNode> tempNodes = new LinkedList<>();
// Repeatedly inserting to the beginning of an arraylist is O(n^2)
// Instead, do it into a linked list, then convert at the end
while (current != null) {

View File

@@ -83,7 +83,7 @@ public class CalculationContext {
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;

View File

@@ -23,19 +23,19 @@ import baritone.api.pathing.movement.IMovement;
import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.*;
public abstract class Movement implements IMovement, MovementHelper {
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
protected final IBaritone baritone;
protected final IPlayerContext ctx;
@@ -62,6 +62,8 @@ public abstract class Movement implements IMovement, MovementHelper {
public List<BlockPos> toPlaceCached = null;
public List<BlockPos> toWalkIntoCached = null;
private Set<BetterBlockPos> validPositionsCached = null;
private Boolean calculatedWhileLoaded;
protected Movement(IBaritone baritone, BetterBlockPos src, BetterBlockPos dest, BetterBlockPos[] toBreak, BetterBlockPos toPlace) {
@@ -99,6 +101,20 @@ public abstract class Movement implements IMovement, MovementHelper {
this.cost = cost;
}
protected abstract Set<BetterBlockPos> calculateValidPositions();
public Set<BetterBlockPos> getValidPositions() {
if (validPositionsCached == null) {
validPositionsCached = calculateValidPositions();
Objects.requireNonNull(validPositionsCached);
}
return validPositionsCached;
}
protected boolean playerInValidPosition() {
return getValidPositions().contains(ctx.playerFeet()) || getValidPositions().contains(((PathingBehavior) baritone.getPathingBehavior()).pathStart());
}
/**
* Handles the execution of the latest Movement
* State, and offers a Status to the calling class.
@@ -107,12 +123,13 @@ public abstract class Movement implements IMovement, MovementHelper {
*/
@Override
public MovementStatus update() {
ctx.player().abilities.isFlying = false;
ctx.player().capabilities.isFlying = false;
currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true);
}
if (ctx.player().isEntityInsideOpaqueBlock()) {
ctx.getSelectedBlock().ifPresent(pos -> MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, pos)));
currentState.setInput(Input.CLICK_LEFT, true);
}
@@ -144,12 +161,12 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
return false;
}
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
Rotation rotTowardsBlock = reachable.get();
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));
if (ctx.isLookingAt(blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
state.setInput(Input.CLICK_LEFT, true);
@@ -160,7 +177,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block

View File

@@ -27,16 +27,9 @@ import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.BlockStateInterface;
import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@@ -44,7 +37,7 @@ import net.minecraft.util.math.Vec3d;
import java.util.Optional;
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP;
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP;
/**
* Static helpers for cost calculation
@@ -78,7 +71,7 @@ public interface MovementHelper extends ActionCosts, Helper {
&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
}
return !state.getFluidState().isEmpty();
return block instanceof BlockLiquid;
}
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -91,10 +84,10 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case
if (block == Blocks.AIR) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
return false;
}
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
@@ -106,10 +99,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
if (block instanceof BlockCarpet) {
if (block == Blocks.CARPET) {
return canWalkOn(bsi, x, y - 1, z);
}
if (block instanceof BlockSnowLayer) {
if (block instanceof BlockSnow) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
@@ -119,7 +112,7 @@ public interface MovementHelper extends ActionCosts, Helper {
}
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
if (state.getValue(BlockSnow.LAYERS) >= 3) {
return false;
}
// ok, it's low enough we could walk through it, but is it supported?
@@ -128,21 +121,20 @@ public interface MovementHelper extends ActionCosts, Helper {
if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids
}
IFluidState fluidState = state.getFluidState();
if (fluidState.getFluid() instanceof WaterFluid) {
if (block instanceof BlockLiquid) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return true;
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
}
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return state.allowsMovement(null, null, PathType.LAND);
return block.isPassable(null, BlockPos.ORIGIN);
}
/**
@@ -161,28 +153,27 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir) { // early return for most common case
if (block == Blocks.AIR) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE
|| block == Blocks.COBWEB
|| block == Blocks.WEB
|| block == Blocks.VINE
|| block == Blocks.LADDER
|| block == Blocks.COCOA
|| block instanceof BlockDoor
|| block instanceof BlockFenceGate
|| block instanceof BlockSnow
|| !state.getFluidState().isEmpty()
|| block instanceof BlockLiquid
|| block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal
|| block instanceof BlockSkull
|| block instanceof BlockShulkerBox) {
|| block instanceof BlockSkull) {
return false;
}
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return state.allowsMovement(null, null, PathType.LAND);
return block.isPassable(null, null);
}
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -197,19 +188,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* }
*/
Block block = state.getBlock();
if (block instanceof BlockAir) {
if (block == Blocks.AIR || isWater(block)) {
// early return for common cases hehe
return true;
}
if (block instanceof BlockSnowLayer) {
if (block instanceof BlockSnow) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
return state.get(BlockSnowLayer.LAYERS) == 1;
return state.getValue(BlockSnow.LAYERS) == 1;
}
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
return true;
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
}
return state.getMaterial().isReplaceable();
}
@@ -237,16 +229,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true;
}
return state.get(BlockFenceGate.OPEN);
return state.getValue(BlockFenceGate.OPEN);
}
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
if (playerPos.equals(blockPos)) {
return false;
}
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
boolean open = blockState.get(propertyOpen);
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -260,15 +252,13 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open;
}
static boolean avoidWalkingInto(IBlockState state) {
Block block = state.getBlock();
return !state.getFluidState().isEmpty()
|| block == Blocks.MAGMA_BLOCK
static boolean avoidWalkingInto(Block block) {
return block instanceof BlockLiquid
|| block == Blocks.MAGMA
|| block == Blocks.CACTUS
|| block == Blocks.FIRE
|| block == Blocks.END_PORTAL
|| block == Blocks.COBWEB
|| block == Blocks.BUBBLE_COLUMN;
|| block == Blocks.WEB;
}
/**
@@ -285,7 +275,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
if (block == Blocks.AIR || block == Blocks.MAGMA) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
@@ -302,31 +292,33 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true;
}
if (isWater(state)) {
if (isWater(block)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
IBlockState upState = bsi.get0(x, y + 1, z);
Block up = upState.getBlock();
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
Block up = bsi.get0(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
return true;
}
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
return state.isTopSolid();
if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
}
return true;
}
@@ -365,7 +357,7 @@ public interface MovementHelper extends ActionCosts, Helper {
// can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -375,7 +367,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(context.bsi, x, y, z, state)) {
if (!state.getFluidState().isEmpty()) {
if (block instanceof BlockLiquid) {
return COST_INF;
}
double mult = context.breakCostMultiplierAt(x, y, z);
@@ -405,7 +397,8 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
&& !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
}
/**
@@ -442,12 +435,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is
* water, regardless of whether or not it is flowing.
*
* @param state The block state
* @param b The block
* @return Whether or not the block is water
*/
static boolean isWater(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
static boolean isWater(Block b) {
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
}
/**
@@ -459,12 +451,11 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water
*/
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.get(ctx, bp));
return isWater(BlockStateInterface.getBlock(ctx, bp));
}
static boolean isLava(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
static boolean isLava(Block b) {
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
}
/**
@@ -475,25 +466,20 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid
*/
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return isLiquid(BlockStateInterface.get(ctx, p));
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
}
static boolean possiblyFlowing(IBlockState state) {
IFluidState fluidState = state.getFluidState();
return fluidState.getFluid() instanceof FlowingFluid
&& fluidState.getFluid().getLevel(fluidState) != 8;
// Will be IFluidState in 1.13
return state.getBlock() instanceof BlockLiquid
&& state.getValue(BlockLiquid.LEVEL) != 0;
}
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
IFluidState fluidState = state.getFluidState();
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
if (!(state.getBlock() instanceof BlockLiquid)) {
return false;
}
if (fluidState.getFluid().getLevel(fluidState) != 8) {
if (state.getValue(BlockLiquid.LEVEL) != 0) {
return true;
}
return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -512,7 +498,7 @@ public interface MovementHelper extends ActionCosts, Helper {
found = true;
}
for (int i = 0; i < 5; i++) {
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
if (MovementHelper.canPlaceAgainst(ctx, against1)) {
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(false, placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
Helper.HELPER.logDebug("bb pls get me some blocks. dirt, netherrack, cobble");
@@ -524,7 +510,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@@ -27,11 +27,14 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import java.util.Set;
public class MovementAscend extends Movement {
private int ticksWithoutPlacement = 0;
@@ -51,6 +54,17 @@ public class MovementAscend extends Movement {
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
BetterBlockPos prior = new BetterBlockPos(src.subtract(getDirection()).up()); // sometimes we back up to place the block, also sprint ascends, also skip descend to straight ascend
return ImmutableSet.of(src,
src.up(),
dest,
prior,
prior.up()
);
}
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
IBlockState toPlace = context.get(destX, y, destZ);
double additionalPlacementCost = 0;
@@ -64,9 +78,9 @@ public class MovementAscend extends Movement {
}
boolean foundPlaceOption = false;
for (int i = 0; i < 5; i++) {
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
if (againstX == x && againstZ == z) { // we might be able to backplace now, but it doesn't matter because it will have been broken by the time we'd need to use it
continue;
}
@@ -143,6 +157,10 @@ public class MovementAscend extends Movement {
@Override
public MovementState updateState(MovementState state) {
if (ctx.playerFeet().y < src.y) {
// this check should run even when in preparing state (breaking blocks)
return state.setStatus(MovementStatus.UNREACHABLE);
}
super.updateState(state);
// TODO incorporate some behavior from ActionClimb (specifically how it waited until it was at most 1.2 blocks away before starting to jump
// for efficiency in ascending minimal height staircases, which is just repeated MovementAscend, so that it doesn't bonk its head on the ceiling repeatedly)
@@ -150,14 +168,10 @@ public class MovementAscend extends Movement {
return state;
}
if (ctx.playerFeet().equals(dest)) {
if (ctx.playerFeet().equals(dest) || ctx.playerFeet().equals(dest.add(getDirection().down()))) {
return state.setStatus(MovementStatus.SUCCESS);
}
if (ctx.playerFeet().y < src.y) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
ticksWithoutPlacement++;

