* Fixed multiple light parameter parsing bugs, added LightData.Intensity (resolving issue #45 by timhart)
* Removed the useless Avatar.Online variable * Adding the beginnings of appearance and animation tracking for avatars * Updated PrimInfo command to show light data git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1514 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -114,7 +114,7 @@ namespace libsecondlife
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public ParticleSystem(byte[] data, int pos)
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{
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// TODO: Not sure exactly how many bytes we need here, so partial
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// (but truncated) data will cause an exception to be thrown
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// (truncated) data will cause an exception to be thrown
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if (data.Length > 0)
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{
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BitPack pack = new BitPack(data, pos);
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