ObjectsAvatars and ObjectsPrimitives are now ConcurrentDictionary to avoid a rather nasty locking bottleneck.
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@@ -1,3 +1,5 @@
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using System.Linq;
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namespace OpenMetaverse.TestClient
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{
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public class SitOnCommand : Command
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@@ -14,16 +16,13 @@ namespace OpenMetaverse.TestClient
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if (args.Length != 1)
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return "Usage: siton UUID";
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UUID target;
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if (UUID.TryParse(args[0], out target))
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if (UUID.TryParse(args[0], out var target))
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{
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Primitive targetPrim = Client.Network.CurrentSim.ObjectsPrimitives.Find(
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prim => prim.ID == target
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);
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var kvp = Client.Network.CurrentSim.ObjectsPrimitives.FirstOrDefault(prim => prim.Value.ID == target);
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if (targetPrim != null)
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if (kvp.Value != null)
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{
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var targetPrim = kvp.Value;
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Client.Self.RequestSit(targetPrim.ID, Vector3.Zero);
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Client.Self.Sit();
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return "Requested to sit on prim " + targetPrim.ID +
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