* Fixed multiple light parameter parsing bugs, added LightData.Intensity (resolving issue #45 by timhart)

* Removed the useless Avatar.Online variable
* Adding the beginnings of appearance and animation tracking for avatars
* Updated PrimInfo command to show light data

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1514 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2007-12-04 18:50:44 +00:00
parent 11c97db85c
commit 603d34a708
5 changed files with 37 additions and 18 deletions

View File

@@ -21,14 +21,16 @@ namespace libsecondlife.TestClient
if (LLUUID.TryParse(args[0], out primID))
{
Primitive target = Client.Network.CurrentSim.Objects.Find(
delegate(Primitive prim)
{
return prim.ID == primID;
}
delegate(Primitive prim) { return prim.ID == primID; }
);
if (target != null)
{
Client.Log("Light: " + target.Light.ToString(), Helpers.LogLevel.Info);
if (target.ParticleSys.CRC != 0)
Client.Log("Particles: " + target.ParticleSys.ToString(), Helpers.LogLevel.Info);
Client.Log("TextureEntry:", Helpers.LogLevel.Info);
if (target.Textures != null)
{