diff --git a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs index da6cf607..c641fb3a 100644 --- a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs +++ b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs @@ -713,7 +713,7 @@ namespace OpenMetaverse.Rendering } /// Decodes mesh asset. - /// OSDMap of all of the submeshes in the mesh. The value of the submesh name + /// OSDMap of all submeshes in the mesh. The value of the submesh name /// is the uncompressed data for that mesh. /// The OSDMap is made up of the asset_header section (which includes a lot of stuff) /// plus each of the submeshes unpacked into compressed byte arrays. diff --git a/LibreMetaverse.StructuredData/StructuredData.cs b/LibreMetaverse.StructuredData/StructuredData.cs index 9087e7d3..90189925 100644 --- a/LibreMetaverse.StructuredData/StructuredData.cs +++ b/LibreMetaverse.StructuredData/StructuredData.cs @@ -370,7 +370,7 @@ namespace OpenMetaverse.StructuredData #endregion Implicit Conversions /// - /// Uses reflection to create an SDMap from all of the SD + /// Uses reflection to create an SDMap from all SD /// serializable types in an object /// /// Class or struct containing serializable types diff --git a/LibreMetaverse/AgentManagerMovement.cs b/LibreMetaverse/AgentManagerMovement.cs index f12541d6..7da350ca 100644 --- a/LibreMetaverse/AgentManagerMovement.cs +++ b/LibreMetaverse/AgentManagerMovement.cs @@ -710,7 +710,7 @@ namespace OpenMetaverse public void ResetControlFlags() { - // Reset all of the flags except for persistent settings like + // Reset all flags except for persistent settings like // away, fly, mouselook, and crouching AgentControls &= (uint)(ControlFlags.AGENT_CONTROL_AWAY | diff --git a/LibreMetaverse/AppearanceManager.cs b/LibreMetaverse/AppearanceManager.cs index 9e5908a1..eca449f8 100644 --- a/LibreMetaverse/AppearanceManager.cs +++ b/LibreMetaverse/AppearanceManager.cs @@ -940,8 +940,8 @@ namespace OpenMetaverse if (safe) { - // If we don't already have a the current agent wearables downloaded, updating to a - // new set of wearables that doesn't have all of the bodyparts can leave the avatar + // If we don't already have the current agent wearables downloaded, updating to a + // new set of wearables that doesn't have all bodyparts can leave the avatar // in an inconsistent state. If any bodypart entries are empty, we need to fetch the // current wearables first var needsCurrentWearables = false; @@ -1014,7 +1014,7 @@ namespace OpenMetaverse /// /// A copy of the agents currently worn wearables /// Avoid calling this function multiple times as it will make - /// a copy of all of the wearable data each time + /// a copy of all wearable data each time public IEnumerable GetWearables() { lock (Wearables) @@ -1321,7 +1321,7 @@ namespace OpenMetaverse /// /// A copy of the agents currently worn wearables /// Avoid calling this function multiple times as it will make - /// a copy of all of the wearable data each time + /// a copy of all wearable data each time public IEnumerable GetAttachments() { return Attachments.Select(item => Client.Inventory.Store[item.Key] as InventoryItem); @@ -1471,7 +1471,7 @@ namespace OpenMetaverse newWearables.Add(bodypart.Key, bodypart.Value); } - // heavy handed body part sanity check + // heavy-handed body part sanity check if (newWearables.ContainsKey(WearableType.Shape) && newWearables.ContainsKey(WearableType.Skin) && newWearables.ContainsKey(WearableType.Eyes) && @@ -1489,10 +1489,9 @@ namespace OpenMetaverse } /// - /// Calculates base color/tint for a specific wearable - /// based on its params + /// Calculates base color/tint for a specific wearable based on its params /// - /// All the color info gathered from wearable's VisualParams + /// All the color info gathered from wearable VisualParams /// passed as list of ColorParamInfo tuples /// Base color/tint for the wearable public static Color4 GetColorFromParams(List param) @@ -1522,7 +1521,7 @@ namespace OpenMetaverse // Size of the step using which we iterate from Min to Max var step = (p.VisualParam.MaxValue - p.VisualParam.MinValue) / ((float)n - 1); - // Our color should land inbetween colors in the array with index a and b + // Our color should land in between colors in the array with index a and b var indexa = 0; var indexb = 0; @@ -1844,8 +1843,7 @@ namespace OpenMetaverse } /// - /// Get a list of all of the textures that need to be downloaded for a - /// single bake layer + /// Get a list of all textures that need to be downloaded for a single bake layer /// /// Bake layer to get texture AssetIDs for /// A list of texture AssetIDs to download @@ -1867,12 +1865,12 @@ namespace OpenMetaverse } /// - /// Blocking method to download all of the textures needed for baking + /// Blocking method to download all textures needed for baking /// the given bake layers /// /// A list of layers that need baking /// No return value is given because the baking will happen - /// whether or not all textures are successfully downloaded + /// whether all textures are successfully downloaded private void DownloadTextures(List bakeLayers) { var textureIDs = new List(); @@ -1929,8 +1927,7 @@ namespace OpenMetaverse } /// - /// Blocking method to create and upload baked textures for all of the - /// missing bakes + /// Blocking method to create and upload baked textures for all missing bakes /// /// True on success, otherwise false private bool CreateBakes() diff --git a/LibreMetaverse/Assets/Archiving/OarFile.cs