View File

@@ -29,6 +29,7 @@ import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.state.IBlockState;
@@ -37,6 +38,8 @@ import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Set;
public class MovementDescend extends Movement {
private int numTicks = 0;
@@ -61,6 +64,11 @@ public class MovementDescend extends Movement {
return result.cost;
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
return ImmutableSet.of(src, dest.up(), dest);
}
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
double totalCost = 0;
IBlockState destDown = context.get(destX, y - 1, destZ);
@@ -137,7 +145,7 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if (MovementHelper.isWater(ontoBlock)) {
if (MovementHelper.isWater(ontoBlock.getBlock())) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false;
}
@@ -216,7 +224,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false
@@ -248,7 +256,7 @@ public class MovementDescend extends Movement {
return true;
}
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
return true;
}
}

View File

@@ -28,6 +28,7 @@ import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
@@ -36,6 +37,7 @@ import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
public class MovementDiagonal extends Movement {
@@ -64,6 +66,16 @@ public class MovementDiagonal extends Movement {
return result.cost;
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
BetterBlockPos diagA = new BetterBlockPos(src.x, src.y, dest.z);
BetterBlockPos diagB = new BetterBlockPos(dest.x, src.y, src.z);
if (dest.y != src.y) { // only if allowDiagonalDescend
return ImmutableSet.of(src, dest.up(), diagA, diagB, dest, diagA.down(), diagB.down());
}
return ImmutableSet.of(src, dest, diagA, diagB);
}
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
IBlockState destInto = context.get(destX, y, destZ);
if (!MovementHelper.canWalkThrough(context.bsi, destX, y, destZ, destInto) || !MovementHelper.canWalkThrough(context.bsi, destX, y + 1, destZ)) {
@@ -91,12 +103,12 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
return;
}
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
return;
}
IBlockState pb0 = context.get(x, y, destZ);
@@ -115,7 +127,7 @@ public class MovementDiagonal extends Movement {
return;
}
IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return;
}
@@ -124,14 +136,13 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return;
}
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
// and now that option B is fully calculated, see if we can edge around that way
return;
}
boolean water = false;
IBlockState startState = context.get(x, y, z);
Block startIn = startState.getBlock();
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
Block startIn = context.getBlock(x, y, z);
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
// Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below
@@ -172,8 +183,9 @@ public class MovementDiagonal extends Movement {
}
if (ctx.playerFeet().equals(dest)) {
state.setStatus(MovementStatus.SUCCESS);
return state;
return state.setStatus(MovementStatus.SUCCESS);
} else if (!playerInValidPosition() && !(MovementHelper.isLiquid(ctx, src) && getValidPositions().contains(ctx.playerFeet().up()))) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
if (sprint()) {
state.setInput(Input.SPRINT, true);
@@ -182,7 +194,7 @@ public class MovementDiagonal extends Movement {
return state;
}
public boolean sprint() {
private boolean sprint() {
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
return false;
}

View File

@@ -24,10 +24,13 @@ import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import java.util.Set;
public class MovementDownward extends Movement {
private int numTicks = 0;
@@ -47,6 +50,11 @@ public class MovementDownward extends Movement {
return cost(context, src.x, src.y, src.z);
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
return ImmutableSet.of(src, dest);
}
public static double cost(CalculationContext context, int x, int y, int z) {
if (!context.allowDownward) {
return COST_INF;
@@ -73,6 +81,8 @@ public class MovementDownward extends Movement {
if (ctx.playerFeet().equals(dest)) {
return state.setStatus(MovementStatus.SUCCESS);
} else if (!playerInValidPosition()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
double diffX = ctx.player().posX - (dest.getX() + 0.5);
double diffZ = ctx.player().posZ - (dest.getZ() + 0.5);

View File

@@ -34,7 +34,6 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@@ -43,7 +42,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
public class MovementFall extends Movement {
@@ -64,6 +65,16 @@ public class MovementFall extends Movement {
return result.cost;
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
Set<BetterBlockPos> set = new HashSet<>();
set.add(src);
for (int y = src.y - dest.y; y >= 0; y--) {
set.add(dest.up(y));
}
return set;
}
private boolean willPlaceBucket() {
CalculationContext context = new CalculationContext(baritone);
MutableMoveResult result = new MutableMoveResult();
@@ -80,11 +91,10 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
IBlockState destState = ctx.world().getBlockState(dest);
Block destBlock = destState.getBlock();
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -150,7 +160,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) {
return state.get(BlockLadder.FACING);
return state.getValue(BlockLadder.FACING);
}
}
return null;

