From 7baa3ffb04ece0ff4bc13fedfedcade7a8b91ae3 Mon Sep 17 00:00:00 2001 From: Jim Radford Date: Mon, 7 Apr 2008 16:55:46 +0000 Subject: [PATCH] Applies patch from Tomarus, Mantis #207 corrects Simulator Stats types. git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1715 52acb1d6-8a22-11de-b505-999d5b087335 --- libsecondlife/NetworkManager.cs | 7 +++---- libsecondlife/Simulator.cs | 2 ++ 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/libsecondlife/NetworkManager.cs b/libsecondlife/NetworkManager.cs index 42666eea..49f75149 100644 --- a/libsecondlife/NetworkManager.cs +++ b/libsecondlife/NetworkManager.cs @@ -915,14 +915,13 @@ namespace libsecondlife simulator.Stats.PhysicsTime = s.StatValue; break; case 8: - simulator.Stats.ImageTime = s.StatValue; + simulator.Stats.AgentTime = s.StatValue; break; case 9: - simulator.Stats.ScriptTime = s.StatValue; + simulator.Stats.ImageTime = s.StatValue; break; case 10: - //simulator.Stats.OtherTime = s.StatValue; - // This is not othertime, this is something else + simulator.Stats.ScriptTime = s.StatValue; break; case 11: simulator.Stats.Objects = Convert.ToInt32(s.StatValue); diff --git a/libsecondlife/Simulator.cs b/libsecondlife/Simulator.cs index 8f426543..a8760cff 100644 --- a/libsecondlife/Simulator.cs +++ b/libsecondlife/Simulator.cs @@ -193,6 +193,8 @@ namespace libsecondlife /// public float ScriptTime; /// + public float AgentTime; + /// public float OtherTime; /// Total number of objects Simulator is simulating public int Objects;