Added a comment and reduced a FOV just a tiny bit
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@@ -90,12 +90,13 @@ namespace OpenMetaverse.TestClient
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msg.AgentData.SessionID = Self.SessionID;
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msg.AgentData.CircuitCode = Network.CircuitCode;
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msg.FOVBlock.GenCounter = 0;
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msg.FOVBlock.VerticalAngle = Utils.TWO_PI;
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msg.FOVBlock.VerticalAngle = Utils.TWO_PI - 0.05f;
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Network.SendPacket(msg);
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}
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public void SetDefaultCamera()
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{
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// SetCamera 5m behind the avatar
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Self.Movement.Camera.LookAt(
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Self.SimPosition + new Vector3(-5, 0, 0) * Self.Movement.BodyRotation,
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Self.SimPosition
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