Compare commits
18 Commits
v1.4.3
...
v1.0.0-hot
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ffc050668b | ||
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80f65452e1 |
@@ -16,7 +16,7 @@
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*/
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group 'baritone'
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version '1.0.0-hotfix-2'
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version '1.0.0-hotfix-4'
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buildscript {
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repositories {
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@@ -24,8 +24,8 @@ import net.minecraft.util.text.ITextComponent;
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import java.awt.*;
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import java.lang.reflect.Field;
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import java.util.List;
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import java.util.*;
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import java.util.List;
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import java.util.function.Consumer;
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/**
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@@ -376,6 +376,11 @@ public class Settings {
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*/
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public Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
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/**
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* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
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*/
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public Setting<Boolean> mineScanDroppedItems = new Setting<>(true);
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/**
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* Cancel the current path if the goal has changed, and the path originally ended in the goal but doesn't anymore.
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* <p>
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@@ -105,8 +105,9 @@ public interface IPath {
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default double ticksRemainingFrom(int pathPosition) {
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double sum = 0;
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//this is fast because we aren't requesting recalculation, it's just cached
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for (int i = pathPosition; i < movements().size(); i++) {
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sum += movements().get(i).getCost();
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List<IMovement> movements = movements();
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for (int i = pathPosition; i < movements.size(); i++) {
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sum += movements.get(i).getCost();
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}
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return sum;
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}
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@@ -85,10 +85,9 @@ public final class VecUtils {
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* @see #getBlockPosCenter(BlockPos)
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*/
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public static double distanceToCenter(BlockPos pos, double x, double y, double z) {
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Vec3d center = getBlockPosCenter(pos);
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double xdiff = x - center.x;
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double ydiff = y - center.y;
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double zdiff = z - center.z;
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double xdiff = pos.getX() + 0.5 - x;
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double ydiff = pos.getY() + 0.5 - y;
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double zdiff = pos.getZ() + 0.5 - z;
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return Math.sqrt(xdiff * xdiff + ydiff * ydiff + zdiff * zdiff);
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}
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@@ -30,10 +30,13 @@ import baritone.pathing.movement.MovementHelper;
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import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.EmptyChunk;
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import java.util.*;
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@@ -45,7 +48,7 @@ import java.util.stream.Collectors;
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* @author leijurv
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*/
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public final class MineBehavior extends Behavior implements IMineBehavior, Helper {
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public static final int ORE_LOCATIONS_COUNT = 64;
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private List<Block> mining;
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private List<BlockPos> knownOreLocations;
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private BlockPos branchPoint;
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@@ -86,12 +89,12 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
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}
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private void updateGoal() {
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if (mining == null) {
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if (mining == null || world() == null || player() == null) {
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return;
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}
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List<BlockPos> locs = knownOreLocations;
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if (!locs.isEmpty()) {
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List<BlockPos> locs2 = prune(new ArrayList<>(locs), mining, 64);
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List<BlockPos> locs2 = prune(new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, world());
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// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
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baritone.getPathingBehavior().setGoalAndPath(new GoalComposite(locs2.stream().map(loc -> coalesce(loc, locs2)).toArray(Goal[]::new)));
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knownOreLocations = locs2;
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@@ -121,13 +124,14 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
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}
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private void rescan() {
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if (mining == null) {
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if (mining == null || world() == null || player() == null) {
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return;
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}
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if (Baritone.settings().legitMine.get()) {
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return;
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}
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List<BlockPos> locs = searchWorld(mining, 64);
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List<BlockPos> locs = searchWorld(mining, ORE_LOCATIONS_COUNT, world());
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locs.addAll(droppedItemsScan(mining, world()));
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if (locs.isEmpty()) {
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logDebug("No locations for " + mining + " known, cancelling");
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mine(0, (String[]) null);
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@@ -158,7 +162,30 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
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}
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}
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public List<BlockPos> searchWorld(List<Block> mining, int max) {
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public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