View File

@@ -28,13 +28,15 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing;
import java.util.HashSet;
import java.util.Set;
public class MovementParkour extends Movement {
private static final BetterBlockPos[] EMPTY = new BetterBlockPos[]{};
@@ -74,7 +76,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour
return;
}
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
return;
}
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -87,7 +89,7 @@ public class MovementParkour extends Movement {
return;
}
IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
return;
}
int maxJump;
@@ -135,9 +137,9 @@ public class MovementParkour extends Movement {
return;
}
for (int i = 0; i < 5; i++) {
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
if (againstX == x + xDiff * 3 && againstZ == z + zDiff * 3) { // we can't turn around that fast
continue;
}
@@ -175,6 +177,17 @@ public class MovementParkour extends Movement {
return res.cost;
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
Set<BetterBlockPos> set = new HashSet<>();
for (int i = 0; i <= dist; i++) {
for (int y = 0; y < 2; y++) {
set.add(src.offset(direction, i).up(y));
}
}
return set;
}
@Override
public boolean safeToCancel(MovementState state) {
// once this movement is instantiated, the state is default to PREPPING
@@ -213,7 +226,7 @@ public class MovementParkour extends Movement {
state.setStatus(MovementStatus.SUCCESS);
}
} else if (!ctx.playerFeet().equals(src)) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - ctx.playerFeet().getY() > 0.0001) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
state.setInput(Input.CLICK_RIGHT, true);

View File

@@ -30,6 +30,7 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
@@ -37,7 +38,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
public class MovementPillar extends Movement {
@@ -50,16 +51,20 @@ public class MovementPillar extends Movement {
return cost(context, src.x, src.y, src.z);
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
return ImmutableSet.of(src, dest);
}
public static double cost(CalculationContext context, int x, int y, int z) {
IBlockState fromState = context.get(x, y, z);
Block from = fromState.getBlock();
Block from = context.get(x, y, z).getBlock();
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
IBlockState fromDown = context.get(x, y - 1, z);
if (!ladder) {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
}
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
}
}
@@ -71,9 +76,9 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF;
}
IBlockState srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z);
Block srcUp = null;
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z).getBlock();
if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
}
@@ -85,11 +90,11 @@ public class MovementPillar extends Movement {
if (placeCost >= COST_INF) {
return COST_INF;
}
if (fromDown.getBlock() instanceof BlockAir) {
if (fromDown.getBlock() == Blocks.AIR) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
}
}
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -107,9 +112,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = context.get(x, y + 1, z);
srcUp = context.get(x, y + 1, z).getBlock();
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
return COST_INF;
}
}
@@ -164,7 +169,7 @@ public class MovementPillar extends Movement {
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -178,7 +183,7 @@ public class MovementPillar extends Movement {
}
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) {
@@ -187,7 +192,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
if (against == null) {
logDebug("Unable to climb vines");
return state.setStatus(MovementStatus.UNREACHABLE);
@@ -241,10 +246,9 @@ public class MovementPillar extends Movement {
Block fr = frState.getBlock();
// TODO: Evaluate usage of getMaterial().isReplaceable()
if (!(fr instanceof BlockAir || frState.getMaterial().isReplaceable())) {
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
}
RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance())
.map(rot -> new MovementState.MovementTarget(rot, true))
.ifPresent(state::setTarget);
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping
state.setInput(Input.CLICK_LEFT, true);
blockIsThere = false;

View File

@@ -30,14 +30,16 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Optional;
import java.util.Set;
public class MovementTraverse extends Movement {
/**
@@ -60,16 +62,20 @@ public class MovementTraverse extends Movement {
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
}
@Override
protected Set<BetterBlockPos> calculateValidPositions() {
return ImmutableSet.of(src, dest);
}
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ);
IBlockState down = context.get(x, y - 1, z);
Block srcDown = down.getBlock();
Block srcDown = context.getBlock(x, y - 1, z);
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
boolean water = false;
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
WC = context.waterWalkSpeed;
water = true;
} else {
@@ -106,8 +112,8 @@ public class MovementTraverse extends Movement {
return COST_INF;
}
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
if (MovementHelper.isWater(destOn) && throughWater) {
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF;
}
@@ -122,9 +128,9 @@ public class MovementTraverse extends Movement {
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true); // only include falling on the upper block to break
double WC = throughWater ? context.waterWalkSpeed : WALK_ONE_BLOCK_COST;
for (int i = 0; i < 5; i++) {
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
if (againstX == x && againstZ == z) { // this would be a backplace
continue;
}
@@ -133,10 +139,10 @@ public class MovementTraverse extends Movement {
}
}
// now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
}
if (down.getFluidState() instanceof WaterFluid) {
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
return COST_INF; // this is obviously impossible
}
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
@@ -161,10 +167,10 @@ public class MovementTraverse extends Movement {
return state;
}
// and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(pb0)) {
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
return state;
}
if (MovementHelper.avoidWalkingInto(pb1)) {
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
return state;
}
// and we aren't already pressed up against the block
@@ -172,6 +178,10 @@ public class MovementTraverse extends Movement {
if (dist < 0.83) {
return state;
}
if (!state.getTarget().getRotation().isPresent()) {
// this can happen rarely when the server lags and doesn't send the falling sand entity until you've already walked through the block and are now mining the next one
return state;
}
// combine the yaw to the center of the destination, and the pitch to the specific block we're trying to break
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
@@ -182,8 +192,9 @@ public class MovementTraverse extends Movement {
pitchToBreak = 26;
}
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
return state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true))
.setInput(Input.MOVE_FORWARD, true)
.setInput(Input.SPRINT, true);
}
//sneak may have been set to true in the PREPPING state while mining an adjacent block
@@ -192,46 +203,40 @@ public class MovementTraverse extends Movement {
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor;
if (door) {
boolean isDoorActuallyBlockingUs = false;
if (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)) {
isDoorActuallyBlockingUs = true;
} else if (pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src)) {
isDoorActuallyBlockingUs = true;
}
if (isDoorActuallyBlockingUs && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
if (pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor) {
boolean notPassable = pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest) || pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src);
boolean canOpen = !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()));
if (notPassable && canOpen) {
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
.setInput(Input.CLICK_RIGHT, true);
}
}
if (pb0.getBlock() instanceof BlockFenceGate || pb1.getBlock() instanceof BlockFenceGate) {
BlockPos blocked = null;
if (!MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up())) {
blocked = positionsToBreak[0];
} else if (!MovementHelper.isGatePassable(ctx, positionsToBreak[1], src)) {
blocked = positionsToBreak[1];
}
BlockPos blocked = !MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up()) ? positionsToBreak[0]
: !MovementHelper.isGatePassable(ctx, positionsToBreak[1], src) ? positionsToBreak[1]
: null;
if (blocked != null) {
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true))
.setInput(Input.CLICK_RIGHT, true);
Optional<Rotation> rotation = RotationUtils.reachable(ctx, blocked);
if (rotation.isPresent()) {
return state.setTarget(new MovementState.MovementTarget(rotation.get(), true)).setInput(Input.CLICK_RIGHT, true);
}
}
}
boolean isTheBridgeBlockThere = MovementHelper.canWalkOn(ctx, positionToPlace) || ladder;
BlockPos whereAmI = ctx.playerFeet();
if (whereAmI.getY() != dest.getY() && !ladder) {
BlockPos feet = ctx.playerFeet();
if (feet.getY() != dest.getY() && !ladder) {
logDebug("Wrong Y coordinate");
if (whereAmI.getY() < dest.getY()) {
state.setInput(Input.JUMP, true);
if (feet.getY() < dest.getY()) {
return state.setInput(Input.JUMP, true);
}
return state;
}
if (isTheBridgeBlockThere) {
BetterBlockPos feet = ctx.playerFeet();
if (feet.equals(dest)) {
return state.setStatus(MovementStatus.SUCCESS);
}
@@ -246,22 +251,22 @@ public class MovementTraverse extends Movement {
return state;
}
BlockPos into = dest.subtract(src).add(dest);
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, feet) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
BlockPos against = positionsToBreak[0];
if (whereAmI.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.get(BlockLadder.FACING).getOpposite());
if (feet.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
}
MovementHelper.moveTowards(ctx, state, against);
return state;
} else {
wasTheBridgeBlockAlwaysThere = false;
Block standingOn = BlockStateInterface.get(ctx, ctx.playerFeet().down()).getBlock();
Block standingOn = BlockStateInterface.get(ctx, feet.down()).getBlock();
if (standingOn.equals(Blocks.SOUL_SAND) || standingOn instanceof BlockSlab) { // see issue #118
double dist = Math.max(Math.abs(dest.getX() + 0.5 - ctx.player().posX), Math.abs(dest.getZ() + 0.5 - ctx.player().posZ));
if (dist < 0.85) { // 0.5 + 0.3 + epsilon
@@ -299,7 +304,7 @@ public class MovementTraverse extends Movement {
default:
break;
}
if (whereAmI.equals(dest)) {
if (feet.equals(dest)) {
// If we are in the block that we are trying to get to, we are sneaking over air and we need to place a block beneath us against the one we just walked off of
// Out.log(from + " " + to + " " + faceX + "," + faceY + "," + faceZ + " " + whereAmI);
double faceX = (dest.getX() + src.getX() + 1.0D) * 0.5D;

