* Removing unused InventoryNode and InventoryNodeDictionary files
* Adding INetworkManager interface, a good starting point for converting all of the manager classes to interfaces * Changing object pooling for packet buffers from per-sim to a singleton in ObjectPool.cs, should resolve memory leaks for bots that travel the world [LIBOMV-338] * Removing DetectBotCommand since that detection method does not work * More work on Matrix4 type git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2034 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -226,6 +226,8 @@ namespace OpenMetaverse
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if (_disposed)
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throw new ObjectDisposedException("ObjectPoolBase");
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if (allowSegmentToBeCleanedUp)
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Logger.Log("Creating new object pool segment", Helpers.LogLevel.Info);
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// This method is called inside a lock, so no interlocked stuff required.
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int segmentToAdd = _activeSegment;
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