diff --git a/LibreMetaverse/AvatarManager.cs b/LibreMetaverse/AvatarManager.cs index 17541ea5..660cfcb5 100644 --- a/LibreMetaverse/AvatarManager.cs +++ b/LibreMetaverse/AvatarManager.cs @@ -240,10 +240,7 @@ namespace OpenMetaverse { lock (m_AvatarAppearanceLock) { - if (m_AvatarAppearance != null) - { - m_AvatarAppearance(this, args); - } + m_AvatarAppearance?.Invoke(this, args); } } diff --git a/LibreMetaverse/SoundManager.cs b/LibreMetaverse/SoundManager.cs index 70559112..6742a9a8 100644 --- a/LibreMetaverse/SoundManager.cs +++ b/LibreMetaverse/SoundManager.cs @@ -442,23 +442,6 @@ namespace OpenMetaverse } } - /// Provides data for the event - /// The event occurs when the simulator sends - /// the appearance data for an avatar - /// - /// The following code example uses the and - /// properties to display the selected shape of an avatar on the window. - /// - /// // subscribe to the event - /// Client.Avatars.AvatarAppearance += Avatars_AvatarAppearance; - /// - /// // handle the data when the event is raised - /// void Avatars_AvatarAppearance(object sender, AvatarAppearanceEventArgs e) - /// { - /// Console.WriteLine("The Agent {0} is using a {1} shape.", e.AvatarID, (e.VisualParams[31] > 0) : "male" ? "female") - /// } - /// - /// public class PreloadSoundEventArgs : EventArgs { /// Simulator where the event originated