diff --git a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
index da6cf607..c641fb3a 100644
--- a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
+++ b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
@@ -713,7 +713,7 @@ namespace OpenMetaverse.Rendering
}
/// Decodes mesh asset.
- /// OSDMap of all of the submeshes in the mesh. The value of the submesh name
+ /// OSDMap of all submeshes in the mesh. The value of the submesh name
/// is the uncompressed data for that mesh.
/// The OSDMap is made up of the asset_header section (which includes a lot of stuff)
/// plus each of the submeshes unpacked into compressed byte arrays.
diff --git a/LibreMetaverse.StructuredData/StructuredData.cs b/LibreMetaverse.StructuredData/StructuredData.cs
index 9087e7d3..90189925 100644
--- a/LibreMetaverse.StructuredData/StructuredData.cs
+++ b/LibreMetaverse.StructuredData/StructuredData.cs
@@ -370,7 +370,7 @@ namespace OpenMetaverse.StructuredData
#endregion Implicit Conversions
///
- /// Uses reflection to create an SDMap from all of the SD
+ /// Uses reflection to create an SDMap from all SD
/// serializable types in an object
///
/// Class or struct containing serializable types
diff --git a/LibreMetaverse/AgentManagerMovement.cs b/LibreMetaverse/AgentManagerMovement.cs
index f12541d6..7da350ca 100644
--- a/LibreMetaverse/AgentManagerMovement.cs
+++ b/LibreMetaverse/AgentManagerMovement.cs
@@ -710,7 +710,7 @@ namespace OpenMetaverse
public void ResetControlFlags()
{
- // Reset all of the flags except for persistent settings like
+ // Reset all flags except for persistent settings like
// away, fly, mouselook, and crouching
AgentControls &=
(uint)(ControlFlags.AGENT_CONTROL_AWAY |
diff --git a/LibreMetaverse/AppearanceManager.cs b/LibreMetaverse/AppearanceManager.cs
index 9e5908a1..eca449f8 100644
--- a/LibreMetaverse/AppearanceManager.cs
+++ b/LibreMetaverse/AppearanceManager.cs
@@ -940,8 +940,8 @@ namespace OpenMetaverse
if (safe)
{
- // If we don't already have a the current agent wearables downloaded, updating to a
- // new set of wearables that doesn't have all of the bodyparts can leave the avatar
+ // If we don't already have the current agent wearables downloaded, updating to a
+ // new set of wearables that doesn't have all bodyparts can leave the avatar
// in an inconsistent state. If any bodypart entries are empty, we need to fetch the
// current wearables first
var needsCurrentWearables = false;
@@ -1014,7 +1014,7 @@ namespace OpenMetaverse
///
/// A copy of the agents currently worn wearables
/// Avoid calling this function multiple times as it will make
- /// a copy of all of the wearable data each time
+ /// a copy of all wearable data each time
public IEnumerable GetWearables()
{
lock (Wearables)
@@ -1321,7 +1321,7 @@ namespace OpenMetaverse
///
/// A copy of the agents currently worn wearables
/// Avoid calling this function multiple times as it will make
- /// a copy of all of the wearable data each time
+ /// a copy of all wearable data each time
public IEnumerable GetAttachments()
{
return Attachments.Select(item => Client.Inventory.Store[item.Key] as InventoryItem);
@@ -1471,7 +1471,7 @@ namespace OpenMetaverse
newWearables.Add(bodypart.Key, bodypart.Value);
}
- // heavy handed body part sanity check
+ // heavy-handed body part sanity check
if (newWearables.ContainsKey(WearableType.Shape) &&
newWearables.ContainsKey(WearableType.Skin) &&
newWearables.ContainsKey(WearableType.Eyes) &&
@@ -1489,10 +1489,9 @@ namespace OpenMetaverse
}
///
- /// Calculates base color/tint for a specific wearable
- /// based on its params
+ /// Calculates base color/tint for a specific wearable based on its params
