* Add a copy constructor to IRendering.SimpleMesh
[Simian] * Avoid remeshing whenever possible by reverting back to using the untransformed mesh for the world mesh generation * Add forceMeshing and forceTransform booleans to SimulationObject to specify when a new untransformed mesh needs to be generated and when the transformation needs to be reapplied git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2477 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -164,7 +164,7 @@ namespace Simian.Extensions
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// Add this prim to the object database
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SimulationObject simObj = new SimulationObject(prim, server);
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server.Scene.ObjectAdd(this, simObj, agent.ID, 0, flags);
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server.Scene.ObjectAddOrUpdate(this, simObj, agent.ID, 0, flags);
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}
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void ObjectAttachHandler(Packet packet, Agent agent)
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@@ -185,7 +185,7 @@ namespace Simian.Extensions
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obj.Prim.PrimData.AttachmentPoint = point == AttachmentPoint.Default ? obj.LastAttachmentPoint : point;
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// Send an update out to everyone
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server.Scene.ObjectAdd(this, obj, agent.ID, 0, obj.Prim.Flags);
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server.Scene.ObjectAddOrUpdate(this, obj, agent.ID, 0, obj.Prim.Flags);
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}
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}
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@@ -209,7 +209,7 @@ namespace Simian.Extensions
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newObj.Prim.LocalID = 0;
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newObj.Prim.Properties.CreationDate = DateTime.Now;
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server.Scene.ObjectAdd(this, newObj, agent.ID, 0, flags);
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server.Scene.ObjectAddOrUpdate(this, newObj, agent.ID, 0, flags);
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}
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else
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{
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@@ -355,7 +355,7 @@ namespace Simian.Extensions
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linkSet[i].Prim.ParentID = 0;
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}
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server.Scene.ObjectAdd(this, linkSet[i], agent.ID, 0, linkSet[i].Prim.Flags);
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server.Scene.ObjectAddOrUpdate(this, linkSet[i], agent.ID, 0, linkSet[i].Prim.Flags);
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}
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}
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@@ -395,7 +395,7 @@ namespace Simian.Extensions
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linkSet[i].Prim.Rotation *= linkSet[0].Prim.Rotation;
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}
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server.Scene.ObjectAdd(this, linkSet[i], agent.ID, 0, linkSet[i].Prim.Flags);
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server.Scene.ObjectAddOrUpdate(this, linkSet[i], agent.ID, 0, linkSet[i].Prim.Flags);
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}
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}
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@@ -523,7 +523,7 @@ namespace Simian.Extensions
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}
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}
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server.Scene.ObjectAdd(this, obj, obj.Prim.OwnerID, 0, PrimFlags.None);
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server.Scene.ObjectAddOrUpdate(this, obj, obj.Prim.OwnerID, 0, PrimFlags.None);
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}
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}
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}
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@@ -691,7 +691,7 @@ namespace Simian.Extensions
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obj.Prim.Rotation = rotation;
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obj.Prim.Scale = scale;
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server.Scene.ObjectAdd(this, obj, agent.ID, 0, PrimFlags.None);
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server.Scene.ObjectAddOrUpdate(this, obj, agent.ID, 0, PrimFlags.None);
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}
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else
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{
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