diff --git a/libsecondlife/NetworkManager.cs b/libsecondlife/NetworkManager.cs
index 42666eea..49f75149 100644
--- a/libsecondlife/NetworkManager.cs
+++ b/libsecondlife/NetworkManager.cs
@@ -915,14 +915,13 @@ namespace libsecondlife
simulator.Stats.PhysicsTime = s.StatValue;
break;
case 8:
- simulator.Stats.ImageTime = s.StatValue;
+ simulator.Stats.AgentTime = s.StatValue;
break;
case 9:
- simulator.Stats.ScriptTime = s.StatValue;
+ simulator.Stats.ImageTime = s.StatValue;
break;
case 10:
- //simulator.Stats.OtherTime = s.StatValue;
- // This is not othertime, this is something else
+ simulator.Stats.ScriptTime = s.StatValue;
break;
case 11:
simulator.Stats.Objects = Convert.ToInt32(s.StatValue);
diff --git a/libsecondlife/Simulator.cs b/libsecondlife/Simulator.cs
index 8f426543..a8760cff 100644
--- a/libsecondlife/Simulator.cs
+++ b/libsecondlife/Simulator.cs
@@ -193,6 +193,8 @@ namespace libsecondlife
///
public float ScriptTime;
///
+ public float AgentTime;
+ ///
public float OtherTime;
/// Total number of objects Simulator is simulating
public int Objects;