* Changed most of the Console.WriteLine() calls to SecondLife.Log() or .DebugLog()

* Updated the TextureEntry creation to properly display jackets (shoes may still be missing, not sure)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@746 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2006-12-20 23:50:35 +00:00
parent 3c76af707d
commit 090eb2c066
7 changed files with 83 additions and 52 deletions

View File

@@ -275,7 +275,7 @@ namespace libsecondlife.InventorySystem
slClient.Network.SendPacket(packet);
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
} while (!ItemCreationCompleted.WaitOne(5000, false));
}
@@ -291,7 +291,7 @@ namespace libsecondlife.InventorySystem
slClient.Network.SendPacket(packet);
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
}
@@ -301,7 +301,7 @@ namespace libsecondlife.InventorySystem
slClient.Network.SendPacket(packet);
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
}
@@ -320,7 +320,7 @@ namespace libsecondlife.InventorySystem
slClient.Network.SendPacket(packet);
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
}
@@ -333,7 +333,7 @@ namespace libsecondlife.InventorySystem
slClient.Network.SendPacket(packet);
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
}
@@ -408,8 +408,10 @@ namespace libsecondlife.InventorySystem
int curTick = Environment.TickCount;
if ((curTick - LastPacketRecievedAtTick) > 10000)
{
Console.WriteLine("Time-out while waiting for packets (" + ((curTick - LastPacketRecievedAtTick) / 1000) + " seconds since last packet)");
Console.WriteLine("Current Status:");
slClient.Log("Time-out while waiting for packets (" +
((curTick - LastPacketRecievedAtTick) / 1000) + " seconds since last packet)",
Helpers.LogLevel.Warning);
//Console.WriteLine("Current Status:");
// have to make a seperate list otherwise we run into modifying the original array
// while still enumerating it.
@@ -422,7 +424,7 @@ namespace libsecondlife.InventorySystem
foreach (DownloadRequest_Folder dr in FolderDownloadStatus.Values)
{
Console.WriteLine(dr.FolderID + " " + dr.Expected + " / " + dr.Received + " / " + dr.LastReceivedAtTick);
//Console.WriteLine(dr.FolderID + " " + dr.Expected + " / " + dr.Received + " / " + dr.LastReceivedAtTick);
alRestartList.Add(dr);
}
@@ -432,10 +434,9 @@ namespace libsecondlife.InventorySystem
{
RequestFolder(dr);
}
}
slClient.Tick();
slClient.Tick();
}
}
@@ -444,7 +445,7 @@ namespace libsecondlife.InventorySystem
public void UpdateCreateInventoryItemHandler(Packet packet, Simulator simulator)
{
#if DEBUG_PACKETS
Console.WriteLine(packet);
slClient.DebugLog(packet);
#endif
if (iiCreationInProgress != null)
@@ -482,7 +483,7 @@ namespace libsecondlife.InventorySystem
}
else
{
Console.WriteLine(packet);
slClient.DebugLog(packet.ToString());
throw new Exception("Received a packet for item creation, but no such response was expected. This is probably a bad thing...");
}
}