View File

@@ -32,7 +32,7 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
import net.minecraft.init.Blocks;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -99,14 +99,13 @@ public class PathExecutor implements IPathExecutor, Helper {
if (pathPosition >= path.length()) {
return true; // stop bugging me, I'm done
}
BetterBlockPos whereShouldIBe = path.positions().get(pathPosition);
Movement movement = (Movement) path.movements().get(pathPosition);
BetterBlockPos whereAmI = ctx.playerFeet();
if (!whereShouldIBe.equals(whereAmI) && !Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
if (whereAmI.equals(path.positions().get(i))) {
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
if (!movement.getValidPositions().contains(whereAmI)) {
for (int i = 0; i < pathPosition && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
if (((Movement) path.movements().get(i)).getValidPositions().contains(whereAmI)) {
int previousPos = pathPosition;
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
pathPosition = i;
for (int j = pathPosition; j <= previousPos; j++) {
path.movements().get(j).reset();
}
@@ -115,9 +114,9 @@ public class PathExecutor implements IPathExecutor, Helper {
return false;
}
}
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
for (int i = pathPosition + 3; i < path.length() - 1; i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
// also don't check pathPosition+2 because reasons
if (whereAmI.equals(path.positions().get(i))) {
if (((Movement) path.movements().get(i)).getValidPositions().contains(whereAmI)) {
if (i - pathPosition > 2) {
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
}
@@ -132,7 +131,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path");
cancel();
@@ -146,38 +145,6 @@ public class PathExecutor implements IPathExecutor, Helper {
cancel();
return false;
}
//this commented block is literally cursed.
/*Out.log(actions.get(pathPosition));
if (pathPosition < actions.size() - 1) {//if there are two ActionBridges in a row and they are at right angles, walk diagonally. This makes it so you walk at 45 degrees along a zigzag path instead of doing inefficient zigging and zagging
if ((actions.get(pathPosition) instanceof ActionBridge) && (actions.get(pathPosition + 1) instanceof ActionBridge)) {
ActionBridge curr = (ActionBridge) actions.get(pathPosition);
ActionBridge next = (ActionBridge) actions.get(pathPosition + 1);
if (curr.dx() != next.dx() || curr.dz() != next.dz()) {//two movement are not parallel, so this is a right angle
if (curr.amIGood() && next.amIGood()) {//nothing in the way
BlockPos cornerToCut1 = new BlockPos(next.to.getX() - next.from.getX() + curr.from.getX(), next.to.getY(), next.to.getZ() - next.from.getZ() + curr.from.getZ());
BlockPos cornerToCut2 = cornerToCut1.up();
//Block corner1 = Baritone.get(cornerToCut1).getBlock();
//Block corner2 = Baritone.get(cornerToCut2).getBlock();
//Out.gui("Cutting conner " + cornerToCut1 + " " + corner1, Out.Mode.Debug);
if (!Action.avoidWalkingInto(cornerToCut1) && !Action.avoidWalkingInto(cornerToCut2)) {
double x = (next.from.getX() + next.to.getX() + 1.0D) * 0.5D;
double z = (next.from.getZ() + next.to.getZ() + 1.0D) * 0.5D;
MovementManager.clearMovement();
if (!MovementManager.forward && curr.oneInTen != null && curr.oneInTen) {
MovementManager.clearMovement();
MovementManager.forward = LookManager.lookAtCoords(x, 0, z, false);
} else {
MovementManager.moveTowardsCoords(x, 0, z);
}
if (MovementManager.forward && !MovementManager.backward) {
thePlayer.setSprinting(true);
}
return false;
}
}
}
}
}*/
//long start = System.nanoTime() / 1000000L;
BlockStateInterface bsi = new BlockStateInterface(ctx);
for (int i = pathPosition - 10; i < pathPosition + 10; i++) {
@@ -204,10 +171,10 @@ public class PathExecutor implements IPathExecutor, Helper {
HashSet<BlockPos> newPlace = new HashSet<>();
HashSet<BlockPos> newWalkInto = new HashSet<>();
for (int i = pathPosition; i < path.movements().size(); i++) {
Movement movement = (Movement) path.movements().get(i);
newBreak.addAll(movement.toBreak(bsi));
newPlace.addAll(movement.toPlace(bsi));
newWalkInto.addAll(movement.toWalkInto(bsi));
Movement m = (Movement) path.movements().get(i);
newBreak.addAll(m.toBreak(bsi));
newPlace.addAll(m.toPlace(bsi));
newWalkInto.addAll(m.toWalkInto(bsi));
}
toBreak = newBreak;
toPlace = newPlace;
@@ -218,7 +185,14 @@ public class PathExecutor implements IPathExecutor, Helper {
if (end - start > 0) {
System.out.println("Recalculating break and place took " + (end - start) + "ms");
}*/
IMovement movement = path.movements().get(pathPosition);
if (pathPosition < path.movements().size() - 1) {
IMovement next = path.movements().get(pathPosition + 1);
if (!behavior.baritone.bsi.worldContainsLoadedChunk(next.getDest().x, next.getDest().z)) {
logDebug("Pausing since destination is at edge of loaded chunks");
clearKeys();
return true;
}
}
boolean canCancel = movement.safeToCancel();
if (costEstimateIndex == null || costEstimateIndex != pathPosition) {
costEstimateIndex = pathPosition;
@@ -232,7 +206,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
double currentCost = ((Movement) movement).recalculateCost(behavior.secretInternalGetCalculationContext());
double currentCost = movement.recalculateCost(behavior.secretInternalGetCalculationContext());
if (currentCost >= ActionCosts.COST_INF && canCancel) {
logDebug("Something has changed in the world and this movement has become impossible. Cancelling.");
cancel();
@@ -284,11 +258,13 @@ public class PathExecutor implements IPathExecutor, Helper {
private Tuple<Double, BlockPos> closestPathPos(IPath path) {
double best = -1;
BlockPos bestPos = null;
for (BlockPos pos : path.positions()) {
double dist = VecUtils.entityDistanceToCenter(ctx.player(), pos);
if (dist < best || best == -1) {
best = dist;
bestPos = pos;
for (IMovement movement : path.movements()) {
for (BlockPos pos : ((Movement) movement).getValidPositions()) {
double dist = VecUtils.entityDistanceToCenter(ctx.player(), pos);
if (dist < best || best == -1) {
best = dist;
bestPos = pos;
}
}
}
return new Tuple<>(best, bestPos);
@@ -328,7 +304,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getA();
double distanceFromPath = status.getFirst();
if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -348,7 +324,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet
*/
public boolean snipsnapifpossible() {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
// if we're falling in the air, and not in water, don't splice
return false;
} else {
@@ -451,7 +427,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) {
BlockPos fallDest = data.getB();
BetterBlockPos fallDest = new BetterBlockPos(data.getSecond());
if (!path.positions().contains(fallDest)) {
throw new IllegalStateException();
}
@@ -462,7 +438,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true;
}
clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true;
}
@@ -554,10 +530,10 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
return false;
}
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {

