Added GoHome and Teleport(LLUUID Landmark). And yes it can be anyones landmark. Also reorganized the testclient commands. But am leaving it to someone else to fix up the VS solution.

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1195 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
jef
2007-05-21 05:52:28 +00:00
parent a1fa2adcca
commit 32b485e34c
30 changed files with 360 additions and 229 deletions

View File

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using System;
using libsecondlife;
namespace libsecondlife.TestClient
{
public class ShowEffectsCommand : Command
{
bool ShowEffects = false;
public ShowEffectsCommand(TestClient testClient)
{
Name = "showeffects";
Description = "Prints out information for every viewer effect that is received. Usage: showeffects [on/off]";
testClient.Avatars.OnEffect += new AvatarManager.EffectCallback(Avatars_OnEffect);
testClient.Avatars.OnLookAt += new AvatarManager.LookAtCallback(Avatars_OnLookAt);
testClient.Avatars.OnPointAt += new AvatarManager.PointAtCallback(Avatars_OnPointAt);
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length == 0)
{
ShowEffects = true;
return "Viewer effects will be shown on the console";
}
else if (args.Length == 1)
{
if (args[0] == "on")
{
ShowEffects = true;
return "Viewer effects will be shown on the console";
}
else
{
ShowEffects = false;
return "Viewer effects will not be shown";
}
}
else
{
return "Usage: showeffects [on/off]";
}
}
private void Avatars_OnPointAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos,
MainAvatar.PointAtType pointType, float duration, LLUUID id)
{
if (ShowEffects)
Console.WriteLine(
"ViewerEffect [PointAt]: SourceID: {0} TargetID: {1} TargetPos: {2} Type: {3} Duration: {4} ID: {5}",
sourceID.ToStringHyphenated(), targetID.ToStringHyphenated(), targetPos, pointType, duration,
id.ToStringHyphenated());
}
private void Avatars_OnLookAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos,
MainAvatar.LookAtType lookType, float duration, LLUUID id)
{
if (ShowEffects)
Console.WriteLine(
"ViewerEffect [LookAt]: SourceID: {0} TargetID: {1} TargetPos: {2} Type: {3} Duration: {4} ID: {5}",
sourceID.ToStringHyphenated(), targetID.ToStringHyphenated(), targetPos, lookType, duration,
id.ToStringHyphenated());
}
private void Avatars_OnEffect(MainAvatar.EffectType type, LLUUID sourceID, LLUUID targetID,
LLVector3d targetPos, float duration, LLUUID id)
{
if (ShowEffects)
Console.WriteLine(
"ViewerEffect [{0}]: SourceID: {1} TargetID: {2} TargetPos: {3} Duration: {4} ID: {5}",
type, sourceID.ToStringHyphenated(), targetID.ToStringHyphenated(), targetPos, duration,
id.ToStringHyphenated());
}
}
}