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@@ -19,7 +19,7 @@
|
||||

|
||||
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||
[](https://github.com/cabaletta/baritone/commit/)
|
||||
[](https://impactclient.net/)
|
||||
[](https://impactclient.net/)
|
||||
[](https://github.com/fr1kin/ForgeHax/)
|
||||
[](https://gitlab.com/emc-mods-indrit/baritone_api)
|
||||
[](https://wweclient.com/)
|
||||
|
||||
20
USAGE.md
20
USAGE.md
@@ -8,11 +8,23 @@ Baritone commands can also by default be typed in the chatbox. However if you ma
|
||||
|
||||
To disable direct chat control (with no prefix), turn off the `chatControl` setting. To disable chat control with the `#` prefix, turn off the `prefixControl` setting. In Impact, `.b` cannot be disabled. Be careful that you don't leave yourself with all control methods disabled (if you do, reset your settings by deleting the file `minecraft/baritone/settings.txt` and relaunching).
|
||||
|
||||
# For Baritone 1.2.10+, 1.3.5+, 1.4.2+
|
||||
|
||||
Lots of the commands have changed, BUT `#help` is improved vastly (its clickable! commands have tab completion! oh my!).
|
||||
|
||||
Try `#help` I promise it won't just send you back here =)
|
||||
|
||||
"wtf where is cleararea" -> look at `#help sel`
|
||||
|
||||
"wtf where is goto death, goto waypoint" -> look at `#help wp` (a "tag" is like "home" (created automatically on right clicking a bed) or "death" (created automatically on death) or "user" (has to be created manually)). So you might want `#wp save user coolbiome` then, to set the goal `#wp goal coolbiome` then `#path` to path to it. For death, `#wp goal death` (remember stuff is clickable!).
|
||||
|
||||
just look at `#help` lmao
|
||||
|
||||
# Commands
|
||||
|
||||
**All** of these commands may need a prefix before them, as above ^.
|
||||
|
||||
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java#L47).
|
||||
`help`
|
||||
|
||||
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
|
||||
|
||||
@@ -38,12 +50,6 @@ Some common examples:
|
||||
- `version` to get the version of Baritone you're running
|
||||
- `damn` daniel
|
||||
|
||||
|
||||
New commands:
|
||||
- `sel` to manage selections
|
||||
- some others
|
||||
|
||||
|
||||
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java).
|
||||
|
||||
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
|
||||
|
||||
@@ -16,11 +16,10 @@
|
||||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '1.4.2'
|
||||
version '1.5.0'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
jcenter()
|
||||
maven {
|
||||
name = 'forge'
|
||||
url = 'http://files.minecraftforge.net/maven'
|
||||
@@ -29,6 +28,7 @@ buildscript {
|
||||
name = 'impactdevelopment-repo'
|
||||
url = 'https://impactdevelopment.github.io/maven/'
|
||||
}
|
||||
jcenter()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
@@ -82,7 +82,7 @@ task sourceJar(type: Jar, dependsOn: classes) {
|
||||
}
|
||||
|
||||
minecraft {
|
||||
mappings channel: 'snapshot', version: '20190814-1.14.3'
|
||||
mappings channel: 'snapshot', version: '20200205-1.15.1'
|
||||
reobfMappings 'notch'
|
||||
|
||||
runs {
|
||||
@@ -138,7 +138,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
minecraft 'com.github.ImpactDevelopment:Vanilla:1.14.4'
|
||||
minecraft 'com.github.ImpactDevelopment:Vanilla:1.15.2'
|
||||
|
||||
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
|
||||
exclude module: 'lwjgl'
|
||||
|
||||
@@ -21,6 +21,7 @@ import baritone.api.cache.IWorldScanner;
|
||||
import baritone.api.command.ICommand;
|
||||
import baritone.api.command.ICommandSystem;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import baritone.api.schematic.ISchematicSystem;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
@@ -82,4 +83,9 @@ public interface IBaritoneProvider {
|
||||
* @return The {@link ICommandSystem} instance.
|
||||
*/
|
||||
ICommandSystem getCommandSystem();
|
||||
|
||||
/**
|
||||
* @return The {@link ISchematicSystem} instance.
|
||||
*/
|
||||
ISchematicSystem getSchematicSystem();
|
||||
}
|
||||
|
||||
@@ -30,8 +30,8 @@ import java.awt.*;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
@@ -181,6 +181,20 @@ public final class Settings {
|
||||
Blocks.TRAPPED_CHEST
|
||||
)));
|
||||
|
||||
/**
|
||||
* A list of blocks to be treated as if they're air.
|
||||
* <p>
|
||||
* If a schematic asks for air at a certain position, and that position currently contains a block on this list, it will be treated as correct.
|
||||
*/
|
||||
public final Setting<List<Block>> buildIgnoreBlocks = new Setting<>(new ArrayList<>(Arrays.asList(
|
||||
|
||||
)));
|
||||
|
||||
/**
|
||||
* If this is true, the builder will treat all non-air blocks as correct. It will only place new blocks.
|
||||
*/
|
||||
public final Setting<Boolean> buildIgnoreExisting = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If this setting is true, Baritone will never break a block that is adjacent to an unsupported falling block.
|
||||
* <p>
|
||||
@@ -231,7 +245,7 @@ public final class Settings {
|
||||
/**
|
||||
* If we overshoot a traverse and end up one block beyond the destination, mark it as successful anyway.
|
||||
* <p>
|
||||
* This helps with speed at >=20m/s
|
||||
* This helps with speed exceeding 20m/s
|
||||
*/
|
||||
public final Setting<Boolean> overshootTraverse = new Setting<>(true);
|
||||
|
||||
@@ -250,6 +264,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Double> randomLooking113 = new Setting<>(2d);
|
||||
|
||||
/**
|
||||
* Block reach distance
|
||||
*/
|
||||
public final Setting<Float> blockReachDistance = new Setting<>(4.5f);
|
||||
|
||||
/**
|
||||
* How many degrees to randomize the pitch and yaw every tick. Set to 0 to disable
|
||||
*/
|
||||
@@ -740,6 +759,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Vec3i> buildRepeat = new Setting<>(new Vec3i(0, 0, 0));
|
||||
|
||||
/**
|
||||
* How many times to buildrepeat. -1 for infinite.
|
||||
*/
|
||||
public final Setting<Integer> buildRepeatCount = new Setting<>(-1);
|
||||
|
||||
/**
|
||||
* Allow standing above a block while mining it, in BuilderProcess
|
||||
* <p>
|
||||
@@ -789,6 +813,12 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> schematicOrientationZ = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* The fallback used by the build command when no extension is specified. This may be useful if schematics of a
|
||||
* particular format are used often, and the user does not wish to have to specify the extension with every usage.
|
||||
*/
|
||||
public final Setting<String> schematicFallbackExtension = new Setting<>("schematic");
|
||||
|
||||
/**
|
||||
* Distance to scan every tick for updates. Expanding this beyond player reach distance (i.e. setting it to 6 or above)
|
||||
* is only necessary in very large schematics where rescanning the whole thing is costly.
|
||||
@@ -928,6 +958,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
|
||||
|
||||
/**
|
||||
* Print out ALL command exceptions as a stack trace to stdout, even simple syntax errors
|
||||
*/
|
||||
public final Setting<Boolean> verboseCommandExceptions = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* The size of the box that is rendered when the current goal is a GoalYLevel
|
||||
*/
|
||||
|
||||
@@ -81,6 +81,4 @@ public interface ICachedWorld {
|
||||
* in a new thread by default.
|
||||
*/
|
||||
void save();
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -77,10 +77,20 @@ public interface IWorldScanner {
|
||||
}
|
||||
|
||||
/**
|
||||
* Repacks 40 chunks around the player.
|
||||
* Overload of {@link #repack(IPlayerContext, int)} where the value of the {@code range} parameter is {@code 40}.
|
||||
*
|
||||
* @param ctx The player context for that player.
|
||||
* @return The number of chunks queued for repacking.
|
||||
* @param ctx The player, describing the origin
|
||||
* @return The amount of chunks successfully queued for repacking
|
||||
*/
|
||||
int repack(IPlayerContext ctx);
|
||||
|
||||
/**
|
||||
* Queues the chunks in a square formation around the specified player, using the specified
|
||||
* range, which represents 1/2 the square's dimensions, where the player is in the center.
|
||||
*
|
||||
* @param ctx The player, describing the origin
|
||||
* @param range The range to repack
|
||||
* @return The amount of chunks successfully queued for repacking
|
||||
*/
|
||||
int repack(IPlayerContext ctx, int range);
|
||||
}
|
||||
|
||||
@@ -38,38 +38,26 @@ public enum RelativeGoal implements IDatatypePost<Goal, BetterBlockPos> {
|
||||
if (origin == null) {
|
||||
origin = BetterBlockPos.ORIGIN;
|
||||
}
|
||||
|
||||
final IArgConsumer consumer = ctx.getConsumer();
|
||||
|
||||
List<IDatatypePostFunction<Double, Double>> coords = new ArrayList<>();
|
||||
final IArgConsumer copy = consumer.copy(); // This is a hack and should be fixed in the future probably
|
||||
for (int i = 0; i < 3; i++) {
|
||||
if (copy.peekDatatypeOrNull(RelativeCoordinate.INSTANCE) != null) {
|
||||
coords.add(o -> consumer.getDatatypePost(RelativeCoordinate.INSTANCE, o));
|
||||
copy.get(); // Consume so we actually decrement the remaining arguments
|
||||
}
|
||||
GoalBlock goalBlock = consumer.peekDatatypePostOrNull(RelativeGoalBlock.INSTANCE, origin);
|
||||
if (goalBlock != null) {
|
||||
return goalBlock;
|
||||
}
|
||||
|
||||
switch (coords.size()) {
|
||||
case 0:
|
||||
return new GoalBlock(origin);
|
||||
case 1:
|
||||
return new GoalYLevel(
|
||||
MathHelper.floor(coords.get(0).apply((double) origin.y))
|
||||
);
|
||||
case 2:
|
||||
return new GoalXZ(
|
||||
MathHelper.floor(coords.get(0).apply((double) origin.x)),
|
||||
MathHelper.floor(coords.get(1).apply((double) origin.z))
|
||||
);
|
||||
case 3:
|
||||
return new GoalBlock(
|
||||
MathHelper.floor(coords.get(0).apply((double) origin.x)),
|
||||
MathHelper.floor(coords.get(1).apply((double) origin.y)),
|
||||
MathHelper.floor(coords.get(2).apply((double) origin.z))
|
||||
);
|
||||
default:
|
||||
throw new IllegalStateException("Unexpected coords size: " + coords.size());
|
||||
GoalXZ goalXZ = consumer.peekDatatypePostOrNull(RelativeGoalXZ.INSTANCE, origin);
|
||||
if (goalXZ != null) {
|
||||
return goalXZ;
|
||||
}
|
||||
|
||||
GoalYLevel goalYLevel = consumer.peekDatatypePostOrNull(RelativeGoalYLevel.INSTANCE, origin);
|
||||
if (goalYLevel != null) {
|
||||
return goalYLevel;
|
||||
}
|
||||
|
||||
// when the user doesn't input anything, default to the origin
|
||||
return new GoalBlock(origin);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -37,7 +37,7 @@ public enum RelativeGoalXZ implements IDatatypePost<GoalXZ, BetterBlockPos> {
|
||||
final IArgConsumer consumer = ctx.getConsumer();
|
||||
return new GoalXZ(
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.x)),
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.y))
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.z))
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,4 +22,8 @@ public abstract class CommandErrorMessageException extends CommandException {
|
||||
protected CommandErrorMessageException(String reason) {
|
||||
super(reason);
|
||||
}
|
||||
|
||||
protected CommandErrorMessageException(String reason, Throwable cause) {
|
||||
super(reason, cause);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,4 +22,8 @@ public abstract class CommandException extends Exception implements ICommandExce
|
||||
protected CommandException(String reason) {
|
||||
super(reason);
|
||||
}
|
||||
|
||||
protected CommandException(String reason, Throwable cause) {
|
||||
super(reason, cause);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,12 +23,21 @@ public abstract class CommandInvalidArgumentException extends CommandErrorMessag
|
||||
|
||||
public final ICommandArgument arg;
|
||||
|
||||
protected CommandInvalidArgumentException(ICommandArgument arg, String reason) {
|
||||
super(String.format(
|
||||
"Error at argument #%s: %s",
|
||||
arg.getIndex() == -1 ? "<unknown>" : Integer.toString(arg.getIndex() + 1),
|
||||
reason
|
||||
));
|
||||
protected CommandInvalidArgumentException(ICommandArgument arg, String message) {
|
||||
super(formatMessage(arg, message));
|
||||
this.arg = arg;
|
||||
}
|
||||
|
||||
protected CommandInvalidArgumentException(ICommandArgument arg, String message, Throwable cause) {
|
||||
super(formatMessage(arg, message), cause);
|
||||
this.arg = arg;
|
||||
}
|
||||
|
||||
private static String formatMessage(ICommandArgument arg, String message) {
|
||||
return String.format(
|
||||
"Error at argument #%s: %s",
|
||||
arg.getIndex() == -1 ? "<unknown>" : Integer.toString(arg.getIndex() + 1),
|
||||
message
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ public class CommandInvalidTypeException extends CommandInvalidArgumentException
|
||||
}
|
||||
|
||||
public CommandInvalidTypeException(ICommandArgument arg, String expected, Throwable cause) {
|
||||
super(arg, String.format("Expected %s.\nMore details: %s", expected, cause.getMessage()));
|
||||
super(arg, String.format("Expected %s", expected), cause);
|
||||
}
|
||||
|
||||
public CommandInvalidTypeException(ICommandArgument arg, String expected, String got) {
|
||||
@@ -34,6 +34,6 @@ public class CommandInvalidTypeException extends CommandInvalidArgumentException
|
||||
}
|
||||
|
||||
public CommandInvalidTypeException(ICommandArgument arg, String expected, String got, Throwable cause) {
|
||||
super(arg, String.format("Expected %s, but got %s instead.\nMore details: %s", expected, got, cause.getMessage()));
|
||||
super(arg, String.format("Expected %s, but got %s instead", expected, got), cause);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class CommandUnhandledException extends RuntimeException implements IComm
|
||||
|
||||
@Override
|
||||
public void handle(ICommand command, List<ICommandArgument> args) {
|
||||
HELPER.logDirect("An unhandled exception occurred." +
|
||||
HELPER.logDirect("An unhandled exception occurred. " +
|
||||
"The error is in your game's log, please report this at https://github.com/cabaletta/baritone/issues",
|
||||
TextFormatting.RED);
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
|
||||
package baritone.api.event.events;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/5/2018
|
||||
@@ -28,8 +30,12 @@ public final class RenderEvent {
|
||||
*/
|
||||
private final float partialTicks;
|
||||
|
||||
public RenderEvent(float partialTicks) {
|
||||
private final MatrixStack modelViewStack, projectionStack;
|
||||
|
||||
public RenderEvent(float partialTicks, MatrixStack modelViewStack, MatrixStack projectionStack) {
|
||||
this.partialTicks = partialTicks;
|
||||
this.modelViewStack = modelViewStack;
|
||||
this.projectionStack = projectionStack;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -38,4 +44,12 @@ public final class RenderEvent {
|
||||
public final float getPartialTicks() {
|
||||
return this.partialTicks;
|
||||
}
|
||||
|
||||
public final MatrixStack getModelViewStack() {
|
||||
return this.modelViewStack;
|
||||
}
|
||||
|
||||
public final MatrixStack getProjectionStack() {
|
||||
return this.projectionStack;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,22 +19,20 @@ package baritone.api.event.events;
|
||||
|
||||
import baritone.api.event.events.type.EventState;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
public final class TickEvent {
|
||||
|
||||
private static int overallTickCount;
|
||||
|
||||
private final EventState state;
|
||||
private final Type type;
|
||||
private final int count;
|
||||
|
||||
private static int overallTickCount;
|
||||
|
||||
public TickEvent(EventState state, Type type) {
|
||||
public TickEvent(EventState state, Type type, int count) {
|
||||
this.state = state;
|
||||
this.type = type;
|
||||
this.count = incrementCount();
|
||||
}
|
||||
|
||||
private static synchronized int incrementCount() {
|
||||
return overallTickCount++;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
public int getCount() {
|
||||
@@ -49,6 +47,10 @@ public final class TickEvent {
|
||||
return state;
|
||||
}
|
||||
|
||||
public static synchronized BiFunction<EventState, Type, TickEvent> createNextProvider() {
|
||||
final int count = overallTickCount++;
|
||||
return (state, type) -> new TickEvent(state, type, count);
|
||||
}
|
||||
|
||||
public enum Type {
|
||||
/**
|
||||
|
||||
@@ -23,6 +23,10 @@ public abstract class AbstractSchematic implements ISchematic {
|
||||
protected int y;
|
||||
protected int z;
|
||||
|
||||
public AbstractSchematic() {
|
||||
this(0, 0, 0);
|
||||
}
|
||||
|
||||
public AbstractSchematic(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
|
||||
@@ -32,6 +32,10 @@ public class FillSchematic extends AbstractSchematic {
|
||||
this.bom = bom;
|
||||
}
|
||||
|
||||
public FillSchematic(int x, int y, int z, BlockState state) {
|
||||
this(x, y, z, new BlockOptionalMeta(state.getBlock()));
|
||||
}
|
||||
|
||||
public BlockOptionalMeta getBom() {
|
||||
return bom;
|
||||
}
|
||||
|
||||
44
src/api/java/baritone/api/schematic/ISchematicSystem.java
Normal file
44
src/api/java/baritone/api/schematic/ISchematicSystem.java
Normal file
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.schematic;
|
||||
|
||||
import baritone.api.command.registry.Registry;
|
||||
import baritone.api.schematic.format.ISchematicFormat;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/23/2019
|
||||
*/
|
||||
public interface ISchematicSystem {
|
||||
|
||||
/**
|
||||
* @return The registry of supported schematic formats
|
||||
*/
|
||||
Registry<ISchematicFormat> getRegistry();
|
||||
|
||||
/**
|
||||
* Attempts to find an {@link ISchematicFormat} that supports the specified schematic file.
