* Added new TerrainCompressor overloads
[Simian] * Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider * Converted to a patch-based terrain interface git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -160,7 +160,7 @@ namespace Simian.Extensions
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prim.Properties.Permissions = Permissions.FullPermissions;
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prim.Properties.SalePrice = 10;
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prim.RegionHandle = server.RegionHandle;
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prim.RegionHandle = server.Scene.RegionHandle;
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prim.Rotation = add.ObjectData.Rotation;
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prim.Scale = scale;
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prim.Textures = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE);
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@@ -335,12 +335,12 @@ namespace Simian.Extensions
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ObjectUpdatePacket update = new ObjectUpdatePacket();
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update.RegionData.RegionHandle = server.RegionHandle;
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update.RegionData.RegionHandle = server.Scene.RegionHandle;
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update.RegionData.TimeDilation = UInt16.MaxValue;
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update.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
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update.ObjectData[0] = SimulationObject.BuildUpdateBlock(linkSet[i].Prim, server.RegionHandle, linkSet[i].Prim.Flags);
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update.ObjectData[0] = SimulationObject.BuildUpdateBlock(linkSet[i].Prim, server.Scene.RegionHandle, linkSet[i].Prim.Flags);
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if (linkSet[i].Prim.ParentID > 0)
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{
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@@ -404,7 +404,7 @@ namespace Simian.Extensions
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ObjectUpdatePacket update = new ObjectUpdatePacket();
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update.RegionData.RegionHandle = server.RegionHandle;
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update.RegionData.RegionHandle = server.Scene.RegionHandle;
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update.RegionData.TimeDilation = UInt16.MaxValue;
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update.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[linkSet.Count];
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@@ -412,7 +412,7 @@ namespace Simian.Extensions
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for (int i = 0; i < linkSet.Count; i++)
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{
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update.ObjectData[i] = SimulationObject.BuildUpdateBlock(linkSet[i].Prim,
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server.RegionHandle, linkSet[i].Prim.Flags);
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server.Scene.RegionHandle, linkSet[i].Prim.Flags);
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update.ObjectData[i].ParentID = 0;
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linkSet[i].LinkNumber = 0;
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