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libremetaverse/src/Network.cpp

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#include <curl/curl.h>
#include "Network.h"
#include "md5.h"
Network::Network(ProtocolManager* protocol, SecondLife* secondlife)
{
_protocol = protocol;
_secondlife = secondlife;
_currentSim = NULL;
_agent_id = 0;
_session_id = 0;
_secure_session_id = 0;
}
Network::~Network()
{
#ifdef DEBUG
std::cout << "Network::~Network() destructor called" << std::endl;
#endif
std::vector<SimConnection*>::iterator connection;
std::list<Packet*>::iterator packet;
for (connection = _connections.begin(); connection != _connections.end(); ++connection) {
delete (*connection);
}
for (packet = _inbox.begin(); packet != _inbox.end(); ++packet) {
delete (*packet);
}
}
size_t loginReply(void* buffer, size_t size, size_t nmemb, void* userp)
{
loginParameters login;
loginCallback* handler = (loginCallback*)userp;
char* reply = (char*)buffer;
std::string msg;
int realsize = size * nmemb;
if (!reply) {
login.reason = "libsecondlife";
login.message = "There was an error connecting to the login server, check the log file for details";
(*handler)(login);
return realsize;
}
msg = rpcGetString(reply, "<name>reason</name>");
if (msg.length()) {
login.reason = msg;
login.message = rpcGetString(reply, "<name>message</name>");
log("Network::loginReply(): Login failed. Reason: " + login.reason + ". Message: " + login.message, WARNING);
} else {
msg = rpcGetString(reply, "login</name><value><string>true");
if (msg.length()) {
// Put all of the login parameters in to our struct
login.session_id = rpcGetString(reply, "<name>session_id</name>");
login.secure_session_id = rpcGetString(reply, "<name>secure_session_id</name>");
login.start_location = rpcGetString(reply, "<name>start_location</name>");
login.first_name = rpcGetString(reply, "<name>first_name</name>");
login.last_name = rpcGetString(reply, "<name>last_name</name>");
login.region_x = rpcGetU32(reply, "<name>region_x</name>");
login.region_y = rpcGetU32(reply, "<name>region_y</name>");
login.home = rpcGetString(reply, "<name>home</name>");
login.message = rpcGetString(reply, "<name>message</name>");
login.circuit_code = rpcGetU32(reply, "<name>circuit_code</name>");
login.sim_port = rpcGetU32(reply, "<name>sim_port</name>");
login.sim_ip = rpcGetString(reply, "<name>sim_ip</name>");
login.look_at = rpcGetString(reply, "<name>look_at</name>");
login.agent_id = rpcGetString(reply, "<name>agent_id</name>");
login.seconds_since_epoch = rpcGetU32(reply, "<name>seconds_since_epoch</name>");
} else {
std::stringstream message;
message << "Network::loginReply(): Unknown login error, dumping server response:\n" << reply;
log(message.str(), ERROR);
}
}
(*handler)(login);
return realsize;
}
void Network::login(std::string firstName, std::string lastName, std::string password, std::string mac,
size_t major, size_t minor, size_t patch, size_t build,
std::string platform, std::string viewerDigest, std::string userAgent,
std::string author, loginCallback handler, std::string url)
{
char loginError[CURL_ERROR_SIZE] = {0x00};
struct curl_slist* headers = NULL;
CURLcode response;
CURL* curl = curl_easy_init();
if (!curl) {
log("Network::login(): curl_easy_init() returned NULL", ERROR);
// Synthesize the callback to keep the client informed
loginReply(NULL, 0, 0, &handler);
return;
}
// Build an md5 hash of the password
md5_state_t state;
md5_byte_t digest[16];
char passwordDigest[36] = {'$', '1', '$'};
passwordDigest[16] = 0x00; // Null terminate for the conversion to a std::string
md5_init(&state);
md5_append(&state, (const md5_byte_t*)password.c_str(), password.length());
md5_finish(&state, digest);
for (int i = 0; i < 16; ++i) {
