git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@140 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
20
applications/SLChat/SLChat/Program.cs
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20
applications/SLChat/SLChat/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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namespace SLChat
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new frmLogin());
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}
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}
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}
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131
applications/SLChat/SLChat/SLChat.csproj
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131
applications/SLChat/SLChat/SLChat.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{A6D955CD-1F55-459F-A7AD-01E591404989}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SLChat</RootNamespace>
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<AssemblyName>SLChat</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="libsecondlife">
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<HintPath>D:\Oz's Files\Second Life Stuff\libsecondlife\libsecondlife-cs\bin\Debug\libsecondlife.dll</HintPath>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="GUI\About.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\About.Designer.cs">
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<DependentUpon>About.cs</DependentUpon>
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</Compile>
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<Compile Include="Core\ChatTextManager.cs" />
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<Compile Include="GUI\IMTabWindow.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="GUI\IMTabWindow.Designer.cs">
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<DependentUpon>IMTabWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="Core\IMTextManager.cs" />
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<Compile Include="GUI\InstantMessages.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\InstantMessages.Designer.cs">
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<DependentUpon>InstantMessages.cs</DependentUpon>
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</Compile>
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<Compile Include="Core\ITextPrinter.cs" />
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<Compile Include="GUI\Login.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\Login.Designer.cs">
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<DependentUpon>Login.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Core\RichTextBoxPrinter.cs" />
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<Compile Include="SLNetCom\SLLoginOptions.cs" />
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<Compile Include="SLNetCom\SLNetCom.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="GUI\About.resx">
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<SubType>Designer</SubType>
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<DependentUpon>About.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\IMTabWindow.resx">
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<SubType>Designer</SubType>
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<DependentUpon>IMTabWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\InstantMessages.resx">
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<SubType>Designer</SubType>
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<DependentUpon>InstantMessages.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\Login.resx">
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<SubType>Designer</SubType>
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<DependentUpon>Login.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\MainForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Compile Include="SLNetCom\SLNetComEnums.cs" />
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<Compile Include="SLNetCom\SLNetComEvents.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="keywords.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="protocol.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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@@ -1,4 +1,3 @@
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SeedCapability
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X
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Y
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Z
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@@ -8569,15 +8569,14 @@ sim -> dataserver
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//-----------------------------------------------------------------------------
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// CreateGroupRequest
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// viewer -> simulator
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// simulator -> dataserver
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// viewer -> userserver
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// userserver -> dataserver
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// reliable
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{
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CreateGroupRequest Low NotTrusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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}
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{
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GroupData Single
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@@ -8624,16 +8623,15 @@ sim -> dataserver
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}
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}
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// UpdateGroupInfo
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// viewer -> simulator
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// simulator -> dataserver
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// CreateGroupRequest
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// viewer -> userserver
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// userserver -> dataserver
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// reliable
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{
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UpdateGroupInfo Low NotTrusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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}
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{
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GroupData Single
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@@ -8664,18 +8662,19 @@ sim -> dataserver
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}
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// JoinGroupRequest
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// viewer -> simulator -> dataserver
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// viewer -> userserver -> dataserver
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// reliable
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{
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JoinGroupRequest Low NotTrusted Zerocoded
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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}
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{
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GroupData Single
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{ GroupID LLUUID }
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{ Officer U8 }
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{ MembershipFee S32 }
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}
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}
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@@ -8737,7 +8736,6 @@ sim -> dataserver
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{
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AgentData Single
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{ AgentID LLUUID }
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{ SessionID LLUUID }
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}
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{
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GroupData Single
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@@ -8745,18 +8743,21 @@ sim -> dataserver
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}
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}
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// InviteGroupResponse
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// simulator -> dataserver
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// InviteGroupRequest
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// viewer -> userserver -> dataserver
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// reliable
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{
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InviteGroupResponse Low Trusted Unencoded
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InviteGroupRequest Low NotTrusted Unencoded
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{
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AgentData Single
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{ AgentID LLUUID } // UUID of inviting agent
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}
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{
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InviteData Single
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{ AgentID LLUUID }
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{ AgentName Variable 1 } // string
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{ InviteeID LLUUID }
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{ GroupID LLUUID }
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{ Officer BOOL }
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{ MembershipFee S32 }
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{ Officer BOOL } // BOOL
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}
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}
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