View File

@@ -28,13 +28,14 @@ import baritone.pathing.path.PathExecutor;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.*;
import java.util.stream.Collectors;
public class BackfillProcess extends BaritoneProcessHelper {
public final class BackfillProcess extends BaritoneProcessHelper {
public HashMap<BlockPos, IBlockState> blocksToReplace = new HashMap<>();
@@ -84,12 +85,14 @@ public class BackfillProcess extends BaritoneProcessHelper {
// patience
baritone.getLookBehavior().updateTarget(fake.getTarget().getRotation().get(), true);
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
default:
throw new IllegalStateException();
}
}
return new PathingCommand(null, PathingCommandType.DEFER); // cede to other process
}
public void amIBreakingABlockHMMMMMMM() {
private void amIBreakingABlockHMMMMMMM() {
if (!ctx.getSelectedBlock().isPresent()) {
return;
}
@@ -101,7 +104,7 @@ public class BackfillProcess extends BaritoneProcessHelper {
.keySet()
.stream()
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
.filter(pos -> baritone.getBuilderProcess().placementPlausible(pos, Blocks.DIRT.getDefaultState()))
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
.filter(pos -> !partOfCurrentMovement(pos))
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
.collect(Collectors.toList());

View File

@@ -35,21 +35,19 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.PathingCommandContext;
import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.Schematic;
import baritone.utils.schematic.schematica.SchematicaHelper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import net.minecraft.block.BlockAir;
import net.minecraft.block.BlockFlowingFluid;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File;
import java.io.FileInputStream;
@@ -58,7 +56,7 @@ import java.util.*;
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
public final class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
private HashSet<BetterBlockPos> incorrectPositions;
private LongOpenHashSet observedCompleted; // positions that are completed even if they're out of render distance and we can't make sure right now
@@ -109,6 +107,20 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return true;
}
@Override
public void buildOpenSchematic() {
if (SchematicaHelper.isSchematicaPresent()) {
Optional<Tuple<ISchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
if (schematic.isPresent()) {
this.build(schematic.get().getFirst().toString(), schematic.get().getFirst(), schematic.get().getSecond());
} else {
logDirect("No schematic currently open");
}
} else {
logDirect("Schematica is not present");
}
}
public void clearArea(BlockPos corner1, BlockPos corner2) {
BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
@@ -134,7 +146,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return null;
}
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
if (state.getBlock() instanceof BlockAir) {
if (state.getBlock() == Blocks.AIR) {
return null;
}
return state;
@@ -157,7 +169,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (!(curr.getBlock() instanceof BlockAir) && !valid(curr, desired)) {
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
@@ -198,7 +210,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
continue;
}
desirableOnHotbar.add(desired);
@@ -213,11 +225,6 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return Optional.empty();
}
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
@@ -225,20 +232,17 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue;
}
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
continue;
}
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
@@ -260,24 +264,18 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
// the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch();
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
ctx.player(),
stack,
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
ctx.world(),
result.getBlockPos().offset(result.sideHit),
result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(),
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
(float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ()
));
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
(float) result.hitVec.z - result.getBlockPos().getZ(),
stack.getItem().getMetadata(stack.getMetadata()),
ctx.player()
);
ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i);
}
@@ -376,14 +374,14 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
logDirect("Repeating build in vector " + repeat + ", new origin is " + origin);
return onTick(calcFailed, isSafeToCancel);
}
trim(bcc);
trim();
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getB();
BetterBlockPos pos = toBreak.get().getA();
Rotation rot = toBreak.get().getSecond();
BetterBlockPos pos = toBreak.get().getFirst();
baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) {
@@ -464,7 +462,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
return !incorrectPositions.isEmpty();
}
private void trim(BuilderCalculationContext bcc) {
private void trim() {
HashSet<BetterBlockPos> copy = new HashSet<>(incorrectPositions);
copy.removeIf(pos -> pos.distanceSq(ctx.player().posX, ctx.player().posY, ctx.player().posZ) > 200);
if (!copy.isEmpty()) {
@@ -540,7 +538,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
placable.add(pos);
}
} else {
if (state.getBlock() instanceof BlockFlowingFluid) {
if (state.getBlock() instanceof BlockLiquid) {
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
if (!MovementHelper.possiblyFlowing(state)) {
@@ -615,12 +613,12 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) { // TODO can this even happen?
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
return new GoalPlace(pos);
}
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) {
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
return new GoalAdjacent(pos, allowSameLevel);
}
}
@@ -705,21 +703,15 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
continue;
}
// <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
// </toxic cloud>
}
return result;
}
private boolean valid(IBlockState current, IBlockState desired) {
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
// TODO more complicated comparison logic I guess
return current.equals(desired);
return desired == null || current.equals(desired);
}
public class BuilderCalculationContext extends CalculationContext {
@@ -757,7 +749,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() instanceof BlockAir) {
if (sch.getBlock() == Blocks.AIR) {
// we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually
@@ -790,7 +782,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
}
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
if (sch.getBlock() instanceof BlockAir) {
if (sch.getBlock() == Blocks.AIR) {
// it should be air
// regardless of current contents, we can break it
return 1;

View File

@@ -29,7 +29,7 @@ import baritone.utils.BaritoneProcessHelper;
*
* @author leijurv
*/
public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
public final class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
/**
* The current goal

View File

@@ -41,7 +41,7 @@ import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
public class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
public final class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
private BlockPos explorationOrigin;
@@ -122,6 +122,7 @@ public class ExploreProcess extends BaritoneProcessHelper implements IExplorePro
break; // note: this breaks the switch not the for
case EXPLORED:
continue; // note: this continues the for
default:
}
int centerX = ((chunkX + dx) << 4) + 8;
int centerZ = ((chunkZ + dz) << 4) + 8;

