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libremetaverse/src/Network.cpp

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#include <curl/curl.h>
#include "Network.h"
#include "md5.h"
Network::Network(ProtocolManager* protocol, SecondLife* secondlife)
{
_protocol = protocol;
_secondlife = secondlife;
_currentSim = NULL;
_agent_id = 0;
_session_id = 0;
_secure_session_id = 0;
}
Network::~Network()
{
//FIXME: Close and free all the sockets
// Delete all remaining packets
}
size_t loginReply(void* buffer, size_t size, size_t nmemb, void* userp)
{
loginParameters login;
loginCallback* handler = (loginCallback*)userp;
char* reply = (char*)buffer;
std::string msg;
int realsize = size * nmemb;
msg = rpcGetString(reply, "<name>reason</name>");
if (msg.length()) {
//FIXME: Log
login.reason = msg;
login.message = rpcGetString(reply, "<name>message</name>");
// Debug
std::cout << "Login failed. Reason: " << login.reason << " Message: " << login.message << std::endl;
} else {
msg = rpcGetString(reply, "login</name><value><string>true");
if (msg.length()) {
// Put all of the login parameters in to our struct
login.session_id = rpcGetString(reply, "<name>session_id</name>");
login.secure_session_id = rpcGetString(reply, "<name>secure_session_id</name>");
login.start_location = rpcGetString(reply, "<name>start_location</name>");
login.first_name = rpcGetString(reply, "<name>first_name</name>");
login.last_name = rpcGetString(reply, "<name>last_name</name>");
login.region_x = rpcGetU32(reply, "<name>region_x</name>");
login.region_y = rpcGetU32(reply, "<name>region_y</name>");
login.home = rpcGetString(reply, "<name>home</name>");
login.message = rpcGetString(reply, "<name>message</name>");
login.circuit_code = rpcGetU32(reply, "<name>circuit_code</name>");
login.sim_port = rpcGetU32(reply, "<name>sim_port</name>");
login.sim_ip = rpcGetString(reply, "<name>sim_ip</name>");
login.look_at = rpcGetString(reply, "<name>look_at</name>");
login.agent_id = rpcGetString(reply, "<name>agent_id</name>");
login.seconds_since_epoch = rpcGetU32(reply, "<name>seconds_since_epoch</name>");
} else {
//FIXME: Log
// Debug
std::cout << "Unknown login error, dumping server response\n\n" << reply << std::endl;
}
}
(*handler)(login);
return realsize;
}
void Network::login(std::string firstName, std::string lastName, std::string password, std::string mac,
std::string platform, std::string viewerDigest, std::string userAgent,
std::string author, loginCallback handler, std::string url)
{
char loginError[CURL_ERROR_SIZE] = {0x00};
struct curl_slist* headers = NULL;
CURLcode response;
CURL* curl = curl_easy_init();
// Build an md5 hash of the password
md5_state_t state;
md5_byte_t digest[16];
char passwordDigest[36] = {'$', '1', '$'};
passwordDigest[16] = 0x00; // Null terminate for the conversion to a std::string
md5_init(&state);
md5_append(&state, (const md5_byte_t*)password.c_str(), password.length());
md5_finish(&state, digest);
for (int i = 0; i < 16; ++i) {
sprintf(passwordDigest + (i * 2) + 3, "%02x", digest[i]);
}
passwordDigest[35] = 0x00;
std::string loginRequest =
"<?xml version=\"1.0\"?><methodCall><methodName>login_to_simulator</methodName><params><param><value><struct>"
"<member><name>first</name><value><string>" + firstName + "</string></value></member>"
"<member><name>last</name><value><string>" + lastName + "</string></value></member>"
"<member><name>passwd</name><value><string>" + passwordDigest + "</string></value></member>"
"<member><name>start</name><value><string>last</string></value></member>"
"<member><name>major</name><value><string>1</string></value></member>"
"<member><name>minor</name><value><string>10</string></value></member>"
"<member><name>patch</name><value><string>0</string></value></member>"
"<member><name>build</name><value><string>32</string></value></member>"
"<member><name>platform</name><value><string>" + platform + "</string></value></member>"
"<member><name>mac</name><value><string>" + mac + "</string></value></member>"
"<member><name>viewer_digest</name><value><string>" + viewerDigest + "</string></value></member>"
"<member><name>user-agent</name><value><string>" + userAgent + " (" + VERSION + ")</string></value></member>"
"<member><name>author</name><value><string>" + author + "</string></value></member>"
"</struct></value></param></params></methodCall>";
if (!curl) {
//FIXME: Log, and fire the callback
return;
}
// Set the accepted encoding and content type of the request
headers = curl_slist_append(headers, "Accept-Encoding: gzip");
headers = curl_slist_append(headers, "Content-Type: text/xml");
curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, loginError);
