diff --git a/OpenMetaverse/AgentManager.cs b/OpenMetaverse/AgentManager.cs
index 6f74fed7..0fde9788 100644
--- a/OpenMetaverse/AgentManager.cs
+++ b/OpenMetaverse/AgentManager.cs
@@ -2163,6 +2163,9 @@ namespace OpenMetaverse
/// false
public bool Teleport(string simName, Vector3 position, Vector3 lookAt)
{
+ if (Client.Network.CurrentSim == null)
+ return false;
+
teleportStat = TeleportStatus.None;
simName = simName.ToLower();
diff --git a/OpenMetaverse/Imaging/OpenJPEG.cs b/OpenMetaverse/Imaging/OpenJPEG.cs
index 07abe67a..0d06ad92 100644
--- a/OpenMetaverse/Imaging/OpenJPEG.cs
+++ b/OpenMetaverse/Imaging/OpenJPEG.cs
@@ -382,7 +382,7 @@ namespace OpenMetaverse.Imaging
}
// More sanity checking
- if (layerInfo[layerInfo.Length - 1].End <= encoded.Length - 1)
+ if (layerInfo.Length == 0 || layerInfo[layerInfo.Length - 1].End <= encoded.Length - 1)
{
success = true;
diff --git a/Programs/Simian/Archiving/ArchiveConstants.cs b/Programs/Simian/Archiving/ArchiveConstants.cs
new file mode 100644
index 00000000..c6e54de6
--- /dev/null
+++ b/Programs/Simian/Archiving/ArchiveConstants.cs
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using OpenMetaverse;
+
+namespace Simian
+{
+ ///
+ /// Constants for the archiving module
+ ///
+ public class ArchiveConstants
+ {
+ ///
+ /// The location of the archive control file
+ ///
+ public static readonly string CONTROL_FILE_PATH = "archive.xml";
+
+ ///
+ /// Path for the assets held in an archive
+ ///
+ public static readonly string ASSETS_PATH = "assets/";
+
+ ///
+ /// Path for the prims file
+ ///
+ public static readonly string OBJECTS_PATH = "objects/";
+
+ ///
+ /// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
+ ///
+ public static readonly string TERRAINS_PATH = "terrains/";
+
+ ///
+ /// Path for region settings.
+ ///
+ public static readonly string SETTINGS_PATH = "settings/";
+
+ ///
+ /// The character the separates the uuid from extension information in an archived asset filename
+ ///
+ public static readonly string ASSET_EXTENSION_SEPARATOR = "_";
+
+ ///
+ /// Extensions used for asset types in the archive
+ ///
+ public static readonly IDictionary ASSET_TYPE_TO_EXTENSION = new Dictionary();
+ public static readonly IDictionary EXTENSION_TO_ASSET_TYPE = new Dictionary();
+
+ static ArchiveConstants()
+ {
+ ASSET_TYPE_TO_EXTENSION[AssetType.Animation] = ASSET_EXTENSION_SEPARATOR + "animation.bvh";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Bodypart] = ASSET_EXTENSION_SEPARATOR + "bodypart.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.CallingCard] = ASSET_EXTENSION_SEPARATOR + "callingcard.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Clothing] = ASSET_EXTENSION_SEPARATOR + "clothing.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Folder] = ASSET_EXTENSION_SEPARATOR + "folder.txt"; // Not sure if we'll ever see this
+ ASSET_TYPE_TO_EXTENSION[AssetType.Gesture] = ASSET_EXTENSION_SEPARATOR + "gesture.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg";
+ ASSET_TYPE_TO_EXTENSION[AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Landmark] = ASSET_EXTENSION_SEPARATOR + "landmark.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.LostAndFoundFolder] = ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"; // Not sure if we'll ever see this
+ ASSET_TYPE_TO_EXTENSION[AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso";
+ ASSET_TYPE_TO_EXTENSION[AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml";
+ ASSET_TYPE_TO_EXTENSION[AssetType.RootFolder] = ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"; // Not sure if we'll ever see this
+ ASSET_TYPE_TO_EXTENSION[AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this
+ ASSET_TYPE_TO_EXTENSION[AssetType.SnapshotFolder] = ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"; // Not sure if we'll ever see this
+ ASSET_TYPE_TO_EXTENSION[AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg";
+ ASSET_TYPE_TO_EXTENSION[AssetType.SoundWAV] = ASSET_EXTENSION_SEPARATOR + "sound.wav";
+ ASSET_TYPE_TO_EXTENSION[AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2";
+ ASSET_TYPE_TO_EXTENSION[AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga";
+ ASSET_TYPE_TO_EXTENSION[AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this
+
