LIBOMV-398 Better yet, splits out AccessList into two lists, a WhiteList and a Blacklist in the Parcel object. This works much better for storing this information in our internal dictionaries and makes it less obscure for end library users to understand.

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2302 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
Jim Radford
2008-10-18 23:53:30 +00:00
parent b59ce0c443
commit 21abeaec88
3 changed files with 47 additions and 32 deletions

View File

@@ -43,8 +43,18 @@ namespace OpenMetaverse.TestClient
Client.Network.CurrentSim.Parcels.ForEach(delegate(Parcel parcel)
{
sb.AppendFormat("Parcel[{0}]: Name: \"{1}\", Description: \"{2}\" ACL Count: {3} Traffic: {4}" + System.Environment.NewLine,
parcel.LocalID, parcel.Name, parcel.Desc, parcel.AccessList.Count, parcel.Dwell);
sb.AppendFormat("Parcel[{0}]: Name: \"{1}\", Description: \"{2}\" ACLBlacklist Count: {3}, ACLWhiteList Count: {5} Traffic: {4}" + System.Environment.NewLine,
parcel.LocalID, parcel.Name, parcel.Desc, parcel.AccessBlackList.Count, parcel.Dwell, parcel.AccessWhiteList.Count);
//foreach (ParcelManager.ParcelAccessEntry white in parcel.AccessWhiteList)
//{
// if(white.AgentID != UUID.Zero)
// sb.AppendFormat("\tAllowed Avatar {0}" + System.Environment.NewLine, white.AgentID);
//}
//foreach (ParcelManager.ParcelAccessEntry black in parcel.AccessBlackList)
//{
// if(black.AgentID != UUID.Zero)
// sb.AppendFormat("\t Banned Avatar {0}" + System.Environment.NewLine, black.AgentID);
//}
});
result = sb.ToString();