Simian: Added support for prim texturing

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2255 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
2008-10-03 08:11:32 +00:00
parent 9dd54dca50
commit 6c1e9a0e7b
3 changed files with 29 additions and 0 deletions

View File

@@ -502,6 +502,16 @@ namespace Simian.Extensions
void ObjectImageHandler(Packet packet, Agent agent)
{
ObjectImagePacket image = (ObjectImagePacket)packet;
for (int i = 0; i < image.ObjectData.Length; i++)
{
SimulationObject obj;
if (Server.Scene.TryGetObject(image.ObjectData[i].ObjectLocalID, out obj))
Server.Scene.ObjectImage(this, obj,
Utils.BytesToString(image.ObjectData[i].MediaURL),
new Primitive.TextureEntry(image.ObjectData[i].TextureEntry, 0, image.ObjectData[i].TextureEntry.Length));
}
}
void DeRezObjectHandler(Packet packet, Agent agent)