Added extended terrain/cloud/wind/... compressed patch types for
larger regions.
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@@ -36,10 +36,14 @@ namespace OpenMetaverse
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public enum LayerType : byte
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{
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Land = 0x4C,
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Water = 0x57,
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Wind = 0x37,
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Cloud = 0x38
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Land = 0x4C, // 'L'
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LandExtended = 0x4D, // 'M'
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Water = 0x57, // 'W'
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WaterExtended = 0x57, // 'X'
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Wind = 0x37, // '7'
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WindExtended = 0x39, // '9'
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Cloud = 0x38, // '8'
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CloudExtended = 0x3A // ':'
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}
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public struct GroupHeader
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