sprintf(passwordDigest + (i * 2) + 3, "%02x", digest[i]);
}
passwordDigest[35] = 0x00;
std::stringstream loginStream;
loginStream <<
"<?xml version=\"1.0\"?><methodCall><methodName>login_to_simulator</methodName><params><param><value><struct>"
"<member><name>first</name><value><string>" << firstName << "</string></value></member>"
"<member><name>last</name><value><string>" << lastName << "</string></value></member>"
"<member><name>passwd</name><value><string>" << passwordDigest << "</string></value></member>"
"<member><name>start</name><value><string>last</string></value></member>"
"<member><name>major</name><value><string>" << major << "</string></value></member>"
"<member><name>minor</name><value><string>" << minor << "</string></value></member>"
"<member><name>patch</name><value><string>" << patch << "</string></value></member>"
"<member><name>build</name><value><string>" << build << "</string></value></member>"
"<member><name>platform</name><value><string>" << platform << "</string></value></member>"
"<member><name>mac</name><value><string>" << mac << "</string></value></member>"
"<member><name>viewer_digest</name><value><string>" << viewerDigest << "</string></value></member>"
"<member><name>user-agent</name><value><string>" << userAgent << " (" << VERSION << ")</string></value></member>"
"<member><name>author</name><value><string>" << author << "</string></value></member>"
"</struct></value></param></params></methodCall>";
std::string loginRequest = loginStream.str();
// Set the accepted encoding and content type of the request
headers = curl_slist_append(headers, "Accept-Encoding: gzip");
headers = curl_slist_append(headers, "Content-Type: text/xml");
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, loginError);
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 20);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0); // Ignore certificate authenticity (for now)
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, loginRequest.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, loginRequest.length());
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, loginReply);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &handler);
response = curl_easy_perform(curl);
if (response) {
std::stringstream message;
message << "Network::login(): libcurl error: " << loginError;
log(message.str(), ERROR);
// Synthesize the callback to keep the client informed
loginReply(NULL, 0, 0, &handler);
}
curl_slist_free_all(headers);
curl_easy_cleanup(curl);
}
int Network::connectSim(boost::asio::ipv4::address ip, unsigned short port, U32 code, bool setCurrent)
{
// Check if we are already connected to this sim
for (size_t i = 0; i < _connections.size(); i++) {
if (ip == _connections[i]->ip() && port == _connections[i]->port()) {
log("Network::connectSim(): Attempting to connect to a sim we're already connected to", WARNING);
return -1;
}
}
// Build a connection packet
Packet* packet = new Packet("UseCircuitCode", _protocol, 44);
packet->setField("CircuitCode", 1, "ID", 1, &_agent_id);
packet->setField("CircuitCode", 1, "SessionID", 1, &_session_id);
packet->setField("CircuitCode", 1, "Code", 1, &code);
// Create the SimConnection
SimConnection* sim = new SimConnection(ip, port, code);
if (setCurrent || !_currentSim) _currentSim = sim;
// Set the packet sequence number
packet->sequence(sim->sequence());
boost::asio::datagram_socket* socket = new boost::asio::datagram_socket(_demuxer, boost::asio::ipv4::udp::endpoint(0));
sim->socket(socket);
// Push this connection on to the list
_connections.push_back(sim);
// Send the packet
try {
size_t bytesSent = socket->send_to(boost::asio::buffer(packet->rawData(), packet->length()), 0, sim->endpoint());
// Debug
printf("Network::connectSim(): Sent %i byte connection packet\n", bytesSent);
