RAD-509 Floating text on Prim incorrectly displayed in the case of Japanese characters.
* Fixed: Not set the UTF-8 encoded string (prim.Text,prim.MediaURL) * Fixed: Incorrect prim.TextColor value
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@@ -2495,19 +2495,18 @@ namespace OpenMetaverse
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// Floating text
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if ((flags & CompressedFlags.HasText) != 0)
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{
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string text = String.Empty;
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int idx = i;
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while (block.Data[i] != 0)
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{
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text += (char)block.Data[i];
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i++;
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}
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i++;
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// Floating text
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prim.Text = text;
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prim.Text = Utils.BytesToString(block.Data, idx, i - idx);
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i++;
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// Text color
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prim.TextColor = new Color4(block.Data, i, false);
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prim.TextColor = new Color4(block.Data, i,false,true);
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i += 4;
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}
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else
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@@ -2518,15 +2517,14 @@ namespace OpenMetaverse
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// Media URL
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if ((flags & CompressedFlags.MediaURL) != 0)
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{
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string text = String.Empty;
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int idx = i;
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while (block.Data[i] != 0)
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{
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text += (char)block.Data[i];
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i++;
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}
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i++;
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prim.MediaURL = text;
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prim.MediaURL = Utils.BytesToString(block.Data, idx, i - idx);
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i++;
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}
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// Particle system
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