Added more sophisticated path handling to Inventory. cd command path handling is now available to all TestClient commands. Resolved [TC-12]. Helpers.Implode replaced by String.Join.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2077 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -21,68 +21,32 @@ namespace OpenMetaverse.TestClient.Commands.Inventory.Shell
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Manager = Client.Inventory;
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Inventory = Client.InventoryStore;
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if (args.Length > 1)
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return "Usage: cd [path-to-folder]";
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string pathStr = "";
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string[] path = null;
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if (args.Length == 0)
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{
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path = new string[] { "" };
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// cd without any arguments doesn't do anything.
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}
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else if (args.Length == 1)
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{
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pathStr = args[0];
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path = pathStr.Split(new char[] { '/' });
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// Use '/' as a path seperator.
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}
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InventoryFolder currentFolder = Client.CurrentDirectory;
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if (pathStr.StartsWith("/"))
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currentFolder = Inventory.RootFolder;
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return "Current folder: " + Client.CurrentDirectory.Name;
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if (currentFolder == null) // We need this to be set to something.
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return "Error: Client not logged in.";
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// Traverse the path, looking for the
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for (int i = 0; i < path.Length; ++i)
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string path = args[0];
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for(int i = 1; i < args.Length; ++i)
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{
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string nextName = path[i];
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if (string.IsNullOrEmpty(nextName) || nextName == ".")
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continue; // Ignore '.' and blanks, stay in the current directory.
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if (nextName == ".." && currentFolder != Inventory.RootFolder)
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path += " " + args[i];
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}
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List<InventoryBase> results = Inventory.InventoryFromPath(path, Client.CurrentDirectory, true);
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if (results.Count == 0)
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return "Can not find inventory at: " + path;
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InventoryFolder destFolder = null;
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foreach (InventoryBase ib in results)
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{
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if (ib is InventoryFolder)
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{
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// If we encounter .., move to the parent folder.
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currentFolder = currentFolder.Parent;
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}
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else
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{
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if (currentFolder.IsStale)
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currentFolder.DownloadContents(TimeSpan.FromSeconds(30));
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// Try and find an InventoryBase with the corresponding name.
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bool found = false;
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foreach (InventoryBase item in currentFolder)
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{
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string name = item.Name;
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// Allow lookup by UUID as well as name:
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if (name == nextName || item.UUID.ToString() == nextName)
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{
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found = true;
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if (item is InventoryFolder)
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{
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currentFolder = item as InventoryFolder;
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}
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else
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{
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return name + " is not a folder.";
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}
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}
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}
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if (!found)
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return nextName + " not found in " + currentFolder.Data.Name;
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destFolder = ib as InventoryFolder;
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break;
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}
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}
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Client.CurrentDirectory = currentFolder;
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return "Current folder: " + currentFolder.Data.Name;
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if (destFolder == null)
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return path + " is not a folder.";
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Client.CurrentDirectory = destFolder;
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return "Current folder: " + Client.CurrentDirectory.Name;
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}
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}
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}
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