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = AssetType.Animation;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = AssetType.Bodypart;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "callingcard.txt"] = AssetType.CallingCard;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "clothing.txt"] = AssetType.Clothing;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "folder.txt"] = AssetType.Folder;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "gesture.txt"] = AssetType.Gesture;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = AssetType.ImageJPEG;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = AssetType.ImageTGA;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "landmark.txt"] = AssetType.Landmark;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"] = AssetType.LostAndFoundFolder;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = AssetType.LSLBytecode;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = AssetType.LSLText;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = AssetType.Notecard;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = AssetType.Object;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"] = AssetType.RootFolder;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = AssetType.Simstate;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"] = AssetType.SnapshotFolder;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = AssetType.Sound;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.wav"] = AssetType.SoundWAV;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = AssetType.Texture;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = AssetType.TextureTGA;
+ EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = AssetType.TrashFolder;
+ }
+ }
+}
diff --git a/Programs/Simian/Archiving/AssetsArchiver.cs b/Programs/Simian/Archiving/AssetsArchiver.cs
new file mode 100644
index 00000000..58aadd5b
--- /dev/null
+++ b/Programs/Simian/Archiving/AssetsArchiver.cs
@@ -0,0 +1,151 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Xml;
+using OpenMetaverse;
+
+namespace Simian
+{
+ ///
+ /// Archives assets
+ ///
+ public class AssetsArchiver
+ {
+ ///
+ /// Post a message to the log every x assets as a progress bar
+ ///
+ static int LOG_ASSET_LOAD_NOTIFICATION_INTERVAL = 50;
+
+ ///
+ /// Archive assets
+ ///
+ protected IDictionary m_assets;
+
+ public AssetsArchiver(IDictionary assets)
+ {
+ m_assets = assets;
+ }
+
+ ///
+ /// Archive the assets given to this archiver to the given archive.
+ ///
+ ///
+ public void Archive(TarArchiveWriter archive)
+ {
+ //WriteMetadata(archive);
+ WriteData(archive);
+ }
+
+ ///
+ /// Write an assets metadata file to the given archive
+ ///
+ ///
+ protected void WriteMetadata(TarArchiveWriter archive)
+ {
+ StringWriter sw = new StringWriter();
+ XmlTextWriter xtw = new XmlTextWriter(sw);
+
+ xtw.Formatting = Formatting.Indented;
+ xtw.WriteStartDocument();
+
+ xtw.WriteStartElement("assets");
+
+ foreach (UUID uuid in m_assets.Keys)
+ {
+ Asset asset = m_assets[uuid];
+
+ if (asset != null)
+ {
+ xtw.WriteStartElement("asset");
+
+ string extension = string.Empty;
+
+ if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.AssetType))
+ {
+ extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.AssetType];
+ }
+
+ xtw.WriteElementString("filename", uuid.ToString() + extension);
+
+ xtw.WriteElementString("name", uuid.ToString());
+ xtw.WriteElementString("description", String.Empty);
+ xtw.WriteElementString("asset-type", asset.AssetType.ToString());
+
+ xtw.WriteEndElement();
+ }
+ }
+
+ xtw.WriteEndElement();
+
+ xtw.WriteEndDocument();
+
+ archive.WriteFile("assets.xml", sw.ToString());
+ }
+
+ ///
+ /// Write asset data files to the given archive
+ ///
+ ///
+ protected void WriteData(TarArchiveWriter archive)
+ {
+ // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
+ //archive.AddDir("assets");
+
+ int assetsAdded = 0;
+
+ foreach (UUID uuid in m_assets.Keys)
+ {
+ Asset asset = m_assets[uuid];
+
+ string extension = string.Empty;
+
+ if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.AssetType))
+ {
+ extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.AssetType];
+ }
+ else
+ {
+ Logger.Log(String.Format(
+ "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded",
+ asset.AssetType, asset.AssetID), Helpers.LogLevel.Warning);
+ }
+
+ asset.Encode();
+
+ archive.WriteFile(
+ ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension,
