CSJ2K:
* Fixed decoding to System.Drawing.Image for single component textures * Improved exception throwing * Removed unused ProgressWatch class * Sanity check for seeking to a negative offset, gracefully handle * Small speed improvement to the inverse wavelet transform by using Buffer.BlockCopy() and avoiding extra typecasts git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3412 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -2366,7 +2366,7 @@ namespace CSJ2K.j2k.codestream.reader
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catch (System.IO.IOException e)
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{
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SupportClass.WriteStackTrace(e, Console.Error);
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throw new System.ApplicationException("IO Error when reading tile " + x + " x " + y);
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throw new System.ApplicationException("IO Error when reading tile " + x + " x " + y + ": " + e.Message, e);
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}
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}
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