Continued work on [LIBOMV-319], convert libopenmv to use Prebuild
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1966 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -1,81 +0,0 @@
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<?xml version="1.0"?>
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<project name="libsecondlife" default="build">
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<!-- global framework settings -->
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<property name="target.framework" value="${framework::get-target-framework()}" />
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<property name="assembly.dir" value="${framework::get-assembly-directory(target.framework)}" />
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<!-- global project settings -->
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<xmlpeek
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file="../libsecondlife.build"
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xpath="/project/property[@name = 'project.version']/@value"
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property="project.version" />
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<property name="build.number"
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value="${math::abs(math::floor(timespan::get-total-days(datetime::now()
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- datetime::parse('01/01/2002'))))}" />
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<property name="assembly" value="importprimscript"/>
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<property name="bin_dir" value="../bin" />
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<!-- default configuration -->
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<property name="project.config" value="debug" /> <!-- debug|release -->
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<!-- named configurations -->
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<target name="init" description="Initializes build properties">
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<call target="${project.config}" />
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</target>
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<target name="debug" description="configures a debug build">
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<property name="build.debug" value="true" />
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<property name="package.name"
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value="${project::get-name()}-${project.version}-${project.config}" />
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<property name="assembly.configuration"
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value="${framework::get-target-framework()}.${platform::get-name()} [${project.config}]" />
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</target>
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<target name="release" description="configures a release build">
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<property name="project.config" value="release" />
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<property name="build.debug" value="false" />
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<property name="package.name"
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value="${project::get-name()}-${project.version}" />
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<property name="assembly.configuration"
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value="${framework::get-target-framework()}.${platform::get-name()}" />
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</target>
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<!-- build tasks -->
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<target name="build"
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depends="init"
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description="build importprimscript">
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<echo message="Build Directory is ${bin_dir}/" />
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<mkdir dir="${bin_dir}" failonerror="false" />
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<csc
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target="exe"
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debug="${build.debug}"
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output="${bin_dir}/importprimscript.exe">
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<sources failonempty="true">
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<include name="importprimscript.cs" />
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</sources>
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<references basedir="${bin_dir}/">
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<include name="libsecondlife.dll"/>
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<include name="System.Drawing.dll"/>
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</references>
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</csc>
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</target>
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<target name="clean" depends="init"
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description="Deletes the current configuration">
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<delete failonerror="false">
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<fileset basedir="${bin_dir}/">
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<include name="importprimscript.exe" />
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<include name="importprimscript.exe.mdb" />
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</fileset>
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</delete>
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</target>
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<target
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name="*"
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description="Handles unknown targets">
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<echo message="skipping unknown target" />
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</target>
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</project>
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@@ -1,67 +0,0 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{32A7AA59-5129-4446-A6DC-2F581ED1A25C}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>importprimscript</RootNamespace>
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<AssemblyName>importprimscript</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\bin\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\bin\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release-docs|AnyCPU' ">
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<OutputPath>bin\Release-docs\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<CodeAnalysisRuleAssemblies>C:\Program Files\Microsoft Visual Studio 8\Team Tools\Static Analysis Tools\FxCop\\rules</CodeAnalysisRuleAssemblies>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="importprimscript.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\libsecondlife\OpenMetaverse.csproj">
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<Project>{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}</Project>
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<Name>OpenMetaverse</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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