* Object tracker dictionaries are now internal and only accessible through various methods and properties to prevent locking disasters. Basis of this code written by jradford in issue 342
* Added a Client.Self.Name property for the full name of the avatar which does smart caching * Adds BackupCommand to TestClient (submitted by CheechBode in issue 314), backs up notecards and scripts from your inventory to hard drive. Needs more refining but it works * Parsing problems in TestClient no longer crash the app git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1378 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -23,16 +23,17 @@ namespace libsecondlife.TestClient
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if (LLUUID.TryParse(args[0], out target))
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{
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lock (Client.Network.CurrentSim.Objects.Prims)
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{
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foreach (Primitive prim in Client.Network.CurrentSim.Objects.Prims.Values)
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Primitive targetPrim = Client.Network.CurrentSim.Objects.Find(
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delegate(Primitive prim)
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{
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if (prim.ID == target)
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{
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Client.Self.Touch(prim.LocalID);
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return "Touched prim " + prim.LocalID;
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}
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return prim.ID == target;
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}
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);
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if (targetPrim != null)
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{
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Client.Self.Touch(targetPrim.LocalID);
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return "Touched prim " + targetPrim.LocalID;
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}
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}
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