delete packet;
} catch (boost::asio::error& e) {
std::stringstream message;
message << "Network::connectSim(): " << e;
log(message.str(), ERROR);
delete packet;
return -2;
}
// Start listening in a new thread
boost::thread thread(boost::bind(&Network::listen, this, sim));
return 0;
}
void Network::listen(SimConnection* sim)
{
// Start listening on this socket
while (sim && sim->running()) {
sim->socket()->async_receive(boost::asio::buffer(sim->buffer(), sim->bufferSize()), 0,
boost::bind(&Network::receivePacket, this, boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred, sim->buffer()));
//FIXME: I'm pretty sure multiple threads shouldn't be calling run() and reset() on the same demuxer
// simultaneously
_demuxer.run();
_demuxer.reset();
// Sleep for 1000 nanoseconds
boost::xtime xt;
boost::xtime_get(&xt, boost::TIME_UTC);
xt.nsec += 1000;
boost::thread::sleep(xt);
}
#ifdef DEBUG
std::stringstream message;
message << "Closed connection to sim " << sim->code();
log(message.str(), INFO);
#endif
}
void Network::receivePacket(const boost::asio::error& error, std::size_t length, char* receiveBuffer)
{
Packet* packet;
unsigned short command;
byte* buffer = (byte*)receiveBuffer;
if (length < 6) {
log("Network::receivePacket(): Received packet less than six bytes, ignoring", WARNING);
return;
}
if (buffer[4] == 0xFF) {
if (buffer[5] == 0xFF) {
// Low frequency packet
memcpy(&command, &buffer[6], 2);
command = ntohs(command);
if (_protocol->commandString(command, ll::Low) == "PacketAck") {
// TODO: At some point we'll want to track these Acks
#ifdef DEBUG
log("Network::receivePacket(): Received PacketAck", INFO);
#endif
return;
} else {
packet = new Packet(command, _protocol, buffer, length, ll::Low);
}
} else {
// Medium frequency packet
command = (unsigned short)buffer[5];
packet = new Packet(command, _protocol, buffer, length, ll::Medium);
}
} else {
// High frequency packet
command = (unsigned short)buffer[4];
if (_protocol->commandString(command, ll::High) == "StartPingCheck") {
// Ping request from the server, respond
packet = new Packet(command, _protocol, buffer, length, ll::High);
U8 pingID = *(U8*)packet->getField("PingID", 1, "PingID", 1);
//TODO: Should we be looking at OldestUnacked as well?
delete packet;
packet = new Packet("CompletePingCheck", _protocol, 6);
packet->setField("PingID", 1, "PingID", 1, &pingID);
sendPacket(packet);
return;
} else {
packet = new Packet(command, _protocol, buffer, length, ll::High);
}
}
// Push it on to the list
boost::mutex::scoped_lock lock(_inboxMutex);
_inbox.push_back(packet);
}
int Network::sendPacket(boost::asio::ipv4::address ip, unsigned short port, Packet* packet)
{
size_t sent;
bool found = false;
size_t i;
// Check if we are connected to this sim
for (i = 0; i < _connections.size(); i++) {
if (ip == _connections[i]->ip() && port == _connections[i]->port()) {
found = true;
break;
}
}
if (!found) {
//FIXME: Log
return -1;
}
// Set the packet sequence number
packet->sequence(_connections[i]->sequence());
try {
sent = _connections[i]->socket()->send_to(boost::asio::buffer(packet->rawData(), packet->length()),
0, _connections[i]->endpoint());
} catch (boost::asio::error& e) {
std::stringstream message;
message << "Network::sendPacket(): " << e;
log(message.str(), ERROR);
return -2;
}
#ifdef DEBUG
std::stringstream message;
message << "Network::sendPacket(): Sent " << sent << " byte " << packet->command() << " datagram";
log(message.str(), INFO);
#endif
return 0;
}
int Network::sendPacket(Packet* packet)
{
if (!_currentSim) {
log("Network::sendPacket() called when there is no current sim", ERROR);
return -1;
}
return sendPacket(_currentSim->endpoint().address(), _currentSim->endpoint().port(), packet);
}