+ asset.AssetData);
+
+ assetsAdded++;
+ }
+ }
+ }
+}
diff --git a/Programs/Simian/Archiving/OarFile.cs b/Programs/Simian/Archiving/OarFile.cs
new file mode 100644
index 00000000..b5c0732a
--- /dev/null
+++ b/Programs/Simian/Archiving/OarFile.cs
@@ -0,0 +1,266 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.IO.Compression;
+using System.Text;
+using System.Xml;
+using OpenMetaverse;
+
+namespace Simian
+{
+ public class Linkset
+ {
+ public SimulationObject Parent;
+ public List Children = new List();
+ }
+
+ public class OarFile
+ {
+ enum ProfileShape : byte
+ {
+ Circle = 0,
+ Square = 1,
+ IsometricTriangle = 2,
+ EquilateralTriangle = 3,
+ RightTriangle = 4,
+ HalfCircle = 5
+ }
+
+ public static void PackageArchive(string directoryName, string filename)
+ {
+ const string ARCHIVE_XML = "\n";
+
+ TarArchiveWriter archive = new TarArchiveWriter(new GZipStream(new FileStream(filename, FileMode.Create), CompressionMode.Compress));
+
+ // Create the archive.xml file
+ archive.WriteFile("archive.xml", ARCHIVE_XML);
+
+ // Add the assets
+ string[] files = Directory.GetFiles(directoryName + "/assets");
+ foreach (string file in files)
+ archive.WriteFile("assets/" + Path.GetFileName(file), File.ReadAllBytes(file));
+
+ // Add the objects
+ files = Directory.GetFiles(directoryName + "/objects");
+ foreach (string file in files)
+ archive.WriteFile("objects/" + Path.GetFileName(file), File.ReadAllBytes(file));
+
+ // Add the terrain(s)
+ files = Directory.GetFiles(directoryName + "/terrains");
+ foreach (string file in files)
+ archive.WriteFile("terrains/" + Path.GetFileName(file), File.ReadAllBytes(file));
+
+ archive.Close();
+ }
+
+ public static void SavePrims(Simian server, string path)
+ {
+ // Delete all of the old linkset files
+ try
+ {
+ Directory.Delete(path, true);
+ Directory.CreateDirectory(path);
+ }
+ catch (Exception ex)
+ {
+ Logger.Log("Failed saving prims: " + ex.Message, Helpers.LogLevel.Error);
+ return;
+ }
+
+ // Copy the double dictionary to a temporary list for iterating
+ List primList = new List();
+ server.Scene.ForEachObject(delegate(SimulationObject prim)
+ {
+ if (!(prim.Prim is Avatar))
+ primList.Add(prim);
+ });
+
+ foreach (SimulationObject p in primList)
+ {
+ if (p.Prim.ParentID == 0)
+ {
+ Linkset linkset = new Linkset();
+ linkset.Parent = p;
+
+ server.Scene.ForEachObject(delegate(SimulationObject q)
+ {
+ if (q.Prim.ParentID == p.Prim.LocalID)
+ linkset.Children.Add(q);
+ });
+
+ SaveLinkset(linkset, path + "/Primitive_" + linkset.Parent.Prim.ID.ToString() + ".xml");
+ }
+ }
+ }
+
+ static void SaveLinkset(Linkset linkset, string filename)
+ {
+ try
+ {
+ using (StreamWriter stream = new StreamWriter(filename))
+ {
+ XmlTextWriter writer = new XmlTextWriter(stream);
+ SOGToXml2(writer, linkset);
+ writer.Flush();
+ }
+ }
+ catch (Exception ex)
+ {
+ Logger.Log("Failed saving linkset: " + ex.Message, Helpers.LogLevel.Error);
+ }
+ }
+
+ static void SOGToXml2(XmlTextWriter writer, Linkset linkset)
+ {
+ writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
+ SOPToXml(writer, linkset.Parent, null);
+ writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
+
+ foreach (SimulationObject child in linkset.Children)
+ SOPToXml(writer, child, linkset.Parent);
+
+ writer.WriteEndElement();
+ writer.WriteEndElement();
+ }
+
+ static void SOPToXml(XmlTextWriter writer, SimulationObject prim, SimulationObject parent)
+ {
+ writer.WriteStartElement("SceneObjectPart");
+ writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");
+ writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
+
+ WriteUUID(writer, "CreatorID", prim.Prim.Properties.CreatorID);
+ WriteUUID(writer, "FolderID", prim.Prim.Properties.FolderID);
+ writer.WriteElementString("InventorySerial", prim.Prim.Properties.InventorySerial.ToString());
+ writer.WriteStartElement("TaskInventory"); writer.WriteEndElement();
+ writer.WriteElementString("ObjectFlags", ((int)prim.Prim.Flags).ToString());
+ WriteUUID(writer, "UUID", prim.Prim.ID);
+ writer.WriteElementString("LocalId", prim.Prim.LocalID.ToString());
+ writer.WriteElementString("Name", prim.Prim.Properties.Name);
+ writer.WriteElementString("Material", ((int)prim.Prim.PrimData.Material).ToString());
+ writer.WriteElementString("RegionHandle", prim.Prim.RegionHandle.ToString());
+ writer.WriteElementString("ScriptAccessPin", "0");