|
||||
*
|
||||
* @param file A schematic file
|
||||
* @return The corresponding format for the file, {@link Optional#empty()} if no candidates were found.
|
||||
*/
|
||||
Optional<ISchematicFormat> getByFile(File file);
|
||||
}
|
||||
60
src/api/java/baritone/api/schematic/IStaticSchematic.java
Normal file
60
src/api/java/baritone/api/schematic/IStaticSchematic.java
Normal file
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.schematic;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
|
||||
/**
|
||||
* A static schematic is capable of providing the desired state at a given position without
|
||||
* additional context. Schematics of this type are expected to have non-varying contents.
|
||||
*
|
||||
* @see #getDirect(int, int, int)
|
||||
*
|
||||
* @author Brady
|
||||
* @since 12/24/2019
|
||||
*/
|
||||
public interface IStaticSchematic extends ISchematic {
|
||||
|
||||
/**
|
||||
* Gets the {@link BlockState} for a given position in this schematic. It should be guaranteed
|
||||
* that the return value of this method will not change given that the parameters are the same.
|
||||
*
|
||||
* @param x The X block position
|
||||
* @param y The Y block position
|
||||
* @param z The Z block position
|
||||
* @return The desired state at the specified position.
|
||||
*/
|
||||
BlockState getDirect(int x, int y, int z);
|
||||
|
||||
/**
|
||||
* Returns an {@link BlockState} array of size {@link #heightY()} which contains all
|
||||
* desired block states in the specified vertical column. The index of {@link BlockState}s
|
||||
* in the array are equivalent to their Y position in the schematic.
|
||||
*
|
||||
* @param x The X column position
|
||||
* @param z The Z column position
|
||||
* @return An {@link BlockState} array
|
||||
*/
|
||||
default BlockState[] getColumn(int x, int z) {
|
||||
BlockState[] column = new BlockState[this.heightY()];
|
||||
for (int i = 0; i < this.heightY(); i++) {
|
||||
column[i] = getDirect(x, i, z);
|
||||
}
|
||||
return column;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.schematic.format;
|
||||
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
|
||||
/**
|
||||
* The base of a {@link ISchematic} file format
|
||||
*
|
||||
* @author Brady
|
||||
* @since 12/23/2019
|
||||
*/
|
||||
public interface ISchematicFormat {
|
||||
|
||||
/**
|
||||
* @return The parser for creating schematics of this format
|
||||
*/
|
||||
IStaticSchematic parse(InputStream input) throws IOException;
|
||||
|
||||
/**
|
||||
* @param file The file to check against
|
||||
* @return Whether or not the specified file matches this schematic format
|
||||
*/
|
||||
boolean isFileType(File file);
|
||||
}
|
||||
@@ -20,24 +20,19 @@ package baritone.api.utils;
|
||||
import baritone.api.utils.accessor.IItemStack;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import io.netty.util.concurrent.ThreadPerTaskExecutor;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.resources.*;
|
||||
import net.minecraft.state.IProperty;
|
||||
import net.minecraft.state.properties.*;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Unit;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.world.storage.loot.*;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.regex.MatchResult;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
@@ -50,8 +45,8 @@ public final class BlockOptionalMeta {
|
||||
private final ImmutableSet<Integer> stateHashes;
|
||||
private final ImmutableSet<Integer> stackHashes;
|
||||
private static final Pattern pattern = Pattern.compile("^(.+?)(?::(\\d+))?$");
|
||||
private static final Map<Object, Object> normalizations;
|
||||
private static LootTableManager manager;
|
||||
private static LootPredicateManager predicate = new LootPredicateManager();
|
||||
private static Map<Block, List<Item>> drops = new HashMap<>();
|
||||
|
||||
public BlockOptionalMeta(@Nonnull Block block) {
|
||||
@@ -70,154 +65,12 @@ public final class BlockOptionalMeta {
|
||||
|
||||
MatchResult matchResult = matcher.toMatchResult();
|
||||
|
||||
ResourceLocation id = new ResourceLocation(matchResult.group(1));
|
||||
|
||||
if (!Registry.BLOCK.containsKey(id)) {
|
||||
throw new IllegalArgumentException("Invalid block ID");
|
||||
}
|
||||
|
||||
block = Registry.BLOCK.getValue(id).orElse(null);
|
||||
block = BlockUtils.stringToBlockRequired(matchResult.group(1));
|
||||
blockstates = getStates(block);
|
||||
stateHashes = getStateHashes(blockstates);
|
||||
stackHashes = getStackHashes(blockstates);
|
||||
}
|
||||
|
||||
static {
|
||||
Map<Object, Object> _normalizations = new HashMap<>();
|
||||
Consumer<Enum> put = instance -> _normalizations.put(instance.getClass(), instance);
|
||||
put.accept(Direction.NORTH);
|
||||
put.accept(Direction.Axis.Y);
|
||||
put.accept(Half.BOTTOM);
|
||||
put.accept(StairsShape.STRAIGHT);
|
||||
put.accept(AttachFace.FLOOR);
|
||||
put.accept(DoubleBlockHalf.UPPER);
|
||||
put.accept(SlabType.BOTTOM);
|
||||
put.accept(DoorHingeSide.LEFT);
|
||||
put.accept(BedPart.HEAD);
|
||||
put.accept(RailShape.NORTH_SOUTH);
|
||||
_normalizations.put(BannerBlock.ROTATION, 0);
|
||||
_normalizations.put(BedBlock.OCCUPIED, false);
|
||||
_normalizations.put(BrewingStandBlock.HAS_BOTTLE[0], false);
|
||||
_normalizations.put(BrewingStandBlock.HAS_BOTTLE[1], false);
|
||||
_normalizations.put(BrewingStandBlock.HAS_BOTTLE[2], false);
|
||||
_normalizations.put(AbstractButtonBlock.POWERED, false);
|
||||
// _normalizations.put(BlockCactus.AGE, 0);
|
||||
// _normalizations.put(BlockCauldron.LEVEL, 0);
|
||||
// _normalizations.put(BlockChorusFlower.AGE, 0);
|
||||
_normalizations.put(ChorusPlantBlock.NORTH, false);
|
||||
_normalizations.put(ChorusPlantBlock.EAST, false);
|
||||
_normalizations.put(ChorusPlantBlock.SOUTH, false);
|
||||
_normalizations.put(ChorusPlantBlock.WEST, false);
|
||||
_normalizations.put(ChorusPlantBlock.UP, false);
|
||||
_normalizations.put(ChorusPlantBlock.DOWN, false);
|
||||
// _normalizations.put(BlockCocoa.AGE, 0);
|
||||
// _normalizations.put(BlockCrops.AGE, 0);
|
||||
_normalizations.put(SnowyDirtBlock.SNOWY, false);
|
||||
_normalizations.put(DoorBlock.OPEN, false);
|
||||
_normalizations.put(DoorBlock.POWERED, false);
|
||||
// _normalizations.put(BlockFarmland.MOISTURE, 0);
|
||||
_normalizations.put(FenceBlock.NORTH, false);
|
||||
_normalizations.put(FenceBlock.EAST, false);
|
||||
_normalizations.put(FenceBlock.WEST, false);
|
||||
_normalizations.put(FenceBlock.SOUTH, false);
|
||||
// _normalizations.put(BlockFenceGate.POWERED, false);
|
||||
// _normalizations.put(BlockFenceGate.IN_WALL, false);
|
||||
_normalizations.put(FireBlock.AGE, 0);
|
||||
_normalizations.put(FireBlock.NORTH, false);
|
||||
_normalizations.put(FireBlock.EAST, false);
|
||||
_normalizations.put(FireBlock.SOUTH, false);
|
||||
_normalizations.put(FireBlock.WEST, false);
|
||||
_normalizations.put(FireBlock.UP, false);
|
||||
// _normalizations.put(BlockFrostedIce.AGE, 0);
|
||||
_normalizations.put(GrassBlock.SNOWY, false);
|
||||
// _normalizations.put(BlockHopper.ENABLED, true);
|
||||
// _normalizations.put(BlockLever.POWERED, false);
|
||||
// _normalizations.put(BlockLiquid.LEVEL, 0);
|
||||
// _normalizations.put(BlockMycelium.SNOWY, false);
|
||||
// _normalizations.put(BlockNetherWart.AGE, false);
|
||||
_normalizations.put(LeavesBlock.DISTANCE, false);
|
||||
// _normalizations.put(BlockLeaves.DECAYABLE, false);
|
||||
// _normalizations.put(BlockObserver.POWERED, false);
|
||||
_normalizations.put(PaneBlock.NORTH, false);
|
||||
_normalizations.put(PaneBlock.EAST, false);
|
||||
_normalizations.put(PaneBlock.WEST, false);
|
||||
_normalizations.put(PaneBlock.SOUTH, false);
|
||||
// _normalizations.put(BlockPistonBase.EXTENDED, false);
|
||||
// _normalizations.put(BlockPressurePlate.POWERED, false);
|
||||
// _normalizations.put(BlockPressurePlateWeighted.POWER, false);
|
||||
// _normalizations.put(BlockRailDetector.POWERED, false);
|
||||
// _normalizations.put(BlockRailPowered.POWERED, false);
|
||||
_normalizations.put(RedstoneWireBlock.NORTH, false);
|
||||
_normalizations.put(RedstoneWireBlock.EAST, false);
|
||||
_normalizations.put(RedstoneWireBlock.SOUTH, false);
|
||||
_normalizations.put(RedstoneWireBlock.WEST, false);
|
||||
// _normalizations.put(BlockReed.AGE, false);
|
||||
_normalizations.put(SaplingBlock.STAGE, 0);
|
||||
_normalizations.put(StandingSignBlock.ROTATION, 0);
|
||||
_normalizations.put(StemBlock.AGE, 0);
|
||||
_normalizations.put(TripWireBlock.NORTH, false);
|
||||
_normalizations.put(TripWireBlock.EAST, false);
|
||||
_normalizations.put(TripWireBlock.WEST, false);
|
||||
_normalizations.put(TripWireBlock.SOUTH, false);
|
||||
_normalizations.put(VineBlock.NORTH, false);
|
||||
_normalizations.put(VineBlock.EAST, false);
|
||||
_normalizations.put(VineBlock.SOUTH, false);
|
||||
_normalizations.put(VineBlock.WEST, false);
|
||||
_normalizations.put(VineBlock.UP, false);
|
||||
_normalizations.put(WallBlock.UP, false);
|
||||
_normalizations.put(WallBlock.NORTH, false);
|
||||
_normalizations.put(WallBlock.EAST, false);
|
||||
_normalizations.put(WallBlock.WEST, false);
|
||||
_normalizations.put(WallBlock.SOUTH, false);
|
||||
normalizations = Collections.unmodifiableMap(_normalizations);
|
||||
}
|
||||
|
||||
private static <C extends Comparable<C>, P extends IProperty<C>> P castToIProperty(Object value) {
|
||||
//noinspection unchecked
|
||||
return (P) value;
|
||||
}
|
||||
|
||||
private static <C extends Comparable<C>, P extends IProperty<C>> C castToIPropertyValue(P iproperty, Object value) {
|
||||
//noinspection unchecked
|
||||
return (C) value;
|
||||
}
|
||||
|
||||
public static BlockState normalize(BlockState state) {
|
||||
BlockState newState = state;
|
||||
|
||||
for (IProperty<?> property : state.getProperties()) {
|
||||
Class<?> valueClass = property.getValueClass();
|
||||
if (normalizations.containsKey(property)) {
|
||||
try {
|
||||
newState = newState.with(
|
||||
castToIProperty(property),
|
||||
castToIPropertyValue(property, normalizations.get(property))
|
||||
);
|
||||
} catch (IllegalArgumentException ignored) {}
|
||||
} else if (normalizations.containsKey(state.get(property))) {
|
||||
try {
|
||||
newState = newState.with(
|
||||
castToIProperty(property),
|
||||
castToIPropertyValue(property, normalizations.get(state.get(property)))
|
||||
);
|
||||
} catch (IllegalArgumentException ignored) {}
|
||||
} else if (normalizations.containsKey(valueClass)) {
|
||||
try {
|
||||
newState = newState.with(
|
||||
castToIProperty(property),
|
||||
castToIPropertyValue(property, normalizations.get(valueClass))
|
||||
);
|
||||
} catch (IllegalArgumentException ignored) {}
|
||||
}
|
||||
}
|
||||
|
||||
return newState;
|
||||
}
|
||||
|
||||
public static int stateMeta(BlockState state) {
|
||||
return state.hashCode();
|
||||
}
|
||||
|
||||
private static Set<BlockState> getStates(@Nonnull Block block) {
|
||||
return new HashSet<>(block.getStateContainer().getValidStates());
|
||||
}
|
||||
@@ -285,7 +138,7 @@ public final class BlockOptionalMeta {
|
||||
rpl.reloadPacksFromFinders();
|
||||
IResourcePack thePack = ((ResourcePackInfo) rpl.getAllPacks().iterator().next()).getResourcePack();
|
||||
IReloadableResourceManager resourceManager = new SimpleReloadableResourceManager(ResourcePackType.SERVER_DATA, null);
|
||||
manager = new LootTableManager();
|
||||
manager = new LootTableManager(predicate);
|
||||
resourceManager.addReloadListener(manager);
|
||||
try {
|
||||
resourceManager.reloadResourcesAndThen(new ThreadPerTaskExecutor(Thread::new), new ThreadPerTaskExecutor(Thread::new), Collections.singletonList(thePack), CompletableFuture.completedFuture(Unit.INSTANCE)).get();
|
||||
@@ -296,10 +149,11 @@ public final class BlockOptionalMeta {
|
||||
return manager;
|
||||
}
|
||||
|
||||
private static List<Item> drops(Block b) {
|
||||
if (!Minecraft.getInstance().isOnExecutionThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
public static LootPredicateManager getPredicateManager() {
|
||||
return predicate;
|
||||
}
|
||||
|
||||
private static synchronized List<Item> drops(Block b) {
|
||||
return drops.computeIfAbsent(b, block -> {
|
||||
ResourceLocation lootTableLocation = block.getLootTable();
|
||||
if (lootTableLocation == LootTables.EMPTY) {
|
||||
|
||||
@@ -56,7 +56,7 @@ public interface IPlayerContext {
|
||||
|
||||
default BetterBlockPos playerFeet() {
|
||||
// TODO find a better way to deal with soul sand!!!!!
