* Added new TerrainCompressor overloads

[Simian]
* Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider
* Converted to a patch-based terrain interface

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
2009-02-02 21:33:21 +00:00
parent 54c4ae80fd
commit 29738e5ff8
11 changed files with 354 additions and 104 deletions

View File

@@ -34,9 +34,9 @@ namespace Simian.Extensions
agent.Avatar.ID = UUID.Random();
agent.Balance = 1000;
agent.CreationTime = Utils.DateTimeToUnixTime(DateTime.Now);
agent.CurrentLookAt = Vector3.Zero;
agent.CurrentLookAt = Vector3.UnitZ;
agent.CurrentPosition = new Vector3(128f, 128f, 25f);
agent.CurrentRegionHandle = Utils.UIntsToLong(Simian.REGION_X, Simian.REGION_Y);
agent.CurrentRegionHandle = Utils.UIntsToLong(256 * server.Scene.RegionX, 256 * server.Scene.RegionY);
agent.FirstName = firstName;
agent.GodLevel = 0;
agent.HomeLookAt = agent.CurrentLookAt;