* Some changes that should have gone in the previous commit

[Simian]
* Adding MapLocal extension to Simian, adds very basic world map, local teleporting, and a stub for HyperGrid teleports
* A few more small additions to ISceneProvider

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2426 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2009-02-03 18:49:00 +00:00
parent 48982dfb7f
commit 875aa0b6e8
8 changed files with 158 additions and 24 deletions

View File

@@ -32,12 +32,10 @@ namespace Simian.Extensions
handshake.RegionInfo.BillableFactor = 0f;
handshake.RegionInfo.CacheID = UUID.Random();
handshake.RegionInfo.IsEstateManager = false;
handshake.RegionInfo.RegionFlags = (uint)(RegionFlags.AllowDirectTeleport | RegionFlags.AllowLandmark |
RegionFlags.AllowParcelChanges | RegionFlags.AllowSetHome | RegionFlags.AllowVoice | RegionFlags.PublicAllowed |
RegionFlags.Sandbox | RegionFlags.TaxFree);
handshake.RegionInfo.RegionFlags = (uint)server.Scene.RegionFlags;
handshake.RegionInfo.SimOwner = UUID.Random();
handshake.RegionInfo.SimAccess = (byte)SimAccess.Min;
handshake.RegionInfo.SimName = Utils.StringToBytes("Simian");
handshake.RegionInfo.SimName = Utils.StringToBytes(server.Scene.RegionName);
handshake.RegionInfo.WaterHeight = server.Scene.WaterHeight;
handshake.RegionInfo.TerrainBase0 = UUID.Zero;
handshake.RegionInfo.TerrainBase1 = UUID.Zero;