* Added new TerrainCompressor overloads
[Simian] * Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider * Converted to a patch-based terrain interface git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -34,9 +34,9 @@ namespace Simian.Extensions
|
||||
agent.Avatar.ID = UUID.Random();
|
||||
agent.Balance = 1000;
|
||||
agent.CreationTime = Utils.DateTimeToUnixTime(DateTime.Now);
|
||||
agent.CurrentLookAt = Vector3.Zero;
|
||||
agent.CurrentLookAt = Vector3.UnitZ;
|
||||
agent.CurrentPosition = new Vector3(128f, 128f, 25f);
|
||||
agent.CurrentRegionHandle = Utils.UIntsToLong(Simian.REGION_X, Simian.REGION_Y);
|
||||
agent.CurrentRegionHandle = Utils.UIntsToLong(256 * server.Scene.RegionX, 256 * server.Scene.RegionY);
|
||||
agent.FirstName = firstName;
|
||||
agent.GodLevel = 0;
|
||||
agent.HomeLookAt = agent.CurrentLookAt;
|
||||
|
||||
Reference in New Issue
Block a user