+
+ Vector3 groupPosition;
+ if (parent == null)
+ groupPosition = prim.Prim.Position;
+ else
+ groupPosition = parent.Prim.Position;
+
+ WriteVector(writer, "GroupPosition", groupPosition);
+ WriteVector(writer, "OffsetPosition", groupPosition - prim.Prim.Position);
+ WriteQuaternion(writer, "RotationOffset", prim.Prim.Rotation);
+ WriteVector(writer, "Velocity", Vector3.Zero);
+ WriteVector(writer, "RotationalVelocity", Vector3.Zero);
+ WriteVector(writer, "AngularVelocity", prim.Prim.AngularVelocity);
+ WriteVector(writer, "Acceleration", Vector3.Zero);
+ writer.WriteElementString("Description", prim.Prim.Properties.Description);
+ writer.WriteStartElement("Color");
+ writer.WriteElementString("R", prim.Prim.TextColor.R.ToString());
+ writer.WriteElementString("G", prim.Prim.TextColor.G.ToString());
+ writer.WriteElementString("B", prim.Prim.TextColor.B.ToString());
+ writer.WriteElementString("A", prim.Prim.TextColor.G.ToString());
+ writer.WriteEndElement();
+ writer.WriteElementString("Text", prim.Prim.Text);
+ writer.WriteElementString("SitName", prim.Prim.Properties.SitName);
+ writer.WriteElementString("TouchName", prim.Prim.Properties.TouchName);
+
+ writer.WriteElementString("LinkNum", prim.LinkNumber.ToString());
+ writer.WriteElementString("ClickAction", ((int)prim.Prim.ClickAction).ToString());
+ writer.WriteStartElement("Shape");
+
+ writer.WriteElementString("PathBegin", Primitive.PackBeginCut(prim.Prim.PrimData.PathBegin).ToString());
+ writer.WriteElementString("PathCurve", ((byte)prim.Prim.PrimData.PathCurve).ToString());
+ writer.WriteElementString("PathEnd", Primitive.PackEndCut(prim.Prim.PrimData.PathEnd).ToString());
+ writer.WriteElementString("PathRadiusOffset", Primitive.PackPathTwist(prim.Prim.PrimData.PathRadiusOffset).ToString());
+ writer.WriteElementString("PathRevolutions", Primitive.PackPathRevolutions(prim.Prim.PrimData.PathRevolutions).ToString());
+ writer.WriteElementString("PathScaleX", Primitive.PackPathScale(prim.Prim.PrimData.PathScaleX).ToString());
+ writer.WriteElementString("PathScaleY", Primitive.PackPathScale(prim.Prim.PrimData.PathScaleY).ToString());
+ writer.WriteElementString("PathShearX", ((byte)Primitive.PackPathShear(prim.Prim.PrimData.PathShearX)).ToString());
+ writer.WriteElementString("PathShearY", ((byte)Primitive.PackPathShear(prim.Prim.PrimData.PathShearY)).ToString());
+ writer.WriteElementString("PathSkew", Primitive.PackPathTwist(prim.Prim.PrimData.PathSkew).ToString());
+ writer.WriteElementString("PathTaperX", Primitive.PackPathTaper(prim.Prim.PrimData.PathTaperX).ToString());
+ writer.WriteElementString("PathTaperY", Primitive.PackPathTaper(prim.Prim.PrimData.PathTaperY).ToString());
+ writer.WriteElementString("PathTwist", Primitive.PackPathTwist(prim.Prim.PrimData.PathTwist).ToString());
+ writer.WriteElementString("PathTwistBegin", Primitive.PackPathTwist(prim.Prim.PrimData.PathTwistBegin).ToString());
+ writer.WriteElementString("PCode", ((byte)prim.Prim.PrimData.PCode).ToString());
+ writer.WriteElementString("ProfileBegin", Primitive.PackBeginCut(prim.Prim.PrimData.ProfileBegin).ToString());
+ writer.WriteElementString("ProfileEnd", Primitive.PackEndCut(prim.Prim.PrimData.ProfileEnd).ToString());
+ writer.WriteElementString("ProfileHollow", Primitive.PackProfileHollow(prim.Prim.PrimData.ProfileHollow).ToString());
+ WriteVector(writer, "Scale", prim.Prim.Scale);
+ writer.WriteElementString("State", prim.Prim.PrimData.State.ToString());
+
+ ProfileShape shape = (ProfileShape)prim.Prim.PrimData.ProfileCurve;
+ writer.WriteElementString("ProfileShape", shape.ToString());
+ writer.WriteElementString("HollowShape", prim.Prim.PrimData.ProfileHole.ToString());
+ writer.WriteElementString("ProfileCurve", prim.Prim.PrimData.profileCurve.ToString());
+
+ writer.WriteStartElement("TextureEntry");
+
+ byte[] te;
+ if (prim.Prim.Textures != null)
+ te = prim.Prim.Textures.GetBytes();
+ else
+ te = Utils.EmptyBytes;
+
+ writer.WriteBase64(te, 0, te.Length);
+ writer.WriteEndElement();
+
+ // FIXME: ExtraParams
+ writer.WriteStartElement("ExtraParams"); writer.WriteEndElement();
+
+ writer.WriteEndElement();
+
+ WriteVector(writer, "Scale", prim.Prim.Scale);
+ writer.WriteElementString("UpdateFlag", "0");
+ WriteVector(writer, "SitTargetOrientation", Vector3.UnitZ); // TODO: Is this really a vector and not a quaternion?