View File

@@ -24,6 +24,7 @@ import baritone.api.pathing.goals.GoalComposite;
import baritone.api.process.IFarmProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
@@ -36,9 +37,13 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
@@ -48,10 +53,13 @@ import java.util.List;
import java.util.Optional;
import java.util.function.Predicate;
public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
public final class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
private boolean active;
private List<BlockPos> locations;
private int tickCount;
private static final List<Item> FARMLAND_PLANTABLE = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.MELON_SEEDS,
@@ -63,20 +71,19 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
private static final List<Item> PICKUP_DROPPED = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.WHEAT,
Items.BEETROOT,
Items.MELON_SEEDS,
Items.MELON_SLICE,
Items.MELON,
Item.getItemFromBlock(Blocks.MELON_BLOCK),
Items.WHEAT_SEEDS,
Items.WHEAT,
Items.PUMPKIN_SEEDS,
Item.getItemFromBlock(Blocks.PUMPKIN),
Items.POTATO,
Items.CARROT,
Items.BEETROOT,
Blocks.PUMPKIN.asItem(),
Blocks.MELON.asItem(),
Items.NETHER_WART,
Blocks.SUGAR_CANE.asItem(),
Blocks.CACTUS.asItem()
Items.REEDS,
Item.getItemFromBlock(Blocks.CACTUS)
);
public FarmProcess(Baritone baritone) {
@@ -91,6 +98,7 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
@Override
public void farm() {
active = true;
locations = null;
}
private enum Harvest {
@@ -99,9 +107,9 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
POTATOES((BlockCrops) Blocks.POTATOES),
BEETROOT((BlockCrops) Blocks.BEETROOTS),
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.get(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.SUGAR_CANE, null) {
MELON(Blocks.MELON_BLOCK, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.REEDS, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return world.getBlockState(pos.down()).getBlock() instanceof BlockReed;
@@ -145,7 +153,7 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
}
private boolean isBoneMeal(ItemStack stack) {
return !stack.isEmpty() && stack.getItem().equals(Items.BONE_MEAL);
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
}
private boolean isNetherWart(ItemStack stack) {
@@ -162,9 +170,12 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
if (Baritone.settings().replantNetherWart.value) {
scan.add(Blocks.SOUL_SAND);
}
List<BlockPos> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 4);
if (Baritone.settings().mineGoalUpdateInterval.value != 0 && tickCount++ % Baritone.settings().mineGoalUpdateInterval.value == 0) {
Baritone.getExecutor().execute(() -> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 10));
}
if (locations == null) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<BlockPos> toBreak = new ArrayList<>();
List<BlockPos> openFarmland = new ArrayList<>();
List<BlockPos> bonemealable = new ArrayList<>();
@@ -214,11 +225,14 @@ public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
boolean soulsand = openSoulsand.contains(pos);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
for (BlockPos pos : bonemealable) {

View File

@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) {
return false;
}
if (!entity.isAlive()) {
if (entity.isDead) {
return false;
}
if (entity.equals(ctx.player())) {
@@ -82,7 +82,12 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
}
private void scanWorld() {
cache = Stream.of(ctx.world().loadedEntityList, ctx.world().playerEntities).flatMap(List::stream).filter(this::followable).filter(this.filter).distinct().collect(Collectors.toCollection(ArrayList::new));
cache = Stream.of(ctx.world().loadedEntityList, ctx.world().playerEntities)
.flatMap(List::stream)
.filter(this::followable)
.filter(this.filter)
.distinct()
.collect(Collectors.toCollection(ArrayList::new));
}
@Override

View File

@@ -34,7 +34,7 @@ import net.minecraft.util.math.BlockPos;
import java.util.*;
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
public final class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
private Block gettingTo;
private List<BlockPos> knownLocations;
@@ -213,7 +213,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.NETHER_PORTAL;
return block == Blocks.PORTAL;
}
private boolean rightClickOnArrival(Block block) {

View File

@@ -79,11 +79,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem();
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1)));
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
cancel();
return null;
}
@@ -99,6 +99,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return null;
}
}
if (!Baritone.settings().allowBreak.value) {
logDirect("Unable to mine when allowBreak is false!");
cancel();
return null;
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
@@ -114,7 +119,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
.filter(pos -> !(BlockStateInterface.get(ctx, pos).getBlock() instanceof BlockAir)) // after breaking a block, it takes mineGoalUpdateInterval ticks for it to actually update this list =(
.min(Comparator.comparingDouble(ctx.player()::getDistanceSq));
baritone.getInputOverrideHandler().clearAllKeys();
if (shaft.isPresent()) {
if (shaft.isPresent() && ctx.player().onGround) {
BlockPos pos = shaft.get();
IBlockState state = baritone.bsi.get0(pos);
if (!MovementHelper.avoidBreaking(baritone.bsi, pos.getX(), pos.getY(), pos.getZ(), state)) {
@@ -281,12 +286,12 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
if (!Baritone.settings().mineScanDroppedItems.value) {
return new ArrayList<>();
return Collections.emptyList();
}
Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem();
Item ore = block.asItem();
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = Item.getItemFromBlock(block);
searchingFor.add(drop);
searchingFor.add(ore);
}
@@ -395,6 +400,10 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public void mine(int quantity, Block... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
if (mining != null && !Baritone.settings().allowBreak.value) {
logDirect("Unable to mine when allowBreak is false!");
mining = null;
}
this.desiredQuantity = quantity;
this.knownOreLocations = new ArrayList<>();
this.blacklist = new ArrayList<>();

View File

@@ -24,21 +24,14 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.dimension.DimensionType;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
/**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
@@ -96,13 +89,11 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
}
IntegratedServer server = mc.getIntegratedServer();
// If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
}
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
@@ -110,7 +101,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
}
// For the first 200 ticks, wait for the world to generate
@@ -132,16 +123,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
try {
File file = new File("success");
System.out.println("Writing success to " + file.getAbsolutePath());
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
} catch (IOException e) {
e.printStackTrace();
}
mc.shutdown();
mc.shutdownMinecraftApplet();
System.exit(0);
}
// If we have exceeded the expected number of ticks to complete the pathing

View File

@@ -38,7 +38,7 @@ public final class BlockBreakHelper implements Helper {
this.playerContext = playerContext;
}
public void tryBreakBlock(BlockPos pos, EnumFacing side) {
private void tryBreakBlock(BlockPos pos, EnumFacing side) {
if (playerContext.playerController().onPlayerDamageBlock(pos, side)) {
playerContext.player().swingArm(EnumHand.MAIN_HAND);
}
@@ -54,7 +54,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) {
RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit);

View File

@@ -38,7 +38,7 @@ public class BlockPlaceHelper implements Helper {
return;
}
RayTraceResult mouseOver = ctx.objectMouseOver();
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.value;

