Simian: Added support for prim texturing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2255 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -502,6 +502,16 @@ namespace Simian.Extensions
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void ObjectImageHandler(Packet packet, Agent agent)
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{
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ObjectImagePacket image = (ObjectImagePacket)packet;
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for (int i = 0; i < image.ObjectData.Length; i++)
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{
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SimulationObject obj;
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if (Server.Scene.TryGetObject(image.ObjectData[i].ObjectLocalID, out obj))
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Server.Scene.ObjectImage(this, obj,
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Utils.BytesToString(image.ObjectData[i].MediaURL),
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new Primitive.TextureEntry(image.ObjectData[i].TextureEntry, 0, image.ObjectData[i].TextureEntry.Length));
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}
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}
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void DeRezObjectHandler(Packet packet, Agent agent)
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