|
||||
BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ);
|
||||
BetterBlockPos feet = new BetterBlockPos(player().getPositionVec().x, player().getPositionVec().y + 0.1251, player().getPositionVec().z);
|
||||
|
||||
// sometimes when calling this from another thread or while world is null, it'll throw a NullPointerException
|
||||
// that causes the game to immediately crash
|
||||
@@ -76,11 +76,11 @@ public interface IPlayerContext {
|
||||
}
|
||||
|
||||
default Vec3d playerFeetAsVec() {
|
||||
return new Vec3d(player().posX, player().posY, player().posZ);
|
||||
return new Vec3d(player().getPositionVec().x, player().getPositionVec().y, player().getPositionVec().z);
|
||||
}
|
||||
|
||||
default Vec3d playerHead() {
|
||||
return new Vec3d(player().posX, player().posY + player().getEyeHeight(), player().posZ);
|
||||
return new Vec3d(player().getPositionVec().x, player().getPositionVec().y + player().getEyeHeight(), player().getPositionVec().z);
|
||||
}
|
||||
|
||||
default Rotation playerRotations() {
|
||||
|
||||
@@ -20,6 +20,7 @@ package baritone.api.utils;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.inventory.container.ClickType;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Direction;
|
||||
@@ -56,6 +57,6 @@ public interface IPlayerController {
|
||||
void setHittingBlock(boolean hittingBlock);
|
||||
|
||||
default double getBlockReachDistance() {
|
||||
return this.getGameType().isCreative() ? 5.0F : 4.5F;
|
||||
return this.getGameType().isCreative() ? 5.0F : BaritoneAPI.getSettings().blockReachDistance.value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,7 +105,7 @@ public final class VecUtils {
|
||||
* @see #getBlockPosCenter(BlockPos)
|
||||
*/
|
||||
public static double entityDistanceToCenter(Entity entity, BlockPos pos) {
|
||||
return distanceToCenter(pos, entity.posX, entity.posY, entity.posZ);
|
||||
return distanceToCenter(pos, entity.getPositionVec().x, entity.getPositionVec().y, entity.getPositionVec().z);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -118,6 +118,6 @@ public final class VecUtils {
|
||||
* @see #getBlockPosCenter(BlockPos)
|
||||
*/
|
||||
public static double entityFlatDistanceToCenter(Entity entity, BlockPos pos) {
|
||||
return distanceToCenter(pos, entity.posX, pos.getY() + 0.5, entity.posZ);
|
||||
return distanceToCenter(pos, entity.getPositionVec().x, pos.getY() + 0.5, entity.getPositionVec().z);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ import baritone.api.event.events.TabCompleteEvent;
|
||||
import com.mojang.brigadier.context.StringRange;
|
||||
import com.mojang.brigadier.suggestion.Suggestion;
|
||||
import com.mojang.brigadier.suggestion.Suggestions;
|
||||
import net.minecraft.client.gui.screen.ChatScreen;
|
||||
import net.minecraft.client.gui.CommandSuggestionHelper;
|
||||
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
@@ -40,27 +40,28 @@ import java.util.stream.Stream;
|
||||
* @author Brady
|
||||
* @since 10/9/2019
|
||||
*/
|
||||
@Mixin(ChatScreen.class)
|
||||
public class MixinChatScreen {
|
||||
|
||||
@Shadow
|
||||
protected TextFieldWidget inputField;
|
||||
@Mixin(CommandSuggestionHelper.class)
|
||||
public class MixinCommandSuggestionHelper {
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
protected List<String> commandUsage;
|
||||
private TextFieldWidget field_228095_d_;
|
||||
|
||||
@Shadow
|
||||
private CompletableFuture<Suggestions> pendingSuggestions;
|
||||
@Final
|
||||
private List<String> field_228103_l_;
|
||||
|
||||
@Shadow
|
||||
private CompletableFuture<Suggestions> field_228107_p_;
|
||||
|
||||
@Inject(
|
||||
method = "updateSuggestion",
|
||||
method = "func_228111_a_",
|
||||
at = @At("HEAD"),
|
||||
cancellable = true
|
||||
)
|
||||
private void preUpdateSuggestion(CallbackInfo ci) {
|
||||
// Anything that is present in the input text before the cursor position
|
||||
String prefix = this.inputField.getText().substring(0, Math.min(this.inputField.getText().length(), this.inputField.getCursorPosition()));
|
||||
String prefix = this.field_228095_d_.getText().substring(0, Math.min(this.field_228095_d_.getText().length(), this.field_228095_d_.getCursorPosition()));
|
||||
|
||||
TabCompleteEvent event = new TabCompleteEvent(prefix);
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onPreTabComplete(event);
|
||||
@@ -74,14 +75,14 @@ public class MixinChatScreen {
|
||||
ci.cancel();
|
||||
|
||||
// TODO: Support populating the command usage
|
||||
this.commandUsage.clear();
|
||||
this.field_228103_l_.clear();
|
||||
|
||||
if (event.completions.length == 0) {
|
||||
this.pendingSuggestions = Suggestions.empty();
|
||||
this.field_228107_p_ = Suggestions.empty();
|
||||
} else {
|
||||
int offset = this.inputField.getText().endsWith(" ")
|
||||
? this.inputField.getCursorPosition()
|
||||
: this.inputField.getText().lastIndexOf(" ") + 1; // If there is no space this is still 0 haha yes
|
||||
int offset = this.field_228095_d_.getText().endsWith(" ")
|
||||
? this.field_228095_d_.getCursorPosition()
|
||||
: this.field_228095_d_.getText().lastIndexOf(" ") + 1; // If there is no space this is still 0 haha yes
|
||||
|
||||
List<Suggestion> suggestionList = Stream.of(event.completions)
|
||||
.map(s -> new Suggestion(StringRange.between(offset, offset + s.length()), s))
|
||||
@@ -91,8 +92,8 @@ public class MixinChatScreen {
|
||||
StringRange.between(offset, offset + suggestionList.stream().mapToInt(s -> s.getText().length()).max().orElse(0)),
|
||||
suggestionList);
|
||||
|
||||
this.pendingSuggestions = new CompletableFuture<>();
|
||||
this.pendingSuggestions.complete(suggestions);
|
||||
this.field_228107_p_ = new CompletableFuture<>();
|
||||
this.field_228107_p_.complete(suggestions);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,29 +20,23 @@ package baritone.launch.mixins;
|
||||
import baritone.utils.accessor.IEntityRenderManager;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
|
||||
@Mixin(EntityRendererManager.class)
|
||||
public class MixinEntityRenderManager implements IEntityRenderManager {
|
||||
@Shadow
|
||||
private double renderPosX;
|
||||
@Shadow
|
||||
private double renderPosY;
|
||||
@Shadow
|
||||
private double renderPosZ;
|
||||
|
||||
|
||||
@Override
|
||||
public double renderPosX() {
|
||||
return renderPosX;
|
||||
return ((EntityRendererManager) (Object) this).info.getProjectedView().x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double renderPosY() {
|
||||
return renderPosY;
|
||||
return ((EntityRendererManager) (Object) this).info.getProjectedView().y;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double renderPosZ() {
|
||||
return renderPosZ;
|
||||
return ((EntityRendererManager) (Object) this).info.getProjectedView().z;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,26 +20,31 @@ package baritone.launch.mixins;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.event.events.RenderEvent;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.renderer.ActiveRenderInfo;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
@Mixin(GameRenderer.class)
|
||||
public class MixinGameRenderer {
|
||||
|
||||
@Inject(
|
||||
method = "updateCameraAndRender(FJ)V",
|
||||
method = "renderWorld",
|
||||
at = @At(
|
||||
value = "INVOKE_STRING",
|
||||
target = "Lnet/minecraft/profiler/IProfiler;endStartSection(Ljava/lang/String;)V",
|
||||
args = {"ldc=hand"}
|
||||
)
|
||||
),
|
||||
locals = LocalCapture.CAPTURE_FAILHARD
|
||||
)
|
||||
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
|
||||
private void renderWorldPass(float partialTicks, long finishTimeNano, MatrixStack modelViewMatrix, CallbackInfo ci, boolean flag, ActiveRenderInfo activerenderinfo, MatrixStack projectionMatrix, float f, Matrix4f matrix4f) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
|
||||
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks, modelViewMatrix, projectionMatrix));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ import baritone.api.utils.BlockOptionalMeta;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootPredicateManager;
|
||||
import net.minecraft.world.storage.loot.LootTableManager;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -56,4 +57,18 @@ public class MixinLootContext {
|
||||
}
|
||||
return server.getLootTableManager();
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "build",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/server/MinecraftServer.func_229736_aP_()Lnet/minecraft/world/storage/loot/LootPredicateManager;"
|
||||
)
|
||||
)
|
||||
private LootPredicateManager getLootPredicateManager(MinecraftServer server) {
|
||||
if (server == null) {
|
||||
return BlockOptionalMeta.getPredicateManager();
|
||||
}
|
||||
return server.func_229736_aP_();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,6 @@ package baritone.launch.mixins;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.event.events.BlockInteractEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.event.events.WorldEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
@@ -28,10 +27,6 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
@@ -39,7 +34,8 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
@@ -54,7 +50,7 @@ public class MixinMinecraft {
|
||||
public ClientWorld world;
|
||||
|
||||
@Inject(
|
||||
method = "init",
|
||||
method = "<init>",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postInit(CallbackInfo ci) {
|
||||
@@ -62,11 +58,8 @@ public class MixinMinecraft {
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "init",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/Minecraft.startTimerHackThread()V"
|
||||
)
|
||||
method = "startTimerHackThread",
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preInit(CallbackInfo ci) {
|
||||
BaritoneAutoTest.INSTANCE.onPreInit();
|
||||
@@ -84,13 +77,15 @@ public class MixinMinecraft {
|
||||
)
|
||||
)
|
||||
private void runTick(CallbackInfo ci) {
|
||||
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
final BiFunction<EventState, TickEvent.Type, TickEvent> tickProvider = TickEvent.createNextProvider();
|
||||
|
||||
TickEvent.Type type = ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().world() != null
|
||||
for (IBaritone baritone : BaritoneAPI.getProvider().getAllBaritones()) {
|
||||
|
||||
TickEvent.Type type = baritone.getPlayerContext().player() != null && baritone.getPlayerContext().world() != null
|
||||
? TickEvent.Type.IN
|
||||
: TickEvent.Type.OUT;
|
||||
|
||||
ibaritone.getGameEventHandler().onTick(new TickEvent(EventState.PRE, type));
|
||||
baritone.getGameEventHandler().onTick(tickProvider.apply(EventState.PRE, type));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -144,16 +139,24 @@ public class MixinMinecraft {
|
||||
return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().getCurrent() != null && player != null) || screen.passEvents;
|
||||
}
|
||||
|
||||
@Inject(
|
||||
// TODO
|
||||
// FIXME
|
||||
// bradyfix
|
||||
// i cant mixin
|
||||
// lol
|
||||
// https://discordapp.com/channels/208753003996512258/503692253881958400/674760939681349652
|
||||
// https://discordapp.com/channels/208753003996512258/503692253881958400/674756457966862376
|
||||
/*@Inject(
|
||||
method = "rightClickMouse",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "net/minecraft/client/entity/player/ClientPlayerEntity.swingArm(Lnet/minecraft/util/Hand;)V"
|
||||
target = "net/minecraft/client/entity/player/ClientPlayerEntity.swingArm(Lnet/minecraft/util/Hand;)V",
|
||||
ordinal = 1
|
||||
),
|
||||
locals = LocalCapture.CAPTURE_FAILHARD
|
||||
)
|
||||
private void onBlockUse(CallbackInfo ci, Hand var1[], int var2, int var3, Hand enumhand, ItemStack itemstack, BlockRayTraceResult raytrace, int i, ActionResultType enumactionresult) {
|
||||
private void onBlockUse(CallbackInfo ci, Hand var1[], int var2, int var3, Hand enumhand, ItemStack itemstack, EntityRayTraceResult rt, Entity ent, ActionResultType art, BlockRayTraceResult raytrace, int i, ActionResultType enumactionresult) {
|
||||
// rightClickMouse is only for the main player
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(raytrace.getPos(), BlockInteractEvent.Type.USE));
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
@@ -18,22 +18,22 @@
|
||||
package baritone.launch.mixins;
|
||||
|
||||
import baritone.utils.accessor.IBitArray;
|
||||
import baritone.utils.accessor.IBlockStateContainer;
|
||||
import baritone.utils.accessor.IPalettedContainer;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.BitArray;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.IBlockStatePalette;
|
||||
import net.minecraft.util.palette.IPalette;
|
||||
import net.minecraft.util.palette.PalettedContainer;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
|
||||
@Mixin(BlockStateContainer.class)
|
||||
public abstract class MixinBlockStateContainer implements IBlockStateContainer {
|
||||
@Mixin(PalettedContainer.class)
|
||||
public abstract class MixinPalettedContainer implements IPalettedContainer {
|
||||
|
||||
@Shadow
|
||||
protected BitArray storage;
|
||||
|
||||
@Shadow
|
||||
protected IBlockStatePalette<BlockState> palette;
|
||||
protected IPalette<BlockState> palette;
|
||||
|
||||
@Override
|
||||
public BlockState getAtPalette(int index) {
|
||||
@@ -9,8 +9,7 @@
|
||||
},
|
||||
"client": [
|
||||
"MixinBitArray",
|
||||
"MixinBlockStateContainer",
|
||||
"MixinChatScreen",
|
||||
"MixinCommandSuggestionHelper",
|
||||
"MixinChunkArray",
|
||||
"MixinClientChunkProvider",
|
||||
"MixinClientPlayerEntity",
|
||||
@@ -23,6 +22,7 @@
|
||||
"MixinLootContext",
|
||||
"MixinMinecraft",
|
||||
"MixinNetworkManager",
|
||||
"MixinPalettedContainer",
|
||||
"MixinPlayerController",
|
||||
"MixinScreen"
|
||||
]
|
||||
|
||||
@@ -21,9 +21,11 @@ import baritone.api.IBaritone;
|
||||
import baritone.api.IBaritoneProvider;
|
||||
import baritone.api.cache.IWorldScanner;
|
||||
import baritone.api.command.ICommandSystem;
|
||||
import baritone.api.schematic.ISchematicSystem;
|
||||
import baritone.command.BaritoneChatControl;
|
||||
import baritone.cache.WorldScanner;
|
||||
import baritone.command.CommandSystem;
|
||||
import baritone.utils.schematic.SchematicSystem;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
@@ -64,4 +66,9 @@ public final class BaritoneProvider implements IBaritoneProvider {
|
||||
public ICommandSystem getCommandSystem() {
|
||||
return CommandSystem.INSTANCE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ISchematicSystem getSchematicSystem() {
|
||||
return SchematicSystem.INSTANCE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ public final class InventoryBehavior extends Behavior {
|
||||
|
||||
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
|
||||
BlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z, baritone.bsi.get0(x, y, z));
|
||||
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof BlockItem && maybe.equals(((BlockItem) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.world(), ctx.player(), Hand.MAIN_HAND, stack, new BlockRayTraceResult(new Vec3d(ctx.player().posX, ctx.player().posY, ctx.player().posZ), Direction.UP, ctx.playerFeet(), false)) {}))))) {
|
||||
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof BlockItem && maybe.equals(((BlockItem) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.world(), ctx.player(), Hand.MAIN_HAND, stack, new BlockRayTraceResult(new Vec3d(ctx.player().getPositionVec().x, ctx.player().getPositionVec().y, ctx.player().getPositionVec().z), Direction.UP, ctx.playerFeet(), false)) {}))))) {
|
||||
return true; // gotem
|
||||
}
|
||||
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof BlockItem && ((BlockItem) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
|
||||
|
||||
@@ -381,8 +381,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
BetterBlockPos feet = ctx.playerFeet();
|
||||
if (!MovementHelper.canWalkOn(ctx, feet.down())) {
|
||||
if (ctx.player().onGround) {
|
||||
double playerX = ctx.player().posX;
|
||||
double playerZ = ctx.player().posZ;
|
||||
double playerX = ctx.player().getPositionVec().x;
|
||||
double playerZ = ctx.player().getPositionVec().z;
|
||||
ArrayList<BetterBlockPos> closest = new ArrayList<>();
|
||||
for (int dx = -1; dx <= 1; dx++) {
|
||||
for (int dz = -1; dz <= 1; dz++) {
|
||||
|
||||
@@ -23,7 +23,7 @@ import baritone.utils.pathing.PathingBlockType;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.util.palette.PalettedContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.ChunkSection;
|
||||
|
||||
@@ -59,7 +59,7 @@ public final class ChunkPacker {
|
||||
// since a bitset is initialized to all zero, and air is saved as zeros
|
||||
continue;
|
||||
}
|
||||
BlockStateContainer<BlockState> bsc = extendedblockstorage.getData();
|
||||
PalettedContainer<BlockState> bsc = extendedblockstorage.getData();
|
||||
int yReal = y0 << 4;
|
||||
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
|
||||
// for better cache locality, iterate in that order
|
||||
|
||||
62
src/main/java/baritone/cache/WorldScanner.java
vendored
62
src/main/java/baritone/cache/WorldScanner.java
vendored
@@ -22,11 +22,12 @@ import baritone.api.cache.IWorldScanner;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.BlockOptionalMetaLookup;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import baritone.utils.accessor.IBlockStateContainer;
|
||||
import baritone.utils.accessor.IPalettedContainer;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.multiplayer.ClientChunkProvider;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.world.chunk.AbstractChunkProvider;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.ChunkSection;
|
||||
|
||||
@@ -109,6 +110,41 @@ public enum WorldScanner implements IWorldScanner {
|
||||
return res;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int repack(IPlayerContext ctx) {
|
||||
return this.repack(ctx, 40);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int repack(IPlayerContext ctx, int range) {
|
||||
AbstractChunkProvider chunkProvider = ctx.world().getChunkProvider();
|
||||
ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
|
||||
|
||||
BetterBlockPos playerPos = ctx.playerFeet();
|
||||
|
||||
int playerChunkX = playerPos.getX() >> 4;
|
||||
