* Reimplemented all basic types and moved them to a separate folder (NOT separate namespace). Lots more functions, couple breaking changes. Matrix3 is gone
* Moved math functions from Helpers to new MathHelper static class git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2045 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -23,7 +23,7 @@ namespace OpenMetaverse.TestClient
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Client.Network.CurrentSim.ObjectsPrimitives.ForEach(
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delegate(Primitive prim)
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{
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float distance = Vector3.Dist(Client.Self.SimPosition, prim.Position);
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float distance = Vector3.Distance(Client.Self.SimPosition, prim.Position);
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if (closest == null || distance < closestDistance)
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{
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