* Some changes that should have gone in the previous commit
[Simian] * Adding MapLocal extension to Simian, adds very basic world map, local teleporting, and a stub for HyperGrid teleports * A few more small additions to ISceneProvider git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2426 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -32,12 +32,10 @@ namespace Simian.Extensions
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handshake.RegionInfo.BillableFactor = 0f;
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handshake.RegionInfo.CacheID = UUID.Random();
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handshake.RegionInfo.IsEstateManager = false;
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handshake.RegionInfo.RegionFlags = (uint)(RegionFlags.AllowDirectTeleport | RegionFlags.AllowLandmark |
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RegionFlags.AllowParcelChanges | RegionFlags.AllowSetHome | RegionFlags.AllowVoice | RegionFlags.PublicAllowed |
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RegionFlags.Sandbox | RegionFlags.TaxFree);
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handshake.RegionInfo.RegionFlags = (uint)server.Scene.RegionFlags;
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handshake.RegionInfo.SimOwner = UUID.Random();
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handshake.RegionInfo.SimAccess = (byte)SimAccess.Min;
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handshake.RegionInfo.SimName = Utils.StringToBytes("Simian");
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handshake.RegionInfo.SimName = Utils.StringToBytes(server.Scene.RegionName);
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handshake.RegionInfo.WaterHeight = server.Scene.WaterHeight;
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handshake.RegionInfo.TerrainBase0 = UUID.Zero;
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handshake.RegionInfo.TerrainBase1 = UUID.Zero;
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