int playerChunkZ = playerPos.getZ() >> 4;
|
||||
|
||||
int minX = playerChunkX - range;
|
||||
int minZ = playerChunkZ - range;
|
||||
int maxX = playerChunkX + range;
|
||||
int maxZ = playerChunkZ + range;
|
||||
|
||||
int queued = 0;
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
Chunk chunk = chunkProvider.getChunk(x, z, false);
|
||||
|
||||
if (chunk != null && !chunk.isEmpty()) {
|
||||
queued++;
|
||||
cachedWorld.queueForPacking(chunk);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return queued;
|
||||
}
|
||||
|
||||
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, BlockOptionalMetaLookup filter, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
|
||||
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
|
||||
boolean foundWithinY = false;
|
||||
@@ -119,7 +155,7 @@ public enum WorldScanner implements IWorldScanner {
|
||||
continue;
|
||||
}
|
||||
int yReal = y0 << 4;
|
||||
IBlockStateContainer bsc = (IBlockStateContainer) section.getData();
|
||||
IPalettedContainer bsc = (IPalettedContainer) section.getData();
|
||||
// storageArray uses an optimized algorithm that's faster than getAt
|
||||
// creating this array and then using getAtPalette is faster than even getFast(int index)
|
||||
int[] storage = bsc.storageArray();
|
||||
@@ -145,26 +181,4 @@ public enum WorldScanner implements IWorldScanner {
|
||||
}
|
||||
return foundWithinY;
|
||||
}
|
||||
|
||||
public int repack(IPlayerContext ctx) {
|
||||
ClientChunkProvider chunkProvider = (ClientChunkProvider) ctx.world().getChunkProvider();
|
||||
ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
|
||||
|
||||
BetterBlockPos playerPos = ctx.playerFeet();
|
||||
int playerChunkX = playerPos.getX() >> 4;
|
||||
int playerChunkZ = playerPos.getZ() >> 4;
|
||||
int queued = 0;
|
||||
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
|
||||
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
|
||||
Chunk chunk = chunkProvider.getChunk(x, z, null, false);
|
||||
|
||||
if (chunk != null && !chunk.isEmpty()) {
|
||||
queued++;
|
||||
cachedWorld.queueForPacking(chunk);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return queued;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,9 @@
|
||||
|
||||
package baritone.command.argument;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import baritone.api.command.argument.ICommandArgument;
|
||||
import baritone.api.command.datatypes.IDatatype;
|
||||
import baritone.api.command.datatypes.IDatatypeContext;
|
||||
@@ -27,7 +29,6 @@ import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.exception.CommandInvalidTypeException;
|
||||
import baritone.api.command.exception.CommandNotEnoughArgumentsException;
|
||||
import baritone.api.command.exception.CommandTooManyArgumentsException;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import baritone.api.command.manager.ICommandManager;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -316,8 +317,10 @@ public class ArgConsumer implements IArgConsumer {
|
||||
try {
|
||||
return datatype.apply(this.context, original);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
throw new CommandInvalidTypeException(hasAny() ? peek() : consumed(), datatype.getClass().getSimpleName());
|
||||
if (Baritone.settings().verboseCommandExceptions.value) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
throw new CommandInvalidTypeException(hasAny() ? peek() : consumed(), datatype.getClass().getSimpleName(), e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,7 +349,10 @@ public class ArgConsumer implements IArgConsumer {
|
||||
try {
|
||||
return datatype.get(this.context);
|
||||
} catch (Exception e) {
|
||||
throw new CommandInvalidTypeException(hasAny() ? peek() : consumed(), datatype.getClass().getSimpleName());
|
||||
if (Baritone.settings().verboseCommandExceptions.value) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
throw new CommandInvalidTypeException(hasAny() ? peek() : consumed(), datatype.getClass().getSimpleName(), e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.command.defaults;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.command.Command;
|
||||
@@ -26,11 +27,11 @@ import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.exception.CommandInvalidStateException;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import org.apache.commons.io.FilenameUtils;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class BuildCommand extends Command {
|
||||
@@ -44,8 +45,8 @@ public class BuildCommand extends Command {
|
||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
|
||||
File file = args.getDatatypePost(RelativeFile.INSTANCE, schematicsDir).getAbsoluteFile();
|
||||
if (!file.getName().toLowerCase(Locale.US).endsWith(".schematic")) {
|
||||
file = new File(file.getAbsolutePath() + ".schematic");
|
||||
if (FilenameUtils.getExtension(file.getAbsolutePath()).isEmpty()) {
|
||||
file = new File(file.getAbsolutePath() + "." + Baritone.settings().schematicFallbackExtension);
|
||||
}
|
||||
BetterBlockPos origin = ctx.playerFeet();
|
||||
BetterBlockPos buildOrigin;
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.command.defaults;
|
||||
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class CancelCommand extends Command {
|
||||
|
||||
public CancelCommand(IBaritone baritone) {
|
||||
super(baritone, "cancel", "stop");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
|
||||
args.requireMax(0);
|
||||
baritone.getPathingBehavior().cancelEverything();
|
||||
logDirect("ok canceled");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<String> tabComplete(String label, IArgConsumer args) {
|
||||
return Stream.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getShortDesc() {
|
||||
return "Cancel what Baritone is currently doing";
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getLongDesc() {
|
||||
return Arrays.asList(
|
||||
"The cancel command tells Baritone to stop whatever it's currently doing.",
|
||||
"",
|
||||
"Usage:",
|
||||
"> cancel"
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -24,52 +24,53 @@ import java.util.*;
|
||||
|
||||
public final class DefaultCommands {
|
||||
|
||||
private DefaultCommands() {}
|
||||
private DefaultCommands() {
|
||||
}
|
||||
|
||||
public static List<ICommand> createAll(IBaritone baritone) {
|
||||
Objects.requireNonNull(baritone);
|
||||
List<ICommand> commands = new ArrayList<>(Arrays.asList(
|
||||
new HelpCommand(baritone),
|
||||
new SetCommand(baritone),
|
||||
new CommandAlias(baritone, Arrays.asList("modified", "mod", "baritone", "modifiedsettings"), "List modified settings", "set modified"),
|
||||
new CommandAlias(baritone, "reset", "Reset all settings or just one", "set reset"),
|
||||
new GoalCommand(baritone),
|
||||
new GotoCommand(baritone),
|
||||
new PathCommand(baritone),
|
||||
new ProcCommand(baritone),
|
||||
new VersionCommand(baritone),
|
||||
new RepackCommand(baritone),
|
||||
new BuildCommand(baritone),
|
||||
new SchematicaCommand(baritone),
|
||||
new ComeCommand(baritone),
|
||||
new AxisCommand(baritone),
|
||||
new CancelCommand(baritone),
|
||||
new ForceCancelCommand(baritone),
|
||||
new GcCommand(baritone),
|
||||
new InvertCommand(baritone),
|
||||
new TunnelCommand(baritone),
|
||||
new RenderCommand(baritone),
|
||||
new FarmCommand(baritone),
|
||||
new ChestsCommand(baritone),
|
||||
new FollowCommand(baritone),
|
||||
new ExploreFilterCommand(baritone),
|
||||
new ReloadAllCommand(baritone),
|
||||
new SaveAllCommand(baritone),
|
||||
new ExploreCommand(baritone),
|
||||
new BlacklistCommand(baritone),
|
||||
new FindCommand(baritone),
|
||||
new MineCommand(baritone),
|
||||
new ClickCommand(baritone),
|
||||
new ThisWayCommand(baritone),
|
||||
new WaypointsCommand(baritone),
|
||||
new CommandAlias(baritone, "sethome", "Sets your home waypoint", "waypoints save home"),
|
||||
new CommandAlias(baritone, "home", "Set goal to your home waypoint", "waypoints goal home"),
|
||||
new SelCommand(baritone)
|
||||
new HelpCommand(baritone),
|
||||
new SetCommand(baritone),
|
||||
new CommandAlias(baritone, Arrays.asList("modified", "mod", "baritone", "modifiedsettings"), "List modified settings", "set modified"),
|
||||
new CommandAlias(baritone, "reset", "Reset all settings or just one", "set reset"),
|
||||
new GoalCommand(baritone),
|
||||
new GotoCommand(baritone),
|
||||
new PathCommand(baritone),
|
||||
new ProcCommand(baritone),
|
||||
new VersionCommand(baritone),
|
||||
new RepackCommand(baritone),
|
||||
new BuildCommand(baritone),
|
||||
new SchematicaCommand(baritone),
|
||||
new ComeCommand(baritone),
|
||||
new AxisCommand(baritone),
|
||||
new ForceCancelCommand(baritone),
|
||||
new GcCommand(baritone),
|
||||
new InvertCommand(baritone),
|
||||
new TunnelCommand(baritone),
|
||||
new RenderCommand(baritone),
|
||||
new FarmCommand(baritone),
|
||||
new ChestsCommand(baritone),
|
||||
new FollowCommand(baritone),
|
||||
new ExploreFilterCommand(baritone),
|
||||
new ReloadAllCommand(baritone),
|
||||
new SaveAllCommand(baritone),
|
||||
new ExploreCommand(baritone),
|
||||
new BlacklistCommand(baritone),
|
||||
new FindCommand(baritone),
|
||||
new MineCommand(baritone),
|
||||
new ClickCommand(baritone),
|
||||
new ThisWayCommand(baritone),
|
||||
new WaypointsCommand(baritone),
|
||||
new CommandAlias(baritone, "sethome", "Sets your home waypoint", "waypoints save home"),
|
||||
new CommandAlias(baritone, "home", "Set goal to your home waypoint", "waypoints goal home"),
|
||||
new SelCommand(baritone)
|
||||
));
|
||||
PauseResumeCommands prc = new PauseResumeCommands(baritone);
|
||||
ExecutionControlCommands prc = new ExecutionControlCommands(baritone);
|
||||
commands.add(prc.pauseCommand);
|
||||
commands.add(prc.resumeCommand);
|
||||
commands.add(prc.pausedCommand);
|
||||
commands.add(prc.cancelCommand);
|
||||
return Collections.unmodifiableList(commands);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,13 +18,13 @@
|
||||
package baritone.command.defaults;
|
||||
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.exception.CommandInvalidStateException;
|
||||
import baritone.api.process.IBaritoneProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.exception.CommandInvalidStateException;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
@@ -37,13 +37,14 @@ import java.util.stream.Stream;
|
||||
* TO USE THIS to pause and resume Baritone. Make your own process that returns {@link PathingCommandType#REQUEST_PAUSE
|
||||
* REQUEST_PAUSE} as needed.
|
||||
*/
|
||||
public class PauseResumeCommands {
|
||||
public class ExecutionControlCommands {
|
||||
|
||||
Command pauseCommand;
|
||||
Command resumeCommand;
|
||||
Command pausedCommand;
|
||||
Command cancelCommand;
|
||||
|
||||
public PauseResumeCommands(IBaritone baritone) {
|
||||
public ExecutionControlCommands(IBaritone baritone) {
|
||||
// array for mutability, non-field so reflection can't touch it
|
||||
final boolean[] paused = {false};
|
||||
baritone.getPathingControlManager().registerProcess(
|
||||
@@ -64,7 +65,8 @@ public class PauseResumeCommands {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {}
|
||||
public void onLostControl() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public double priority() {
|
||||
@@ -169,5 +171,36 @@ public class PauseResumeCommands {
|
||||
);
|
||||
}
|
||||
};
|
||||
cancelCommand = new Command(baritone, "cancel", "stop") {
|
||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
|
||||
args.requireMax(0);
|
||||
if (paused[0]) {
|
||||
paused[0] = false;
|
||||
}
|
||||
baritone.getPathingBehavior().cancelEverything();
|
||||
logDirect("ok canceled");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<String> tabComplete(String label, IArgConsumer args) {
|
||||
return Stream.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getShortDesc() {
|
||||
return "Cancel what Baritone is currently doing";
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getLongDesc() {
|
||||
return Arrays.asList(
|
||||
"The cancel command tells Baritone to stop whatever it's currently doing.",
|
||||
"",
|
||||
"Usage:",
|
||||
"> cancel"
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -41,9 +41,13 @@ public class GotoCommand extends Command {
|
||||
|
||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
|
||||
if (args.peekDatatypeOrNull(RelativeCoordinate.INSTANCE) != null) { // if we have a numeric first argument...
|
||||
// If we have a numeric first argument, then parse arguments as coordinates.
|
||||
// Note: There is no reason to want to go where you're already at so there
|
||||
// is no need to handle the case of empty arguments.
|
||||
if (args.peekDatatypeOrNull(RelativeCoordinate.INSTANCE) != null) {
|
||||
args.requireMax(3);
|
||||
BetterBlockPos origin = baritone.getPlayerContext().playerFeet();
|
||||
Goal goal = args.getDatatypePostOrNull(RelativeGoal.INSTANCE, origin);
|
||||
Goal goal = args.getDatatypePost(RelativeGoal.INSTANCE, origin);
|
||||
logDirect(String.format("Going to: %s", goal.toString()));
|
||||
baritone.getCustomGoalProcess().setGoalAndPath(goal);
|
||||
return;
|
||||
|
||||
@@ -68,7 +68,7 @@ public class SelCommand extends Command {
|
||||
float lineWidth = Baritone.settings().selectionLineWidth.value;
|
||||
boolean ignoreDepth = Baritone.settings().renderSelectionIgnoreDepth.value;
|
||||
IRenderer.startLines(color, opacity, lineWidth, ignoreDepth);
|
||||
IRenderer.drawAABB(new AxisAlignedBB(pos1, pos1.add(1, 1, 1)));
|
||||
IRenderer.drawAABB(event.getModelViewStack(), new AxisAlignedBB(pos1, pos1.add(1, 1, 1)));
|
||||
IRenderer.endLines(ignoreDepth);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -37,6 +37,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@@ -90,7 +91,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (block instanceof AirBlock) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof AbstractSkullBlock || block == Blocks.BUBBLE_COLUMN || block instanceof ShulkerBoxBlock || block instanceof SlabBlock || block instanceof TrapDoorBlock) {
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof AbstractSkullBlock || block == Blocks.BUBBLE_COLUMN || block instanceof ShulkerBoxBlock || block instanceof SlabBlock || block instanceof TrapDoorBlock || block == Blocks.HONEY_BLOCK) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
|
||||
@@ -138,7 +139,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
|
||||
// has already been accounted for above
|
||||
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
|
||||
return state.allowsMovement(null, BlockPos.ZERO, PathType.LAND); // workaround for future compatibility =P
|
||||
return state.allowsMovement(bsi.access, BlockPos.ZERO, PathType.LAND); // workaround for future compatibility =P
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -152,10 +153,18 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* @return Whether or not the block at the specified position
|
||||
*/
|
||||
static boolean fullyPassable(CalculationContext context, int x, int y, int z) {
|
||||
return fullyPassable(context.get(x, y, z));
|
||||
return fullyPassable(
|
||||
context.bsi.access,
|
||||
context.bsi.isPassableBlockPos.setPos(x, y, z),
|
||||
context.bsi.get0(x, y, z)
|
||||
);
|
||||
}
|
||||
|
||||
static boolean fullyPassable(BlockState state) {
|
||||
static boolean fullyPassable(IPlayerContext ctx, BlockPos pos) {
|
||||
return fullyPassable(ctx.world(), pos, ctx.world().getBlockState(pos));
|
||||
}
|
||||
|
||||
static boolean fullyPassable(IBlockReader access, BlockPos pos, BlockState state) {
|
||||
Block block = state.getBlock();
|
||||
if (block instanceof AirBlock) { // early return for most common case
|
||||
return true;
|
||||
@@ -178,7 +187,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return false;
|
||||
}
|
||||
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
|
||||
return state.allowsMovement(null, null, PathType.LAND);
|
||||
return state.allowsMovement(access, pos, PathType.LAND);
|
||||
}
|
||||
|
||||
static boolean isReplaceable(int x, int y, int z, BlockState state, BlockStateInterface bsi) {
|
||||
|
||||
@@ -176,7 +176,7 @@ public class MovementAscend extends Movement {
|
||||
ticksWithoutPlacement++;
|
||||
if (MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false) == PlaceResult.READY_TO_PLACE) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
if (ctx.player().isSneaking()) {
|
||||
if (ctx.player().isCrouching()) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
@@ -199,8 +199,8 @@ public class MovementAscend extends Movement {
|
||||
|
||||
int xAxis = Math.abs(src.getX() - dest.getX()); // either 0 or 1
|
||||
int zAxis = Math.abs(src.getZ() - dest.getZ()); // either 0 or 1
|
||||
double flatDistToNext = xAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + zAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
||||
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
|
||||
double flatDistToNext = xAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().getPositionVec().x) + zAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().getPositionVec().z);
|
||||
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().getPositionVec().x) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().getPositionVec().z);
|
||||
|
||||
double lateralMotion = xAxis * ctx.player().getMotion().z + zAxis * ctx.player().getMotion().x;
|
||||
if (Math.abs(lateralMotion) > 0.1) {
|
||||
|
||||
@@ -212,11 +212,11 @@ public class MovementDescend extends Movement {
|
||||
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
|
||||
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().getPositionVec().y - dest.getY() < 0.5)) { // lilypads
|
||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
/* else {
|
||||
// System.out.println(player().posY + " " + playerFeet.getY() + " " + (player().posY - playerFeet.getY()));
|
||||
// System.out.println(player().getPositionVec().y + " " + playerFeet.getY() + " " + (player().getPositionVec().y - playerFeet.getY()));
|
||||
}*/
|
||||
}
|
||||
if (safeMode()) {
|
||||
@@ -231,11 +231,11 @@ public class MovementDescend extends Movement {
|
||||
)).setInput(Input.MOVE_FORWARD, true);
|
||||
return state;
|
||||
}
|
||||
