AssetManager.AssetType.Primitive seems misnamed and causes SL client to ignore inventory objects Mantis #208 patch from DrScofield

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1714 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
Jim Radford
2008-04-07 16:46:04 +00:00
parent 8dc1f478a8
commit 622b2ed6c8
2 changed files with 3 additions and 3 deletions

View File

@@ -32,7 +32,7 @@ namespace libsecondlife
Clothing = 5,
/// <summary>Primitive that can contain textures, sounds,
/// scripts and more</summary>
Primitive = 6,
Object = 6,
/// <summary>Notecard asset</summary>
Notecard = 7,
/// <summary>Holds a collection of inventory items</summary>
@@ -702,7 +702,7 @@ namespace libsecondlife
case AssetType.Texture:
asset = new AssetTexture();
break;
case AssetType.Primitive:
case AssetType.Object:
asset = new AssetPrim();
break;
case AssetType.Clothing:

View File

@@ -176,7 +176,7 @@ namespace libsecondlife
public class AssetPrim : Asset
{
public override AssetType AssetType { get { return AssetType.Primitive; } }
public override AssetType AssetType { get { return AssetType.Object; } }
public AssetPrim() { }