b/LibreMetaverse/Assets/Archiving/OarFile.cs index 5a735b5a..64e0496a 100644 --- a/LibreMetaverse/Assets/Archiving/OarFile.cs +++ b/LibreMetaverse/Assets/Archiving/OarFile.cs @@ -493,7 +493,7 @@ namespace OpenMetaverse.Assets { Dictionary textureList = new Dictionary(); - // Delete all of the old linkset files + // Delete all old linkset files try { Directory.Delete(primsPath, true); } catch (Exception) { } @@ -531,7 +531,7 @@ namespace OpenMetaverse.Assets { if (prim.Textures != null) { - // Add all of the textures on this prim to the save list + // Add all textures on this prim to the save list if (prim.Textures.DefaultTexture != null) textureList[prim.Textures.DefaultTexture.TextureID] = prim.Textures.DefaultTexture.TextureID; diff --git a/LibreMetaverse/Capabilities/CapsBase.cs b/LibreMetaverse/Capabilities/CapsBase.cs index 1da55083..17438834 100644 --- a/LibreMetaverse/Capabilities/CapsBase.cs +++ b/LibreMetaverse/Capabilities/CapsBase.cs @@ -95,7 +95,7 @@ namespace OpenMetaverse.Http request.ContentType = contentType; request.Method = POST; - // Create an object to hold all of the state for this request + // Create an object to hold all state for this request var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback, downloadProgressCallback, completedCallback); @@ -117,7 +117,7 @@ namespace OpenMetaverse.Http request.ContentType = contentType; request.Method = PUT; - // Create an object to hold all of the state for this request + // Create an object to hold all state for this request var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback, downloadProgressCallback, completedCallback); @@ -140,7 +140,7 @@ namespace OpenMetaverse.Http request.ContentType = contentType; request.Method = DELETE; - // Create an object to hold all of the state for this request + // Create an object to hold all state for this request var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback, downloadProgressCallback, completedCallback); @@ -163,7 +163,7 @@ namespace OpenMetaverse.Http request.ContentType = contentType; request.Method = PATCH; - // Create an object to hold all of the state for this request + // Create an object to hold all state for this request var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback, downloadProgressCallback, completedCallback); @@ -178,7 +178,7 @@ namespace OpenMetaverse.Http public static void DownloadDataAsync(HttpWebRequest request, int millisecondsTimeout, DownloadProgressEventHandler downloadProgressCallback, RequestCompletedEventHandler completedCallback) { - // Create an object to hold all of the state for this request + // Create an object to hold all state for this request RequestState state = new RequestState(request, null, millisecondsTimeout, null, downloadProgressCallback, completedCallback); diff --git a/LibreMetaverse/CapsToPacket.cs b/LibreMetaverse/CapsToPacket.cs index b6129424..b8903f32 100644 --- a/LibreMetaverse/CapsToPacket.cs +++ b/LibreMetaverse/CapsToPacket.cs @@ -121,7 +121,7 @@ namespace OpenMetaverse.Packets // Create an instance of the object packet = (Packet)Activator.CreateInstance(type); - // Iterate over all of the fields in the packet class, looking for matches in the LLSD + // Iterate over all fields in the packet class, looking for matches in the LLSD foreach (FieldInfo field in type.GetFields()) { if (body.ContainsKey(field.Name)) diff --git a/LibreMetaverse/NetworkManager.cs b/LibreMetaverse/NetworkManager.cs index 1c4a0431..925be4a1 100644 --- a/LibreMetaverse/NetworkManager.cs +++ b/LibreMetaverse/NetworkManager.cs @@ -324,7 +324,7 @@ namespace OpenMetaverse #endregion Properties - /// All of the simulators we are currently connected to + /// All simulators we are currently connected to public List Simulators = new List(); /// Handlers for incoming capability events diff --git a/LibreMetaverse/ParcelManager.cs b/LibreMetaverse/ParcelManager.cs index 12bd9922..b2c5ae0b 100644 --- a/LibreMetaverse/ParcelManager.cs +++ b/LibreMetaverse/ParcelManager.cs @@ -2001,7 +2001,7 @@ namespace OpenMetaverse OnParcelProperties(new ParcelPropertiesEventArgs(simulator, parcel, result, selectedPrims, sequenceID, snapSelection)); } - // Check if all of the simulator parcels have been retrieved, if so fire another callback + // Check if all simulator parcels have been retrieved, if so fire another callback if (simulator.IsParcelMapFull() && m_SimParcelsDownloaded != null) { OnSimParcelsDownloaded(new SimParcelsDownloadedEventArgs(simulator, simulator.Parcels, simulator.ParcelMap)); diff --git a/LibreMetaverse/Primitives/TextureEntry.cs b/LibreMetaverse/Primitives/TextureEntry.cs index 51677d2f..15acd3b1 100644 --- a/LibreMetaverse/Primitives/TextureEntry.cs +++ b/LibreMetaverse/Primitives/TextureEntry.cs @@ -575,7 +575,7 @@ namespace OpenMetaverse } /// - /// Represents all of the texturable faces for an object + /// Represents all the texturable faces for an object /// /// Grid objects have infinite faces, with each face /// using the properties of the default face unless set otherwise. So if diff --git a/PrimMesher/PrimMesher.cs b/PrimMesher/PrimMesher.cs index 95bfc103..09a33a71 100644 --- a/PrimMesher/PrimMesher.cs +++ b/PrimMesher/PrimMesher.cs @@ -2158,7 +2158,7 @@ namespace LibreMetaverse.PrimMesher } /// - /// Calculate surface normals for all of the faces in the list of faces in this mesh + /// Calculate surface normals for all faces in the list of faces in this mesh /// public void CalcNormals() {