View File

@@ -67,7 +67,7 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
}

View File

@@ -25,9 +25,13 @@ import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import org.lwjgl.input.Mouse;
import org.lwjgl.util.glu.GLU;
import java.awt.*;
import java.nio.FloatBuffer;
@@ -53,26 +57,22 @@ public class GuiClick extends GuiScreen {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
double mx = mc.mouseHelper.getMouseX();
double my = mc.mouseHelper.getMouseY();
my = mc.mainWindow.getHeight() - my;
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
int mx = Mouse.getX();
int my = Mouse.getY();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
currentMouseOver = result.getBlockPos();
}
}
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) {
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
if (mouseButton == 0) {
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
@@ -84,19 +84,17 @@ public class GuiClick extends GuiScreen {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
}
clickStart = null;
return super.mouseReleased(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
clickStart = currentMouseOver;
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
public void onRender() {
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (currentMouseOver != null) {
Entity e = mc.getRenderViewEntity();
@@ -104,16 +102,16 @@ public class GuiClick extends GuiScreen {
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepthTest();
GlStateManager.enableDepth();
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
@@ -122,195 +120,11 @@ public class GuiClick extends GuiScreen {
}
}
public Vec3d toWorld(double x, double y, double z) {
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
private Vec3d toWorld(double x, double y, double z) {
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
}
return null;
}
// skidded from lwjgl2 :ok_hand:
// its uhhhhh mit license so its ok
// here is the uhh license
/*
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
public static boolean gluUnProject(
float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) {
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
float[] in = new float[4];
float[] out = new float[4];
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
return false;
in[0] = winx;
in[1] = winy;
in[2] = winz;
in[3] = 1.0f;
// Map x and y from window coordinates
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
// Map to range -1 to 1
in[0] = in[0] * 2 - 1;
in[1] = in[1] * 2 - 1;
in[2] = in[2] * 2 - 1;
__gluMultMatrixVecf(finalMatrix, in, out);
if (out[3] == 0.0)
return false;
out[3] = 1.0f / out[3];
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
return true;
}
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
for (int i = 0; i < 4; i++) {
out[i] =
in[0] * m.get(m.position() + 0 * 4 + i)
+ in[1] * m.get(m.position() + 1 * 4 + i)
+ in[2] * m.get(m.position() + 2 * 4 + i)
+ in[3] * m.get(m.position() + 3 * 4 + i);
}
}
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
r.put(r.position() + i * 4 + j,
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
}
}
}
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
int i, j, k, swap;
float t;
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
for (i = 0; i < 16; i++) {
temp.put(i, src.get(i + src.position()));
}
__gluMakeIdentityf(inverse);
for (i = 0; i < 4; i++) {
/*
* * Look for largest element in column
*/
swap = i;
for (j = i + 1; j < 4; j++) {
/*
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
*/
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
swap = j;
}
}
if (swap != i) {
/*
* * Swap rows.
*/
for (k = 0; k < 4; k++) {
t = temp.get(i * 4 + k);
temp.put(i * 4 + k, temp.get(swap * 4 + k));
temp.put(swap * 4 + k, t);
t = inverse.get(i * 4 + k);
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
inverse.put(swap * 4 + k, t);
//inverse.put((swap << 2) + k, t);
}
}
if (temp.get(i * 4 + i) == 0) {
/*
* * No non-zero pivot. The matrix is singular, which shouldn't *
* happen. This means the user gave us a bad matrix.
*/
return false;
}
t = temp.get(i * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
}
for (j = 0; j < 4; j++) {
if (j != i) {
t = temp.get(j * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
/*inverse.put(
(j << 2) + k,
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
}
}
}
}
return true;
}
private static final float[] IDENTITY_MATRIX =
new float[]{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f};
private static void __gluMakeIdentityf(FloatBuffer m) {
int oldPos = m.position();
m.put(IDENTITY_MATRIX);
m.position(oldPos);
}
}

View File

@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
}
}
// only set it if it was previously incorrect

View File

@@ -34,12 +34,10 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.awt.*;
import java.util.Collection;
@@ -54,7 +52,6 @@ import static org.lwjgl.opengl.GL11.*;
*/
public final class PathRenderer implements Helper {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
private static final Tessellator TESSELLATOR = Tessellator.getInstance();
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
@@ -67,8 +64,8 @@ public final class PathRenderer implements Helper {
((GuiClick) mc.currentScreen).onRender();
}
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
@@ -100,8 +97,6 @@ public final class PathRenderer implements Helper {
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
//long start = System.nanoTime();
// Render the current path, if there is one
if (current != null && current.getPath() != null) {
@@ -112,8 +107,6 @@ public final class PathRenderer implements Helper {
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
}
//long split = System.nanoTime();
// If there is a path calculation currently running, render the path calculation process
behavior.getInProgress().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
@@ -125,22 +118,17 @@ public final class PathRenderer implements Helper {
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
});
});
//long end = System.nanoTime();
//System.out.println((end - split) + " " + (split - start));
// if (end - start > 0) {
// System.out.println("Frame took " + (split - start) + " " + (end - split));
//}
}
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
}
List<BetterBlockPos> positions = path.positions();
int next;
@@ -177,13 +165,13 @@ public final class PathRenderer implements Helper {
}
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
}
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
}
drawLine(x1, y1, z1, x2, y2, z2);
tessellator.draw();
}
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepthTest();
GlStateManager.enableDepth();
}
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
GlStateManager.depthMask(true);
@@ -205,14 +193,14 @@ public final class PathRenderer implements Helper {
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
}
@@ -220,14 +208,17 @@ public final class PathRenderer implements Helper {
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
positions.forEach(pos -> {
IBlockState state = bsi.get0(pos);
VoxelShape shape = state.getShape(player.world, pos);
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
toDraw = toDraw.offset(pos);
AxisAlignedBB toDraw;
if (state.getBlock().equals(Blocks.AIR)) {
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else {
toDraw = state.getSelectedBoundingBox(player.world, pos);
}
drawAABB(toDraw);
});
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepthTest();
GlStateManager.enableDepth();
}
GlStateManager.depthMask(true);
@@ -301,10 +292,10 @@ public final class PathRenderer implements Helper {
if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
}
TileEntityBeaconRenderer.renderBeamSegment(
@@ -313,18 +304,14 @@ public final class PathRenderer implements Helper {
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getGameTime(),
player.world.getTotalWorldTime(),
0,
256,
color.getColorComponents(null),
// Arguments filled by the private method lol
0.2D,
0.25D
color.getColorComponents(null)
);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest();
GlStateManager.enableDepth();
}
glPopAttrib();
@@ -360,13 +347,13 @@ public final class PathRenderer implements Helper {
}
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
}
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
@@ -384,7 +371,7 @@ public final class PathRenderer implements Helper {
TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepthTest();
GlStateManager.enableDepth();
}
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();

View File

@@ -92,7 +92,7 @@ public class PathingControlManager implements IPathingControlManager {
p.secretInternalSetGoal(null);
return;
}
if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE && inControlLastTick != null && !inControlLastTick.isTemporary()) {
if (!Objects.equals(inControlThisTick, inControlLastTick) && command.commandType != PathingCommandType.REQUEST_PAUSE && inControlLastTick != null && !inControlLastTick.isTemporary()) {
// if control has changed from a real process to another real process, and the new process wants to do something
p.cancelSegmentIfSafe();
// get rid of the in progress stuff from the last process
@@ -126,7 +126,7 @@ public class PathingControlManager implements IPathingControlManager {
}
}
public void postTick() {
private void postTick() {
// if we did this in pretick, it would suck
// we use the time between ticks as calculation time
// therefore, we only cancel and recalculate after the tick for the current path has executed

View File

@@ -23,7 +23,7 @@ import net.minecraft.util.MovementInput;
public class PlayerMovementInput extends MovementInput {
private final InputOverrideHandler handler;
public PlayerMovementInput(InputOverrideHandler handler) {
PlayerMovementInput(InputOverrideHandler handler) {
this.handler = handler;
}
@@ -31,7 +31,7 @@ public class PlayerMovementInput extends MovementInput {
this.moveStrafe = 0.0F;
this.moveForward = 0.0F;
jump = handler.isInputForcedDown(Input.JUMP); // oppa gangnam
jump = handler.isInputForcedDown(Input.JUMP); // oppa gangnam style
if (this.forwardKeyDown = handler.isInputForcedDown(Input.MOVE_FORWARD)) {
this.moveForward++;

View File

@@ -24,6 +24,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
@@ -74,13 +75,19 @@ public class ToolSet {
}
/**
* Evaluate the material cost of a possible tool. Will return 1 for tools, -1 for other
* Evaluate the material cost of a possible tool. The priority matches the
* listed order in the Item.ToolMaterial enum.
*
* @param itemStack a possibly empty ItemStack
* @return Either 1 or -1
* @return values range from -1 to 4
*/
private int getMaterialCost(ItemStack itemStack) {
return itemStack.getItem() instanceof ItemTool ? 1 : -1;
if (itemStack.getItem() instanceof ItemTool) {
ItemTool tool = (ItemTool) itemStack.getItem();
return ToolMaterial.valueOf(tool.getToolMaterialName()).ordinal();
} else {
return -1;
}
}
/**