double diffX = ctx.player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().posZ - (dest.getZ() + 0.5);
|
||||
double diffX = ctx.player().getPositionVec().x - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().getPositionVec().z - (dest.getZ() + 0.5);
|
||||
double ab = Math.sqrt(diffX * diffX + diffZ * diffZ);
|
||||
double x = ctx.player().posX - (src.getX() + 0.5);
|
||||
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
||||
double x = ctx.player().getPositionVec().x - (src.getX() + 0.5);
|
||||
double z = ctx.player().getPositionVec().z - (src.getZ() + 0.5);
|
||||
double fromStart = Math.sqrt(x * x + z * z);
|
||||
if (!playerFeet.equals(dest) || ab > 0.25) {
|
||||
if (numTicks++ < 20 && fromStart < 1.25) {
|
||||
|
||||
@@ -226,7 +226,7 @@ public class MovementDiagonal extends Movement {
|
||||
} else if (!playerInValidPosition() && !(MovementHelper.isLiquid(ctx, src) && getValidPositions().contains(ctx.playerFeet().up()))) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
if (dest.y > src.y && ctx.player().posY < src.y + 0.1 && ctx.player().collidedHorizontally) {
|
||||
if (dest.y > src.y && ctx.player().getPositionVec().y < src.y + 0.1 && ctx.player().collidedHorizontally) {
|
||||
state.setInput(Input.JUMP, true);
|
||||
}
|
||||
if (sprint()) {
|
||||
|
||||
@@ -84,8 +84,8 @@ public class MovementDownward extends Movement {
|
||||
} else if (!playerInValidPosition()) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double diffX = ctx.player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().posZ - (dest.getZ() + 0.5);
|
||||
double diffX = ctx.player().getPositionVec().x - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().getPositionVec().z - (dest.getZ() + 0.5);
|
||||
double ab = Math.sqrt(diffX * diffX + diffZ * diffZ);
|
||||
|
||||
if (numTicks++ < 10 && ab < 0.2) {
|
||||
|
||||
@@ -100,7 +100,7 @@ public class MovementFall extends Movement {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
if (ctx.player().posY - dest.getY() < ctx.playerController().getBlockReachDistance() && !ctx.player().onGround) {
|
||||
if (ctx.player().getPositionVec().y - dest.getY() < ctx.playerController().getBlockReachDistance() && !ctx.player().onGround) {
|
||||
ctx.player().inventory.currentItem = ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER);
|
||||
|
||||
targetRotation = new Rotation(toDest.getYaw(), 90.0F);
|
||||
@@ -115,7 +115,7 @@ public class MovementFall extends Movement {
|
||||
} else {
|
||||
state.setTarget(new MovementTarget(toDest, false));
|
||||
}
|
||||
if (playerFeet.equals(dest) && (ctx.player().posY - playerFeet.getY() < 0.094 || isWater)) { // 0.094 because lilypads
|
||||
if (playerFeet.equals(dest) && (ctx.player().getPositionVec().y - playerFeet.getY() < 0.094 || isWater)) { // 0.094 because lilypads
|
||||
if (isWater) { // only match water, not flowing water (which we cannot pick up with a bucket)
|
||||
if (PlayerInventory.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_EMPTY))) {
|
||||
ctx.player().inventory.currentItem = ctx.player().inventory.getSlotFor(STACK_BUCKET_EMPTY);
|
||||
@@ -134,7 +134,7 @@ public class MovementFall extends Movement {
|
||||
}
|
||||
}
|
||||
Vec3d destCenter = VecUtils.getBlockPosCenter(dest); // we are moving to the 0.5 center not the edge (like if we were falling on a ladder)
|
||||
if (Math.abs(ctx.player().posX + ctx.player().getMotion().x - destCenter.x) > 0.1 || Math.abs(ctx.player().posZ + ctx.player().getMotion().z - destCenter.z) > 0.1) {
|
||||
if (Math.abs(ctx.player().getPositionVec().x + ctx.player().getMotion().x - destCenter.x) > 0.1 || Math.abs(ctx.player().getPositionVec().z + ctx.player().getMotion().z - destCenter.z) > 0.1) {
|
||||
if (!ctx.player().onGround && Math.abs(ctx.player().getMotion().y) > 0.4) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
@@ -144,7 +144,7 @@ public class MovementFall extends Movement {
|
||||
if (avoid == null) {
|
||||
avoid = src.subtract(dest);
|
||||
} else {
|
||||
double dist = Math.abs(avoid.getX() * (destCenter.x - avoid.getX() / 2.0 - ctx.player().posX)) + Math.abs(avoid.getZ() * (destCenter.z - avoid.getZ() / 2.0 - ctx.player().posZ));
|
||||
double dist = Math.abs(avoid.getX() * (destCenter.x - avoid.getX() / 2.0 - ctx.player().getPositionVec().x)) + Math.abs(avoid.getZ() * (destCenter.z - avoid.getZ() / 2.0 - ctx.player().getPositionVec().z));
|
||||
if (dist < 0.6) {
|
||||
state.setInput(Input.MOVE_FORWARD, true);
|
||||
} else if (!ctx.player().onGround) {
|
||||
|
||||
@@ -115,7 +115,7 @@ public class MovementParkour extends Movement {
|
||||
return;
|
||||
}
|
||||
BlockState destInto = context.bsi.get0(destX, y, destZ);
|
||||
if (!MovementHelper.fullyPassable(destInto)) {
|
||||
if (!MovementHelper.fullyPassable(context.bsi.access, context.bsi.isPassableBlockPos.setPos(destX, y, destZ), destInto)) {
|
||||
if (i <= 3 && context.allowParkourAscend && context.canSprint && MovementHelper.canWalkOn(context.bsi, destX, y, destZ, destInto) && checkOvershootSafety(context.bsi, destX + xDiff, y + 1, destZ + zDiff)) {
|
||||
res.x = destX;
|
||||
res.y = y + 1;
|
||||
@@ -246,19 +246,19 @@ public class MovementParkour extends Movement {
|
||||
// but i did it anyway
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (ctx.player().posY - ctx.playerFeet().getY() < 0.094) { // lilypads
|
||||
if (ctx.player().getPositionVec().y - ctx.playerFeet().getY() < 0.094) { // lilypads
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
} else if (!ctx.playerFeet().equals(src)) {
|
||||
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
|
||||
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().getPositionVec().y - src.y > 0.0001) {
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
|
||||
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
// prevent jumping too late by checking for ascend
|
||||
if (dist == 3 && !ascend) { // this is a 2 block gap, dest = src + direction * 3
|
||||
double xDiff = (src.x + 0.5) - ctx.player().posX;
|
||||
double zDiff = (src.z + 0.5) - ctx.player().posZ;
|
||||
double xDiff = (src.x + 0.5) - ctx.player().getPositionVec().x;
|
||||
double zDiff = (src.z + 0.5) - ctx.player().getPositionVec().z;
|
||||
double distFromStart = Math.max(Math.abs(xDiff), Math.abs(zDiff));
|
||||
if (distFromStart < 0.7) {
|
||||
return state;
|
||||
|
||||
@@ -172,7 +172,7 @@ public class MovementPillar extends Movement {
|
||||
// stay centered while swimming up a water column
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
|
||||
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
|
||||
if (Math.abs(ctx.player().posX - destCenter.x) > 0.2 || Math.abs(ctx.player().posZ - destCenter.z) > 0.2) {
|
||||
if (Math.abs(ctx.player().getPositionVec().x - destCenter.x) > 0.2 || Math.abs(ctx.player().getPositionVec().z - destCenter.z) > 0.2) {
|
||||
state.setInput(Input.MOVE_FORWARD, true);
|
||||
}
|
||||
if (ctx.playerFeet().equals(dest)) {
|
||||
@@ -218,11 +218,11 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
|
||||
|
||||
state.setInput(Input.SNEAK, ctx.player().posY > dest.getY() || ctx.player().posY < src.getY() + 0.2D); // delay placement by 1 tick for ncp compatibility
|
||||
state.setInput(Input.SNEAK, ctx.player().getPositionVec().y > dest.getY() || ctx.player().getPositionVec().y < src.getY() + 0.2D); // delay placement by 1 tick for ncp compatibility
|
||||
// since (lower down) we only right click once player.isSneaking, and that happens the tick after we request to sneak
|
||||
|
||||
double diffX = ctx.player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().posZ - (dest.getZ() + 0.5);
|
||||
double diffX = ctx.player().getPositionVec().x - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().getPositionVec().z - (dest.getZ() + 0.5);
|
||||
double dist = Math.sqrt(diffX * diffX + diffZ * diffZ);
|
||||
double flatMotion = Math.sqrt(ctx.player().getMotion().x * ctx.player().getMotion().x + ctx.player().getMotion().z * ctx.player().getMotion().z);
|
||||
if (dist > 0.17) {//why 0.17? because it seemed like a good number, that's why
|
||||
@@ -236,7 +236,7 @@ public class MovementPillar extends Movement {
|
||||
state.setTarget(new MovementState.MovementTarget(rotation, true));
|
||||
} else if (flatMotion < 0.05) {
|
||||
// If our Y coordinate is above our goal, stop jumping
|
||||
state.setInput(Input.JUMP, ctx.player().posY < dest.getY());
|
||||
state.setInput(Input.JUMP, ctx.player().getPositionVec().y < dest.getY());
|
||||
}
|
||||
|
||||
|
||||
@@ -251,7 +251,7 @@ public class MovementPillar extends Movement {
|
||||
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping
|
||||
state.setInput(Input.CLICK_LEFT, true);
|
||||
blockIsThere = false;
|
||||
} else if (ctx.player().isSneaking() && (ctx.isLookingAt(src.down()) || ctx.isLookingAt(src)) && ctx.player().posY > dest.getY() + 0.1) {
|
||||
} else if (ctx.player().isCrouching() && (ctx.isLookingAt(src.down()) || ctx.isLookingAt(src)) && ctx.player().getPositionVec().y > dest.getY() + 0.1) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ public class MovementTraverse extends Movement {
|
||||
return state;
|
||||
}
|
||||
// and we aren't already pressed up against the block
|
||||
double dist = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
double dist = Math.max(Math.abs(ctx.player().getPositionVec().x - (dest.getX() + 0.5D)), Math.abs(ctx.player().getPositionVec().z - (dest.getZ() + 0.5D)));
|
||||
if (dist < 0.83) {
|
||||
return state;
|
||||
}
|
||||
@@ -245,7 +245,7 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
Block low = BlockStateInterface.get(ctx, src).getBlock();
|
||||
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
|
||||
if (ctx.player().posY > src.y + 0.1D && !ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||
if (ctx.player().getPositionVec().y > src.y + 0.1D && !ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||
// hitting W could cause us to climb the ladder instead of going forward
|
||||
// wait until we're on the ground
|
||||
return state;
|
||||
@@ -272,21 +272,21 @@ public class MovementTraverse extends Movement {
|
||||
wasTheBridgeBlockAlwaysThere = false;
|
||||
Block standingOn = BlockStateInterface.get(ctx, feet.down()).getBlock();
|
||||
if (standingOn.equals(Blocks.SOUL_SAND) || standingOn instanceof SlabBlock) { // see issue #118
|
||||
double dist = Math.max(Math.abs(dest.getX() + 0.5 - ctx.player().posX), Math.abs(dest.getZ() + 0.5 - ctx.player().posZ));
|
||||
double dist = Math.max(Math.abs(dest.getX() + 0.5 - ctx.player().getPositionVec().x), Math.abs(dest.getZ() + 0.5 - ctx.player().getPositionVec().z));
|
||||
if (dist < 0.85) { // 0.5 + 0.3 + epsilon
|
||||
MovementHelper.moveTowards(ctx, state, dest);
|
||||
return state.setInput(Input.MOVE_FORWARD, false)
|
||||
.setInput(Input.MOVE_BACK, true);
|
||||
}
|
||||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
double dist1 = Math.max(Math.abs(ctx.player().getPositionVec().x - (dest.getX() + 0.5D)), Math.abs(ctx.player().getPositionVec().z - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
switch (p) {
|
||||
case READY_TO_PLACE: {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
|
||||
if (ctx.player().isCrouching() || Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return state;
|
||||
@@ -319,7 +319,7 @@ public class MovementTraverse extends Movement {
|
||||
|
||||
Rotation backToFace = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
|
||||
float pitch = backToFace.getPitch();
|
||||
double dist2 = Math.max(Math.abs(ctx.player().posX - faceX), Math.abs(ctx.player().posZ - faceZ));
|
||||
double dist2 = Math.max(Math.abs(ctx.player().getPositionVec().x - faceX), Math.abs(ctx.player().getPositionVec().z - faceZ));
|
||||
if (dist2 < 0.29) { // see issue #208
|
||||
float yaw = RotationUtils.calcRotationFromVec3d(VecUtils.getBlockPosCenter(dest), ctx.playerHead(), ctx.playerRotations()).getYaw();
|
||||
state.setTarget(new MovementState.MovementTarget(new Rotation(yaw, pitch), true));
|
||||
|
||||
@@ -414,7 +414,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
// playerFeet adds 0.1251 to account for soul sand
|
||||
// farmland is 0.9375
|
||||
// 0.07 is to account for farmland
|
||||
if (ctx.player().posY >= center.getY() - 0.07) {
|
||||
if (ctx.player().getPositionVec().y >= center.getY() - 0.07) {
|
||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.JUMP, false);
|
||||
return true;
|
||||
}
|
||||
@@ -466,7 +466,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
for (int y = next.getDest().y; y <= movement.getSrc().y + 1; y++) {
|
||||
BlockPos chk = new BlockPos(next.getDest().x, y, next.getDest().z);
|
||||
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) {
|
||||
if (!MovementHelper.fullyPassable(ctx, chk)) {
|
||||
break outer;
|
||||
}
|
||||
}
|
||||
@@ -485,17 +485,17 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
|
||||
private static boolean skipNow(IPlayerContext ctx, IMovement current) {
|
||||
double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().posZ)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().posX));
|
||||
double offTarget = Math.abs(current.getDirection().getX() * (current.getSrc().z + 0.5D - ctx.player().getPositionVec().z)) + Math.abs(current.getDirection().getZ() * (current.getSrc().x + 0.5D - ctx.player().getPositionVec().x));
|
||||
if (offTarget > 0.1) {
|
||||
return false;
|
||||
}
|
||||
// we are centered
|
||||
BlockPos headBonk = current.getSrc().subtract(current.getDirection()).up(2);
|
||||
if (MovementHelper.fullyPassable(ctx.world().getBlockState(headBonk))) {
|
||||
if (MovementHelper.fullyPassable(ctx, headBonk)) {
|
||||
return true;
|
||||
}
|
||||
// wait 0.3
|
||||
double flatDist = Math.abs(current.getDirection().getX() * (headBonk.getX() + 0.5D - ctx.player().posX)) + Math.abs(current.getDirection().getZ() * (headBonk.getZ() + 0.5 - ctx.player().posZ));
|
||||
double flatDist = Math.abs(current.getDirection().getX() * (headBonk.getX() + 0.5D - ctx.player().getPositionVec().x)) + Math.abs(current.getDirection().getZ() * (headBonk.getZ() + 0.5 - ctx.player().getPositionVec().z));
|
||||
return flatDist > 0.8;
|
||||
}
|
||||
|
||||
@@ -524,7 +524,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (x == 1) {
|
||||
chk = chk.add(current.getDirection());
|
||||
}
|
||||
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) {
|
||||
if (!MovementHelper.fullyPassable(ctx, chk)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,8 +25,14 @@ import baritone.api.pathing.goals.GoalGetToBlock;
|
||||
import baritone.api.process.IBuilderProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.schematic.FillSchematic;
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.api.utils.*;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import baritone.api.schematic.format.ISchematicFormat;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.RayTraceUtils;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.api.utils.RotationUtils;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
@@ -34,9 +40,8 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.PathingCommandContext;
|
||||
import baritone.utils.schematic.FillSchematic;
|
||||
import baritone.utils.schematic.MapArtSchematic;
|
||||
import baritone.utils.schematic.Schematic;
|
||||
import baritone.utils.schematic.SchematicSystem;
|
||||
import baritone.utils.schematic.schematica.SchematicaHelper;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.block.AirBlock;
|
||||
@@ -57,7 +62,6 @@ import net.minecraft.util.math.shapes.VoxelShape;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
|
||||
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||
@@ -73,6 +77,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
private int ticks;
|
||||
private boolean paused;
|
||||
private int layer;
|
||||
private int numRepeats;
|
||||
private List<BlockState> approxPlaceable;
|
||||
|
||||
public BuilderProcess(Baritone baritone) {
|
||||
@@ -99,6 +104,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
this.origin = new Vec3i(x, y, z);
|
||||
this.paused = false;
|
||||
this.layer = 0;
|
||||
this.numRepeats = 0;
|
||||
this.observedCompleted = new LongOpenHashSet();
|
||||
}
|
||||
|
||||
@@ -117,27 +123,38 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
|
||||
@Override
|
||||
public boolean build(String name, File schematic, Vec3i origin) {
|
||||
CompoundNBT tag;
|
||||
try (FileInputStream fileIn = new FileInputStream(schematic)) {
|
||||
tag = CompressedStreamTools.readCompressed(fileIn);
|
||||
} catch (IOException e) {
|
||||
Optional<ISchematicFormat> format = SchematicSystem.INSTANCE.getByFile(schematic);
|
||||
if (!format.isPresent()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ISchematic parsed;
|
||||
try {
|
||||
parsed = format.get().parse(new FileInputStream(schematic));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
//noinspection ConstantConditions
|
||||
if (tag == null) {
|
||||
return false;
|
||||
|
||||
if (Baritone.settings().mapArtMode.value) {
|
||||
parsed = new MapArtSchematic((IStaticSchematic) parsed);
|
||||
}
|
||||
build(name, parse(tag), origin);
|
||||
|
||||
build(name, parsed, origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildOpenSchematic() {
|
||||
if (SchematicaHelper.isSchematicaPresent()) {
|
||||
Optional<Tuple<ISchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
|
||||
Optional<Tuple<IStaticSchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
|
||||
if (schematic.isPresent()) {
|
||||
this.build(schematic.get().getA().toString(), schematic.get().getA(), schematic.get().getB());
|
||||
IStaticSchematic s = schematic.get().getA();
|
||||
this.build(
|
||||
schematic.get().getA().toString(),
|
||||
Baritone.settings().mapArtMode.value ? new MapArtSchematic(s) : s,
|
||||
schematic.get().getB()
|
||||
);
|
||||
} else {
|
||||
logDirect("No schematic currently open");
|
||||
}
|
||||
@@ -159,10 +176,6 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
return new ArrayList<>(approxPlaceable);
|
||||
}
|
||||
|
||||
private static ISchematic parse(CompoundNBT schematic) {
|
||||
return Baritone.settings().mapArtMode.value ? new MapArtSchematic(schematic) : new Schematic(schematic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return schematic != null;
