Removing LL prefix from all basic types

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1998 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2008-07-25 05:15:05 +00:00
parent ad8fdb1edf
commit 81e6342d36
162 changed files with 3170 additions and 3171 deletions

View File

@@ -61,7 +61,7 @@ namespace OpenMetaverse.Rendering
return mesh;
}
public void TransformTexCoords(List<Vertex> vertices, LLVector3 center, LLObject.TextureEntryFace teFace)
public void TransformTexCoords(List<Vertex> vertices, Vector3 center, LLObject.TextureEntryFace teFace)
{
// Lalala...
}
@@ -77,7 +77,7 @@ namespace OpenMetaverse.Rendering
{
Profile profile = new Profile();
profile.Faces = new List<ProfileFace>();
profile.Positions = new List<LLVector3>();
profile.Positions = new List<Vector3>();
return profile;
}
@@ -88,25 +88,25 @@ namespace OpenMetaverse.Rendering
Vertex v = new Vertex();
// FIXME: Implement these
v.Binormal = LLVector3.Zero;
v.Normal = LLVector3.Zero;
v.TexCoord = LLVector2.Zero;
v.Binormal = Vector3.Zero;
v.Normal = Vector3.Zero;
v.TexCoord = Vector2.Zero;
v.Position = new LLVector3(0.5f, 0.5f, -0.5f);
v.Position = new Vector3(0.5f, 0.5f, -0.5f);
vertices.Add(v);
v.Position = new LLVector3(0.5f, -0.5f, -0.5f);
v.Position = new Vector3(0.5f, -0.5f, -0.5f);
vertices.Add(v);
v.Position = new LLVector3(-0.5f, -0.5f, -0.5f);
v.Position = new Vector3(-0.5f, -0.5f, -0.5f);
vertices.Add(v);
v.Position = new LLVector3(-0.5f, 0.5f, -0.5f);
v.Position = new Vector3(-0.5f, 0.5f, -0.5f);
vertices.Add(v);
v.Position = new LLVector3(0.5f, 0.5f, 0.5f);
v.Position = new Vector3(0.5f, 0.5f, 0.5f);
vertices.Add(v);
v.Position = new LLVector3(0.5f, -0.5f, 0.5f);
v.Position = new Vector3(0.5f, -0.5f, 0.5f);
vertices.Add(v);
v.Position = new LLVector3(-0.5f, -0.5f, 0.5f);
v.Position = new Vector3(-0.5f, -0.5f, 0.5f);
vertices.Add(v);
v.Position = new LLVector3(-0.5f, 0.5f, 0.5f);
v.Position = new Vector3(-0.5f, 0.5f, 0.5f);
vertices.Add(v);
return vertices;