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libremetaverse/libsecondlife-cs/libsecondlife.Utilities/Utilities.cs

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using System;
using System.Collections.Generic;
using libsecondlife;
namespace libsecondlife.Utilities
{
/// <summary>
/// Keeps an up to date inventory of the currently seen objects in each
/// simulator
/// </summary>
public class ObjectTracker
{
private SecondLife Client;
private Dictionary<ulong, Dictionary<uint, PrimObject>> SimPrims = new Dictionary<ulong, Dictionary<uint, PrimObject>>();
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client">A reference to the SecondLife client to track
/// objects for</param>
public ObjectTracker(SecondLife client)
{
Client = client;
}
}
}