View File

@@ -17,10 +17,12 @@
package baritone.utils.accessor;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.storage.IChunkLoader;
/**
* @author Brady
* @see WorldProvider
* @since 8/4/2018
*/
public interface IChunkProviderServer {

View File

@@ -21,7 +21,10 @@ import baritone.Baritone;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.IPlayerContext;
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
@@ -64,10 +67,16 @@ public class Avoidance {
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.value;
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.value;
if (mobSpawnerCoeff != 1.0D) {
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2)
.forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
}
if (mobCoeff != 1.0D) {
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
ctx.world().loadedEntityList.stream()
.filter(entity -> entity instanceof EntityMob)
.filter(entity -> (!(entity instanceof EntitySpider)) || ctx.player().getBrightness() < 0.5)
.filter(entity -> !(entity instanceof EntityPigZombie) || ((EntityPigZombie) entity).isAngry())
.filter(entity -> !(entity instanceof EntityEnderman) || ((EntityEnderman) entity).isScreaming())
.forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
}
return res;
}

View File

@@ -1,110 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.pathing;
import baritone.Baritone;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.Goal;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.PathCalculationResult;
import baritone.cache.CachedWorld;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.path.SplicedPath;
import net.minecraft.util.EnumFacing;
import java.util.Optional;
import java.util.function.Consumer;
/**
* Calculate and splice many path segments to reach a goal
*
* @author leijurv
*/
public class SegmentedCalculator {
private final BetterBlockPos start;
private final Goal goal;
private final CalculationContext context;
private SegmentedCalculator(BetterBlockPos start, Goal goal, CalculationContext context) {
this.start = start;
this.goal = goal;
this.context = context;
}
private Optional<IPath> doCalc() {
Optional<IPath> soFar = Optional.empty();
while (true) {
PathCalculationResult result = segment(soFar);
switch (result.getType()) {
case SUCCESS_SEGMENT:
case SUCCESS_TO_GOAL:
break;
case FAILURE: // if path calculation failed, we're done
case EXCEPTION: // if path calculation threw an exception, we're done
return soFar;
default: // CANCELLATION and null should not be possible, nothing else has access to this, so it can't have been canceled
throw new IllegalStateException();
}
IPath segment = result.getPath().get(); // path calculation result type is SUCCESS_SEGMENT, so the path must be present
IPath combined = soFar.map(previous -> (IPath) SplicedPath.trySplice(previous, segment, true).get()).orElse(segment);
loadAdjacent(combined.getDest().getX(), combined.getDest().getZ());
soFar = Optional.of(combined);
if (result.getType() == PathCalculationResult.Type.SUCCESS_TO_GOAL) {
return soFar;
}
}
}
private void loadAdjacent(int blockX, int blockZ) {
BetterBlockPos bp = new BetterBlockPos(blockX, 64, blockZ);
CachedWorld cached = (CachedWorld) context.getBaritone().getPlayerContext().worldData().getCachedWorld();
for (int i = 0; i < 4; i++) {
// pathing thread is not allowed to load new cached regions from disk
// it checks if every chunk is loaded before getting blocks from it
// so you see path segments ending at multiples of 512 (plus or minus one) on either x or z axis
// this loads every adjacent chunk to the segment end, so it can continue into the next cached region
BetterBlockPos toLoad = bp.offset(EnumFacing.byHorizontalIndex(i), 16);
cached.tryLoadFromDisk(toLoad.x >> 9, toLoad.z >> 9);
}
}
private PathCalculationResult segment(Optional<IPath> previous) {
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null), context), context); // this is on another thread, so cannot include mob avoidances.
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
}
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
Baritone.getExecutor().execute(() -> {
Optional<IPath> result;
try {
result = new SegmentedCalculator(start, goal, context).doCalc();
} catch (Exception ex) {
ex.printStackTrace();
result = Optional.empty();
}
if (result.isPresent()) {
onCompletion.accept(result.get());
} else {
onFailure.run();
}
});
}
}

View File

@@ -17,8 +17,8 @@
package baritone.utils.schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import java.util.OptionalInt;
@@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
for (int z = 0; z < lengthZ; z++) {
IBlockState[] column = states[x][z];
OptionalInt lowestBlockY = lastIndexMatching(column, block -> !(block instanceof BlockAir));
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
if (lowestBlockY.isPresent()) {
heightMap[x][z] = lowestBlockY.getAsInt();
} else {

View File

@@ -18,6 +18,7 @@
package baritone.utils.schematic;
import baritone.api.utils.ISchematic;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
@@ -28,7 +29,7 @@ public class Schematic implements ISchematic {
protected final IBlockState[][][] states;
public Schematic(NBTTagCompound schematic) {
/*String type = schematic.getString("Materials");
String type = schematic.getString("Materials");
if (!type.equals("Alpha")) {
throw new IllegalStateException("bad schematic " + type);
}
@@ -63,8 +64,7 @@ public class Schematic implements ISchematic {
states[x][z][y] = block.getStateFromMeta(meta);
}
}
}*/
throw new UnsupportedOperationException("1.13 be like: numeric IDs btfo");
}
}
@Override

View File

@@ -0,0 +1,52 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.schematic.schematica;
import baritone.api.utils.ISchematic;
import com.github.lunatrius.schematica.client.world.SchematicWorld;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
public final class SchematicAdapter implements ISchematic {
private final SchematicWorld schematic;
public SchematicAdapter(SchematicWorld schematicWorld) {
this.schematic = schematicWorld;
}
@Override
public IBlockState desiredState(int x, int y, int z) {
return schematic.getSchematic().getBlockState(new BlockPos(x, y, z));
}
@Override
public int widthX() {
return schematic.getSchematic().getWidth();
}
@Override
public int heightY() {
return schematic.getSchematic().getHeight();
}
@Override
public int lengthZ() {
return schematic.getSchematic().getLength();
}
}

View File

@@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils.schematic.schematica;
import baritone.api.utils.ISchematic;
import com.github.lunatrius.schematica.Schematica;
import com.github.lunatrius.schematica.proxy.ClientProxy;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import java.util.Optional;
public enum SchematicaHelper {
;
public static boolean isSchematicaPresent() {
try {
Class.forName(Schematica.class.getName());
return true;
} catch (ClassNotFoundException | NoClassDefFoundError ex) {
return false;
}
}
public static Optional<Tuple<ISchematic, BlockPos>> getOpenSchematic() {
return Optional.ofNullable(ClientProxy.schematic)
.map(world -> new Tuple<>(new SchematicAdapter(world), world.position));
}
}

View File

@@ -0,0 +1,41 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.core.util.math;
import net.minecraft.util.math.BlockPos;
public class MBlockPos extends BlockPos {
MBlockPos() {
super(6, 6, 6);
}
@Override
public int getX() {
throw new LinkageError("LOL");
}
@Override
public int getY() {
throw new LinkageError("LOL");
}
@Override
public int getZ() {
throw new LinkageError("LOL");
}
}

View File

@@ -0,0 +1,24 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica;
import com.github.lunatrius.schematica.proxy.CommonProxy;
public class Schematica {
public static CommonProxy proxy;
}

View File

@@ -0,0 +1,31 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.api;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
public interface ISchematic {
IBlockState getBlockState(BlockPos var1);
int getWidth();
int getHeight();
int getLength();
}

View File

@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package com.github.lunatrius.schematica.client.world;
import com.github.lunatrius.core.util.math.MBlockPos;
import com.github.lunatrius.schematica.api.ISchematic;
public class SchematicWorld {
public final MBlockPos position = (MBlockPos)(Object)"cringe";
public ISchematic getSchematic() {
throw new LinkageError("LOL");
}
}

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