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if (!Baritone.settings().mineScanDroppedItems.get()) {
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return new ArrayList<>();
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}
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Set<Item> searchingFor = new HashSet<>();
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for (Block block : mining) {
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Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
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Item ore = Item.getItemFromBlock(block);
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searchingFor.add(drop);
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searchingFor.add(ore);
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}
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List<BlockPos> ret = new ArrayList<>();
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for (Entity entity : world.loadedEntityList) {
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if (entity instanceof EntityItem) {
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EntityItem ei = (EntityItem) entity;
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if (searchingFor.contains(ei.getItem().getItem())) {
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ret.add(entity.getPosition());
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}
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}
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}
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return ret;
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}
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public static List<BlockPos> searchWorld(List<Block> mining, int max, World world) {
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List<BlockPos> locs = new ArrayList<>();
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List<Block> uninteresting = new ArrayList<>();
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//long b = System.currentTimeMillis();
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@@ -178,7 +205,7 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
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locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(uninteresting, max, 10, 26));
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//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
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}
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return prune(locs, mining, max);
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return prune(locs, mining, max, world);
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}
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public void addNearby() {
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@@ -194,15 +221,16 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
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}
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}
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}
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knownOreLocations = prune(knownOreLocations, mining, 64);
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knownOreLocations = prune(knownOreLocations, mining, ORE_LOCATIONS_COUNT, world());
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}
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public List<BlockPos> prune(List<BlockPos> locs2, List<Block> mining, int max) {
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public static List<BlockPos> prune(List<BlockPos> locs2, List<Block> mining, int max, World world) {
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List<BlockPos> dropped = droppedItemsScan(mining, world);
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List<BlockPos> locs = locs2
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.stream()
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// remove any that are within loaded chunks that aren't actually what we want
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.filter(pos -> world().getChunk(pos) instanceof EmptyChunk || mining.contains(BlockStateInterface.get(pos).getBlock()))
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.filter(pos -> world.getChunk(pos) instanceof EmptyChunk || mining.contains(BlockStateInterface.get(pos).getBlock()) || dropped.contains(pos))
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// remove any that are implausible to mine (encased in bedrock, or touching lava)
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.filter(MineBehavior::plausibleToBreak)
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@@ -38,12 +38,14 @@ import baritone.pathing.path.PathExecutor;
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import baritone.utils.BlockBreakHelper;
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import baritone.utils.Helper;
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import baritone.utils.PathRenderer;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.chunk.EmptyChunk;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.Optional;
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import java.util.concurrent.LinkedBlockingQueue;
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import java.util.stream.Collectors;
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public final class PathingBehavior extends Behavior implements IPathingBehavior, Helper {
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@@ -134,7 +136,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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return;
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}
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// at this point, we know current is in progress
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if (safe && next != null && next.snipsnapifpossible()) {
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if (safe && next != null && player().onGround && next.snipsnapifpossible()) {
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// a movement just ended; jump directly onto the next path
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logDebug("Splicing into planned next path early...");
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queuePathEvent(PathEvent.SPLICING_ONTO_NEXT_EARLY);
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@@ -419,11 +421,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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} else {
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timeout = Baritone.settings().planAheadTimeoutMS.<Long>get();
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}
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Optional<HashSet<Long>> favoredPositions;
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if (Baritone.settings().backtrackCostFavoringCoefficient.get() == 1D) {
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favoredPositions = Optional.empty();
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} else {
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favoredPositions = previous.map(IPath::positions).map(Collection::stream).map(x -> x.map(BetterBlockPos::longHash)).map(x -> x.collect(Collectors.toList())).map(HashSet::new); // <-- okay this is EPIC
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Optional<LongOpenHashSet> favoredPositions = Optional.empty();
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if (Baritone.settings().backtrackCostFavoringCoefficient.get() != 1D && previous.isPresent()) {
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LongOpenHashSet tmp = new LongOpenHashSet();
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previous.get().positions().forEach(pos -> tmp.add(BetterBlockPos.longHash(pos)));
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favoredPositions = Optional.of(tmp);
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}
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try {
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IPathFinder pf = new AStarPathFinder(start.getX(), start.getY(), start.getZ(), goal, favoredPositions, context);
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@@ -40,6 +40,8 @@ import java.util.*;
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*/
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public final class ChunkPacker implements Helper {