+ WriteVector(writer, "SitTargetPosition", prim.SitPosition);
+ WriteVector(writer, "SitTargetPositionLL", prim.SitPosition);
+ WriteQuaternion(writer, "SitTargetOrientationLL", prim.SitRotation);
+ writer.WriteElementString("ParentID", prim.Prim.ParentID.ToString());
+ writer.WriteElementString("CreationDate", ((int)Utils.DateTimeToUnixTime(prim.Prim.Properties.CreationDate)).ToString());
+ writer.WriteElementString("Category", ((int)prim.Prim.Properties.Category).ToString());
+ writer.WriteElementString("SalePrice", prim.Prim.Properties.SalePrice.ToString());
+ writer.WriteElementString("ObjectSaleType", ((int)prim.Prim.Properties.SaleType).ToString());
+ writer.WriteElementString("OwnershipCost", prim.Prim.Properties.OwnershipCost.ToString());
+ WriteUUID(writer, "GroupID", prim.Prim.GroupID);
+ WriteUUID(writer, "OwnerID", prim.Prim.OwnerID);
+ WriteUUID(writer, "LastOwnerID", prim.Prim.Properties.LastOwnerID);
+ writer.WriteElementString("BaseMask", ((uint)PermissionMask.All).ToString());
+ writer.WriteElementString("OwnerMask", ((uint)PermissionMask.All).ToString());
+ writer.WriteElementString("GroupMask", ((uint)PermissionMask.All).ToString());
+ writer.WriteElementString("EveryoneMask", ((uint)PermissionMask.All).ToString());
+ writer.WriteElementString("NextOwnerMask", ((uint)PermissionMask.All).ToString());
+ writer.WriteElementString("Flags", "None");
+ WriteUUID(writer, "SitTargetAvatar", UUID.Zero);
+
+ writer.WriteEndElement();
+ }
+
+ static void WriteUUID(XmlTextWriter writer, string name, UUID id)
+ {
+ writer.WriteStartElement(name);
+ writer.WriteElementString("UUID", id.ToString());
+ writer.WriteEndElement();
+ }
+
+ static void WriteVector(XmlTextWriter writer, string name, Vector3 vec)
+ {
+ writer.WriteStartElement(name);
+ writer.WriteElementString("X", vec.X.ToString());
+ writer.WriteElementString("Y", vec.Y.ToString());
+ writer.WriteElementString("Z", vec.Z.ToString());
+ writer.WriteEndElement();
+ }
+
+ static void WriteQuaternion(XmlTextWriter writer, string name, Quaternion quat)
+ {
+ writer.WriteStartElement(name);
+ writer.WriteElementString("X", quat.X.ToString());
+ writer.WriteElementString("Y", quat.Y.ToString());
+ writer.WriteElementString("Z", quat.Z.ToString());
+ writer.WriteElementString("W", quat.W.ToString());
+ writer.WriteEndElement();
+ }
+ }
+}
diff --git a/Programs/Simian/Archiving/TarArchiveReader.cs b/Programs/Simian/Archiving/TarArchiveReader.cs
new file mode 100644
index 00000000..7831cae7
--- /dev/null
+++ b/Programs/Simian/Archiving/TarArchiveReader.cs
@@ -0,0 +1,215 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.IO;
+using System.Reflection;
+using System.Text;
+
+namespace Simian
+{
+ ///
+ /// Temporary code to do the bare minimum required to read a tar archive for our purposes
+ ///
+ public class TarArchiveReader
+ {
+ public enum TarEntryType
+ {
+ TYPE_UNKNOWN = 0,
+ TYPE_NORMAL_FILE = 1,
+ TYPE_HARD_LINK = 2,
+ TYPE_SYMBOLIC_LINK = 3,
+ TYPE_CHAR_SPECIAL = 4,
+ TYPE_BLOCK_SPECIAL = 5,
+ TYPE_DIRECTORY = 6,
+ TYPE_FIFO = 7,
+ TYPE_CONTIGUOUS_FILE = 8,
+ }
+
+ protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
+
+ ///
+ /// Binary reader for the underlying stream
+ ///
+ protected BinaryReader m_br;
+
+ ///
+ /// Used to trim off null chars
+ ///
+ protected char[] m_nullCharArray = new char[] { '\0' };
+
+ ///
+ /// Generate a tar reader which reads from the given stream.
