* InstantMessage() uses the recipient UUID as the SessionID to make IM sessions persistent by default

* Cleaning some cruft out of TestClient, attempting to fix a TestClient IM bug on Mono

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1542 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2007-12-21 05:31:13 +00:00
parent 9f8e97f13b
commit 4e5c896c70
5 changed files with 45 additions and 39 deletions

View File

@@ -206,7 +206,7 @@ namespace libsecondlife.TestClient
{
PrintPrompt();
string input = Console.ReadLine();
DoCommandAll(input, null, null);
DoCommandAll(input, LLUUID.Zero);
}
foreach (SecondLife client in Clients.Values)
@@ -234,7 +234,7 @@ namespace libsecondlife.TestClient
/// <param name="cmd"></param>
/// <param name="fromAgentID"></param>
/// <param name="imSessionID"></param>
public void DoCommandAll(string cmd, LLUUID fromAgentID, LLUUID imSessionID)
public void DoCommandAll(string cmd, LLUUID fromAgentID)
{
string[] tokens = cmd.Trim().Split(new char[] { ' ', '\t' });
string firstToken = tokens[0].ToLower();
@@ -261,7 +261,7 @@ namespace libsecondlife.TestClient
Dictionary<LLUUID, SecondLife> clientsCopy = new Dictionary<LLUUID, SecondLife>(Clients);
foreach (TestClient client in clientsCopy.Values)
client.DoCommand(cmd, fromAgentID, imSessionID);
client.DoCommand(cmd, fromAgentID);
}
}