* Updating PrimWorkshop to reflect new TerrainManager changes

* Adding a SceneManager extension to Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2100 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2008-08-18 04:40:05 +00:00
parent 9e6076e44e
commit 1cd988d35c
7 changed files with 177 additions and 52 deletions

View File

@@ -6,19 +6,18 @@ namespace Simian
{
public class ConnectionManagement : ISimianExtension
{
Simian Server;
Simian server;
public ConnectionManagement(Simian server)
{
Server = server;
this.server = server;
}
public void Start()
{
Server.UDPServer.RegisterPacketCallback(PacketType.UseCircuitCode, new UDPServer.PacketCallback(UseCircuitCodeHandler));
Server.UDPServer.RegisterPacketCallback(PacketType.StartPingCheck, new UDPServer.PacketCallback(StartPingCheckHandler));
Server.UDPServer.RegisterPacketCallback(PacketType.CompleteAgentMovement, new UDPServer.PacketCallback(CompleteAgentMovementHandler));
Server.UDPServer.RegisterPacketCallback(PacketType.AgentUpdate, new UDPServer.PacketCallback(AgentUpdateHandler));
server.UDPServer.RegisterPacketCallback(PacketType.UseCircuitCode, new UDPServer.PacketCallback(UseCircuitCodeHandler));
server.UDPServer.RegisterPacketCallback(PacketType.StartPingCheck, new UDPServer.PacketCallback(StartPingCheckHandler));
}
public void Stop()
@@ -67,28 +66,5 @@ namespace Simian
agent.SendPacket(complete);
}
void CompleteAgentMovementHandler(Packet packet, Agent agent)
{
uint regionX = 256000;
uint regionY = 256000;
CompleteAgentMovementPacket request = (CompleteAgentMovementPacket)packet;
AgentMovementCompletePacket complete = new AgentMovementCompletePacket();
complete.AgentData.AgentID = agent.AgentID;
complete.AgentData.SessionID = agent.SessionID;
complete.Data.LookAt = Vector3.UnitX;
complete.Data.Position = new Vector3(128f, 128f, 25f);
complete.Data.RegionHandle = Helpers.UIntsToLong(regionX, regionY);
complete.Data.Timestamp = Utils.DateTimeToUnixTime(DateTime.Now);
complete.SimData.ChannelVersion = Utils.StringToBytes("Simian");
agent.SendPacket(complete);
}
void AgentUpdateHandler(Packet packet, Agent agent)
{
}
}
}