Files
baritone/src/main/java/baritone/chunk/ChunkPacker.java
Leijurv bac07ce100 slabs
2018-09-03 09:15:18 -07:00

152 lines
6.1 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.chunk;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.Helper;
import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.*;
/**
* @author Brady
* @since 8/3/2018 1:09 AM
*/
public final class ChunkPacker implements Helper {
private ChunkPacker() {}
public static CachedChunk pack(Chunk chunk) {
long start = System.nanoTime() / 1000000L;
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
for (int y = 0; y < 256; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
int index = CachedChunk.getPositionIndex(x, y, z);
IBlockState state = chunk.getBlockState(x, y, z);
boolean[] bits = getPathingBlockType(state).getBits();
bitSet.set(index, bits[0]);
bitSet.set(index + 1, bits[1]);
Block block = state.getBlock();
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(block)) {
String name = blockToString(block);
specialBlocks.computeIfAbsent(name, b -> new ArrayList<>()).add(new BlockPos(x, y, z));
}
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
//System.out.println("Packed special blocks: " + specialBlocks);
long end = System.nanoTime() / 1000000L;
//System.out.println("Chunk packing took " + (end - start) + "ms for " + chunk.x + "," + chunk.z);
String[] blockNames = new String[256];
for (int z = 0; z < 16; z++) {
outerLoop:
for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z);
if (bitSet.get(index) || bitSet.get(index + 1)) {
String name = blockToString(chunk.getBlockState(x, y, z).getBlock());
blockNames[z << 4 | x] = name;
continue outerLoop;
}
}
blockNames[z << 4 | x] = "air";
}
}
CachedChunk cached = new CachedChunk(chunk.x, chunk.z, bitSet, blockNames, specialBlocks);
return cached;
}
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
name = loc.toString(); // include the namespace with the colon
}
return name;
}
public static Block stringToBlock(String name) {
if (!name.contains(":")) {
name = "minecraft:" + name;
}
return Block.getBlockFromName(name);
}
private static PathingBlockType getPathingBlockType(IBlockState state) {
Block block = state.getBlock();
if (block.equals(Blocks.WATER)) {
// only water source blocks are plausibly usable, flowing water should be avoid
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(block) || block.equals(Blocks.FLOWING_WATER) || (block instanceof BlockSlab && state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}
return PathingBlockType.SOLID;
}
static IBlockState pathingTypeToBlock(PathingBlockType type) {
if (type != null) {
switch (type) {
case AIR:
return Blocks.AIR.getDefaultState();
case WATER:
return Blocks.WATER.getDefaultState();
case AVOID:
return Blocks.LAVA.getDefaultState();
case SOLID:
// Dimension solid types
switch (mc.player.dimension) {
case -1:
return Blocks.NETHERRACK.getDefaultState();
case 0:
return Blocks.STONE.getDefaultState();
case 1:
return Blocks.END_STONE.getDefaultState();
}
// The fallback solid type
return Blocks.STONE.getDefaultState();
}
}
return null;
}
}