|
||||
@@ -407,7 +420,9 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
Vec3i repeat = Baritone.settings().buildRepeat.value;
|
||||
if (repeat.equals(new Vec3i(0, 0, 0))) {
|
||||
int max = Baritone.settings().buildRepeatCount.value;
|
||||
numRepeats++;
|
||||
if (repeat.equals(new Vec3i(0, 0, 0)) || (max != -1 && numRepeats >= max)) {
|
||||
logDirect("Done building");
|
||||
onLostControl();
|
||||
return null;
|
||||
@@ -430,7 +445,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
BetterBlockPos pos = toBreak.get().getA();
|
||||
baritone.getLookBehavior().updateTarget(rot, true);
|
||||
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
|
||||
if (ctx.player().isSneaking()) {
|
||||
if (ctx.player().isCrouching()) {
|
||||
// really horrible bug where a block is visible for breaking while sneaking but not otherwise
|
||||
// so you can't see it, it goes to place something else, sneaks, then the next tick it tries to break
|
||||
// and is unable since it's unsneaked in the intermediary tick
|
||||
@@ -747,6 +762,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
schematic = null;
|
||||
realSchematic = null;
|
||||
layer = 0;
|
||||
numRepeats = 0;
|
||||
paused = false;
|
||||
observedCompleted = null;
|
||||
}
|
||||
@@ -765,7 +781,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
continue;
|
||||
}
|
||||
// <toxic cloud>
|
||||
result.add(((BlockItem) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.world(), ctx.player(), Hand.MAIN_HAND, stack, new BlockRayTraceResult(new Vec3d(ctx.player().posX, ctx.player().posY, ctx.player().posZ), Direction.UP, ctx.playerFeet(), false)) {})));
|
||||
result.add(((BlockItem) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.world(), ctx.player(), Hand.MAIN_HAND, stack, new BlockRayTraceResult(new Vec3d(ctx.player().getPositionVec().x, ctx.player().getPositionVec().y, ctx.player().getPositionVec().z), Direction.UP, ctx.playerFeet(), false)) {})));
|
||||
// </toxic cloud>
|
||||
}
|
||||
return result;
|
||||
@@ -782,6 +798,12 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
return true;
|
||||
}
|
||||
// TODO more complicated comparison logic I guess
|
||||
if (desired.getBlock() instanceof AirBlock && Baritone.settings().buildIgnoreBlocks.value.contains(current.getBlock())) {
|
||||
return true;
|
||||
}
|
||||
if (!(current.getBlock() instanceof AirBlock) && Baritone.settings().buildIgnoreExisting.value) {
|
||||
return true;
|
||||
}
|
||||
return current.equals(desired);
|
||||
}
|
||||
|
||||
|
||||
@@ -282,7 +282,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
|
||||
ItemEntity ei = (ItemEntity) entity;
|
||||
if (PICKUP_DROPPED.contains(ei.getItem().getItem())) {
|
||||
// +0.1 because of farmland's 0.9375 dummy height lol
|
||||
goalz.add(new GoalBlock(new BlockPos(entity.posX, entity.posY + 0.1, entity.posZ)));
|
||||
goalz.add(new GoalBlock(new BlockPos(entity.getPositionVec().x, entity.getPositionVec().y + 0.1, entity.getPositionVec().z)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
pos = new BlockPos(following);
|
||||
} else {
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
|
||||
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
||||
pos = new BlockPos(g.getX(), following.getPositionVec().y, g.getZ());
|
||||
}
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.value);
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import baritone.api.event.events.RenderEvent;
|
||||
import baritone.api.event.listener.AbstractGameEventListener;
|
||||
import baritone.api.selection.ISelection;
|
||||
import baritone.utils.IRenderer;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
|
||||
public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
|
||||
@@ -18,7 +19,7 @@ public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
|
||||
baritone.getGameEventHandler().registerEventListener(this);
|
||||
}
|
||||
|
||||
public static void renderSelections(ISelection[] selections) {
|
||||
public static void renderSelections(MatrixStack stack, ISelection[] selections) {
|
||||
float opacity = settings.selectionOpacity.value;
|
||||
boolean ignoreDepth = settings.renderSelectionIgnoreDepth.value;
|
||||
float lineWidth = settings.selectionLineWidth.value;
|
||||
@@ -30,20 +31,20 @@ public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
|
||||
IRenderer.startLines(settings.colorSelection.value, opacity, lineWidth, ignoreDepth);
|
||||
|
||||
for (ISelection selection : selections) {
|
||||
IRenderer.drawAABB(selection.aabb(), SELECTION_BOX_EXPANSION);
|
||||
IRenderer.drawAABB(stack, selection.aabb(), SELECTION_BOX_EXPANSION);
|
||||
}
|
||||
|
||||
if (settings.renderSelectionCorners.value) {
|
||||
IRenderer.glColor(settings.colorSelectionPos1.value, opacity);
|
||||
|
||||
for (ISelection selection : selections) {
|
||||
IRenderer.drawAABB(new AxisAlignedBB(selection.pos1(), selection.pos1().add(1, 1, 1)));
|
||||
IRenderer.drawAABB(stack, new AxisAlignedBB(selection.pos1(), selection.pos1().add(1, 1, 1)));
|
||||
}
|
||||
|
||||
IRenderer.glColor(settings.colorSelectionPos2.value, opacity);
|
||||
|
||||
for (ISelection selection : selections) {
|
||||
IRenderer.drawAABB(new AxisAlignedBB(selection.pos2(), selection.pos2().add(1, 1, 1)));
|
||||
IRenderer.drawAABB(stack, new AxisAlignedBB(selection.pos2(), selection.pos2().add(1, 1, 1)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,6 +53,6 @@ public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
|
||||
|
||||
@Override
|
||||
public void onRenderPass(RenderEvent event) {
|
||||
renderSelections(manager.getSelections());
|
||||
renderSelections(event.getModelViewStack(), manager.getSelections());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,13 +31,13 @@ import net.minecraft.client.settings.AmbientOcclusionStatus;
|
||||
import net.minecraft.client.settings.CloudOption;
|
||||
import net.minecraft.client.settings.ParticleStatus;
|
||||
import net.minecraft.client.tutorial.TutorialSteps;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
import net.minecraft.util.HTTPUtil;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.GameType;
|
||||
import net.minecraft.world.WorldSettings;
|
||||
import net.minecraft.world.WorldType;
|
||||
import net.minecraft.world.*;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -95,7 +95,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
if (mc.currentScreen instanceof MainMenuScreen) {
|
||||
System.out.println("Beginning Baritone automatic test routine");
|
||||
mc.displayGuiScreen(null);
|
||||
WorldSettings worldsettings = new WorldSettings(TEST_SEED, GameType.getByName("survival"), true, false, WorldType.DEFAULT);
|
||||
WorldSettings worldsettings = new WorldSettings(TEST_SEED, GameType.SURVIVAL, true, false, WorldType.DEFAULT);
|
||||
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
|
||||
}
|
||||
|
||||
@@ -104,6 +104,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
// If the integrated server is launched and the world has initialized, set the spawn point
|
||||
// to our defined starting position
|
||||
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
|
||||
server.setDifficultyForAllWorlds(Difficulty.PEACEFUL, true);
|
||||
if (mc.player == null) {
|
||||
server.execute(() -> {
|
||||
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
|
||||
@@ -113,6 +114,17 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
throw new IllegalStateException(result + "");
|
||||
}
|
||||
});
|
||||
for (final ServerWorld world : mc.getIntegratedServer().getWorlds()) {
|
||||
// If the world has initialized, set the spawn point to our defined starting position
|
||||
if (world != null) {
|
||||
// I would rather do this than try to mess with poz
|
||||
CompoundNBT nbt = world.getGameRules().write();
|
||||
nbt.putString("spawnRadius", "0");
|
||||
world.getGameRules().read(nbt);
|
||||
|
||||
world.setSpawnPoint(STARTING_POSITION);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,7 +133,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
// Force the integrated server to share the world to LAN so that
|
||||
// the ingame pause menu gui doesn't actually pause our game
|
||||
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
|
||||
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HTTPUtil.getSuitableLanPort());
|
||||
mc.getIntegratedServer().shareToLAN(GameType.SURVIVAL, false, HTTPUtil.getSuitableLanPort());
|
||||
}
|
||||
|
||||
// For the first 200 ticks, wait for the world to generate
|
||||
@@ -163,5 +175,6 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
}
|
||||
}
|
||||
|
||||
private BaritoneAutoTest() {}
|
||||
private BaritoneAutoTest() {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ import net.minecraft.block.Blocks;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientChunkProvider;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.ChunkSection;
|
||||
@@ -42,6 +43,9 @@ public class BlockStateInterface {
|
||||
|
||||
private final ClientChunkProvider provider;
|
||||
private final WorldData worldData;
|
||||
protected final IBlockReader world;
|
||||
public final BlockPos.Mutable isPassableBlockPos;
|
||||
public final IBlockReader access;
|
||||
|
||||
private Chunk prev = null;
|
||||
private CachedRegion prevCached = null;
|
||||
@@ -59,6 +63,7 @@ public class BlockStateInterface {
|
||||
}
|
||||
|
||||
public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) {
|
||||
this.world = world;
|
||||
this.worldData = worldData;
|
||||
if (copyLoadedChunks) {
|
||||
this.provider = ((IClientChunkProvider) world.getChunkProvider()).createThreadSafeCopy();
|
||||
@@ -69,6 +74,8 @@ public class BlockStateInterface {
|
||||
if (!Minecraft.getInstance().isOnExecutionThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
this.isPassableBlockPos = new BlockPos.Mutable();
|
||||
this.access = new BlockStateInterfaceAccessWrapper(this);
|
||||
}
|
||||
|
||||
public boolean worldContainsLoadedChunk(int blockX, int blockZ) {
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.fluid.IFluidState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 11/5/2019
|
||||
*/
|
||||
@SuppressWarnings("NullableProblems")
|
||||
public final class BlockStateInterfaceAccessWrapper implements IBlockReader {
|
||||
|
||||
private final BlockStateInterface bsi;
|
||||
|
||||
BlockStateInterfaceAccessWrapper(BlockStateInterface bsi) {
|
||||
this.bsi = bsi;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public TileEntity getTileEntity(BlockPos pos) {
|
||||
throw new UnsupportedOperationException("getTileEntity not supported by BlockStateInterfaceAccessWrapper");
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
// BlockStateInterface#get0(BlockPos) btfo!
|
||||
return this.bsi.get0(pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public IFluidState getFluidState(BlockPos blockPos) {
|
||||
return getBlockState(blockPos).getFluidState();
|
||||
}
|
||||
}
|
||||
@@ -23,21 +23,20 @@ import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Helper;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.event.ClickEvent;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.*;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Collections;
|
||||
|
||||
import static baritone.api.command.IBaritoneChatControl.FORCE_COMMAND_PREFIX;
|
||||
@@ -45,11 +44,7 @@ import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
public class GuiClick extends Screen implements Helper {
|
||||
|
||||
// My name is Brady and I grant leijurv permission to use this pasted code
|
||||
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
|
||||
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
|
||||
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
|
||||
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
|
||||
private Matrix4f projectionViewMatrix;
|
||||
|
||||
private BlockPos clickStart;
|
||||
private BlockPos currentMouseOver;
|
||||
@@ -67,9 +62,10 @@ public class GuiClick extends Screen implements Helper {
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
double mx = mc.mouseHelper.getMouseX();
|
||||
double my = mc.mouseHelper.getMouseY();
|
||||
my = mc.mainWindow.getHeight() - my;
|
||||
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
|
||||
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
|
||||
|
||||
my = mc.getMainWindow().getHeight() - my;
|
||||
my *= mc.getMainWindow().getFramebufferHeight() / (double) mc.getMainWindow().getHeight();
|
||||
mx *= mc.getMainWindow().getFramebufferWidth() / (double) mc.getMainWindow().getWidth();
|
||||
Vec3d near = toWorld(mx, my, 0);
|
||||
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
|
||||
if (near != null && far != null) {
|
||||
@@ -114,224 +110,52 @@ public class GuiClick extends Screen implements Helper {
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
public void onRender() {
|
||||
GlStateManager.getMatrix(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getMatrix(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
public void onRender(MatrixStack modelViewStack, MatrixStack projectionStack) {
|
||||
this.projectionViewMatrix = projectionStack.getLast().getPositionMatrix().copy();
|
||||
this.projectionViewMatrix.multiply(modelViewStack.getLast().getPositionMatrix());
|
||||
this.projectionViewMatrix.invert();
|
||||
|
||||
if (currentMouseOver != null) {
|
||||
Entity e = mc.getRenderViewEntity();
|
||||
// drawSingleSelectionBox WHEN?
|
||||
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
|
||||
PathRenderer.drawManySelectionBoxes(modelViewStack, e, Collections.singletonList(currentMouseOver), Color.CYAN);
|
||||
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.depthMask(false);
|
||||
GlStateManager.disableDepthTest();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
RenderSystem.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||
RenderSystem.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
RenderSystem.disableTexture();
|
||||
RenderSystem.depthMask(false);
|
||||
RenderSystem.disableDepthTest();
|
||||
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
|
||||
BetterBlockPos b = new BetterBlockPos(clickStart);
|
||||
IRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
|
||||
GlStateManager.enableDepthTest();
|
||||
IRenderer.drawAABB(modelViewStack, new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
|
||||
RenderSystem.enableDepthTest();
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.disableBlend();
|
||||
RenderSystem.depthMask(true);
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.disableBlend();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Vec3d toWorld(double x, double y, double z) {
|
||||
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
if (result) {
|
||||
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||
if (this.projectionViewMatrix == null) {
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// skidded from lwjgl2 :ok_hand:
|
||||
// its uhhhhh mit license so its ok
|
||||
// here is the uhh license
|
||||
/*
|
||||
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
public static boolean gluUnProject(
|
||||
float winx,
|
||||
float winy,
|
||||
float winz,
|
||||
FloatBuffer modelMatrix,
|
||||
FloatBuffer projMatrix,
|
||||
IntBuffer viewport,
|
||||
FloatBuffer obj_pos) {
|
||||
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
|
||||
float[] in = new float[4];
|
||||
float[] out = new float[4];
|
||||
|
||||
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
|
||||
|
||||
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
|
||||
return false;
|
||||
|
||||
in[0] = winx;
|
||||
in[1] = winy;
|
||||
in[2] = winz;
|
||||
in[3] = 1.0f;
|
||||
|
||||
// Map x and y from window coordinates
|
||||
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
|
||||
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
|
||||
|
||||
// Map to range -1 to 1
|
||||
in[0] = in[0] * 2 - 1;
|
||||
in[1] = in[1] * 2 - 1;
|
||||
in[2] = in[2] * 2 - 1;
|
||||
|
||||
__gluMultMatrixVecf(finalMatrix, in, out);
|
||||
|
||||
if (out[3] == 0.0)
|
||||
return false;
|
||||
|
||||
out[3] = 1.0f / out[3];
|
||||
|
||||
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
|
||||
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
|
||||
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
out[i] =
|
||||
in[0] * m.get(m.position() + 0 * 4 + i)
|
||||
+ in[1] * m.get(m.position() + 1 * 4 + i)
|
||||
+ in[2] * m.get(m.position() + 2 * 4 + i)
|
||||
+ in[3] * m.get(m.position() + 3 * 4 + i);
|
||||
x /= mc.getMainWindow().getWidth();
|
||||
y /= mc.getMainWindow().getHeight();
|
||||
x = x * 2 - 1;
|
||||
y = y * 2 - 1;
|
||||
|
||||
Vector4f pos = new Vector4f((float) x, (float) y, (float) z, 1.0F);
|
||||
pos.transform(this.projectionViewMatrix);
|
||||
if (pos.getW() == 0) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int j = 0; j < 4; j++) {
|
||||
r.put(r.position() + i * 4 + j,
|
||||
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
|
||||
int i, j, k, swap;
|
||||
float t;
|
||||
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
|
||||
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
temp.put(i, src.get(i + src.position()));
|
||||
}
|
||||
__gluMakeIdentityf(inverse);
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
/*
|
||||
* * Look for largest element in column
|
||||
*/
|
||||
swap = i;
|
||||
for (j = i + 1; j < 4; j++) {
|
||||
/*
|
||||
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
|
||||
*/
|
||||
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
|
||||
swap = j;
|
||||
}
|
||||
}
|
||||
|
||||
if (swap != i) {
|
||||
/*
|
||||
* * Swap rows.
|
||||
*/
|
||||
for (k = 0; k < 4; k++) {
|
||||
t = temp.get(i * 4 + k);
|
||||
temp.put(i * 4 + k, temp.get(swap * 4 + k));
|
||||
temp.put(swap * 4 + k, t);
|
||||
|
||||
t = inverse.get(i * 4 + k);
|
||||
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
|
||||
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
|
||||
inverse.put(swap * 4 + k, t);
|
||||
//inverse.put((swap << 2) + k, t);
|
||||
}
|
||||
}
|
||||
|
||||
if (temp.get(i * 4 + i) == 0) {
|
||||
/*
|
||||
* * No non-zero pivot. The matrix is singular, which shouldn't *
|
||||
* happen. This means the user gave us a bad matrix.