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private static final Map<String, Block> resourceCache = new HashMap<>();
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private ChunkPacker() {}
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public static CachedChunk pack(Chunk chunk) {
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@@ -93,7 +95,8 @@ public final class ChunkPacker implements Helper {
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for (int z = 0; z < 16; z++) {
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// @formatter:off
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https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
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https:
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//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
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// @formatter:on
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for (int x = 0; x < 16; x++) {
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for (int y = 255; y >= 0; y--) {
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@@ -120,12 +123,12 @@ public final class ChunkPacker implements Helper {
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}
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public static Block stringToBlock(String name) {
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return Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
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return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
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}
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private static PathingBlockType getPathingBlockType(IBlockState state) {
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Block block = state.getBlock();
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if (block.equals(Blocks.WATER)) {
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if (block == Blocks.WATER && !MovementHelper.isFlowing(state)) {
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// only water source blocks are plausibly usable, flowing water should be avoid
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return PathingBlockType.WATER;
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}
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@@ -29,8 +29,8 @@ import baritone.utils.BlockStateInterface;
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import baritone.utils.Helper;
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import baritone.utils.pathing.BetterWorldBorder;
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import baritone.utils.pathing.MutableMoveResult;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import java.util.HashSet;
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import java.util.Optional;
|
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|
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/**
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@@ -40,10 +40,10 @@ import java.util.Optional;
|
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*/
|
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public final class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
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private final Optional<HashSet<Long>> favoredPositions;
|
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private final Optional<LongOpenHashSet> favoredPositions;
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private final CalculationContext calcContext;
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public AStarPathFinder(int startX, int startY, int startZ, Goal goal, Optional<HashSet<Long>> favoredPositions, CalculationContext context) {
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public AStarPathFinder(int startX, int startY, int startZ, Goal goal, Optional<LongOpenHashSet> favoredPositions, CalculationContext context) {
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super(startX, startY, startZ, goal);
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this.favoredPositions = favoredPositions;
|
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this.calcContext = context;
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@@ -64,9 +64,9 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
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bestSoFar[i] = startNode;
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}
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MutableMoveResult res = new MutableMoveResult();
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HashSet<Long> favored = favoredPositions.orElse(null);
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BetterWorldBorder worldBorder = new BetterWorldBorder(world().getWorldBorder());
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BlockStateInterface.clearCachedChunk();
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LongOpenHashSet favored = favoredPositions.orElse(null);
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long startTime = System.nanoTime() / 1000000L;
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boolean slowPath = Baritone.settings().slowPath.get();
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if (slowPath) {
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@@ -20,15 +20,13 @@ package baritone.pathing.movement;
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import baritone.Baritone;
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import baritone.api.pathing.movement.IMovement;
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import baritone.api.pathing.movement.MovementStatus;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.Rotation;
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import baritone.api.utils.RotationUtils;
|
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import baritone.api.utils.VecUtils;
|
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import baritone.api.utils.*;
|
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import baritone.utils.BlockBreakHelper;
|
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import baritone.utils.BlockStateInterface;
|
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import baritone.utils.Helper;
|
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import baritone.utils.InputOverrideHandler;
|
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import net.minecraft.block.BlockLiquid;
|
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import net.minecraft.init.Blocks;
|
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import net.minecraft.util.EnumFacing;
|
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import net.minecraft.util.math.BlockPos;
|
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import net.minecraft.util.math.RayTraceResult;
|
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@@ -36,6 +34,7 @@ import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
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import java.util.Optional;
|
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|
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import static baritone.utils.InputOverrideHandler.Input;
|
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@@ -177,7 +176,10 @@ public abstract class Movement implements IMovement, Helper, MovementHelper {
|
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Optional<Rotation> reachable = RotationUtils.reachable(player(), blockPos);
|
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if (reachable.isPresent()) {
|
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MovementHelper.switchToBestToolFor(BlockStateInterface.get(blockPos));
|
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state.setTarget(new MovementState.MovementTarget(reachable.get(), true)).setInput(Input.CLICK_LEFT, true);
|
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state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
|
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if (Objects.equals(RayTraceUtils.getSelectedBlock().orElse(null), blockPos) || BlockStateInterface.getBlock(blockPos) == Blocks.FIRE) {
|
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state.setInput(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
//get rekt minecraft
|
||||
@@ -186,7 +188,9 @@ public abstract class Movement implements IMovement, Helper, MovementHelper {
|
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//you dont own me!!!!
