diff --git a/libsecondlife/NetworkManager.cs b/libsecondlife/NetworkManager.cs index 42666eea..49f75149 100644 --- a/libsecondlife/NetworkManager.cs +++ b/libsecondlife/NetworkManager.cs @@ -915,14 +915,13 @@ namespace libsecondlife simulator.Stats.PhysicsTime = s.StatValue; break; case 8: - simulator.Stats.ImageTime = s.StatValue; + simulator.Stats.AgentTime = s.StatValue; break; case 9: - simulator.Stats.ScriptTime = s.StatValue; + simulator.Stats.ImageTime = s.StatValue; break; case 10: - //simulator.Stats.OtherTime = s.StatValue; - // This is not othertime, this is something else + simulator.Stats.ScriptTime = s.StatValue; break; case 11: simulator.Stats.Objects = Convert.ToInt32(s.StatValue); diff --git a/libsecondlife/Simulator.cs b/libsecondlife/Simulator.cs index 8f426543..a8760cff 100644 --- a/libsecondlife/Simulator.cs +++ b/libsecondlife/Simulator.cs @@ -193,6 +193,8 @@ namespace libsecondlife /// public float ScriptTime; /// + public float AgentTime; + /// public float OtherTime; /// Total number of objects Simulator is simulating public int Objects;