62 lines
2.1 KiB
C#
62 lines
2.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class ImGroupCommand : Command
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{
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LLUUID ToGroupID = LLUUID.Zero;
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ManualResetEvent WaitForSessionStart = new ManualResetEvent(false);
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public ImGroupCommand(TestClient testClient)
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{
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Name = "imgroup";
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Description = "Send an instant message to a group. Usage: imgroup [group_uuid] [message]";
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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if (args.Length < 2)
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return "Usage: imgroup [group_uuid] [message]";
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if (LLUUID.TryParse(args[0], out ToGroupID))
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{
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string message = String.Empty;
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for (int ct = 1; ct < args.Length; ct++)
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message += args[ct] + " ";
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message = message.TrimEnd();
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if (message.Length > 1023) message = message.Remove(1023);
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Client.Self.OnGroupChatJoin += new AgentManager.GroupChatJoined(Self_OnGroupChatJoin);
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Client.Self.RequestJoinGroupChat(ToGroupID);
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WaitForSessionStart.Reset();
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if (WaitForSessionStart.WaitOne(10000, false))
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{
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Client.Self.InstantMessageGroup(ToGroupID, message);
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}
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else
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{
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return "Timeout waiting for group session start";
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}
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Client.Self.OnGroupChatJoin -= new AgentManager.GroupChatJoined(Self_OnGroupChatJoin);
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Client.Self.RequestLeaveGroupChat(ToGroupID);
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return "Instant Messaged group " + ToGroupID.ToString() + " with message: " + message;
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}
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else
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{
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return "failed to instant message group";
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}
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}
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void Self_OnGroupChatJoin(LLUUID groupChatSessionID)
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{
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WaitForSessionStart.Set();
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}
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}
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}
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