Files
baritone/src/main/java/baritone/utils/BlockBreakHelper.java
Leijurv 5a52cea415 epic
2018-11-14 13:48:09 -08:00

97 lines
3.2 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
/**
* @author Brady
* @since 8/25/2018
*/
public final class BlockBreakHelper implements Helper {
/**
* The last block that we tried to break, if this value changes
* between attempts, then we re-initialize the breaking process.
*/
private BlockPos lastBlock;
private boolean didBreakLastTick;
private IPlayerContext playerContext;
public BlockBreakHelper(IPlayerContext playerContext) {
this.playerContext = playerContext;
}
public void tryBreakBlock(BlockPos pos, EnumFacing side) {
if (!pos.equals(lastBlock)) {
playerContext.playerController().clickBlock(pos, side);
}
if (playerContext.playerController().onPlayerDamageBlock(pos, side)) {
playerContext.player().swingArm(EnumHand.MAIN_HAND);
}
lastBlock = pos;
}
public void stopBreakingBlock() {
if (playerContext.playerController() != null) {
playerContext.playerController().resetBlockRemoving();
}
lastBlock = null;
}
private boolean fakeBreak() {
if (playerContext != BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()) {
// for a non primary player, we need to fake break always, CLICK_LEFT has no effect
return true;
}
if (!Baritone.settings().leftClickWorkaround.get()) {
// if this setting is false, we CLICK_LEFT regardless of gui status
return false;
}
return mc.currentScreen != null;
}
public boolean tick(boolean isLeftClick) {
if (!fakeBreak()) {
if (didBreakLastTick) {
stopBreakingBlock();
}
return isLeftClick;
}
RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit);
didBreakLastTick = true;
} else if (didBreakLastTick) {
stopBreakingBlock();
didBreakLastTick = false;
}
return false; // fakeBreak is true so no matter what we aren't forcing CLICK_LEFT
}
}