Decoding of simstats. Can be disable via Settings.ENABLE_SIMSTATS

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1182 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
jef
2007-05-12 00:10:33 +00:00
parent af0e32b628
commit 7f7ea583b2
4 changed files with 121 additions and 4 deletions

View File

@@ -30,8 +30,13 @@ namespace libsecondlife.TestClient
sim.ReceivedResends));
}
}
output.Append("Packets in the queue: " + Client.Network.InboxCount);
output.AppendLine(String.Format("FPS : {0} PhysicsFPS : {1} AgentUpdates : {2} Objects : {3} Scripted Objects : {4}",
Client.Network.CurrentSim.FPS, Client.Network.CurrentSim.PhysicsFPS, Client.Network.CurrentSim.AgentUpdates, Client.Network.CurrentSim.Objects, Client.Network.CurrentSim.ScriptedObjects));
output.AppendLine(String.Format("Frame Time : {0} Net Time : {1} Image Time : {2} Physics Time : {3} Script Time : {4} Other Time : {5}",
Client.Network.CurrentSim.FrameTime, Client.Network.CurrentSim.NetTime, Client.Network.CurrentSim.ImageTime, Client.Network.CurrentSim.PhysicsTime, Client.Network.CurrentSim.ScriptTime, Client.Network.CurrentSim.OtherTime));
output.AppendLine(String.Format("Agents : {0} Child Agents : {1} Active Scripts : {2}",
Client.Network.CurrentSim.Agents, Client.Network.CurrentSim.ChildAgents, Client.Network.CurrentSim.ActiveScripts));
return output.ToString();
}