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 9); // 10 second timeout
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0); // Ignore certificate authenticity (for now)
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, loginRequest.c_str());
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, loginRequest.length());
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, loginReply);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &handler);
response = curl_easy_perform(curl);
if (response) {
//FIXME: Log, and fire the callback
// Debug
std::cout << "Error logging in: " << loginError << std::endl;
}
curl_slist_free_all(headers);
curl_easy_cleanup(curl);
}
void Network::listen(SimConnection* sim)
{
// Start listening on this socket
while (sim && sim->running()) {
sim->socket()->async_receive(boost::asio::buffer(sim->buffer(), sim->bufferSize()), 0,
boost::bind(&Network::receivePacket, this, boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred, sim->buffer()));
//FIXME: I'm pretty sure multiple threads shouldn't be calling run() and reset() on the same demuxer
// simultaneously
_demuxer.run();
_demuxer.reset();
// Sleep for 1000 nanoseconds
boost::xtime xt;
boost::xtime_get(&xt, boost::TIME_UTC);
xt.nsec += 1000;
boost::thread::sleep(xt);
}
// Debug
printf("Closed connection to %u\n", (unsigned int)sim);
}
int Network::connectSim(boost::asio::ipv4::address ip, unsigned short port, U32 code, bool setCurrent)
{
// Check if we are already connected to this sim
for (size_t i = 0; i < _connections.size(); i++) {
if (ip == _connections[i]->ip() && port == _connections[i]->port()) {
//FIXME: Log
return -1;
}
}
// Build a connection packet
Packet* packet = new Packet("UseCircuitCode", _protocol, 44);
packet->setField("CircuitCode", 1, "ID", &_agent_id);
packet->setField("CircuitCode", 1, "SessionID", &_session_id);
packet->setField("CircuitCode", 1, "Code", &code);
// Create the SimConnection
SimConnection* sim = new SimConnection(ip, port, code);
if (setCurrent || !_currentSim) _currentSim = sim;
// Set the packet sequence number
packet->sequence(sim->sequence());
boost::asio::datagram_socket* socket = new boost::asio::datagram_socket(_demuxer, boost::asio::ipv4::udp::endpoint(0));
sim->socket(socket);
// Push this connection on to the list
_connections.push_back(sim);
// Send the packet
try {
size_t bytesSent = socket->send_to(boost::asio::buffer(packet->rawData(), packet->length()), 0, sim->endpoint());
// Debug
printf("Sent %i byte connection packet\n", bytesSent);
delete packet;
} catch (boost::asio::error& e) {
delete packet;
// Debug
std::cerr << e << std::endl;
return -2;
}
// Start listening in a new thread
boost::thread thread(boost::bind(&Network::listen, this, sim));
return 0;
}
void Network::receivePacket(const boost::asio::error& error, std::size_t length, char* receiveBuffer)
{
if (length < 8) {
//FIXME: Log
return;
}
Packet* packet;
unsigned short command;
if (!receiveBuffer[0]) {
// We don't need to push this packet in to the inbox, it can be handled at the network layer
//TODO: Do something with this
//Debug:
printf("Received network-level datagram, length: %u\n", length);
return;
}
if (receiveBuffer[4] & 0xFF) {
if (receiveBuffer[5] & 0xFF) {
// Low frequency packet
memcpy(&command, &receiveBuffer[6], 2);
command = ntohs(command);
packet = new Packet(command, _protocol, (byte*)receiveBuffer, length, 8, ll::Low);
} else {
// Medium frequency packet
command = (unsigned short)receiveBuffer[5];
packet = new Packet(command, _protocol, (byte*)receiveBuffer, length, 6, ll::Medium);
}
} else {
// High frequency packet
command = (unsigned short)receiveBuffer[4];
packet = new Packet(command, _protocol, (byte*)receiveBuffer, length, 5, ll::High);
}
// Push it on to the list
boost::mutex::scoped_lock lock(_inboxMutex);
_inbox.push_back(packet);
}
int Network::sendPacket(boost::asio::ipv4::address ip, unsigned short port, Packet* packet)
{
bool found = false;
size_t i;
// Check if we are connected to this sim
for (i = 0; i < _connections.size(); i++) {
if (ip == _connections[i]->ip() && port == _connections[i]->port()) {
found = true;
break;
}
}
if (!found) {
//FIXME: Log
return -1;
}
// Set the packet sequence number
packet->sequence(_connections[i]->sequence());
try {
size_t sent = _connections[i]->socket()->send_to(boost::asio::buffer(packet->rawData(), packet->length()),
0, _connections[i]->endpoint());
// Debug
printf("Sent %u bytes\n", sent);
} catch (boost::asio::error& e) {
// Debug
std::cerr << e << std::endl;
return -2;
}
return 0;
}
int Network::sendPacket(Packet* packet)
{
if (!_currentSim) {
//FIXME: Log
return -1;
}
return sendPacket(_currentSim->endpoint().address(), _currentSim->endpoint().port(), packet);
}