* Added a download command to TestClient to download non-texture assets
* ls -l in TestClient now also prints AssetIDs * Removed ExportOutfit and ImportOutfit, they didn't work * Added default eyes and more clothing textures to Simian. Appearance is working for me now. Appearance won't persist until we have a persistent asset store git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2282 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -83,6 +83,10 @@ namespace Simian.Extensions
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UUID skinItem = server.Inventory.CreateItem(agent.AgentID, "Default Skin", "Default Skin",
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InventoryType.Wearable, AssetType.Clothing, skinAsset, defaultOutfitFolder,
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PermissionMask.All, PermissionMask.All, agent.AgentID, agent.AgentID, UUID.Random(), 0);
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UUID eyesAsset = new UUID("78d20332-9b07-44a2-bf74-3b368605f4b5");
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UUID eyesItem = server.Inventory.CreateItem(agent.AgentID, "Default Eyes", "Default Eyes",
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InventoryType.Wearable, AssetType.Bodypart, eyesAsset, defaultOutfitFolder,
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PermissionMask.All, PermissionMask.All, agent.AgentID, agent.AgentID, UUID.Random(), 0);
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agent.HairAsset = hairAsset;
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agent.HairItem = hairItem;
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@@ -94,6 +98,8 @@ namespace Simian.Extensions
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agent.ShirtItem = shirtItem;
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agent.SkinAsset = skinAsset;
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agent.SkinItem = skinItem;
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agent.EyesAsset = eyesAsset;
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agent.EyesItem = eyesItem;
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server.Accounts.AddAccount(agent);
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