LIBOMV-877: Responding to teleport lure sends the wrong lure id

Fixes responding to lures in opensim

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3457 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
Latif Khalifa
2010-10-21 13:30:55 +00:00
parent 6fc54a43f0
commit 2f4b5dbc20
4 changed files with 12 additions and 9 deletions

View File

@@ -86,7 +86,7 @@ namespace Dashboard
{
DialogResult result = MessageBox.Show(this, e.IM.FromAgentName + " has offered you a teleport request:" + Environment.NewLine + e.IM.Message, this.Text, MessageBoxButtons.YesNo);
if (result == DialogResult.Yes)
Client.Self.TeleportLureRespond(e.IM.FromAgentID, true);
Client.Self.TeleportLureRespond(e.IM.FromAgentID, e.IM.IMSessionID, true);
});
}
}

View File

@@ -44,7 +44,7 @@ namespace IRCGateway
{
if (e.IM.FromAgentID == _MasterID)
{
_Client.Self.TeleportLureRespond(e.IM.FromAgentID, true);
_Client.Self.TeleportLureRespond(e.IM.FromAgentID, e.IM.IMSessionID, true);
}
}
}

View File

@@ -77,7 +77,7 @@ namespace OpenMetaverse.TestClient
if (e.IM.Dialog == InstantMessageDialog.RequestTeleport)
{
Console.WriteLine("Accepting teleport lure.");
Self.TeleportLureRespond(e.IM.FromAgentID, true);
Self.TeleportLureRespond(e.IM.FromAgentID, e.IM.IMSessionID, true);
}
else if (
e.IM.Dialog == InstantMessageDialog.MessageFromAgent ||