* XmlRpcCS has been replaced with custom XML handling, all login code has been moved to Login.cs
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it * Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage * Client.Self now has StartLocation and AgentAccess strings after a successful Login * Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon * Fixed directories in mapgen.bat * AgentThrottle class lives in AgentThrottle.cs now git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -93,7 +93,7 @@ namespace IA_SimpleInventory
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if (!client.Network.Login(FirstName, LastName, Password, "IA_SimpleInventory", "static.sprocket@gmail.com"))
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{
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// Login failed
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Console.WriteLine("Error logging in: " + client.Network.LoginError);
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Console.WriteLine("Error logging in: " + client.Network.LoginMessage);
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return false;
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}
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