+ ///
+ ///
+ public TarArchiveReader(Stream s)
+ {
+ m_br = new BinaryReader(s);
+ }
+
+ ///
+ /// Read the next entry in the tar file.
+ ///
+ ///
+ /// the data for the entry. Returns null if there are no more entries
+ public byte[] ReadEntry(out string filePath, out TarEntryType entryType)
+ {
+ filePath = String.Empty;
+ entryType = TarEntryType.TYPE_UNKNOWN;
+ TarHeader header = ReadHeader();
+
+ if (null == header)
+ return null;
+
+ entryType = header.EntryType;
+ filePath = header.FilePath;
+ return ReadData(header.FileSize);
+ }
+
+ ///
+ /// Read the next 512 byte chunk of data as a tar header.
+ ///
+ /// A tar header struct. null if we have reached the end of the archive.
+ protected TarHeader ReadHeader()
+ {
+ byte[] header = m_br.ReadBytes(512);
+
+ // If we've reached the end of the archive we'll be in null block territory, which means
+ // the next byte will be 0
+ if (header[0] == 0)
+ return null;
+
+ TarHeader tarHeader = new TarHeader();
+
+ // If we're looking at a GNU tar long link then extract the long name and pull up the next header
+ if (header[156] == (byte)'L')
+ {
+ int longNameLength = ConvertOctalBytesToDecimal(header, 124, 11);
+ tarHeader.FilePath = m_asciiEncoding.GetString(ReadData(longNameLength));
+ //m_log.DebugFormat("[TAR ARCHIVE READER]: Got long file name {0}", tarHeader.FilePath);
+ header = m_br.ReadBytes(512);
+ }
+ else
+ {
+ tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
+ tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
+ //m_log.DebugFormat("[TAR ARCHIVE READER]: Got short file name {0}", tarHeader.FilePath);
+ }
+
+ tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11);
+
+ switch (header[156])
+ {
+ case 0:
+ tarHeader.EntryType = TarEntryType.TYPE_NORMAL_FILE;
+ break;
+ case (byte)'0':
+ tarHeader.EntryType = TarEntryType.TYPE_NORMAL_FILE;
+ break;
+ case (byte)'1':
+ tarHeader.EntryType = TarEntryType.TYPE_HARD_LINK;
+ break;
+ case (byte)'2':
+ tarHeader.EntryType = TarEntryType.TYPE_SYMBOLIC_LINK;
+ break;
+ case (byte)'3':
+ tarHeader.EntryType = TarEntryType.TYPE_CHAR_SPECIAL;
+ break;
+ case (byte)'4':
+ tarHeader.EntryType = TarEntryType.TYPE_BLOCK_SPECIAL;
+ break;
+ case (byte)'5':
+ tarHeader.EntryType = TarEntryType.TYPE_DIRECTORY;
+ break;
+ case (byte)'6':
+ tarHeader.EntryType = TarEntryType.TYPE_FIFO;
+ break;
+ case (byte)'7':
+ tarHeader.EntryType = TarEntryType.TYPE_CONTIGUOUS_FILE;
+ break;
+ }
+
+ return tarHeader;
+ }
+
+ ///
+ /// Read data following a header
+ ///
+ ///
+ ///
+ protected byte[] ReadData(int fileSize)