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(player().getPositionEyes(1.0F),
|
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VecUtils.getBlockPosCenter(blockPos)), true)
|
||||
).setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
|
||||
);
|
||||
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
||||
state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,7 +76,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (block == Blocks.AIR) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL) {
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA) {
|
||||
return false;
|
||||
}
|
||||
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
||||
@@ -98,7 +98,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (snow) {
|
||||
// the check in BlockSnow.isPassable is layers < 5
|
||||
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
|
||||
return state.getValue(BlockSnow.LAYERS) < 3;
|
||||
if (state.getValue(BlockSnow.LAYERS) >= 3) {
|
||||
return false;
|
||||
}
|
||||
// ok, it's low enough we could walk through it, but is it supported?
|
||||
return canWalkOn(x, y - 1, z);
|
||||
}
|
||||
if (trapdoor) {
|
||||
return !state.getValue(BlockTrapDoor.OPEN); // see BlockTrapDoor.isPassable
|
||||
@@ -145,6 +149,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
|| block == Blocks.WEB
|
||||
|| block == Blocks.VINE
|
||||
|| block == Blocks.LADDER
|
||||
|| block == Blocks.COCOA
|
||||
|| block instanceof BlockDoor
|
||||
|| block instanceof BlockFenceGate
|
||||
|| block instanceof BlockSnow
|
||||
@@ -280,7 +285,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.get();
|
||||
}
|
||||
if (block instanceof BlockGlass || block instanceof BlockStainedGlass) {
|
||||
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSlab) {
|
||||
@@ -481,7 +486,6 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
static boolean isFlowing(IBlockState state) {
|
||||
// Will be IFluidState in 1.13
|
||||
return state.getBlock() instanceof BlockLiquid
|
||||
&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
|
||||
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,7 +115,8 @@ public class MovementDiagonal extends Movement {
|
||||
return COST_INF;
|
||||
}
|
||||
boolean water = false;
|
||||
if (MovementHelper.isWater(BlockStateInterface.getBlock(x, y, z)) || MovementHelper.isWater(destInto.getBlock())) {
|
||||
Block startIn = BlockStateInterface.getBlock(x, y, z);
|
||||
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
|
||||
// Ignore previous multiplier
|
||||
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
|
||||
// Not even touching the blocks below
|
||||
@@ -124,6 +125,10 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
if (optionA != 0 || optionB != 0) {
|
||||
multiplier *= SQRT_2 - 0.001; // TODO tune
|
||||
if (startIn == Blocks.LADDER || startIn == Blocks.VINE) {
|
||||
// edging around doesn't work if doing so would climb a ladder or vine instead of moving sideways
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
if (context.canSprint() && !water) {
|
||||
// If we aren't edging around anything, and we aren't in water
|
||||
|
||||
@@ -32,6 +32,7 @@ import baritone.utils.Helper;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockStairs;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -68,7 +69,7 @@ public class MovementParkour extends Movement {
|
||||
return;
|
||||
}
|
||||
IBlockState standingOn = BlockStateInterface.get(x, y - 1, z);
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || MovementHelper.isBottomSlab(standingOn)) {
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn)) {
|
||||
return;
|
||||
}
|
||||
int xDiff = dir.getXOffset();
|
||||
|
||||
@@ -108,11 +108,11 @@ public class MovementTraverse extends Movement {
|
||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb0, false);
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||
if (hardness1 >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb1, true);
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true);
|
||||
|
||||
double WC = throughWater ? context.waterWalkSpeed() : WALK_ONE_BLOCK_COST;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
||||
@@ -410,7 +410,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
List<BlockPos> locs = baritone.getMineBehavior().searchWorld(Collections.singletonList(block), 64);
|
||||
List<BlockPos> locs = baritone.getMineBehavior().searchWorld(Collections.singletonList(block), 64, world());
|
||||
if (locs.isEmpty()) {
|
||||
logDirect("No locations for " + mining + " known, cancelling");
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user