* Moved all simulator statistic information to a new struct at Simulator.Stats
* Added per-sim avatar and prim tracking through Simulator.Objects, use Settings.ALWAYS_DECODE_OBJECTS = true to enable * Handle DisconnectSim packet and don't send CloseCircuit packets on sim-triggered disconnects * Interpolation timer now does angular velocity and linear movement interpolation for all objects in the object tracker(s) git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1363 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -95,7 +95,6 @@ namespace libsecondlife.TestClient
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client.Throttle.Land = 1000000;
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client.Throttle.Task = 1000000;
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client.SimPrims = SimPrims;
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client.MasterName = account.MasterName;
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client.MasterKey = account.MasterKey;
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