Logo
Explore Help
Register Sign In
Miko/libremetaverse
1
0
Fork 0
You've already forked libremetaverse
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
71accbabea2e7dee57f2bfbc984814725f8ea0f6
libremetaverse/libsecondlife/LLSD/BinaryLLSD.cs

20 lines
438 B
C#
Raw Normal View History

* Increased SIMULATOR_TIMEOUT to 30 seconds * Converted all timers to System.Threading timers to fix problems running in services and the CF * UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible * Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit() * Replaced ParameterizedThreadStart calls with class-wide variables for CF compat. * Removed transfer timeout code (irrelevant now that uploads go through CAPS) * Added several new Helpers methods to wrap desktop and CF conditional code * Replaced Monitor calls with AutoResetEvent in BlockingQueue * InventoryNodeDictionary uses generics now * Removed final lingering piece of XML serialization * Added CookComputing.XmlRpc.CF.dll for the CF git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-06 09:26:10 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace libsecondlife.LLSD
{
public static partial class LLSDParser
{
public static object DeserializeBinary(byte[] binaryData)
{
throw new NotImplementedException();
}
public static byte[] SerializeBinary(object data)
{
throw new NotImplementedException();
}
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.3 Page: 878ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API