* Added more documentation to Types.cs
* Renamed LLUUID.GenerateUUID() to LLUUID.Random() * Optimized the type classes hashing functions * Fixed a bug where source packet data would be modified on big endian platforms when creating type classes * Normalized the ToString() output of the type classes git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@677 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -2,14 +2,14 @@ namespace Nwc.XmlRpc
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{
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using System;
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/// <summary>Standard XML-RPC error codes.</summary>
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/// <summary>Standard XML-RPC error codes</summary>
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public class XmlRpcErrorCodes
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{
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// -32400 ---> system error
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/// <summary></summary>
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/// <summary>Transport error</summary>
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public const int TRANSPORT_ERROR = -32300;
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/// <summary></summary>
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/// <summary>Transport error message</summary>
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public const String TRANSPORT_ERROR_MSG = "Transport Layer Error";
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}
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}
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