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
t = temp.get(i * 4 + i);
|
||||
for (k = 0; k < 4; k++) {
|
||||
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
|
||||
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
|
||||
}
|
||||
for (j = 0; j < 4; j++) {
|
||||
if (j != i) {
|
||||
t = temp.get(j * 4 + i);
|
||||
for (k = 0; k < 4; k++) {
|
||||
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
|
||||
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
|
||||
/*inverse.put(
|
||||
(j << 2) + k,
|
||||
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static final float[] IDENTITY_MATRIX =
|
||||
new float[]{
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
private static void __gluMakeIdentityf(FloatBuffer m) {
|
||||
int oldPos = m.position();
|
||||
m.put(IDENTITY_MATRIX);
|
||||
m.position(oldPos);
|
||||
pos.perspectiveDivide();
|
||||
return new Vec3d(pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,8 +21,10 @@ import baritone.api.BaritoneAPI;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.utils.accessor.IEntityRenderManager;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
@@ -40,20 +42,20 @@ public interface IRenderer {
|
||||
|
||||
static void glColor(Color color, float alpha) {
|
||||
float[] colorComponents = color.getColorComponents(null);
|
||||
GlStateManager.color4f(colorComponents[0], colorComponents[1], colorComponents[2], alpha);
|
||||
RenderSystem.color4f(colorComponents[0], colorComponents[1], colorComponents[2], alpha);
|
||||
}
|
||||
|
||||
static void startLines(Color color, float alpha, float lineWidth, boolean ignoreDepth) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.disableLighting();
|
||||
RenderSystem.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
glColor(color, alpha);
|
||||
GlStateManager.lineWidth(lineWidth);
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.depthMask(false);
|
||||
RenderSystem.lineWidth(lineWidth);
|
||||
RenderSystem.disableTexture();
|
||||
RenderSystem.depthMask(false);
|
||||
|
||||
if (ignoreDepth) {
|
||||
GlStateManager.disableDepthTest();
|
||||
RenderSystem.disableDepthTest();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,50 +65,51 @@ public interface IRenderer {
|
||||
|
||||
static void endLines(boolean ignoredDepth) {
|
||||
if (ignoredDepth) {
|
||||
GlStateManager.enableDepthTest();
|
||||
RenderSystem.enableDepthTest();
|
||||
}
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.enableLighting();
|
||||
GlStateManager.disableBlend();
|
||||
RenderSystem.depthMask(true);
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.enableLighting();
|
||||
RenderSystem.disableBlend();
|
||||
}
|
||||
|
||||
static void drawAABB(AxisAlignedBB aabb) {
|
||||
static void drawAABB(MatrixStack stack, AxisAlignedBB aabb) {
|
||||
AxisAlignedBB toDraw = aabb.offset(-renderManager.renderPosX(), -renderManager.renderPosY(), -renderManager.renderPosZ());
|
||||
|
||||
Matrix4f matrix4f = stack.getLast().getPositionMatrix();
|
||||
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION);
|
||||
// bottom
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
// top
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
// corners
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.minZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.maxX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.minY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(toDraw.minX, toDraw.maxY, toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
static void drawAABB(AxisAlignedBB aabb, double expand) {
|
||||
drawAABB(aabb.grow(expand, expand, expand));
|
||||
static void drawAABB(MatrixStack stack, AxisAlignedBB aabb, double expand) {
|
||||
drawAABB(stack, aabb.grow(expand, expand, expand));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,8 +26,10 @@ import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -72,7 +74,7 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
float partialTicks = event.getPartialTicks();
|
||||
Goal goal = behavior.getGoal();
|
||||
if (Helper.mc.currentScreen instanceof GuiClick) {
|
||||
((GuiClick) Helper.mc.currentScreen).onRender();
|
||||
((GuiClick) Helper.mc.currentScreen).onRender(event.getModelViewStack(), event.getProjectionStack());
|
||||
}
|
||||
|
||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
|
||||
@@ -93,7 +95,7 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
}
|
||||
|
||||
if (goal != null && settings.renderGoal.value) {
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, settings.colorGoalBox.value);
|
||||
drawDankLitGoalBox(event.getModelViewStack(), renderView, goal, partialTicks, settings.colorGoalBox.value);
|
||||
}
|
||||
|
||||
if (!settings.renderPath.value) {
|
||||
@@ -103,9 +105,9 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
|
||||
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
|
||||
if (current != null && settings.renderSelectionBoxes.value) {
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), settings.colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), settings.colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), settings.colorBlocksToWalkInto.value);
|
||||
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toBreak(), settings.colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toPlace(), settings.colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toWalkInto(), settings.colorBlocksToWalkInto.value);
|
||||
}
|
||||
|
||||
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
|
||||
@@ -113,27 +115,27 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
// Render the current path, if there is one
|
||||
if (current != null && current.getPath() != null) {
|
||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||
drawPath(current.getPath(), renderBegin, settings.colorCurrentPath.value, settings.fadePath.value, 10, 20);
|
||||
drawPath(event.getModelViewStack(), current.getPath(), renderBegin, settings.colorCurrentPath.value, settings.fadePath.value, 10, 20);
|
||||
}
|
||||
|
||||
if (next != null && next.getPath() != null) {
|
||||
drawPath(next.getPath(), 0, settings.colorNextPath.value, settings.fadePath.value, 10, 20);
|
||||
drawPath(event.getModelViewStack(), next.getPath(), 0, settings.colorNextPath.value, settings.fadePath.value, 10, 20);
|
||||
}
|
||||
|
||||
// If there is a path calculation currently running, render the path calculation process
|
||||
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
||||
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
||||
drawPath(p, 0, settings.colorBestPathSoFar.value, settings.fadePath.value, 10, 20);
|
||||
drawPath(event.getModelViewStack(), p, 0, settings.colorBestPathSoFar.value, settings.fadePath.value, 10, 20);
|
||||
});
|
||||
|
||||
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
||||
drawPath(mr, 0, settings.colorMostRecentConsidered.value, settings.fadePath.value, 10, 20);
|
||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
|
||||
drawPath(event.getModelViewStack(), mr, 0, settings.colorMostRecentConsidered.value, settings.fadePath.value, 10, 20);
|
||||
drawManySelectionBoxes(event.getModelViewStack(), renderView, Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public static void drawPath(IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
|
||||
public static void drawPath(MatrixStack stack, IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
|
||||
IRenderer.startLines(color, settings.pathRenderLineWidthPixels.value, settings.renderPathIgnoreDepth.value);
|
||||
|
||||
int fadeStart = fadeStart0 + startIndex;
|
||||
@@ -169,7 +171,7 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
IRenderer.glColor(color, alpha);
|
||||
}
|
||||
|
||||
drawLine(start.x, start.y, start.z, end.x, end.y, end.z);
|
||||
drawLine(stack, start.x, start.y, start.z, end.x, end.y, end.z);
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
@@ -178,24 +180,26 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
}
|
||||
|
||||
|
||||
public static void drawLine(double x1, double y1, double z1, double x2, double y2, double z2) {
|
||||
public static void drawLine(MatrixStack stack, double x1, double y1, double z1, double x2, double y2, double z2) {
|
||||
Matrix4f matrix4f = stack.getLast().getPositionMatrix();
|
||||
|
||||
double vpX = posX();
|
||||
double vpY = posY();
|
||||
double vpZ = posZ();
|
||||
boolean renderPathAsFrickinThingy = !settings.renderPathAsLine.value;
|
||||
|
||||
buffer.begin(renderPathAsFrickinThingy ? GL_LINE_STRIP : GL_LINES, DefaultVertexFormats.POSITION);
|
||||
buffer.pos(x1 + 0.5D - vpX, y1 + 0.5D - vpY, z1 + 0.5D - vpZ).endVertex();
|
||||
buffer.pos(x2 + 0.5D - vpX, y2 + 0.5D - vpY, z2 + 0.5D - vpZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
|
||||
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.5D - vpY), (float) (z2 + 0.5D - vpZ)).endVertex();
|
||||
|
||||
if (renderPathAsFrickinThingy) {
|
||||
buffer.pos(x2 + 0.5D - vpX, y2 + 0.53D - vpY, z2 + 0.5D - vpZ).endVertex();
|
||||
buffer.pos(x1 + 0.5D - vpX, y1 + 0.53D - vpY, z1 + 0.5D - vpZ).endVertex();
|
||||
buffer.pos(x1 + 0.5D - vpX, y1 + 0.5D - vpY, z1 + 0.5D - vpZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.53D - vpY), (float) (z2 + 0.5D - vpZ)).endVertex();
|
||||
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.53D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
|
||||
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
|
||||
public static void drawManySelectionBoxes(MatrixStack stack, Entity player, Collection<BlockPos> positions, Color color) {
|
||||
IRenderer.startLines(color, settings.pathRenderLineWidthPixels.value, settings.renderSelectionBoxesIgnoreDepth.value);
|
||||
|
||||
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
||||
@@ -206,13 +210,13 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
VoxelShape shape = state.getShape(player.world, pos);
|
||||
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
|
||||
toDraw = toDraw.offset(pos);
|
||||
IRenderer.drawAABB(toDraw, .002D);
|
||||
IRenderer.drawAABB(stack, toDraw, .002D);
|
||||
});
|
||||
|
||||
IRenderer.endLines(settings.renderSelectionBoxesIgnoreDepth.value);
|
||||
}
|
||||
|
||||
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
|
||||
public static void drawDankLitGoalBox(MatrixStack stack, Entity player, Goal goal, float partialTicks, Color color) {
|
||||
double renderPosX = posX();
|
||||
double renderPosY = posY();
|
||||
double renderPosZ = posZ();
|
||||
@@ -247,27 +251,32 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
|
||||
Helper.mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
|
||||
if (settings.renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
RenderSystem.disableDepthTest();
|
||||
}
|
||||
|
||||
stack.push(); // push
|
||||
stack.translate(goalPos.getX() - renderPosX, -renderPosY, goalPos.getZ() - renderPosZ); // translate
|
||||
|
||||
BeaconTileEntityRenderer.renderBeamSegment(
|
||||
goalPos.getX() - renderPosX,
|
||||
-renderPosY,
|
||||
goalPos.getZ() - renderPosZ,
|
||||
stack,
|
||||
mc.getRenderTypeBuffers().getBufferSource(),
|
||||
TEXTURE_BEACON_BEAM,
|
||||
partialTicks,
|
||||
1.0,
|
||||
1.0F,
|
||||
player.world.getGameTime(),
|
||||
0,
|
||||
256,
|
||||
color.getColorComponents(null),
|
||||
|
||||
// Arguments filled by the private method lol
|
||||
0.2D,
|
||||
0.25D
|
||||
0.2F,
|
||||
0.25F
|
||||
);
|
||||
|
||||
stack.pop(); // pop
|
||||
|
||||
if (settings.renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
RenderSystem.enableDepthTest();
|
||||
}
|
||||
|
||||
glPopAttrib();
|
||||
@@ -285,18 +294,18 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
maxY = 256 - renderPosY;
|
||||
} else if (goal instanceof GoalComposite) {
|
||||
for (Goal g : ((GoalComposite) goal).goals()) {
|
||||
drawDankLitGoalBox(player, g, partialTicks, color);
|
||||
drawDankLitGoalBox(stack, player, g, partialTicks, color);
|
||||
}
|
||||
return;
|
||||
} else if (goal instanceof GoalInverted) {
|
||||
drawDankLitGoalBox(player, ((GoalInverted) goal).origin, partialTicks, settings.colorInvertedGoalBox.value);
|
||||
drawDankLitGoalBox(stack, player, ((GoalInverted) goal).origin, partialTicks, settings.colorInvertedGoalBox.value);
|
||||
return;
|
||||
} else if (goal instanceof GoalYLevel) {
|
||||
GoalYLevel goalpos = (GoalYLevel) goal;
|
||||
minX = player.posX - settings.yLevelBoxSize.value - renderPosX;
|
||||
minZ = player.posZ - settings.yLevelBoxSize.value - renderPosZ;
|
||||
maxX = player.posX + settings.yLevelBoxSize.value - renderPosX;
|
||||
maxZ = player.posZ + settings.yLevelBoxSize.value - renderPosZ;
|
||||
minX = player.getPositionVec().x - settings.yLevelBoxSize.value - renderPosX;
|
||||
minZ = player.getPositionVec().z - settings.yLevelBoxSize.value - renderPosZ;
|
||||
maxX = player.getPositionVec().x + settings.yLevelBoxSize.value - renderPosX;
|
||||
maxZ = player.getPositionVec().z + settings.yLevelBoxSize.value - renderPosZ;
|
||||
minY = ((GoalYLevel) goal).level - renderPosY;
|
||||
maxY = minY + 2;
|
||||
y1 = 1 + y + goalpos.level - renderPosY;
|
||||
@@ -307,31 +316,32 @@ public final class PathRenderer implements IRenderer, Helper {
|
||||
|
||||
IRenderer.startLines(color, settings.goalRenderLineWidthPixels.value, settings.renderGoalIgnoreDepth.value);
|
||||
|
||||
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
|
||||
renderHorizontalQuad(minX, maxX, minZ, maxZ, y2);
|
||||
|
||||
renderHorizontalQuad(stack, minX, maxX, minZ, maxZ, y1);
|
||||
renderHorizontalQuad(stack, minX, maxX, minZ, maxZ, y2);
|
||||
|
||||
Matrix4f matrix4f = stack.getLast().getPositionMatrix();
|
||||
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION);
|
||||
buffer.pos(minX, minY, minZ).endVertex();
|
||||
buffer.pos(minX, maxY, minZ).endVertex();
|
||||
buffer.pos(maxX, minY, minZ).endVertex();
|
||||
buffer.pos(maxX, maxY, minZ).endVertex();
|
||||
buffer.pos(maxX, minY, maxZ).endVertex();
|
||||
buffer.pos(maxX, maxY, maxZ).endVertex();
|
||||
buffer.pos(minX, minY, maxZ).endVertex();
|
||||
buffer.pos(minX, maxY, maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) minY, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) minY, (float) maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) maxZ).endVertex();
|
||||
tessellator.draw();
|
||||
|
||||
IRenderer.endLines(settings.renderGoalIgnoreDepth.value);
|
||||
}
|
||||
|
||||
private static void renderHorizontalQuad(double minX, double maxX, double minZ, double maxZ, double y) {
|
||||
private static void renderHorizontalQuad(MatrixStack stack, double minX, double maxX, double minZ, double maxZ, double y) {
|
||||
if (y != 0) {
|
||||
Matrix4f matrix4f = stack.getLast().getPositionMatrix();
|
||||
buffer.begin(GL_LINE_LOOP, DefaultVertexFormats.POSITION);
|
||||
buffer.pos(minX, y, minZ).endVertex();
|
||||
buffer.pos(maxX, y, minZ).endVertex();
|
||||
buffer.pos(maxX, y, maxZ).endVertex();
|
||||
buffer.pos(minX, y, maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) y, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) y, (float) minZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) maxX, (float) y, (float) maxZ).endVertex();
|
||||
buffer.pos(matrix4f, (float) minX, (float) y, (float) maxZ).endVertex();
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public class PlayerMovementInput extends MovementInput {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick(boolean p_217607_1_, boolean p_217607_2_) {
|
||||
public void func_225607_a_(boolean p_225607_1_) {
|
||||
this.moveStrafe = 0.0F;
|
||||
this.moveForward = 0.0F;
|
||||
|
||||
@@ -51,7 +51,7 @@ public class PlayerMovementInput extends MovementInput {
|
||||
this.moveStrafe--;
|
||||
}
|
||||
|
||||
if (this.sneak = handler.isInputForcedDown(Input.SNEAK)) {
|
||||
if (this.field_228350_h_ = handler.isInputForcedDown(Input.SNEAK)) {
|
||||
this.moveStrafe *= 0.3D;
|
||||
this.moveForward *= 0.3D;
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ package baritone.utils.accessor;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
|
||||
public interface IBlockStateContainer {
|
||||
public interface IPalettedContainer {
|
||||
|
||||
BlockState getAtPalette(int index);
|
||||
|
||||
@@ -19,23 +19,32 @@ package baritone.utils.schematic;
|
||||
|
||||
import net.minecraft.block.AirBlock;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import baritone.api.schematic.MaskSchematic;
|
||||
|
||||
import java.util.OptionalInt;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class MapArtSchematic extends Schematic {
|
||||
public class MapArtSchematic extends MaskSchematic {
|
||||
|
||||
private final int[][] heightMap;
|
||||
|
||||
public MapArtSchematic(CompoundNBT schematic) {
|
||||
public MapArtSchematic(IStaticSchematic schematic) {
|
||||
super(schematic);
|
||||
heightMap = new int[widthX][lengthZ];
|
||||
this.heightMap = generateHeightMap(schematic);
|
||||
}
|
||||
|
||||
for (int x = 0; x < widthX; x++) {
|
||||
for (int z = 0; z < lengthZ; z++) {
|
||||
BlockState[] column = states[x][z];
|
||||
@Override
|
||||
protected boolean partOfMask(int x, int y, int z, BlockState currentState) {
|
||||
return y >= this.heightMap[x][z];
|
||||
}
|
||||
|
||||
private static int[][] generateHeightMap(IStaticSchematic schematic) {
|
||||
int[][] heightMap = new int[schematic.widthX()][schematic.lengthZ()];
|
||||
|
||||
for (int x = 0; x < schematic.widthX(); x++) {
|
||||
for (int z = 0; z < schematic.lengthZ(); z++) {
|
||||
BlockState[] column = schematic.getColumn(x, z);
|
||||
OptionalInt lowestBlockY = lastIndexMatching(column, state -> !(state.getBlock() instanceof AirBlock));
|
||||
if (lowestBlockY.isPresent()) {
|
||||
heightMap[x][z] = lowestBlockY.getAsInt();
|
||||
@@ -44,9 +53,9 @@ public class MapArtSchematic extends Schematic {
|
||||
System.out.println("Letting it be whatever");
|
||||
heightMap[x][z] = 256;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return heightMap;
|
||||
}
|
||||
|
||||
private static <T> OptionalInt lastIndexMatching(T[] arr, Predicate<? super T> predicate) {
|
||||
@@ -57,10 +66,4 @@ public class MapArtSchematic extends Schematic {
|
||||
}
|
||||
return OptionalInt.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inSchematic(int x, int y, int z, BlockState currentState) {
|
||||
// in map art, we only care about coordinates in or above the art
|
||||
return super.inSchematic(x, y, z, currentState) && y >= heightMap[x][z];
|
||||
}
|
||||
}
|
||||
|
||||
51
src/main/java/baritone/utils/schematic/SchematicSystem.java
Normal file
51
src/main/java/baritone/utils/schematic/SchematicSystem.java
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.schematic;
|
||||
|
||||
import baritone.api.command.registry.Registry;
|
||||
import baritone.api.schematic.ISchematicSystem;
|
||||
import baritone.api.schematic.format.ISchematicFormat;
|
||||
import baritone.utils.schematic.format.DefaultSchematicFormats;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Arrays;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/24/2019
|
||||
*/
|
||||
public enum SchematicSystem implements ISchematicSystem {
|
||||
INSTANCE;
|
||||
|
||||
private final Registry<ISchematicFormat> registry = new Registry<>();
|
||||
|
||||
SchematicSystem() {
|
||||
Arrays.stream(DefaultSchematicFormats.values()).forEach(this.registry::register);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Registry<ISchematicFormat> getRegistry() {
|
||||
return this.registry;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<ISchematicFormat> getByFile(File file) {
|
||||
return this.registry.stream().filter(format -> format.isFileType(file)).findFirst();
|
||||
}
|
||||
}
|
||||
@@ -17,42 +17,34 @@
|
||||
|
||||
package baritone.utils.schematic;
|
||||
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.api.schematic.AbstractSchematic;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import net.minecraft.block.BlockState;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class FillSchematic implements ISchematic {
|
||||
/**
|
||||
* Default implementation of {@link IStaticSchematic}
|
||||
*
|
||||
* @author Brady
|
||||
* @since 12/23/2019
|
||||
*/
|
||||
public class StaticSchematic extends AbstractSchematic implements IStaticSchematic {
|
||||
|
||||
private final int widthX;
|
||||
private final int heightY;
|
||||
private final int lengthZ;
|
||||
private final BlockState state;
|
||||
|
||||
public FillSchematic(int widthX, int heightY, int lengthZ, BlockState state) {
|
||||
this.widthX = widthX;
|
||||
this.heightY = heightY;
|
||||
this.lengthZ = lengthZ;
|
||||
this.state = state;
|
||||
}
|
||||
protected BlockState[][][] states;
|
||||
|
||||
@Override
|
||||
public BlockState desiredState(int x, int y, int z, BlockState current, List<BlockState> approxPlaceable) {
|
||||
return state;
|
||||
return this.states[x][z][y];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int widthX() {
|
||||
return widthX;
|
||||
public BlockState getDirect(int x, int y, int z) {
|
||||
return this.states[x][z][y];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heightY() {
|
||||
return heightY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int lengthZ() {
|
||||
return lengthZ;
|
||||
public BlockState[] getColumn(int x, int z) {
|
||||
return this.states[x][z];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.schematic.format;
|
||||
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import baritone.api.schematic.format.ISchematicFormat;
|
||||
import baritone.utils.schematic.format.defaults.MCEditSchematic;
|
||||
import baritone.utils.schematic.format.defaults.SpongeSchematic;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import org.apache.commons.io.FilenameUtils;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
|
||||
/**
|
||||
* Default implementations of {@link ISchematicFormat}
|
||||
*
|
||||
* @author Brady
|
||||
* @since 12/13/2019
|
||||
*/
|
||||
public enum DefaultSchematicFormats implements ISchematicFormat {
|
||||
|
||||
/**
|
||||
* The MCEdit schematic specification. Commonly denoted by the ".schematic" file extension.
