* Added GetXml() functions for several of the data types and most all of the prim-related classes
* Added a few FromXml() skeletons with FIXME notes * Teleport example checks the current region name against "" instead of null (we need a callback here) * Got rid of an SLProxy warning with an empty set of brackets git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@631 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -512,7 +512,7 @@ namespace libsecondlife
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packet.ObjectData.RayTargetID = LLUUID.Zero;
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packet.ObjectData.BypassRaycast = 1;
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packet.ObjectData.TextureEntry = prim.Textures.ToBytes();
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packet.ObjectData.TextureEntry = prim.Textures.GetBytes();
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Client.Network.SendPacket(packet, simulator);
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}
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