///
- /// All the color info gathered from wearable's VisualParams
+ /// All the color info gathered from wearable VisualParams
/// passed as list of ColorParamInfo tuples
/// Base color/tint for the wearable
public static Color4 GetColorFromParams(List param)
@@ -1522,7 +1521,7 @@ namespace OpenMetaverse
// Size of the step using which we iterate from Min to Max
var step = (p.VisualParam.MaxValue - p.VisualParam.MinValue) / ((float)n - 1);
- // Our color should land inbetween colors in the array with index a and b
+ // Our color should land in between colors in the array with index a and b
var indexa = 0;
var indexb = 0;
@@ -1844,8 +1843,7 @@ namespace OpenMetaverse
}
///
- /// Get a list of all of the textures that need to be downloaded for a
- /// single bake layer
+ /// Get a list of all textures that need to be downloaded for a single bake layer
///
/// Bake layer to get texture AssetIDs for
/// A list of texture AssetIDs to download
@@ -1867,12 +1865,12 @@ namespace OpenMetaverse
}
///
- /// Blocking method to download all of the textures needed for baking
+ /// Blocking method to download all textures needed for baking
/// the given bake layers
///
/// A list of layers that need baking
/// No return value is given because the baking will happen
- /// whether or not all textures are successfully downloaded
+ /// whether all textures are successfully downloaded
private void DownloadTextures(List bakeLayers)
{
var textureIDs = new List();
@@ -1929,8 +1927,7 @@ namespace OpenMetaverse
}
///
- /// Blocking method to create and upload baked textures for all of the
- /// missing bakes
+ /// Blocking method to create and upload baked textures for all missing bakes
///
/// True on success, otherwise false
private bool CreateBakes()
diff --git a/LibreMetaverse/Assets/Archiving/OarFile.cs b/LibreMetaverse/Assets/Archiving/OarFile.cs
index 5a735b5a..64e0496a 100644
--- a/LibreMetaverse/Assets/Archiving/OarFile.cs
+++ b/LibreMetaverse/Assets/Archiving/OarFile.cs
@@ -493,7 +493,7 @@ namespace OpenMetaverse.Assets
{
Dictionary textureList = new Dictionary();
- // Delete all of the old linkset files
+ // Delete all old linkset files
try { Directory.Delete(primsPath, true); }
catch (Exception) { }
@@ -531,7 +531,7 @@ namespace OpenMetaverse.Assets
{
if (prim.Textures != null)
{
- // Add all of the textures on this prim to the save list
+ // Add all textures on this prim to the save list
if (prim.Textures.DefaultTexture != null)
textureList[prim.Textures.DefaultTexture.TextureID] = prim.Textures.DefaultTexture.TextureID;
diff --git a/LibreMetaverse/Capabilities/CapsBase.cs b/LibreMetaverse/Capabilities/CapsBase.cs
index 1da55083..17438834 100644
--- a/LibreMetaverse/Capabilities/CapsBase.cs
+++ b/LibreMetaverse/Capabilities/CapsBase.cs
@@ -95,7 +95,7 @@ namespace OpenMetaverse.Http
request.ContentType = contentType;
request.Method = POST;
- // Create an object to hold all of the state for this request
+ // Create an object to hold all state for this request
var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback,
downloadProgressCallback, completedCallback);
@@ -117,7 +117,7 @@ namespace OpenMetaverse.Http
request.ContentType = contentType;
request.Method = PUT;
- // Create an object to hold all of the state for this request
+ // Create an object to hold all state for this request
var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback,
downloadProgressCallback, completedCallback);
@@ -140,7 +140,7 @@ namespace OpenMetaverse.Http
request.ContentType = contentType;
request.Method = DELETE;
- // Create an object to hold all of the state for this request