|
||||
*/
|
||||
MCEDIT("schematic") {
|
||||
|
||||
@Override
|
||||
public IStaticSchematic parse(InputStream input) throws IOException {
|
||||
return new MCEditSchematic(CompressedStreamTools.readCompressed(input));
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* The SpongePowered Schematic Specification. Commonly denoted by the ".schem" file extension.
|
||||
*
|
||||
* @see <a href="https://github.com/SpongePowered/Schematic-Specification">Sponge Schematic Specification</a>
|
||||
*/
|
||||
SPONGE("schem") {
|
||||
|
||||
@Override
|
||||
public IStaticSchematic parse(InputStream input) throws IOException {
|
||||
CompoundNBT nbt = CompressedStreamTools.readCompressed(input);
|
||||
int version = nbt.getInt("Version");
|
||||
switch (version) {
|
||||
case 1:
|
||||
case 2:
|
||||
return new SpongeSchematic(nbt);
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unsupported Version of a Sponge Schematic");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private final String extension;
|
||||
|
||||
DefaultSchematicFormats(String extension) {
|
||||
this.extension = extension;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFileType(File file) {
|
||||
return this.extension.equalsIgnoreCase(FilenameUtils.getExtension(file.getAbsolutePath()));
|
||||
}
|
||||
}
|
||||
@@ -15,34 +15,35 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.schematic;
|
||||
package baritone.utils.schematic.format.defaults;
|
||||
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.utils.schematic.StaticSchematic;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.datafix.fixes.ItemIntIDToString;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
|
||||
import java.util.List;
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/27/2019
|
||||
*/
|
||||
public final class MCEditSchematic extends StaticSchematic {
|
||||
|
||||
public class Schematic implements ISchematic {
|
||||
|
||||
public final int widthX;
|
||||
public final int heightY;
|
||||
public final int lengthZ;
|
||||
protected final BlockState[][][] states;
|
||||
|
||||
public Schematic(CompoundNBT schematic) {
|
||||
/*String type = schematic.getString("Materials");
|
||||
public MCEditSchematic(CompoundNBT schematic) {
|
||||
String type = schematic.getString("Materials");
|
||||
if (!type.equals("Alpha")) {
|
||||
throw new IllegalStateException("bad schematic " + type);
|
||||
}
|
||||
widthX = schematic.getInteger("Width");
|
||||
heightY = schematic.getInteger("Height");
|
||||
lengthZ = schematic.getInteger("Length");
|
||||
this.x = schematic.getInt("Width");
|
||||
this.y = schematic.getInt("Height");
|
||||
this.z = schematic.getInt("Length");
|
||||
byte[] blocks = schematic.getByteArray("Blocks");
|
||||
byte[] metadata = schematic.getByteArray("Data");
|
||||
// byte[] metadata = schematic.getByteArray("Data");
|
||||
|
||||
byte[] additional = null;
|
||||
if (schematic.hasKey("AddBlocks")) {
|
||||
if (schematic.contains("AddBlocks")) {
|
||||
byte[] addBlocks = schematic.getByteArray("AddBlocks");
|
||||
additional = new byte[addBlocks.length * 2];
|
||||
for (int i = 0; i < addBlocks.length; i++) {
|
||||
@@ -50,43 +51,23 @@ public class Schematic implements ISchematic {
|
||||
additional[i * 2 + 1] = (byte) ((addBlocks[i] >> 0) & 0xF); // upper nibble
|
||||
}
|
||||
}
|
||||
states = new BlockState[widthX][lengthZ][heightY];
|
||||
for (int y = 0; y < heightY; y++) {
|
||||
for (int z = 0; z < lengthZ; z++) {
|
||||
for (int x = 0; x < widthX; x++) {
|
||||
int blockInd = (y * lengthZ + z) * widthX + x;
|
||||
this.states = new BlockState[this.x][this.z][this.y];
|
||||
for (int y = 0; y < this.y; y++) {
|
||||
for (int z = 0; z < this.z; z++) {
|
||||
for (int x = 0; x < this.x; x++) {
|
||||
int blockInd = (y * this.z + z) * this.x + x;
|
||||
|
||||
int blockID = blocks[blockInd] & 0xFF;
|
||||
if (additional != null) {
|
||||
// additional is 0 through 15 inclusive since it's & 0xF above
|
||||
blockID |= additional[blockInd] << 8;
|
||||
}
|
||||
Block block = Block.REGISTRY.getObjectById(blockID);
|
||||
int meta = metadata[blockInd] & 0xFF;
|
||||
states[x][z][y] = block.getStateFromMeta(meta);
|
||||
Block block = Registry.BLOCK.getOrDefault(ResourceLocation.tryCreate(ItemIntIDToString.getItem(blockID)));
|
||||
// int meta = metadata[blockInd] & 0xFF;
|
||||
// this.states[x][z][y] = block.getStateFromMeta(meta);
|
||||
this.states[x][z][y] = block.getDefaultState();
|
||||
}
|
||||
}
|
||||
}*/
|
||||
throw new UnsupportedOperationException("1.13 be like: numeric IDs btfo");
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState desiredState(int x, int y, int z, BlockState current, List<BlockState> approxPlaceable) {
|
||||
return states[x][z][y];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int widthX() {
|
||||
return widthX;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heightY() {
|
||||
return heightY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int lengthZ() {
|
||||
return lengthZ;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,158 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.schematic.format.defaults;
|
||||
|
||||
import baritone.utils.schematic.StaticSchematic;
|
||||
import baritone.utils.type.VarInt;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectArrayMap;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.state.IProperty;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/27/2019
|
||||
*/
|
||||
public final class SpongeSchematic extends StaticSchematic {
|
||||
|
||||
public SpongeSchematic(CompoundNBT nbt) {
|
||||
this.x = nbt.getInt("Width");
|
||||
this.y = nbt.getInt("Height");
|
||||
this.z = nbt.getInt("Length");
|
||||
this.states = new BlockState[this.x][this.z][this.y];
|
||||
|
||||
Int2ObjectArrayMap<BlockState> palette = new Int2ObjectArrayMap<>();
|
||||
CompoundNBT paletteTag = nbt.getCompound("Palette");
|
||||
for (String tag : paletteTag.keySet()) {
|
||||
int index = paletteTag.getInt(tag);
|
||||
|
||||
SerializedBlockState serializedState = SerializedBlockState.getFromString(tag);
|
||||
if (serializedState == null) {
|
||||
throw new IllegalArgumentException("Unable to parse palette tag");
|
||||
}
|
||||
|
||||
BlockState state = serializedState.deserialize();
|
||||
if (state == null) {
|
||||
throw new IllegalArgumentException("Unable to deserialize palette tag");
|
||||
}
|
||||
|
||||
palette.put(index, state);
|
||||
}
|
||||
|
||||
// BlockData is stored as an NBT byte[], however, the actual data that is represented is a varint[]
|
||||
byte[] rawBlockData = nbt.getByteArray("BlockData");
|
||||
int[] blockData = new int[this.x * this.y * this.z];
|
||||
int offset = 0;
|
||||
for (int i = 0; i < blockData.length; i++) {
|
||||
if (offset >= rawBlockData.length) {
|
||||
throw new IllegalArgumentException("No remaining bytes in BlockData for complete schematic");
|
||||
}
|
||||
|
||||
VarInt varInt = VarInt.read(rawBlockData, offset);
|
||||
blockData[i] = varInt.getValue();
|
||||
offset += varInt.getSize();
|
||||
}
|
||||
|
||||
for (int y = 0; y < this.y; y++) {
|
||||
for (int z = 0; z < this.z; z++) {
|
||||
for (int x = 0; x < this.x; x++) {
|
||||
int index = (y * this.z + z) * this.x + x;
|
||||
BlockState state = palette.get(blockData[index]);
|
||||
if (state == null) {
|
||||
throw new IllegalArgumentException("Invalid Palette Index " + index);
|
||||
}
|
||||
|
||||
this.states[x][z][y] = state;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static final class SerializedBlockState {
|
||||
|
||||
private static final Pattern REGEX = Pattern.compile("(?<location>(\\w+:)?\\w+)(\\[(?<properties>(\\w+=\\w+,?)+)])?");
|
||||
|
||||
private final ResourceLocation resourceLocation;
|
||||
private final Map<String, String> properties;
|
||||
private BlockState blockState;
|
||||
|
||||
private SerializedBlockState(ResourceLocation resourceLocation, Map<String, String> properties) {
|
||||
this.resourceLocation = resourceLocation;
|
||||
this.properties = properties;
|
||||
}
|
||||
|
||||
private BlockState deserialize() {
|
||||
if (this.blockState == null) {
|
||||
Block block = Registry.BLOCK.getOrDefault(this.resourceLocation);
|
||||
this.blockState = block.getDefaultState();
|
||||
|
||||
this.properties.keySet().stream().sorted(String::compareTo).forEachOrdered(key -> {
|
||||
IProperty<?> property = block.getStateContainer().getProperty(key);
|
||||
if (property != null) {
|
||||
this.blockState = setPropertyValue(this.blockState, property, this.properties.get(key));
|
||||
}
|
||||
});
|
||||
}
|
||||
return this.blockState;
|
||||
}
|
||||
|
||||
private static SerializedBlockState getFromString(String s) {
|
||||
Matcher m = REGEX.matcher(s);
|
||||
if (!m.matches()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
try {
|
||||
String location = m.group("location");
|
||||
String properties = m.group("properties");
|
||||
|
||||
ResourceLocation resourceLocation = new ResourceLocation(location);
|
||||
Map<String, String> propertiesMap = new HashMap<>();
|
||||
if (properties != null) {
|
||||
for (String property : properties.split(",")) {
|
||||
String[] split = property.split("=");
|
||||
propertiesMap.put(split[0], split[1]);
|
||||
}
|
||||
}
|
||||
|
||||
return new SerializedBlockState(resourceLocation, propertiesMap);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static <T extends Comparable<T>> BlockState setPropertyValue(BlockState state, IProperty<T> property, String value) {
|
||||
Optional<T> parsed = property.parseValue(value);
|
||||
if (parsed.isPresent()) {
|
||||
return state.with(property, parsed.get());
|
||||
} else {
|
||||
throw new IllegalArgumentException("Invalid value for property " + property);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,14 +17,14 @@
|
||||
|
||||
package baritone.utils.schematic.schematica;
|
||||
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import com.github.lunatrius.schematica.client.world.SchematicWorld;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public final class SchematicAdapter implements ISchematic {
|
||||
public final class SchematicAdapter implements IStaticSchematic {
|
||||
|
||||
private final SchematicWorld schematic;
|
||||
|
||||
@@ -34,7 +34,12 @@ public final class SchematicAdapter implements ISchematic {
|
||||
|
||||
@Override
|
||||
public BlockState desiredState(int x, int y, int z, BlockState current, List<BlockState> approxPlaceable) {
|
||||
return schematic.getSchematic().getBlockState(new BlockPos(x, y, z));
|
||||
return this.getDirect(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getDirect(int x, int y, int z) {
|
||||
return this.schematic.getSchematic().getBlockState(new BlockPos(x, y, z));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
package baritone.utils.schematic.schematica;
|
||||
|
||||
import baritone.api.schematic.ISchematic;
|
||||
import baritone.api.schematic.IStaticSchematic;
|
||||
import com.github.lunatrius.schematica.Schematica;
|
||||
import com.github.lunatrius.schematica.proxy.ClientProxy;
|
||||
import net.minecraft.util.Tuple;
|
||||
@@ -37,7 +37,7 @@ public enum SchematicaHelper {
|
||||
}
|
||||
}
|
||||
|
||||
public static Optional<Tuple<ISchematic, BlockPos>> getOpenSchematic() {
|
||||
public static Optional<Tuple<IStaticSchematic, BlockPos>> getOpenSchematic() {
|
||||
return Optional.ofNullable(ClientProxy.schematic)
|
||||
.map(world -> new Tuple<>(new SchematicAdapter(world), world.position));
|
||||
}
|
||||
|
||||
95
src/main/java/baritone/utils/type/VarInt.java
Normal file
95
src/main/java/baritone/utils/type/VarInt.java
Normal file
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.type;
|
||||
|
||||
import it.unimi.dsi.fastutil.bytes.ByteArrayList;
|
||||
import it.unimi.dsi.fastutil.bytes.ByteList;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/19/2019
|
||||
*/
|
||||
public final class VarInt {
|
||||
|
||||
private final int value;
|
||||
private final byte[] serialized;
|
||||
private final int size;
|
||||
|
||||
public VarInt(int value) {
|
||||
this.value = value;
|
||||
this.serialized = serialize0(this.value);
|
||||
this.size = this.serialized.length;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The integer value that is represented by this {@link VarInt}.
|
||||
*/
|
||||
public final int getValue() {
|
||||
return this.value;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The size of this {@link VarInt}, in bytes, once serialized.
|
||||
*/
|
||||
public final int getSize() {
|
||||
return this.size;
|
||||
}
|
||||
|
||||
public final byte[] serialize() {
|
||||
return this.serialized;
|
||||
}
|
||||
|
||||
private static byte[] serialize0(int valueIn) {
|
||||
ByteList bytes = new ByteArrayList();
|
||||
|
||||
int value = valueIn;
|
||||
while ((value & 0x80) != 0) {
|
||||
bytes.add((byte) (value & 0x7F | 0x80));
|
||||
value >>>= 7;
|
||||
}
|
||||
bytes.add((byte) (value & 0xFF));
|
||||
|
||||
return bytes.toByteArray();
|
||||
}
|
||||
|
||||
public static VarInt read(byte[] bytes) {
|
||||
return read(bytes, 0);
|
||||
}
|
||||
|
||||
public static VarInt read(byte[] bytes, int start) {
|
||||
int value = 0;
|
||||
int size = 0;
|
||||
int index = start;
|
||||
|
||||
while (true) {
|
||||
byte b = bytes[index++];
|
||||
value |= (b & 0x7F) << size++ * 7;
|
||||
|
||||
if (size > 5) {
|
||||
throw new IllegalArgumentException("VarInt size cannot exceed 5 bytes");
|
||||
}
|
||||
|
||||
// Most significant bit denotes another byte is to be read.
|
||||
if ((b & 0x80) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return new VarInt(value);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user