+ {
+ byte[] data = m_br.ReadBytes(fileSize);
+
+ //m_log.DebugFormat("[TAR ARCHIVE READER]: fileSize {0}", fileSize);
+
+ // Read the rest of the empty padding in the 512 byte block
+ if (fileSize % 512 != 0)
+ {
+ int paddingLeft = 512 - (fileSize % 512);
+
+ //m_log.DebugFormat("[TAR ARCHIVE READER]: Reading {0} padding bytes", paddingLeft);
+
+ m_br.ReadBytes(paddingLeft);
+ }
+
+ return data;
+ }
+
+ public void Close()
+ {
+ m_br.Close();
+ }
+
+ ///
+ /// Convert octal bytes to a decimal representation
+ ///
+ ///
+ ///
+ public static int ConvertOctalBytesToDecimal(byte[] bytes, int startIndex, int count)
+ {
+ string oString = m_asciiEncoding.GetString(bytes, startIndex, count);
+
+ int d = 0;
+
+ foreach (char c in oString)
+ {
+ d <<= 3;
+ d |= c - '0';
+ }
+
+ return d;
+ }
+ }
+
+ public class TarHeader
+ {
+ public string FilePath;
+ public int FileSize;
+ public TarArchiveReader.TarEntryType EntryType;
+ }
+}
diff --git a/Programs/Simian/Archiving/TarArchiveWriter.cs b/Programs/Simian/Archiving/TarArchiveWriter.cs
new file mode 100644
index 00000000..4fd28d17
--- /dev/null
+++ b/Programs/Simian/Archiving/TarArchiveWriter.cs
@@ -0,0 +1,215 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+
+namespace Simian
+{
+ ///
+ /// Temporary code to produce a tar archive in tar v7 format
+ ///
+ public class TarArchiveWriter
+ {
+ protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
+
+ ///
+ /// Binary writer for the underlying stream
+ ///
+ protected BinaryWriter m_bw;
+
+ public TarArchiveWriter(Stream s)
+ {
+ m_bw = new BinaryWriter(s);
+ }
+
+ ///
+ /// Write a directory entry to the tar archive. We can only handle one path level right now!
+ ///
+ ///
+ public void WriteDir(string dirName)
+ {
+ // Directories are signalled by a final /
+ if (!dirName.EndsWith("/"))
+ dirName += "/";
+
+ WriteFile(dirName, new byte[0]);
+ }
+
+ ///
+ /// Write a file to the tar archive
+ ///
+ ///
+ ///
+ public void WriteFile(string filePath, string data)
+ {
+ WriteFile(filePath, m_asciiEncoding.GetBytes(data));
+ }
+
+ ///
+ /// Write a file to the tar archive
+ ///
+ ///
+ ///
+ public void WriteFile(string filePath, byte[] data)
+ {
+ if (filePath.Length > 100)
+ WriteEntry("././@LongLink", m_asciiEncoding.GetBytes(filePath), 'L');
+
+ char fileType;
+
+ if (filePath.EndsWith("/"))
+ {
+ fileType = '5';
+ }
+ else
+ {
+ fileType = '0';
+ }
+
+ WriteEntry(filePath, data, fileType);
+ }
+
+ ///
+ /// Finish writing the raw tar archive data to a stream. The stream will be closed on completion.