+ // Create an object to hold all state for this request
var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback,
downloadProgressCallback, completedCallback);
@@ -163,7 +163,7 @@ namespace OpenMetaverse.Http
request.ContentType = contentType;
request.Method = PATCH;
- // Create an object to hold all of the state for this request
+ // Create an object to hold all state for this request
var state = new RequestState(request, data, millisecondsTimeout, openWriteCallback,
downloadProgressCallback, completedCallback);
@@ -178,7 +178,7 @@ namespace OpenMetaverse.Http
public static void DownloadDataAsync(HttpWebRequest request, int millisecondsTimeout,
DownloadProgressEventHandler downloadProgressCallback, RequestCompletedEventHandler completedCallback)
{
- // Create an object to hold all of the state for this request
+ // Create an object to hold all state for this request
RequestState state = new RequestState(request, null, millisecondsTimeout, null, downloadProgressCallback,
completedCallback);
diff --git a/LibreMetaverse/CapsToPacket.cs b/LibreMetaverse/CapsToPacket.cs
index b6129424..b8903f32 100644
--- a/LibreMetaverse/CapsToPacket.cs
+++ b/LibreMetaverse/CapsToPacket.cs
@@ -121,7 +121,7 @@ namespace OpenMetaverse.Packets
// Create an instance of the object
packet = (Packet)Activator.CreateInstance(type);
- // Iterate over all of the fields in the packet class, looking for matches in the LLSD
+ // Iterate over all fields in the packet class, looking for matches in the LLSD
foreach (FieldInfo field in type.GetFields())
{
if (body.ContainsKey(field.Name))
diff --git a/LibreMetaverse/NetworkManager.cs b/LibreMetaverse/NetworkManager.cs
index 1c4a0431..925be4a1 100644
--- a/LibreMetaverse/NetworkManager.cs
+++ b/LibreMetaverse/NetworkManager.cs
@@ -324,7 +324,7 @@ namespace OpenMetaverse
#endregion Properties
- /// All of the simulators we are currently connected to
+ /// All simulators we are currently connected to
public List Simulators = new List();
/// Handlers for incoming capability events
diff --git a/LibreMetaverse/ParcelManager.cs b/LibreMetaverse/ParcelManager.cs
index 12bd9922..b2c5ae0b 100644
--- a/LibreMetaverse/ParcelManager.cs
+++ b/LibreMetaverse/ParcelManager.cs
@@ -2001,7 +2001,7 @@ namespace OpenMetaverse
OnParcelProperties(new ParcelPropertiesEventArgs(simulator, parcel, result, selectedPrims, sequenceID, snapSelection));
}
- // Check if all of the simulator parcels have been retrieved, if so fire another callback
+ // Check if all simulator parcels have been retrieved, if so fire another callback
if (simulator.IsParcelMapFull() && m_SimParcelsDownloaded != null)
{
OnSimParcelsDownloaded(new SimParcelsDownloadedEventArgs(simulator, simulator.Parcels, simulator.ParcelMap));
diff --git a/LibreMetaverse/Primitives/TextureEntry.cs b/LibreMetaverse/Primitives/TextureEntry.cs
index 51677d2f..15acd3b1 100644
--- a/LibreMetaverse/Primitives/TextureEntry.cs
+++ b/LibreMetaverse/Primitives/TextureEntry.cs
@@ -575,7 +575,7 @@ namespace OpenMetaverse
}
///
- /// Represents all of the texturable faces for an object
+ /// Represents all the texturable faces for an object
///
/// Grid objects have infinite faces, with each face
/// using the properties of the default face unless set otherwise. So if
diff --git a/PrimMesher/PrimMesher.cs b/PrimMesher/PrimMesher.cs
index 95bfc103..09a33a71 100644
--- a/PrimMesher/PrimMesher.cs
+++ b/PrimMesher/PrimMesher.cs
@@ -2158,7 +2158,7 @@ namespace LibreMetaverse.PrimMesher
}
///
- /// Calculate surface normals for all of the faces in the list of faces in this mesh
+ /// Calculate surface normals for all faces in the list of faces in this mesh
///
public void CalcNormals()
{