+ ///
+ /// Stream to which to write the data
+ ///
+ public void Close()
+ {
+ //m_log.Debug("[TAR ARCHIVE WRITER]: Writing final consecutive 0 blocks");
+
+ // Write two consecutive 0 blocks to end the archive
+ byte[] finalZeroPadding = new byte[1024];
+ m_bw.Write(finalZeroPadding);
+
+ m_bw.Flush();
+ m_bw.Close();
+ }
+
+ public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding)
+ {
+ string oString = "";
+
+ while (d > 0)
+ {
+ oString = Convert.ToString((byte)'0' + d & 7) + oString;
+ d >>= 3;
+ }
+
+ while (oString.Length < padding)
+ {
+ oString = "0" + oString;
+ }
+
+ byte[] oBytes = m_asciiEncoding.GetBytes(oString);
+
+ return oBytes;
+ }
+
+ ///
+ /// Write a particular entry
+ ///
+ ///
+ ///
+ ///
+ protected void WriteEntry(string filePath, byte[] data, char fileType)
+ {
+ byte[] header = new byte[512];
+
+ // file path field (100)
+ byte[] nameBytes = m_asciiEncoding.GetBytes(filePath);
+ int nameSize = (nameBytes.Length >= 100) ? 100 : nameBytes.Length;
+ Array.Copy(nameBytes, header, nameSize);
+
+ // file mode (8)
+ byte[] modeBytes = m_asciiEncoding.GetBytes("0000777");
+ Array.Copy(modeBytes, 0, header, 100, 7);
+
+ // owner user id (8)
+ byte[] ownerIdBytes = m_asciiEncoding.GetBytes("0000764");
+ Array.Copy(ownerIdBytes, 0, header, 108, 7);
+
+ // group user id (8)
+ byte[] groupIdBytes = m_asciiEncoding.GetBytes("0000764");
+ Array.Copy(groupIdBytes, 0, header, 116, 7);
+
+ // file size in bytes (12)
+ int fileSize = data.Length;
+ //m_log.DebugFormat("[TAR ARCHIVE WRITER]: File size of {0} is {1}", filePath, fileSize);
+
+ byte[] fileSizeBytes = ConvertDecimalToPaddedOctalBytes(fileSize, 11);
+
+ Array.Copy(fileSizeBytes, 0, header, 124, 11);
+
+ // last modification time (12)
+ byte[] lastModTimeBytes = m_asciiEncoding.GetBytes("11017037332");
+ Array.Copy(lastModTimeBytes, 0, header, 136, 11);
+
+ // entry type indicator (1)
+ header[156] = m_asciiEncoding.GetBytes(new char[] { fileType })[0];
+
+ Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7);
+ Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7);
+
+ // check sum for header block (8) [calculated last]
+ Array.Copy(m_asciiEncoding.GetBytes(" "), 0, header, 148, 8);
+
+ int checksum = 0;
+ foreach (byte b in header)
+ {
+ checksum += b;
+ }
+
+ //m_log.DebugFormat("[TAR ARCHIVE WRITER]: Decimal header checksum is {0}", checksum);
+
+ byte[] checkSumBytes = ConvertDecimalToPaddedOctalBytes(checksum, 6);
+
+ Array.Copy(checkSumBytes, 0, header, 148, 6);
+
+ header[154] = 0;
+
+ // Write out header
+ m_bw.Write(header);
+
+ // Write out data
+ m_bw.Write(data);
+
+ if (data.Length % 512 != 0)
+ {
+ int paddingRequired = 512 - (data.Length % 512);
+
+ //m_log.DebugFormat("[TAR ARCHIVE WRITER]: Padding data with {0} bytes", paddingRequired);
+
+ byte[] padding = new byte[paddingRequired];
+ m_bw.Write(padding);
+ }
+ }
+ }
+}
diff --git a/Programs/Simian/Extensions/Periscope.cs b/Programs/Simian/Extensions/Periscope.cs
index 78a55ff8..63dcb378 100644
--- a/Programs/Simian/Extensions/Periscope.cs
+++ b/Programs/Simian/Extensions/Periscope.cs
@@ -9,6 +9,9 @@ namespace Simian.Extensions
{
public class Periscope : IExtension
{
+ // Change this to login to a different grid
+ const string PERISCOPE_LOGIN_URI = Settings.AGNI_LOGIN_SERVER;
+
public Agent MasterAgent = null;
Simian server;
@@ -295,6 +298,20 @@ namespace Simian.Extensions
server.Avatars.SendAlert(agent, String.Format("Downloading textures: {0}, Queued textures: {1}",
imageDelivery.Pipeline.CurrentCount, imageDelivery.Pipeline.QueuedCount));
return;
+ case "/save":
+ if (messageParts.Length == 2)
+ {
+ string filename = messageParts[1];
+ string directoryname = System.IO.Path.GetFileNameWithoutExtension(filename);
+
+ Logger.Log(String.Format("Preparing to serialize {0} objects", server.Scene.ObjectCount()), Helpers.LogLevel.Info);
+ OarFile.SavePrims(server, directoryname + "/objects");
+ Logger.Log("Saving " + directoryname, Helpers.LogLevel.Info);
+ OarFile.PackageArchive(directoryname, filename);
+ System.IO.Directory.Delete(directoryname, true);
+ Logger.Log("Done", Helpers.LogLevel.Info);
+ }
+ return;
case "/nudemod":
//int count = 0;
// FIXME: AvatarAppearance locks the agents dictionary. Need to be able to copy the agents dictionary?
@@ -356,6 +373,7 @@ namespace Simian.Extensions
LoginParams login = client.Network.DefaultLoginParams(agent.FirstName, agent.LastName, agent.PasswordHash,
"Simian Periscope", "1.0.0");
+ login.URI = PERISCOPE_LOGIN_URI;
login.Start = "last";
client.Network.Login(login);